Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.06 @ 23:20:12 Player: Shrewd Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (381) 381 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1581 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 331/400 Matter 258/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (4) ------- Particle Cannon Particle Cannon Assault Rifle Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Small Storage Unit Medium Storage Unit Weapon Shielding Medium Armor Plating Particle Cannon Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Storage Unit Medium Storage Unit Weapon Shielding Medium Armor Plating Particle Cannon Assault Rifle Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 21 | . 3 18 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads . | . . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 2 5 Device 2 | . . 2 Storage 3 | . 1 2 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | . 1 10 Energy Gun 2 | . . 2 Energy Cannon 3 | . . 3 Ballistic Gun 6 | . 1 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 96 | . 93 96 Engine 11 | . 14 11 Leg 22 | . 28 21 Device 3 | . . 4 Storage 12 | . 17 11 Processor 2 | . . 3 Protection 2 | . 5 2 Energy Gun 2 | . . 3 Energy Cannon 11 | . . 13 Ballistic Gun 25 | . 28 24 Naked Turns . | . . . Heaviest Build 37 | 12 16 37 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 8 | 6 6 8 Most Carried 10 | 6 6 10 Average Carried 7 | 6 5 7 Final Capacity 10 | 6 6 10 Final Carried 9 | 6 6 9 Class Distribution -------------------- 39% | Gunner 23% | Skirmisher 20% | Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 600 | 200 . 400 Remotely . | . . . Salvage Created 647 | . . 647 Parts 37 | . . 37 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . . 16 Guns 12 | . . 12 Cannons 4 | . . 4 Classes Destroyed 7 | . . 7 Worker 1 | . . 1 Builder 1 | . . 1 Recycler 2 | . . 2 Swarmer 9 | . . 9 Grunt 4 | . . 4 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | . . 6 Combat Bots Only 5 | . . 5 Max Kills in Single Turn 2 | . . 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 902 | . 56 846 Core 99 | . 30 69 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 33 | . . 33 Largest 4 | . . 4 Hottest 269 | . . 269 Shots Fired 122 | . . 122 Gun 94 | . . 94 Cannon 28 | . . 28 Launcher . | . . . Special . | . . . Kinetic 84 | . . 84 Thermal 38 | . . 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . . 6 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 59 | . . 59 Core Hits 25 | . . 25 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 741 | . . 741 Guns 475 | . . 475 Cannons 266 | . . 266 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 382 | . . 382 Thermal 359 | . . 359 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 449 | . . 449 Average Temperature 108 | . . 108 Received Heat Transfer 162 | . 33 129 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 703 | . . 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 329 | . 30 329 Initial 12 | . . 12 Average 146 | . 1 181 Maximum Alert Level 1 | . . 1 Low Security (%) 76 | 100 100 70 Level 1 23 | . . 29 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 6 28 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 5 | . . 5 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 5 | . . 5 Insert Component 3 | . . 3 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 752 | 3 144 605 Spaces Moved 409 | 3 110 296 Core . | . . . Treads . | . . . Legs 409 | 3 110 296 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 137 | 120 120 143 Slowest Speed 210 | 120 120 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 2 26 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 520 | 2 124 394 Wait 37 | . 4 33 Move 407 | 2 109 296 Hop . | . . . Pick Up 11 | . 3 8 Fast Attach 4 | . 2 2 Attach 6 | . . 6 Detach 1 | . . 1 Swap 11 | . 1 10 Drop 10 | . 5 5 Fire 33 | . . 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 10) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Weapon x2 730 | -9/Materials | Discovered new exit (range 13) 753 | -9/Materials | Self-destructed Last Messages --------------- 00724_ The floor emits a surge of raw power. 00724_ System corrupted (+2). 00728_ U-05 Engineer lays Concrete. 00730_ EXIT=FOUND 00734_ C-30 ARC bursts open, deploying its payload. 00734_ S-10 Pest unfolds itself. 00735_ K-01 Serf collects debris. 00737_ S-10 Pest destroyed. 00738_ K-01 Serf collects debris. 00740_ U-05 Engineer builds a Door. 00741_ U-05 Engineer destroyed. 00741_ K-01 Serf collects debris. 00744_ Neutrino Reactor explodes. 00744_ Terminal disabled. 00744_ Door malfunctions. 00744_ K-01 Serf collects debris. 00750_ U-05 Engineer lays Concrete. 00752_ K-01 Serf collects debris. 00753_ U-05 Engineer lays Concrete. 00753_ K-01 Serf collects debris. 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Ion Engine | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystGuidedAccelerator Manual? 0 Play Time 00:10:54 Cumulative 3.2 hours Start 2020.10.06 @ 20:34:29 End 2020.10.06 @ 23:20:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3740f8ea-4370-4cc4-a4e8-3850419fe475