Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 15:38:48 Player: Nebulae Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2705) 2705 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7080 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 61/290 System Corruption 14% Temperature Critical (805) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- Arc Projector Particle Cannon Autogun > --- INVENTORY (8) ---- Light Nuclear Core Improved Cooling System Beam Rifle Particle Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Airjet Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Modified TNC Advanced Targeting Computer System Restoration Module > --- WEAPON ----------- Improved Spread Laser Particle Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Beam Rifle Particle Cannon Assault Cannon Assault Cannon [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Modified TNC Protection Weapon Shielding Weapon Enhanced Autogun Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 1 . 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 58 | 6 2 . . . 12 12 16 10 Power 7 | 1 . . . . . 2 2 2 Engine 4 | 1 . . . . . 2 . 1 Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . . . . 4 5 5 3 Treads . | . . . . . . . . . Leg 12 | 2 . . . . . 5 2 3 Wheel . | . . . . . . . . . Hover 7 | . . . . . 4 . 3 . Flight . | . . . . . . . . . Utility 8 | 1 1 . . . 2 . 3 1 Device 4 | . . . . . . . 3 1 Storage 1 | 1 . . . . . . . . Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 . . . 6 5 6 4 Energy Gun 7 | . . . . . 1 3 1 2 Energy Cannon 5 | . 1 . . . 1 . 3 . Ballistic Gun 6 | 2 . . . . 3 . . 1 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 2 | . . . . . 1 1 . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 5 | . . . . . 2 1 2 . Parts Lost 21 | . . . . . . 3 1 17 Power 3 | . . . . . . 1 . 2 Propulsion 10 | . . . . . . 2 1 7 Utility 3 | . . . . . . . . 3 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 9 | . . . . . . 2 1 9 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 4 7 8 8 8 7 7 7 6 Power 1 | 1 1 1 1 1 1 . 1 1 Propulsion 1 | 2 3 4 4 4 2 1 1 . Utility . | . . . . 1 1 2 . . Weapon 3 | . 2 3 2 2 2 2 4 4 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 6 . . 1 2 6 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . 4 . . . . . . . Utility 4 | . 1 . . . 1 1 . 1 Weapon 9 | . 1 . . 1 1 4 1 1 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 96 | . 99 100 100 100 99 99 96 87 Engine 8 | . 14 14 14 14 9 8 8 . Core 2 | . . . . . . . 3 8 Leg 24 | . 28 28 28 28 . 29 26 21 Hover 4 | . . . . . 35 5 3 3 Device 3 | . . . . . . . 6 6 Storage 9 | . 14 14 14 14 9 9 7 7 Processor 10 | . . . . . 12 18 15 14 Protection 4 | . 13 14 14 14 5 . . . Energy Gun 4 | . . . . . 2 12 3 6 Energy Cannon 7 | . 6 14 14 14 6 . 6 3 Ballistic Gun 10 | . 21 14 14 14 17 13 6 4 Ballistic Cannon 2 | . . . . . . . 3 5 Peak Build Rating 47 | 6 8 8 8 8 30 37 47 47 Average Rating 29 | 4 7 8 8 8 26 33 42 41 On Entrance 16 | . 6 8 8 8 8 30 35 43 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 13 16 16 16 16 20 24 37 36 Greatest Support 63 | 20 20 20 20 20 28 51 63 48 Greatest Overweight (x) 8 | . . . . . . 1 1 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 8 8 Average Carried 7 | 4 7 8 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 8 8 7 5 Class Distribution -------------------- 53% | Skirmisher 31% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Matter Collected 2099 | 253 50 . . . 181 633 548 434 Remotely . | . . . . . . . . . Salvage Created 3093 | 65 10 . . . 197 926 979 916 Parts 165 | 3 3 . . . 17 53 54 35 Haulers Intercepted 4 | . . . . . 1 3 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 33 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 66 | . 1 . . . 6 17 16 26 Guns 46 | . 1 . . . 3 15 9 18 Cannons 14 | . . . . . 1 . 5 8 AOE 6 | . . . . . 2 2 2 . Classes Destroyed 12 | 1 1 . . . 3 2 3 2 Worker 1 | . . . . . . . 1 . Builder 4 | . . . . . . . 4 . Hauler 4 | . . . . . 1 3 . . Recycler 7 | 1 . . . . . 2 4 . Mechanic 1 | . . . . . . 1 . . Swarmer 26 | . 1 . . . 4 3 7 11 Grunt 18 | . . . . . . 8 4 6 Brawler 3 | . . . . . . . . 3 Duelist 3 | . . . . . . . . 3 Sentry 9 | . . . . . 1 5 1 2 Hunter 2 | . . . . . 1 1 . . Programmer 5 | . . . . . . . 4 1 Best Kill Streak 8 | 1 1 . . . 3 8 6 6 Combat Bots Only 6 | . 1 . . . 3 5 4 6 Max Kills in Single Turn 4 | 1 1 . . . 3 2 4 2 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . . . . . 2 2 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Hostile Shots Fired 336 | . 9 . . . 15 89 83 140 Missed 118 | . 3 . . . 3 24 41 47 Hits 218 | . 6 . . . 12 65 42 93 Melee 11 | . . . . . . . . 11 Projectile 207 | . 6 . . . 12 65 42 82 Critical Strikes 11 | . . . . . . 3 2 6 Damage Taken 3908 | . 52 . . . 141 1053 679 1983 Core 1059 | . 23 . . . 26 294 49 667 Absorbed by Shields 145 | . . . . . . . . 145 Redirected to Shielding 10 | . 5 . . . 5 . . . Regen/Repaired (Parts) 195 | . . . . . . . 195 . Core Remaining (%) 77 | 100 . . . 90 . 41 . . Volleys Fired 155 | 1 10 . . . 11 44 38 51 Largest 3 | 1 2 . . . 3 3 3 3 Hottest 243 | 20 80 . . . 110 140 168 243 Shots Fired 429 | 1 20 . . . 33 123 109 143 Gun 302 | 1 18 . . . 24 120 46 93 Cannon 111 | . 2 . . . 8 . 56 45 Launcher 11 | . . . . . 1 3 7 . Special 5 | . . . . . . . . 5 Kinetic 229 | 1 18 . . . 22 72 58 58 Thermal 155 | . 2 . . . 10 29 44 70 Explosive 4 | . . . . . 1 3 . . Electromagnetic 41 | . . . . . . 19 7 15 Robot Hit Streak 15 | 1 4 . . . 7 15 11 10 Robot Miss Streak 6 | . 6 . . . 4 6 5 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . . . 4 . 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 267 | 1 8 . . . 18 84 60 96 Core Hits 193 | 1 1 . . . 11 44 44 92 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . 1 1 2 Burn 1 | . . . . . . 1 . . Destroy 1 | . . . . . . . 1 . Blast 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6087 | 15 93 . . . 378 1843 1717 2041 Guns 3856 | 15 75 . . . 184 1507 685 1390 Cannons 1293 | . 18 . . . 106 . 538 631 Explosions 918 | . . . . . 88 336 494 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2620 | 15 75 . . . 184 1008 639 699 Thermal 2361 | . 18 . . . 106 336 689 1212 Explosive 392 | . . . . . 88 304 . . Electromagnetic 714 | . . . . . . 195 389 130 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . . 1 14 Average Corruption 1 | . . . . . . . 1 8 Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 4 . Message Errors 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 127 | . . . . . . . 127 . Shots 2 | . . . . . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 805 | . 36 . . . 190 586 418 805 Average Temperature 159 | . 20 . . . 63 137 112 240 Received Heat Transfer 993 | . . . . . 9 531 114 339 Effects 47 | . . . . . . 16 1 30 Shutdowns 7 | . . . . . . 1 . 6 Energy Bleed 4 | . . . . . . . . 4 Interference 7 | . . . . . . 4 . 3 Matter Decay 6 | . . . . . . 5 . 1 Short Circuit 3 | . . . . . . . 1 2 Damage (minor) 8 | . . . . . . 2 . 6 Damage (major) 7 | . . . . . . 3 . 4 Damage (core) 5 | . . . . . . 1 . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . 2 1 Heat Transferred 3312 | . 37 . . . 222 790 911 1352 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Maximum Alert Level 1 | . . . . . . 1 1 . Low Security (%) 83 | 100 100 100 . 100 100 73 78 . Level 1 16 | . . . . . . 26 21 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 299 | 5 40 . . . 83 264 299 . Initial 77 | . . . . . . 7 77 . Average 92 | . 9 . . . 32 142 109 . Influence Increases 2132 | 5 50 . . . 213 537 637 690 Destroy 0b10 Robot/C 1320 | . 20 . . . 120 340 320 520 Destroy 0b10 Robot/NC 85 | 5 . . . . 5 30 45 . Destroy Leader 238 | . . . . . 32 86 70 50 Successful Hack 62 | . . . . . 5 12 45 . Disable Machine 90 | . . . . . . . 90 . Destroy Structure 67 | . . . . . 6 24 37 . Lose Combat Pursuer 270 | . 30 . . . 45 45 30 120 Influence Decreases 1842 | 5 50 . . . 196 384 510 697 Entered New Map 214 | . . . . . . 10 93 111 Time Decay 1428 | 5 50 . . . 196 354 407 416 Lost Part 200 | . . . . . . 20 10 170 Squads Dispatched 8 | . . . . . . 2 6 . Investigation 2 | . . . . . . 1 1 . Extermination 4 | . . . . . . . 4 . Reinforcement 2 | . . . . . . 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Distress Signals 2 | . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 3 . . . 9 20 28 31 Peak Tracking Total 11 | . 3 . . . 4 6 4 11 Tactical Retreats 10 | . 1 . . . 1 3 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Traps Triggered 4 | . . . . . . 1 3 . Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Disabled 6 | . . . . . . . 6 . Max in Single Turn 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Accessed 30 | . 2 . 5 . 3 10 10 . Terminals 20 | . 2 . . . 3 8 7 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . . . . . . 2 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 116 | . 3 . 50 . 9 26 28 . Successful 82 | . 1 . 50 . 4 12 15 . Failed 34 | . 2 . . . 5 14 13 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 2 | . 1 . 1 . . . . . Terminals 52 | . 3 . . . 9 23 17 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . Recycling Units 7 | . . . . . . 3 4 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 73 | . 1 . 50 . 4 10 8 . Record 60 | . . . 49 . 1 5 5 . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . 2 . Dispatch Records 2 | . . . . . 1 1 . . Zone Layout 2 | . . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 2 | . . . . . . . 2 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks 3 | . . . . . . 2 1 . Report Inventory 3 | . . . . . . 2 1 . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 3 . . . 3 7 8 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . Time 98 | . . . . . . . 98 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 6 | . . . . . . . 6 . EXPLORE 2 | . . . . . . . 2 . RETURN 4 | . . . . . . . 4 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Active Infowar (turns) 4368 | . . . . . 418 848 2097 1005 T.N.C. 4368 | . . . . . 418 848 2097 1005 Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 Drone Launches 6 | . . . . . . . 6 . Drone Recoveries 6 | . . . . . . . 6 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Turns Passed 6365 | 118 224 191 1303 103 424 896 2097 1009 Spaces Moved 4569 | 86 152 148 1085 85 409 621 1358 625 Core 12 | 8 . . . . . . . 4 Treads . | . . . . . . . . . Legs 3838 | 78 152 148 1085 85 . 469 1200 621 Wheels . | . . . . . . . . . Hover 719 | . . . . . 409 152 158 . Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 48 48 62 120 Average Speed 111 | 113 120 120 120 120 48 107 115 129 Slowest Speed 450 | 120 120 120 120 120 48 130 190 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 28 34 94 16 28 55 34 78 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . 1 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . . . 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 72 | . . . . . 6 28 36 2 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . 3 2 AOE 67 | . . . . . 6 28 33 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total 5540 | 105 177 161 1086 86 617 771 1818 719 Wait 597 | . . 14 . . 159 57 351 16 Move 4561 | 85 151 147 1084 84 408 620 1357 625 Hop . | . . . . . . . . . Pick Up 74 | 13 8 . 1 1 14 17 12 8 Fast Attach 12 | . . . . . 1 2 7 2 Attach 34 | 6 1 . . . 4 4 10 9 Detach 3 | . . . . . . . 3 . Swap 39 | . 1 . . . 8 11 12 7 Drop 52 | . 6 . 1 1 12 16 15 1 Fire 155 | 1 10 . . . 11 44 38 51 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Materials 263 | -10/Materials | Met 8R-AWN 281 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 345 | -10/Mines | Followed 8R-AWN into the Mines 425 | -10/Mines | Discovered new exit (range 5) 534 | -10/Mines | Entered Exiles 562 | -10/Exiles | Welcomed by 8R-AWN 587 | -10/Exiles | Met EX-HEX 647 | -10/Exiles | Met EX-DEC 674 | -10/Exiles | Learned location of Zion (-7) 730 | -10/Exiles | Discovered new exit (range 12) 814 | -10/Exiles | Met EX-BIN 1057 | -10/Exiles | Visited The Gauntlet 1475 | -10/Exiles | Discovered new exit (range 15) 1673 | -10/Exiles | Aligned with FarCom system 1674 | -10/Exiles | Given EX-Vault access code 1710 | -10/Exiles | Opened EX-Vault 1721 | -10/Exiles | Found Modified TNC 1746 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1837 | -10/Exiles | Left Exiles lab with Modified TNC 1837 | -10/Exiles | Entered Mines 1851 | -9/Mines | Discovered new exit (range 8) 1864 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1940 | -9/Mines | Entered Materials 1940 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2244 | -8/Materials | Identified exit to Storage 2270 | -8/Materials | Build established: Skirmisher 2364 | -8/Materials | Entered Storage 2685 | -8/Storage | Core integrity fell below 50% 3164 | -8/Storage | Discovered new exit (range 16) 3260 | -8/Storage | Entered Factory 3260 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3515 | -7/Factory | Repaired Carbon-fiber Leg 3602 | -7/Factory | Repaired Enh. Autogun 5224 | -7/Factory | Discovered new exit (range 5) 5357 | -7/Factory | Entered Lower Caves 5631 | -7/Lower Caves | Lost 3 parts (2n1w) 5657 | -7/Lower Caves | Build established: Gunner 5753 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5782 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6226 | -7/Lower Caves | Spotted B-75 Beast 6360 | -7/Lower Caves | Core integrity fell below 50% 6363 | -7/Lower Caves | System corruption reached 10% 6366 | -7/Lower Caves | Core integrity fell below 20% 6367 | -7/Lower Caves | Core destroyed Last Messages --------------- Overheating: Energy bleed (-30). Acquired 31 matter. Overheating: Sml. Storage Unit damaged (-9). Acquired 10 matter. Acquired 3 matter. Overheating: Core damaged (-140). Overheating: Energy bleed (-15). Modified TNC destroyed. Broken Carbon-fiber Leg destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+2). Power failure, Imp. Deuterium Engine shutdown. Overheating: Imp. Deuterium Engine damaged (-4). [Achievement: System Compromised] Broken Carbon-fiber Leg destroyed. System corrupted by crushing effect (+4). Knocked back. Overheating: Autogun damaged (-1). Overheating: Core damaged (-98). Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????" "???????? | | ?####?????????????????###????????????? ""???????? | | ## #????????????###### ##############" #???????? | | ##??????????##" ## #" ##??????? | | #?????????##"" ## " ""##?????? | | #?????????#"""" ### #### #?????? | | # ##????????#""#" #?# #??? #?????? | | # ###??????##?## ###%#??? #??????? | | ##?????????# ##### ##??# #??????? | | #?????????## ##??# #### #???????? | | # #?????????## ####### #????????? | | ## ##?????????# % ## ###????????? | | ?# #??????????# %## # #### #??????????? | | ?# #??????????# #### #??# #??????????? | | ?# #??????###?# #??# #### #####??????? | | ?# ##??#### #?# #??# #??????? | | ?## #### #?# #??##### ##### #??????? | | ??## ###% %#####??# #???# #??????? | | ???## ### #### #???# #??????? | | ????## % ##### #???# ##?????? | | ?????## #### #???## #??## #?????? | | ??????##### #??# #????## #####??# #?????? | | ??????????# #??# #????## #??????# #?????? | | ?????????# #?# ##???# #####??## ##????? | | ?????????# #?# ##### ## #???# #????? | | ?????????# ##### % @ b%% ##### #????? | | ?????????# ####??# ######## ##????? | | ????????? #????## #?"""""# % #?????? | | ????????# #?????# # # ######### #?????? | | ????????###???#### # # ######???##?????? | | ??????????????# % "##//#?# ##?????????? | | ????????????### # # #?????????? | | ????????###?# # ?# #?????????? | | ????????# ?## ## ## #?????????? | | ????????# #### #?????????? | | ????????# ### ## ##?????????? | | ????????# ### ### ## % #??????????? | | ?????????# ## #### ### %% #??????????? | | ?????????# # #### ###%%*%##??????????? | | ?????????# #### ?## #???????????? | | ????????## ## #??### #???????????? | | ????????# ## ## ## #????# #???????????? | | ???????## ### ## ## #????# ###?????????? | | ???????# % ## ####?# #???###???? | | ???????# ## ## "" ##### #?### ##??? | | ???????## ### ## """"" #?# ### ##?? | | ????????## ###% ## """" ### ### | | ##??????## % " ## | | ##??#### % %% "" "" ###### | | #?## %### """% %" ##????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Fission Core | -8/Storage | Hacked Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 11% | -7/Factory Enh. Autogun | 38% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed LauncherMasterProtection Manual? 0 Play Time 02:19:54 Cumulative 7.1 hours Start 2025.05.23 @ 11:36:41 End 2025.05.23 @ 15:38:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 0f8f7cba-792a-41e0-8db4-0062820ae5c3