Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 16:45:33 // Winter2019/RPGLIKE Player: Haldron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (229) 1145 Value Destroyed (5622) 5622 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 12810 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 225 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 386/400 Energy 240/240 System Corruption 0% Temperature Cool (29) Movement Hovering (105) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Gravmag System Gravmag Array Gravmag Array > --- UTILITY (7) ------ Advanced Signal Interpreter Recoil Nullifier Recoil Nullifier Matter Filter Kinecellerator Hacking Suite System Shield > --- WEAPON (4) ------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY (4) ---- Advanced Shield Generator Long-range Tractor Beam Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Signal Interpreter Recoil Nullifier Recoil Nullifier Matter Filter Kinecellerator Hacking Suite System Shield > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Advanced Shield Generator Long-range Tractor Beam Missile Launcher Power Maul [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Wheel Hover Unit Gravmag Array Utility System Shield Device Kinecellerator Processor Improved Signal Interpreter Hackware System Shield Protection Heavy Armor Plating Weapon Autogun Energy Gun Pulse Rifle Ballistic Gun Autogun Ballistic Cannon Heavy Mass Driver Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 14 | 3 1 . 3 1 . . 2 1 . . . . . 3 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | 1 . . 1 . . . 1 . . . . . . 1 Utility 6 | 1 . . 2 . . . 1 1 . . . . . 1 Weapon 3 | 1 1 . . 1 . . . . . . . . . . Parts Attached 107 | 7 6 1 9 4 . . 12 29 17 4 . 7 2 9 Power 9 | 1 . 1 1 . . . 1 1 . . . . 2 2 Engine 4 | 1 . 1 . . . . . 1 . . . . 1 . Core 3 | . . . 1 . . . 1 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 22 | 2 . . 2 2 . . 1 8 6 . . . . 1 Treads 6 | 1 . . 2 . . . . 3 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | 1 . . . 2 . . 1 . . . . . . . Hover 12 | . . . . . . . . 5 6 . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 29 | 2 1 . 3 . . . 4 10 4 . . 3 . 2 Device 17 | 2 1 . . . . . . 6 3 . . 3 . 2 Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . 2 . 1 . . . . . Hackware 4 | . . . 1 . . . 1 2 . . . . . . Protection 4 | . . . 1 . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 5 . 3 2 . . 6 10 7 4 . 4 . 4 Energy Gun 8 | 2 . . . . . . 1 5 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 8 | . 4 . 1 1 . . 1 1 . . . . . . Ballistic Cannon 13 | . . . . 1 . . 3 1 3 2 . 1 . 2 Launcher 10 | . . . 1 . . . . 3 2 1 . 2 . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . . . 1 . 2 1 . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 1 . . . 1 . . Parts Lost 1 | . . . . . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 90 90 91 91 97 98 84 77 73 73 74 75 Engine 4 | . 13 12 . . . . . 5 6 6 6 6 5 4 Core 2 | . . . 8 8 8 8 7 . . . . . . . Treads 8 | . 13 12 17 16 16 16 14 8 . . . . . . Wheel 6 | . 13 12 9 8 8 8 12 9 . . . . . . Hover 6 | . . . . . . . . 8 20 13 13 13 13 14 Device 12 | . 27 25 12 . . . . 14 13 13 13 13 13 18 Processor 6 | . . . 4 8 8 8 12 8 6 6 6 6 6 5 Hackware 10 | . . . 2 8 8 8 14 8 20 20 20 20 14 11 Protection 3 | . . . 8 8 8 8 7 5 . . . . . . Energy Gun 1 | . 2 . . . . . . 5 . . . . . . Ballistic Gun 16 | . 25 37 27 25 25 25 21 19 2 . . . . . Ballistic Cannon 4 | . . . . 5 8 8 6 . 9 8 13 13 6 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 73 | 11 16 18 31 32 32 32 32 39 49 57 57 57 57 73 Greatest Support 59 | 20 10 10 10 12 12 12 24 32 50 50 50 50 50 59 Greatest Overweight (x) 3 | 1 1 1 3 2 2 2 2 3 . 1 1 1 1 1 Average Overweight (x) . | . . 1 2 2 2 2 1 . . . 1 . . . Largest Inventory Capacity 4 | 1 1 2 3 3 3 3 3 3 4 4 4 4 4 4 Average Capacity 2 | 1 1 1 2 3 3 3 3 3 3 4 4 4 4 4 Most Carried 4 | 1 1 2 3 3 3 3 3 3 4 4 4 4 4 4 Average Carried 2 | . 1 1 2 3 3 3 3 2 3 3 4 3 4 3 Final Capacity 4 | 1 1 2 3 3 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | 1 1 2 3 3 3 3 3 3 4 4 4 4 4 4 Class Distribution -------------------- 22% | Hacker-Gunner 21% | Wizard-Scout 19% | Skirmisher 13% | Wizard-Skirmisher 11% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Skirmisher | -6/Lower Caves Wizard-Skirmisher | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 5805 | 270 378 300 1124 120 . 211 1000 1410 420 2 102 30 190 248 Remotely 2269 | 49 378 300 512 . . . . 898 132 . . . . . Salvage Created 7502 | 85 425 574 1535 121 . 244 1016 2215 710 53 . . 25 499 Parts 479 | 5 44 32 116 17 . 15 70 121 35 5 . . 8 11 Haulers Intercepted 10 | . 2 . 2 . . . 3 1 1 . . . . 1 Recyclers Shooed 7 | . . . 1 . . 1 2 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 4 . . 10 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 136 | . 11 8 29 6 . 9 18 25 12 5 . . 5 8 Guns 99 | . 11 8 29 6 . 7 16 22 . . . . . . Cannons 20 | . . . . . . 2 2 . 8 1 . . 2 5 AOE 16 | . . . . . . . . 3 4 3 . . 3 3 Classes Destroyed 15 | 2 7 1 1 . . 1 1 2 . . . . . . Worker 11 | . 1 . 2 1 . . 3 1 1 . . . . 2 Builder 12 | . 2 . 3 . . . 2 4 . . . . . 1 Tunneler 5 | 1 . 1 1 1 . . . 1 . . . . . . Hauler 10 | . 2 . 2 . . . 3 1 1 . . . . 1 Recycler 27 | 1 . 5 3 1 . . 3 9 3 . . . . 2 Operator 9 | . 1 . 2 . . . 2 2 2 . . . . . Watcher 19 | . 3 . 5 . . . 3 5 3 . . . . . Swarmer 59 | . 9 6 7 6 . 7 4 4 5 4 . . 2 5 Grunt 40 | . 2 . 13 . . 1 7 9 5 . . . 1 2 Brawler 2 | . . . . . . 1 . 1 . . . . . . Duelist 6 | . . . 1 . . . 2 . 1 1 . . 1 . Sentry 21 | . . 2 8 . . . 4 5 . . . . 1 1 Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 2 | . . . . . . . 1 1 . . . . . . Programmer 4 | . . . . . . . . 3 1 . . . . . Best Kill Streak 15 | 1 8 4 8 4 . 4 15 11 5 4 . . 5 6 Combat Bots Only 8 | . 6 3 4 4 . 4 8 6 4 4 . . 5 5 Max Kills in Single Turn 4 | 1 2 2 2 1 . 2 2 3 4 3 . . 3 3 Gunslinging 1 | . 1 1 . . . . 1 . . . . . . . Exploded 3 | . . . . . . . . 3 3 3 . . 3 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Damage Taken 5528 | . 303 110 810 107 . 117 809 1498 651 470 . . 448 205 Core 4108 | . 244 89 554 56 . 79 542 1096 538 378 . . 355 177 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 3426 | . 186 67 489 56 . 57 450 964 408 315 . . 333 101 Regen/Repaired (Parts) 138 | . . . . . . . . . . . . 138 . . Core Remaining (%) 74 | 100 . 98 . . . 92 100 48 . . . . 6 . Volleys Fired 397 | 5 47 22 88 11 . 11 57 83 28 6 . 1 17 21 Largest 4 | 2 2 3 3 3 . 4 4 4 2 1 . 1 2 2 Hottest 150 | 100 100 69 69 69 . 108 108 134 135 75 . 75 111 150 Shots Fired 1084 | 10 86 66 262 33 . 36 200 301 41 6 . 1 18 24 Gun 934 | 10 78 66 261 33 . 33 156 297 . . . . . . Cannon 132 | . . . . . . 3 44 1 39 5 . 1 17 22 Launcher 10 | . . . 1 . . . . 3 2 1 . . 1 2 Special 8 | . 8 . . . . . . . . . . . . . Kinetic 997 | . 78 66 261 33 . 36 200 239 39 5 . 1 17 22 Thermal 72 | 10 8 . . . . . . 54 . . . . . . Explosive 10 | . . . 1 . . . . 3 2 1 . . 1 2 Electromagnetic 5 | . . . . . . . . 5 . . . . . . Robot Hit Streak 21 | 3 9 9 14 15 . 6 21 17 4 3 . . 6 9 Robot Miss Streak 5 | 2 4 2 5 2 . 3 4 4 3 1 . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 19 | . 3 3 4 3 . . 1 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . . . Shots Hit Robots 625 | 5 38 36 148 20 . 19 115 184 24 5 . . 13 18 Core Hits 295 | 3 23 17 65 10 . 11 51 78 15 3 . . 10 9 Critical Kills 7 | . . . 3 . . . 1 3 . . . . . . Critical Parts Destroyed 6 | . . . 2 . . . 1 1 1 . . . . 1 Critical Strikes 21 | . . . 5 . . . 4 5 4 . . . . 3 Burn 1 | . . . . . . . . 1 . . . . . . Destroy 11 | . . . 5 . . . 2 4 . . . . . . Blast 7 | . . . . . . . 2 . 3 . . . . 2 Smash 2 | . . . . . . . . . 1 . . . . 1 Melee Attacks 24 | . . . 1 . . . 1 . 9 8 . . . 5 Impact 24 | . . . 1 . . . 1 . 9 8 . . . 5 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15851 | 63 664 547 2370 309 . 370 2189 3601 2240 466 . . 1255 1777 Guns 9053 | 63 640 547 2370 309 . 315 1591 3218 . . . . . . Cannons 4787 | . . . . . . 55 598 . 1687 155 . . 1058 1234 Explosions 1476 | . . . . . . . . 383 385 222 . . 197 289 Melee 511 | . . . . . . . . . 168 89 . . . 254 Ramming . | . . . . . . . . . . . . . . . Kinetic 12978 | . 640 547 2370 309 . 370 2189 2419 1687 155 . . 1058 1234 Thermal 865 | 63 24 . . . . . . 731 47 . . . . . Explosive 1429 | . . . . . . . . 383 338 222 . . 197 289 Electromagnetic 68 | . . . . . . . . 68 . . . . . . Impact 511 | . . . . . . . . . 168 89 . . . 254 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . . 6 . . . . . . Average Corruption 3 | . 1 2 . . . . . 4 . . . . . . Corruption Purged 6 | . . . . . . . . 6 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 49 | . 4 8 . . . . . 37 . . . . . . Message Errors 12 | . 2 1 . . . . . 9 . . . . . . Matter Fused 12 | . 1 3 . . . . . 8 . . . . . . Heat Flow Errors 6 | . . 1 . . . . . 5 . . . . . . Energy Discharges 5 | . . 1 . . . . . 4 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . Data Loss (major) 6 | . 1 1 . . . . . 4 . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . Alerts 2 | . . 1 . . . . . 1 . . . . . . Weapon Failures 4 | . . . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1059 | . . . . . . . 6 78 505 80 . . . 390 Projectiles 652 | . . . . . . . 6 . 394 72 . . . 180 Explosions 88 | . . . . . . . . 78 10 . . . . . Melee 319 | . . . . . . . . . 101 8 . . . 210 Knockbacks 28 | . . . . . . . 8 . 11 . . . 2 7 Impact 2 | . . . . . . . . . 1 . . . . 1 Kinetic 21 | . . . . . . . 7 . 7 . . . 2 5 Secondary 5 | . . . . . . . 1 . 3 . . . . 1 Self-Inflicted Damage 167 | . . . . . . . . 167 . . . . . . Shots 2 | . . . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 255 | 117 . 255 25 . . 57 93 207 30 . . . 16 40 Average Temperature 41 | 62 . 147 8 . . 30 32 54 7 . . . 8 14 Received Heat Transfer 1278 | . 54 27 345 . . 27 279 216 180 81 . . 33 36 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . 2 1 . . . 7 Impact Corruptions 17 | . . . . . . . . . 6 2 . . . 9 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . . . . . . Heat Transferred 1950 | 185 50 . . . . . . 1665 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Peak Influence 628 | 10 330 234 454 247 . 181 551 628 396 . . . . 304 Initial 307 | . 6 73 40 177 . . 19 . 307 . . . . . Average 209 | 3 196 114 145 163 . 80 293 317 231 . . . . 133 Maximum Alert Level 2 | . 1 1 2 1 . . 2 2 1 . . . . 1 Low Security (%) 57 | 100 63 91 63 99 . 100 22 30 28 . . . . 92 Level 1 26 | . 36 8 32 . . . 50 19 71 . . . . 7 Level 2 15 | . . . 3 . . . 27 50 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 4 . . . 2 7 3 . . . . 2 Investigation 9 | . . . 3 . . . . 2 2 . . . . 2 Extermination 3 | . . . . . . . . 2 1 . . . . . Reinforcement 6 | . . . 1 . . . 2 3 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 8 | . . . 3 . . . 3 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 197 | . 16 8 38 7 . 12 24 42 19 11 . . 8 12 Peak Tracking Total 9 | . 4 3 4 4 . 4 6 7 6 9 . . 7 5 Tactical Retreats 19 | . . . 4 . . 1 2 3 4 5 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 12 | . 2 . 1 . . . . 6 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 16 | . 1 . . 1 . . 3 5 3 . . . . 3 Max in Single Turn 3 | . 1 . . 1 . . 1 2 3 . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 48 | . 6 . 8 1 1 . 5 11 8 . 2 1 . 5 Terminals 33 | . 6 . 7 1 . . 4 6 6 . 1 . . 2 Fabricators 6 | . . . . . . . . 2 2 . . . . 2 Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 Total Hacks 162 | . 12 . 29 4 1 . 20 34 42 . 2 1 . 17 Successful 92 | . 10 . 15 2 1 . 13 14 24 . 2 1 . 10 Failed 70 | . 2 . 14 2 . . 7 20 18 . . . . 7 Catastrophic 9 | . . . 1 1 . . 1 2 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 105 | . 11 . 21 . . . 13 19 30 . . . . 11 Terminals 131 | . 12 . 28 4 . . 19 23 35 . 1 . . 9 Fabricators 19 | . . . . . . . . 5 7 . . . . 7 Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 2 . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . 1 Terminal Hacks 37 | . 2 . 7 2 1 . 7 2 10 . 2 1 . 3 Record 5 | . . . . 2 1 . . . . . 2 . . . Part Schematic 6 | . . . 1 . . . . 1 1 . . 1 . 2 Robot Analysis 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . Terminal Index 5 | . 1 . . . . . 1 1 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . Unreport Threat 9 | . . . 3 . . . 3 . 3 . . . . . Locate Traps 3 | . 1 . . . . . . . 2 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 11 | . . . . . . . . 3 4 . . . . 4 Network Status 2 | . . . . . . . . 1 . . . . . 1 Load Schematic 4 | . . . . . . . . 1 2 . . . . 1 Build 5 | . . . . . . . . 1 2 . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 2 . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . 1 Unauthorized Hacks 39 | . 8 . 8 . . . 5 6 10 . . . . 2 Terminals 34 | . 8 . 7 . . . 5 5 8 . . . . 1 Track 3 | . 1 . . . . . . 1 1 . . . . . Botnet 26 | . 6 . 6 . . . 4 3 6 . . . . 1 Operators 5 | . 1 . 1 . . . 1 1 1 . . . . . Fabricators 4 | . . . . . . . . 1 2 . . . . 1 Prioritize 4 | . . . . . . . . 1 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 1 1 . . . . . Used 2 | . . . 1 . . . . 1 . . . . . . Hacking Detections 33 | . 2 . 7 . . . 4 9 7 . . . . 4 Full Trace Events 6 | . . . 1 . . . . 2 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 7 . . . . 2 1 . . 15 . 2 Parts Built 7 | . . . . . . . . 1 2 . . . . 4 Authchips . | . . . . . . . . . . . . . . . Time 222 | . . . . . . . . 18 52 . . . . 152 Total Part Build Rating 41 | . . . . . . . . 3 12 . . . . 26 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . . . . . . 2 2 . Largest Group 4 | . . . . . . . . . . . . 2 4 2 Highest-Rated Group 130 | . . . . . . . . . . . . 70 130 67 Highest-Rated Ally 39 | . . . . . . . . . . . . 39 39 39 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . . . . . 38 16 Total Damage 747 | . . . . . . . . . . . . . 568 179 Kills 6 | . . . . . . . . . . . . . 4 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 10293 | 73 696 609 1295 681 159 416 825 1958 758 368 519 830 548 558 Spaces Moved 9067 | 56 564 562 725 521 133 317 493 1721 1032 426 490 752 541 734 Core 5 | 5 . . . . . . . . . . . . . . Treads 4 | 3 . . . . . . . 1 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 4579 | 48 564 562 725 521 133 317 493 1216 . . . . . . Hover 4479 | . . . . . . . . 504 1032 426 490 752 541 734 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 80 95 95 110 120 120 90 48 48 56 106 56 56 52 Average Speed 89 | 83 94 95 115 119 120 120 107 92 50 72 106 105 56 61 Slowest Speed 265 | 160 95 95 125 120 120 120 120 265 56 106 106 106 106 105 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 92 89 68 97 50 90 37 51 27 61 84 83 74 16 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 . 1 . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . 3 . . . . 5 2 1 . Spaces Dug 21 | . 5 . 1 . . . 1 . 7 5 . . . 2 Terrain Destroyed 148 | . 6 . 8 . . 1 5 34 46 18 . . 15 15 Melee 14 | . . . 1 . . . 1 . 6 4 . . . 2 Projectile 46 | . 6 . . . . 1 4 . 17 3 . . 8 7 AOE 88 | . . . 7 . . . . 34 23 11 . . 7 6 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total 10497 | 68 636 600 1032 561 132 333 682 1969 1190 463 489 784 758 800 Wait 610 | . 9 4 159 11 . 4 76 75 54 10 . 18 177 13 Move 9053 | 55 563 561 724 520 132 316 492 1720 1031 425 489 751 540 734 Hop . | . . . . . . . . . . . . . . . Pick Up 30 | 1 1 1 2 . . . 1 4 9 4 . 1 . 6 Fast Attach 60 | 7 4 1 5 2 . . 8 18 3 1 . 4 2 5 Attach 16 | . . . . . . . . . 6 3 . 3 . 4 Detach 3 | . . . . . . . . 1 1 . . 1 . . Swap 31 | . 2 . 4 2 . . 4 11 8 . . . . . Drop 76 | . 4 1 5 2 . . 7 20 18 5 . 5 2 7 Fire 397 | 5 47 22 88 11 . 11 57 83 28 6 . 1 17 21 Melee 24 | . . . 1 . . . 1 . 9 8 . . . 5 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . Rewire 4 | . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 185 | . 6 10 44 13 . 2 36 29 23 1 . . 16 5 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Sto / *Low) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 45 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 14) 492 | -10/Materials | Reached level 2 526 | -10/Materials | Discovered new exit (range 12) 726 | -10/Materials | Upgraded with Weapon slot (x1) 770 | -10/Materials | Entered Mines 961 | -10/Mines | Learned Materials emergency access door positions 967 | -10/Mines | Discovered new exit (range 8) 969 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1021 | -10/Mines | Learned location of Storage (-7) 1033 | -10/Mines | Build established: Gunner 1270 | -10/Mines | Learned Materials terminal intel 1292 | -10/Mines | Discovered new exit (range 5) 1379 | -10/Mines | Entered Materials 1381 | -9/Materials | Loaded intel: 12 terminal locations 1381 | -9/Materials | Reached level 3 1390 | -9/Materials | Reached level 4 1472 | -9/Materials | Upgraded with Propulsion slot (x1) 1472 | -9/Materials | Upgraded with Utility slot (x2) 1511 | -9/Materials | Discovered new exit (range 11) 1609 | -9/Materials | Discovered new exit (range 16) 1924 | -9/Materials | Reached level 5 2084 | -9/Materials | Identified exit to Mines 2230 | -9/Materials | Discovered new exit (range 7) 2235 | -9/Materials | Build established: Skirmisher 2251 | -9/Materials | Identified exit to Materials 2385 | -9/Materials | Reached level 6 2674 | -9/Materials | Entered Mines 2676 | -9/Mines | Reached level 7 2757 | -9/Mines | Discovered exit to Materials (range 9) 2806 | -9/Mines | Discovered exit to Materials (range 16) 2893 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2894 | -9/Mines | Upgraded with Weapon slot (x1) 3005 | -9/Mines | Learned Materials stockpile data 3350 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3350 | -9/Mines | Discovered new exit (range 5) 3353 | -9/Mines | Identified exit to Exiles 3355 | -9/Mines | Entered Exiles 3387 | -9/Exiles | Met 8R-AWN 3408 | -9/Exiles | Met EX-HEX 3451 | -9/Exiles | Met EX-DEC 3460 | -9/Exiles | Learned location of Zion (-6) 3504 | -9/Exiles | Discovered new exit (range 10) 3513 | -9/Exiles | Identified exit to Mines 3514 | -9/Exiles | Entered Mines 3516 | -8/Mines | Reached level 8 3907 | -8/Mines | Discovered exit to Materials (range 7) 3930 | -8/Mines | Entered Materials 3932 | -8/Materials | Reached level 9 3932 | -8/Materials | Upgraded with Utility slot (x1) 3986 | -8/Materials | Reached level 10 4048 | -8/Materials | Destroyed 8 combat bots 4122 | -8/Materials | Upgraded with Propulsion slot (x1) 4362 | -8/Materials | Identified exit to Factory 4434 | -8/Materials | Build established: Hacker-Gunner 4447 | -8/Materials | Reached level 11 4755 | -8/Materials | Entered Factory 4757 | -7/Factory | Reached level 12 5069 | -7/Factory | Discovered new exit (range 11) 5101 | -7/Factory | Identified exit to Lower Caves 5172 | -7/Factory | Reached level 13 5220 | -7/Factory | Upgraded with Utility slot (x1) 5557 | -7/Factory | Discovered new exit (range 11) 5559 | -7/Factory | Core integrity fell below 50% 5569 | -7/Factory | Core integrity fell below 20% 5646 | -7/Factory | Reached level 14 6075 | -7/Factory | Discovered new exit (range 9) 6230 | -7/Factory | Discovered new exit (range 8) 6238 | -7/Factory | Identified exit to Factory 6478 | -7/Factory | Identified exit to Storage 6635 | -7/Factory | Fabricated Hvy. Assault Cannon? 6695 | -7/Factory | Discovered exit to Factory (range 18) 6713 | -7/Factory | Entered another Factory area 6714 | -6/Factory | Core integrity fell below 50% 6715 | -6/Factory | Reached level 15 6741 | -6/Factory | Build established: Wizard-Scout 6813 | -6/Factory | Identified exit to Lower Caves 6813 | -6/Factory | Identified exit to Extension 6851 | -6/Factory | Fabricated Hvy. Mass Driver (x1) 6952 | -6/Factory | Reached level 16 6964 | -6/Factory | Core integrity fell below 20% 7393 | -6/Factory | Fabricated Hvy. Mass Driver (x1) 7471 | -6/Factory | Entered Lower Caves 7473 | -6/Lower Caves | Reached level 17 7561 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7604 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7650 | -6/Lower Caves | Encountered a Warlord checkpoint 7676 | -6/Lower Caves | Discovered new exit (range 13) 7682 | -6/Lower Caves | Identified exit to Lower Caves 7839 | -6/Lower Caves | Entered another Lower Caves area 7850 | -6/Lower Caves | Discovered new exit (range 5) 7851 | -6/Lower Caves | Learned Factory emergency access door positions 7855 | -6/Lower Caves | Identified exit to Factory 7971 | -6/Lower Caves | Build established: Wizard-Skirmisher 8336 | -6/Lower Caves | Discovered new exit (range 13) 8347 | -6/Lower Caves | Identified exit to Zion 8358 | -6/Lower Caves | Entered Zion 8423 | -6/Zion | Discovered new exit (range 11) 8443 | -6/Zion | Found Prototype Device 8443 | -6/Zion | Identified Bomb Factory No. 2 8471 | -6/Zion | Identified exit to Proximity Caves 8604 | -6/Zion | Learned Factory garrison access intel 8618 | -6/Zion | Gained Derelict followers 8802 | -6/Zion | Visited the Megawrench Repair Shop 8803 | -6/Zion | Megawrench repaired 8 parts 9024 | -6/Zion | Reached level 18 9188 | -6/Zion | Entered Proximity Caves 9188 | -5/Proximity Caves | Accompanied by 2 allies 9193 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9196 | -5/Proximity Caves | Reached level 19 9280 | -5/Proximity Caves | Spotted B-75 Beast 9345 | -5/Proximity Caves | Allies destroyed B-75 Beast 9477 | -5/Proximity Caves | Build established: Wizard-Scout 9523 | -5/Proximity Caves | Learned location of Warlord (-4) 9537 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9646 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9736 | -5/Proximity Caves | Entered Factory 9736 | -5/Factory | Accompanied by 2 allies 9737 | -5/Factory | Core integrity fell below 50% 9737 | -5/Factory | Core integrity fell below 20% 9738 | -5/Factory | Loaded intel: 4 garrison access locations 9738 | -5/Factory | Reached level 20 9969 | -5/Factory | Upgraded with Utility slot (x1) 9971 | -5/Factory | Fabricated Recoil Nullifier (x2) 9989 | -5/Factory | Upgraded with Propulsion slot (x1) 10021 | -5/Factory | Discovered new exit (range 9) 10025 | -5/Factory | Identified exit to Factory 10096 | -5/Factory | Reached level 21 10173 | -5/Factory | Fabricated Lgt. Antimatter Reactor (x2) 10173 | -5/Factory | Upgraded with Power slot (x1) 10294 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10204_ Slug penetrates Wall. 10208_ Acquired 76 matter. 10263_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Schematic(Adv. Hacking Suite) Downloading schematic... Adv. Hacking Suite Rating: 6 Schematic downloaded. >>Schematic(Adv. System Shield) Downloading schematic... Adv. System Shield Rating: 6 Schematic downloaded. 10263_ Connecting with Terminal... 10292_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ??????### ###??# #???# #?? | | ????????# #????#+###?# ##? | | ????????# ##???? #?# ?? | | ????????# T#??? ??# #?? | | ######### #??Y #?# #?? | | # [ # ##?"" ??# #?? | | #!! + ### ????# #?? | | #! """ # ##" ??????# #?? | | # """ # ##"#+####### #?? | | # """ # #?? | | # # ### | | #"" """ + """ | | #"T """ # """ ########### | | #"" """ ## """ # !!! #? | | # ## """ # ! !!! #? | | ########## # !!! #? | | # ; # ! #? | | # %+ # #? | | # g# !# """ #? | | # # =%# """ /#? | | # A/ " F" =# """ #? | | # # """"% # #? | | # # ###+######? | | # = # t #???### | | # /############# #???# | | #####@####????#####?## ##??# | | ????# #???????# = ###A #??# | | ????# #???????# #??# | | ????# #???????# ### ]#??# " | | ????# #???????## ##?#####??# " | | ????# #????????# #?????????# " | | #####+#????????# #?????????# | | # #????????# #??????????## | | # """ ########## #???????????? | | # """ # #######?????? | | # "S + #?????? | | # """ # #?????? | | # "" # """" k""" #?????? | | #[ # """""" """ #?????? | | #####+# ""F "" """ #?????? | | ????# """ #?????? | | ????# """ """ #?????? | | ????# """ """ ?? | | ????# """ """ ? | | ????# | | ????# | | ????# ###### ? | | ????# #????? ? | | ????# #????? ?? | | ????# #????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 42 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 12 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Heat Sink | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Hacked Power Maul | -7/Factory | Scanalyzed Hvy. Assault Cannon | -7/Factory | Hacked Hvy. Mass Driver | -6/Factory | Hacked Riot Gun | -6/Zion | Free Imp. Weapon Cycler | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Antigrav System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Hvy. Mass Driver | x1 | -6/Factory Hvy. Mass Driver | x1 | -6/Factory Recoil Nullifier | x2 | -5/Factory Lgt. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Levels Raised 20 | . 1 . 4 1 . 1 3 3 2 1 . 1 1 2 XP Earned 33187 | 3000 1590 1400 5575 1275 200 1500 3989 5076 3305 880 349 453 2048 2547 XP Spent 27580 | 2970 800 500 6205 1100 . . 3450 6655 2000 . . . . 3900 Upgrades 60 | 10 1 1 20 1 . . 6 14 4 . . . . 3 Power Slot 1 | . . . . . . . . . . . . . . 1 Propulsion Slot 4 | 1 . . 1 . . . 1 . . . . . . 1 Utility Slot 6 | 1 . . 2 . . . 1 1 . . . . . 1 Weapon Slot 3 | 1 1 . . 1 . . . . . . . . . . Core Integrity 8 | . . . 1 . . . . 7 . . . . . . Heat Dissipation 5 | 4 . . 1 . . . . . . . . . . . Energy Generation 1 | . . . . . . . . . 1 . . . . . Matter Storage 2 | . . . . . . . 2 . . . . . . . Mass Support 2 | . . . . . . . . . 2 . . . . . Inventory Capacity 4 | 1 . 1 1 . . . . . 1 . . . . . Sight Range 2 | . . . 2 . . . . . . . . . . . Sensor Range 10 | . . . 8 . . . 2 . . . . . . . Ranged Accuracy 2 | 2 . . . . . . . . . . . . . . Hack Attack % 6 | . . . 1 . . . . 5 . . . . . . Hack Defense % 2 | . . . 1 . . . . 1 . . . . . . KI Damage % 2 | . . . 2 . . . . . . . . . . . Protomatter Created 1498 | . 45 65 459 63 . 11 280 220 160 43 . . 116 36 Integrity Restored 3705 | . 135 194 834 200 . 33 753 605 480 15 . . 348 108 Core 3100 | . 135 188 540 80 . 33 588 585 480 15 . . 348 108 Parts 605 | . . 6 294 120 . . 165 20 . . . . . . Protomatter Decayed 310 | . . . 173 6 . . 25 17 . 38 . . . 51 Game ------ Seed BladeCatalystNetwork Manual? 0 Play Time 02:17:22 Cumulative 74.9 hours Start 2022.06.09 @ 07:40:10 End 2022.06.11 @ 16:45:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 21 Rogue 17 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9339d3d0-01a4-4afc-a638-c1d28ff7b0b4