Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 18:56:31 Player: Rocko1345 Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (4348) 4348 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (13760) 13760 TOTAL SCORE: 25938 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 558 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8100 Cogmind --------- Core Integrity 0/1260 Matter 608/800 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (5) ------- Molecular Scythe > --- INVENTORY (6) ---- Cooled Antimatter Reactor Advanced Shield Generator Dynamic Insulation System X0-1V1's Piety Tracker Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg > --- UTILITY ---------- Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Core Analyzer Advanced Particle Accelerator Experimental Transmission Jammer Advanced Cloaking Device Centrium Light Armor Plating Advanced Point Defense System X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Ragnarok Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Advanced Shield Generator Dynamic Insulation System Improved Arc Projector Coil Gun [Rating: 162] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Ragnarok Missile Launcher Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . 1 1 . . Utility 13 | . . . 2 2 . 2 2 1 . 2 2 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 114 | 6 11 9 12 . 5 11 12 1 32 13 2 Power 12 | 1 1 1 1 . . . 1 . 5 2 . Engine 3 | 1 . 1 1 . . . . . . . . Core 2 | . 1 . . . . . 1 . . . . Reactor 7 | . . . . . . . . . 5 2 . Propulsion 25 | 2 3 2 2 . 1 1 2 1 5 5 1 Treads 10 | . . 2 2 . 1 1 1 . 1 1 1 Leg 10 | 2 3 . . . . . . . 1 4 . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . Flight 3 | . . . . . . . 1 1 1 . . Utility 43 | 1 2 . 3 . 1 8 6 . 15 6 1 Device 27 | . 2 . 2 . . 3 4 . 11 4 1 Storage 1 | 1 . . . . . . . . . . . Processor 6 | . . . . . . 3 1 . 2 . . Hackware 2 | . . . . . . 1 . . . 1 . Protection 7 | . . . 1 . 1 1 1 . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 5 6 6 . 3 2 3 . 7 . . Energy Gun 12 | 1 . 1 2 . . . 3 . 5 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | 1 3 5 2 . 3 . . . 1 . . Ballistic Cannon 3 | . 1 . 2 . . . . . . . . Launcher 2 | . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . . . . . . 8 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . . 7 . . Parts Lost 65 | . 5 5 5 . 11 . 14 . 10 11 4 Power 6 | . 1 . . . 1 . 2 . . 1 1 Propulsion 16 | . 2 2 1 . 2 . 1 . 3 5 . Utility 24 | . 1 . 1 . 4 . 5 . 5 5 3 Weapon 19 | . 1 3 3 . 4 . 6 . 2 . . Highest Loss Streak 10 | . 3 4 3 . 5 . 10 . 6 4 4 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 5 | . 5 7 8 9 5 4 3 3 4 4 4 Power . | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . 1 . . . Utility 2 | . 1 1 2 5 3 2 1 2 2 3 3 Weapon 2 | . 3 3 3 3 2 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . 3 . . 2 . . . . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . 1 . . 1 . . . . . 2 Weapon 2 | . . 2 . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 71 | . 91 84 91 84 75 42 57 45 63 32 41 Engine 5 | . 13 . 8 7 6 2 2 . . . . Core 1 | . . 10 . . . . 1 . . . . Reactor 1 | . . . . . . . . . 5 3 7 Treads 6 | . . 7 17 15 13 5 3 . 2 . 7 Leg 6 | . 27 5 . . . . . . 2 6 . Device 11 | . 7 11 17 15 14 8 4 10 12 8 14 Storage 5 | . 14 11 9 7 . . . . . . . Processor 5 | . . . . . . 10 21 21 16 4 3 Protection 3 | . . . 8 7 11 4 2 . 3 . 3 Energy Gun 5 | . 1 5 11 7 4 . 2 . 12 . . Ballistic Gun 11 | . 24 26 12 15 15 . . . . . . Ballistic Cannon 2 | . 2 5 4 7 5 . . . . . . Slashing Weapon 1 | . . . . . . 7 8 . . 4 3 Peak Build Rating 162 | 6 22 27 43 43 52 47 69 57 162 107 122 Average Rating 48 | 4 7 22 36 43 46 37 49 55 104 62 114 On Entrance 40 | . 6 22 26 43 43 15 47 51 57 66 107 Avg Prop Armor Cover (%) 4 | . . . . . . . 27 . 3 5 . Naked Turns 60 | . . . . . . 2 . . 32 . 26 Heaviest Build 97 | 14 15 25 48 43 59 28 32 5 97 61 76 Greatest Support 90 | 20 20 40 40 40 40 30 30 14 75 86 90 Greatest Overweight (x) 7 | . 4 5 4 1 2 . 2 . 7 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 9 | 8 8 9 9 9 9 6 6 6 6 6 6 Average Capacity 7 | 6 8 8 9 9 6 6 6 6 6 6 6 Most Carried 9 | . 8 9 9 9 9 6 4 3 6 6 4 Average Carried 5 | . 5 7 8 9 5 4 3 3 4 4 4 Final Capacity 9 | 8 8 9 9 9 6 6 6 6 6 6 6 Final Carried 9 | . 8 9 9 9 6 2 3 3 6 4 4 Class Distribution -------------------- 30% | Mutant 18% | Scavenger-Tank 9% | Gunner 8% | Tank 7% | Scavenger-Mutant 7% | Gladiator 7% | Assassin 5% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -4/Factory Infiltrator-Tank | -3/Research Scavenger-Mutant | -2/Research Assassin | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 3795 | 229 749 431 507 . 691 33 195 . 284 428 248 Remotely 160 | . 160 . . . . . . . . . . Salvage Created 5099 | . 688 405 717 54 1069 118 681 . 651 716 . Parts 273 | . 31 41 42 2 52 6 39 . 30 30 . Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 91 | . 13 17 15 1 22 2 10 . 7 4 . Melee 16 | . . . . . . 1 10 . 2 3 . Guns 57 | . 10 14 9 1 22 . . . 1 . . Cannons 12 | . 3 3 6 . . . . . . . . AOE 3 | . . . . . . 1 . . 2 . . Classes Destroyed 17 | . 4 4 5 . 2 1 1 . . . . Worker 11 | . . 1 1 . 3 . 1 . 3 2 . Builder 2 | . . . 1 . . . . . . 1 . Hauler 1 | . . 1 . . . . . . . . . Recycler 4 | . 2 . . . . . . . . 2 . Mechanic 2 | . . . . . 1 . . . 1 . . Operator 2 | . 1 . . . . . . . . 1 . Watcher 5 | . 2 1 2 . . . . . . . . Swarmer 21 | . . 13 . . 7 . 1 . . . . Cutter 3 | . . . 3 . . . . . . . . Grunt 38 | . 13 . 9 1 10 . 3 . 2 . . Duelist 1 | . . . 1 . . . . . . . . Sentry 11 | . . 4 . . 4 . 1 . 1 1 . Specialist 4 | . . . . . . . 4 . . . . Hunter 4 | . . . 1 . . . . . 1 2 . Programmer 6 | . . . . . 1 1 1 . 3 . . Heavy 2 | . . . 1 . . . . . . 1 . Behemoth 1 | . . . . . . 1 . . . . . Best Kill Streak 13 | . 4 8 4 1 13 1 5 . 3 3 . Combat Bots Only 11 | . 3 8 3 1 11 1 5 . 3 1 . Max Kills in Single Turn 3 | . 1 2 1 1 3 1 1 . 1 3 . Gunslinging 1 | . . . . . 1 . . . . . . Exploded 1 | . . . . . . 1 . . 1 . . Melee 1 | . . . . . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Hostile Shots Fired 1120 | . 99 76 76 2 265 26 194 . 204 95 83 Missed 354 | . 23 30 17 2 79 8 64 . 77 21 33 Hits 766 | . 76 46 59 . 186 18 130 . 127 74 50 Melee 13 | . . . 11 . . . . . 2 . . Projectile 753 | . 76 46 48 . 186 18 130 . 125 74 50 AOE 2 | . . . . . . . 2 . . . . Critical Strikes 37 | . 3 2 10 . 2 . 6 . 8 2 4 Part Disruptions 5 | . . . . . . . 5 . . . . Damage Taken 13880 | . 999 524 1151 . 2152 306 2075 . 2893 2052 1728 Core 4863 | . 197 136 148 . 269 16 889 . 1063 864 1281 Absorbed by Shields 86 | . . . . . . . . . . . 86 Ignored by Resistances 103 | . . . . . . 16 87 . . . . Regen/Repaired (Parts) 107 | . . . . . 107 . . . . . . Core Remaining (%) 56 | 100 21 54 67 . 55 97 30 100 15 22 . Volleys Fired 246 | . 78 37 47 4 59 . 11 . 10 . . Largest 5 | . 2 4 4 4 4 . 3 . 5 . . Hottest 330 | . 50 129 160 149 154 . 138 . 330 . . Shots Fired 668 | . 154 114 152 15 162 . 23 . 48 . . Gun 574 | . 130 91 128 11 148 . 23 . 43 . . Cannon 88 | . 23 23 24 4 14 . . . . . . Launcher 6 | . 1 . . . . . . . 5 . . Special . | . . . . . . . . . . . . Kinetic 500 | . 153 92 88 12 148 . 7 . . . . Thermal 103 | . . 22 64 3 14 . . . . . . Explosive 6 | . 1 . . . . . . . 5 . . Electromagnetic 59 | . . . . . . . 16 . 43 . . Robot Hit Streak 15 | . 8 10 15 2 12 . 5 . 15 . . Robot Miss Streak 7 | . 4 4 7 3 5 . 3 . 2 . . Penetration Max 1 | . . . . 1 1 . . . . . . Secondary Targets 8 | . 1 1 2 . 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . Shots Hit Robots 468 | . 92 63 85 7 102 5 39 . 52 22 1 Core Hits 203 | . 34 24 39 4 50 2 19 . 17 13 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . Critical Strikes 21 | . . 5 5 . 5 1 5 . . . . Burn 4 | . . 1 2 . 1 . . . . . . Destroy 4 | . . . . . 4 . . . . . . Blast 6 | . . 3 3 . . . . . . . . Sever 6 | . . . . . . 1 5 . . . . Phase 1 | . . 1 . . . . . . . . . Melee Attacks 101 | . . . . . . 7 33 . 21 27 13 Impact . | . . . . . . . . . . . . Slashing 87 | . . . . . . 7 31 . 9 27 13 Piercing 14 | . . . . . . . 2 . 12 . . Sneak Attacks 13 | . . . . . . . 2 . 6 5 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 1 4 . . . . Damage Inflicted 17117 | . 1355 5943 1798 133 2234 454 1255 . 2248 1576 121 Guns 5612 | . 1024 685 1145 133 2090 . 148 . 387 . . Cannons 6580 | . 264 5258 652 . 127 148 62 . . . 69 Explosions 977 | . 38 . . . . 129 . . 583 227 . Melee 3880 | . . . . . . 177 1037 . 1265 1349 52 Ramming 68 | . 29 . 1 . 17 . 8 . 13 . . Kinetic 5684 | . 1288 784 1232 117 2059 . 135 . . . 69 Thermal 6175 | . . 5159 565 16 158 277 . . . . . Explosive 848 | . 38 . . . . . . . 583 227 . Electromagnetic 462 | . . . . . . . 75 . 387 . . Impact . | . . . . . . . . . . . . Slashing 3031 | . . . . . . 177 917 . 536 1349 52 Piercing 849 | . . . . . . . 120 . 729 . . Highest Corruption 18 | . 3 . . . 7 18 2 . 7 . 12 Average Corruption 4 | . 2 . . . 5 8 1 . 4 . 8 Corruption Purged 21 | . . . . . . 14 . . 7 . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . 23 . . . 13 15 7 . 14 . 2 Message Errors 23 | . 11 . . . 2 5 2 . 2 . 1 Matter Fused 15 | . 3 . . . 4 2 2 . 4 . . Heat Flow Errors 6 | . 1 . . . . 2 1 . 2 . . Energy Discharges 11 | . 4 . . . 5 1 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 9 | . 3 . . . 1 2 . . 2 . 1 Data Loss (major) 5 | . 1 . . . . 3 . . 1 . . Misfires 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 585 | . 2 75 37 . . . 66 . 272 133 . Projectiles 114 | . 2 75 37 . . . . . . . . Explosions 39 | . . . . . . . . . 39 . . Melee 432 | . . . . . . . 66 . 233 133 . Knockbacks 7 | . 2 . 4 . 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . 2 . 3 . 1 . . . . . . Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 463 | . . . . . 8 84 3 . 314 54 . Shots 5 | . . . . . . 1 . . 3 1 . Rammed 11 | . . . 1 . 4 . 3 . 3 . . Targets Rammed 19 | . 8 . 1 . 4 . 3 . 3 . . Kicked 8 | . 8 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 429 | . 139 279 285 54 429 230 283 . 374 . . Average Temperature 102 | . 13 122 66 27 145 96 126 . 162 . . Received Heat Transfer 2574 | . 597 135 333 . 651 . 340 . 275 171 72 Effects 8 | . . 2 . . 5 . . . 1 . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 3 | . . 2 . . 1 . . . . . . Interference 2 | . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 8 | . . . . . . . . . 8 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . 5 . 1 . . . . . . Heat Transferred 2720 | . . 518 1591 37 444 130 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped 17 | . . . . . . . . . . 17 . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . 1 1 . 2 2 2 1 . . 1 Low Security (%) 77 | 100 100 98 70 100 30 7 44 . 100 100 96 Level 1 17 | . . 1 29 . 45 51 53 100 . . 3 Level 2 4 | . . . . . 24 41 1 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 507 | . 75 201 297 164 507 463 484 258 169 125 204 Initial 236 | . . 18 69 116 60 191 114 236 129 63 41 Average 121 | . 14 64 143 128 280 351 227 244 58 73 65 Influence Increases 5270 | . 374 510 760 78 977 373 1008 32 451 338 369 Destroy 0b10 Robot/C 2180 | . 260 340 440 60 480 40 340 . 140 80 . Destroy 0b10 Robot/NC 155 | . 25 15 25 . 20 . 15 . 25 30 . Destroy Leader 522 | . 64 84 84 10 120 20 60 . 50 30 . Allied During Kill 122 | . . . 43 8 6 . 65 . . . . Successful Hack 76 | . . . 17 . 7 20 . 32 . . . Disable Machine 90 | . . 30 45 . 15 . . . . . . Destroy Structure 289 | . 10 41 31 . 2 11 6 . 116 63 9 Partial Spotted 30 | . . . . . . . 15 . . 15 . Lose Combat Pursuer 660 | . 15 . 75 . 45 . 225 . 120 120 60 Active Sensor Use 300 | . . . . . . . . . . . 300 Miscellaneous 846 | . . . . . 282 282 282 . . . . Influence Decreases 5080 | . 328 391 668 201 690 560 758 268 585 382 249 Entered New Map 1136 | . . 28 96 141 74 230 120 248 119 51 29 Time Decay 2871 | . 295 323 462 60 386 230 318 20 366 231 180 Search Patrol Dispatched 300 | . . . . . 100 100 100 . . . . Lost Part 593 | . 33 40 50 . 110 . 140 . 80 100 40 Lost Ally 180 | . . . 60 . 20 . 80 . 20 . . Squads Dispatched 35 | . 2 . 4 . 7 2 5 . 6 4 5 Investigation 7 | . . . 1 . 1 . 1 . . 1 3 Extermination 9 | . . . . . 1 2 1 . 3 1 1 Reinforcement 16 | . 2 . 3 . 2 . 3 . 3 2 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . 1 1 1 . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . Haulers Reinforced 2 | . . . . . 2 . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . 3 Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 16 | . 2 1 5 . 3 . 2 . 1 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 214 | . 23 20 35 3 32 3 50 . 26 12 10 Peak Tracking Total 13 | . 5 5 6 3 5 1 13 . 8 5 9 Tactical Retreats 23 | . 1 . 5 . 3 . 7 . 3 3 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 11 | . 5 . 1 . 3 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled 6 | . . 2 3 . 1 . . . . . . Max in Single Turn 2 | . . 2 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 16 | . 1 3 2 . 4 3 1 1 . 1 . Terminals 12 | . 1 2 2 . 3 2 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 39 | . 1 8 8 . 7 7 1 4 . 3 . Successful 19 | . 1 3 4 . 5 3 . 3 . . . Failed 20 | . . 5 4 . 2 4 1 1 . 3 . Catastrophic 2 | . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . 1 2 . . . . . . . . . Terminals 28 | . 1 5 8 . 5 4 1 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . 3 . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 1 . 4 . 3 2 . 3 . . . Record 1 | . . . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Surveillance Status 2 | . . . 1 . . . . 1 . . . Patrol Status 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 1 2 . 2 3 1 1 . 1 . Full Trace Events 2 | . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 32 | . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies 15 | . . . 5 . . . 9 . 1 . . Largest Group 5 | . . . 5 2 2 . 4 1 1 . . Highest-Rated Group 124 | . . . 105 42 42 . 124 29 119 . . Highest-Rated Ally 119 | . . . 21 21 21 . 32 29 119 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 117 | . . . 41 9 6 . 54 . 7 . . Total Damage 2292 | . . . 853 205 166 . 793 . 275 . . Kills 21 | . . . 8 2 2 . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . X0-1V1 Amusement Gains 237 | . 3 15 . . 30 . 84 . 9 8 88 Average Entertainment 23 | . 2 16 9 4 16 23 36 66 36 23 17 Good Acts 49 | . 1 6 2 . . 2 7 . 19 6 6 Bad Acts 44 | . 1 4 7 1 10 6 14 . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Active Infowar (turns) 1139 | . . . . . . . . . 533 14 592 Sensors 45 | . . . . . . . . . 45 . . A.S.S. 606 | . . . . . . . . . . 14 592 Cloaking 488 | . . . . . . . . . 488 . . Jamming 409 | . . . . . . . . . 409 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 8681 | 75 1571 948 1427 124 900 482 704 56 1262 508 624 Spaces Moved 4991 | 58 1031 450 562 45 304 360 437 127 891 365 361 Core 437 | 4 3 2 2 . 34 112 137 . 88 . 55 Treads 2268 | . . 227 560 45 270 248 230 . 367 15 306 Legs 1579 | 54 1028 221 . . . . . . 39 237 . Wheels . | . . . . . . . . . . . . Hover 250 | . . . . . . . . . 137 113 . Flight 457 | . . . . . . . 70 127 260 . . Fastest Speed 40 | 50 120 120 160 250 50 50 45 42 40 56 50 Average Speed 139 | 115 120 179 206 250 213 125 112 42 117 100 146 Slowest Speed 400 | 120 250 300 250 250 330 160 240 45 400 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . Potential Cave-ins 4 | . . . . . . 2 . . 2 . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . 1 . . Exploration Rate (%) 24 | 4 96 35 34 2 56 9 13 1 14 14 11 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 9 | . . . 1 . . . 2 . 1 1 4 Terrain Destroyed 259 | . 9 86 43 . 2 12 2 . 82 19 4 Melee 8 | . . . . . . . 2 . 1 1 4 Projectile 76 | . . 63 11 . 2 . . . . . . AOE 175 | . 9 23 32 . . 12 . . 81 18 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Total 5977 | 63 1197 510 712 48 438 379 581 127 1023 462 437 Wait 450 | . 58 2 75 . 55 2 88 . 56 53 61 Move 4978 | 57 1030 449 561 44 303 359 436 126 888 364 361 Hop 1 | . . . . . . . . . 1 . . Pick Up 24 | . 7 5 5 . 2 . . . 5 . . Fast Attach 92 | 6 9 4 11 . 3 7 11 1 26 12 2 Attach 14 | . 1 3 2 . . 4 1 . 3 . . Detach 2 | . . . . . . . 1 . . 1 . Swap 26 | . 6 5 4 . 3 . 1 . 6 1 . Drop 22 | . . 5 6 . 5 2 . . . 4 . Fire 246 | . 78 37 47 4 59 . 11 . 10 . . Melee 94 | . . . . . . 5 28 . 21 27 13 Ram 9 | . . . . . 4 . 4 . 1 . . Kick 8 | . 8 . . . . . . . . . . Crush 3 | . . . 1 . . . . . 2 . . Escape Stasis 4 | . . . . . 4 . . . . . . Rewire 4 | . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 374 | -10/Materials | Discovered new exit (range 5) 408 | -10/Materials | Discovered new exit (range 10) 595 | -10/Materials | Discovered new exit (range 4) 610 | -10/Materials | Core integrity fell below 50% 690 | -10/Materials | Lost 3 parts (2n1w) 856 | -10/Materials | Discovered new exit (range 14) 1553 | -10/Materials | Discovered new exit (range 11) 1566 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1647 | -10/Materials | Entered another Materials area 1647 | -9/Materials | Evolved 2 slots: Weapon x2 1684 | -9/Materials | X0-1V1 sent you into danger 1730 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1934 | -9/Materials | Build established: Gunner 2131 | -9/Materials | Lost 4 parts (1n3w) 2133 | -9/Materials | Destroyed 8 combat bots 2208 | -9/Materials | X0-1V1 activates XOMVISION 2432 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 2527 | -9/Materials | Discovered new exit (range 19) 2595 | -9/Materials | Entered another Materials area 2595 | -8/Materials | Evolved 2 slots: Utility x2 2946 | -8/Materials | Build established: Tank 3366 | -8/Materials | X0-1V1 caused items to flee you 3477 | -8/Materials | Build established: Scavenger-Tank 3599 | -8/Materials | X0-1V1 upgraded hostiles (x2) 3600 | -8/Materials | X0-1V1 sent allied H-55 Commando (x5) 3766 | -8/Materials | X0-1V1 sent you into danger 3820 | -8/Materials | Items stopped fleeing you 3830 | -8/Materials | Lost 3 parts (1u2w) 3847 | -8/Materials | X0-1V1 foreshadows a heat wave 3933 | -8/Materials | Discovered new exit (range 15) 4022 | -8/Materials | Entered Factory 4022 | -7/Factory | Accompanied by 2 allies 4022 | -7/Factory | Evolved 2 slots: Utility x2 4035 | -7/Factory | X0-1V1 caused items to flee you 4104 | -7/Factory | Discovered new exit (range 16) 4146 | -7/Factory | Entered Storage 4146 | -7/Storage | Accompanied by 2 allies 4299 | -7/Storage | X0-1V1 added 0b10 threat records associated with you (major) 4500 | -7/Storage | Repaired Med. Armor Plating 4546 | -7/Storage | Search patrols dispatched 4639 | -7/Storage | Garrison activated, responded to threat 4693 | -7/Storage | X0-1V1 sent you into danger 4912 | -7/Storage | Destroyed 11 combat bots 4938 | -7/Storage | X0-1V1 caused items to flee you 5030 | -7/Storage | X0-1V1 upgraded hostiles (x1) 5039 | -7/Storage | Discovered new exit (range 11) 5046 | -7/Storage | Entered Factory 5046 | -6/Factory | Evolved 2 slots: Utility x2 5048 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 5055 | -6/Factory | Lost 5 parts (1p1n1u2w) 5083 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5104 | -6/Factory | Discovered new exit (range 7) 5107 | -6/Factory | Identified exit to Lower Caves 5118 | -6/Factory | System corruption reached 10% 5282 | -6/Factory | Spotted B-75 Beast 5289 | -6/Factory | X0-1V1 caused items to flee you 5290 | -6/Factory | Discovered new exit (range 7) 5292 | -6/Factory | Destroyed B-75 Beast 5396 | -6/Factory | Search patrols dispatched 5525 | -6/Factory | Build established: Gladiator 5527 | -6/Factory | Identified exit to Factory 5528 | -6/Factory | Entered another Factory area 5528 | -5/Factory | Evolved 2 slots: Utility x2 5540 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 5599 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5604 | -5/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 5828 | -5/Factory | Search patrols dispatched 5830 | -5/Factory | X0-1V1 sent hostile X-72 Disruptor (x3) 5836 | -5/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 6087 | -5/Factory | X0-1V1 sent allied Thug (x4) 6100 | -5/Factory | P-70 Sage assimilated allied L9-R67(g) 6106 | -5/Factory | Core integrity fell below 50% 6134 | -5/Factory | Core integrity fell below 20% 6135 | -5/Factory | Lost 3 allies 6140 | -5/Factory | Lost 10 parts (1p1n3u5w) 6143 | -5/Factory | X0-1V1 rescued you from certain death 6209 | -5/Factory | Discovered new exit (range 15) 6210 | -5/Factory | X0-1V1 sent allied Mutant (x5) 6231 | -5/Factory | Identified exit to Factory 6232 | -5/Factory | Entered another Factory area 6232 | -4/Factory | Accompanied by 1 ally 6232 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6243 | -4/Factory | Discovered new exit (range 12) 6269 | -4/Factory | Identified exit to Research 6288 | -4/Factory | Entered Research 6288 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6339 | -3/Research | X0-1V1 sent allied Executioner (x1) 6378 | -3/Research | Core integrity fell below 50% 6395 | -3/Research | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 6408 | -3/Research | Build established: Mutant 6411 | -3/Research | Lost 6 parts (3n3u) 6499 | -3/Research | X0-1V1 sent you to a vault 6514 | -3/Research | Found Alien Artifact 6514 | -3/Research | Identified Transdimensional Reconstructor 6514 | -3/Research | Warped through subspace 6697 | -3/Research | Found Prototype Device 6697 | -3/Research | Identified System Purifier 6703 | -3/Research | Found Prototype Device 6703 | -3/Research | Identified Adv. Particle Accelerator 6831 | -3/Research | Found Prototype Launcher 6834 | -3/Research | Identified Ragnarok Missile Launcher 6849 | -3/Research | Found Prototype Device 6854 | -3/Research | Identified Exp. Transmission Jammer 7141 | -3/Research | Build established: Infiltrator-Tank 7333 | -3/Research | Released all parts (19) 7338 | -3/Research | Core integrity fell below 20% 7399 | -3/Research | Core integrity restored by X0-1V1 (+192) 7411 | -3/Research | X0-1V1 activates XOMVISION 7412 | -3/Research | Identified exit to Research 7412 | -3/Research | X0-1V1 revealed exit location to -2/Research 7435 | -3/Research | X0-1V1 put everyone to sleep 7550 | -3/Research | Entered another Research area 7550 | -2/Research | Evolved 2 slots: Utility x2 7721 | -2/Research | Lost 4 parts (1p2n1u) 7723 | -2/Research | Core integrity fell below 50% 7855 | -2/Research | Spotted B-90 Cyclops 7876 | -2/Research | X0-1V1 activates XOMVISION 8010 | -2/Research | Discovered new exit (range 3) 8044 | -2/Research | Found Prototype Device 8044 | -2/Research | Identified Active Sensor Suite 8045 | -2/Research | Identified exit to Access 8046 | -2/Research | Lost 3 parts (1n2u) 8058 | -2/Research | Entered Access 8058 | -1/Access | Evolved 2 slots: Utility x2 8083 | -1/Access | Identified exit to Surface 8083 | -1/Access | X0-1V1 revealed exit location to -0/Surface 8311 | -1/Access | Build established: Assassin 8638 | -1/Access | Crushed by falling debris 8650 | -1/Access | Crushed by falling debris 8650 | -1/Access | System corruption reached 10% 8650 | -1/Access | Released all parts (7) 8660 | -1/Access | Spotted B-99 Colossus 8660 | -1/Access | Spotted B-99 Colossus 8669 | -1/Access | Core integrity fell below 50% 8673 | -1/Access | X0-1V1 downgraded hostiles (x1) 8674 | -1/Access | Core integrity fell below 20% 8674 | -1/Access | Spotted B-90 Cyclops 8681 | -1/Access | Lost 4 parts (1p3u) 8682 | -1/Access | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 08668_ Slug penetrates B-99 Colossus. 08668_ Slug penetrates Reinforced Barrier. 08669_ >U0L3 DGBB6HP U7PGM 3IKBVSIW J1SK YFHN1 08669_ Slug penetrates Reinforced Barrier. 08669_ Penetrated by Slug. 08669_ Slug penetrates Reinforced Barrier. 08671_ Slug penetrates Wall. 08671_ X0-1V1 stares into the ether. B-99 Colossus form shifts and blurs. 08672_ Penetrated by Slug. 08672_ Slug penetrates Reinforced Barrier. 08673_ X0-1V1: "We can take them down a peg or two." B-99 Colossus reshaped into weaker Behemoth. 08676_ X0-1V1 ensures you are ready for glorious battle (+Molecular Scythe). 08677_ Sealed Heavy Doors breached. 08678_ Slug penetrates Wall. 08681_ B-90 Cyclops activates siege mode. 08682_ X0-1V1 bursts into laughter! 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