Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 15:15:33 Player: Zailor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (6149) 6149 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1710) 1710 TOTAL SCORE: 13109 Bonus ------- High Alert Combat Kills 1189 Follower Combat Kills 286 Met Imprinter 300 Friendly Fire -65 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 82/100 System Corruption 13% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Experimental Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Energy Well (350) High-capacity Matter Pod (0) Heavy Machine Gun Advanced Assault Cannon Heavy Missile Launcher Long-range Missile Launcher Scatter Rocket Array Scatter Rocket Array Great Axe Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Experimental Targeting Computer Improved Armor Integrity Analyzer Force Field > --- WEAPON ----------- Force Rifle Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Medium Treads Improved Medium Treads Armored Wheel High-capacity Matter Pod Advanced Signal Interpreter Gatling Laser Gauss Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Bore Cannon Heavy Missile Launcher Great Axe Spear [Rating: 80] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Fusion Compressor Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . 2 . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 149 | 6 . 1 5 28 10 18 1 10 8 5 57 Power 15 | 1 . . 1 3 . 1 . 1 . . 8 Engine 13 | 1 . . 1 3 . 1 . . . . 7 Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 38 | 2 . . . 8 2 5 . 4 . 2 15 Treads 27 | . . . . 8 2 1 . 4 . 2 10 Leg 4 | . . . . . . . . . . . 4 Wheel 7 | 2 . . . . . 4 . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 55 | 1 . 1 2 7 6 7 . 1 8 2 20 Device 23 | . . 1 . 4 2 2 . . 1 1 12 Storage 6 | 1 . . . . 3 1 . . . . 1 Processor 12 | . . . . 2 . 2 . . 6 . 2 Hackware 1 | . . . . . . . . . 1 . . Protection 13 | . . . 2 1 1 2 . 1 . 1 5 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 . . 2 10 2 5 1 4 . 1 14 Energy Gun 20 | 2 . . . 5 1 4 . 2 . 1 5 Energy Cannon 2 | . . . . 1 . . . . . . 1 Ballistic Gun 12 | . . . 1 3 1 . . 2 . . 5 Ballistic Cannon 3 | . . . . . . 1 1 . . . 1 Launcher 3 | . . . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 3 . . . 1 5 . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . 4 Parts Lost 83 | . . . 2 5 1 15 . 8 . 4 48 Power 12 | . . . 1 2 . 1 . 1 . . 7 Propulsion 26 | . . . 1 1 . 5 . 3 . 2 14 Utility 24 | . . . . 2 . 4 . 1 . 1 16 Weapon 21 | . . . . . 1 5 . 3 . 1 11 Highest Loss Streak 13 | . . . 2 1 1 10 . 5 . 2 13 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 14 | 2 5 7 7 7 8 14 18 16 18 18 17 Power 1 | . 1 2 1 1 1 1 1 1 1 1 1 Propulsion 1 | 1 2 2 2 . . 1 2 2 2 1 2 Utility 3 | . . 1 1 1 2 4 5 4 5 7 3 Weapon 7 | . 1 2 3 4 4 7 10 9 8 8 10 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . . 1 1 3 2 . 4 . 3 1 12 Power 7 | . . 1 . 1 . . . . 1 . 4 Propulsion 1 | . . . . . . . . . 1 . . Utility 7 | . . . 1 . 2 . 1 . 1 1 1 Weapon 12 | . . . . 2 . . 3 . . . 7 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 95 74 98 97 87 92 89 91 93 87 Engine 6 | . 14 14 10 10 9 6 7 2 . . 6 Reactor 2 | . . . . . . . . 4 7 7 4 Treads 16 | . . . . 21 27 14 . 15 23 24 9 Leg 1 | . . . . . . . . . . . 5 Wheel 3 | . 28 28 16 . . 9 23 4 . . 1 Device 12 | . . 10 11 15 18 12 7 7 6 3 16 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 15 | . . . . 9 9 10 23 23 23 26 14 Protection 6 | . . . 3 7 5 7 7 6 7 6 5 Energy Gun 11 | . 28 28 20 11 13 6 7 11 15 15 7 Ballistic Gun 2 | . . . . 8 4 4 . 1 . . 1 Peak Build Rating 80 | 6 6 8 10 20 25 39 41 46 55 61 80 Average Rating 39 | 4 6 7 7 15 22 29 40 41 44 55 67 On Entrance 25 | . 6 6 8 10 19 23 39 41 43 52 58 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 96 | 11 11 12 19 24 43 72 72 72 63 70 96 Greatest Support 120 | 20 20 20 20 40 60 60 36 90 62 92 120 Greatest Overweight (x) 7 | . . . 1 6 . 1 1 5 1 1 7 Average Overweight (x) . | . . . . . . . 1 1 . . 2 Largest Inventory Capacity 20 | 8 8 8 8 8 15 20 20 20 20 20 20 Average Capacity 15 | 6 8 8 8 8 9 18 20 20 20 20 20 Most Carried 20 | 4 7 8 8 8 9 20 20 20 20 20 20 Average Carried 14 | 2 5 7 7 7 8 14 18 16 19 18 17 Final Capacity 20 | 8 8 8 8 8 15 20 20 20 20 20 20 Final Carried 20 | 4 7 8 8 8 9 16 20 18 20 18 13 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Matter Collected 4049 | 232 . 138 180 730 350 349 119 290 . 140 1521 Remotely . | . . . . . . . . . . . . Salvage Created 5961 | . . 98 142 1152 589 561 132 376 . 253 2658 Parts 314 | . . 4 1 71 37 29 5 17 . 9 141 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 18 | . . . . 4 2 . . . . . 12 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 2 13 4 3 . Prevented 11 | . . . . . . . . 3 . 8 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 138 | . . 2 3 30 15 10 5 13 . 5 55 Guns 91 | . . 2 3 24 15 5 2 10 . 3 27 Cannons 11 | . . . . . . 2 . 1 . . 8 AOE 33 | . . . . 6 . 2 3 2 . 2 18 Classes Destroyed 17 | . . 1 2 5 . 4 1 . . 2 2 Worker 6 | . . . . 1 1 . . . . . 4 Builder 9 | . . . . 2 . 1 . . . . 6 Recycler 3 | . . . . 1 . 1 . . . . 1 Mechanic 2 | . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . 2 . Swarmer 31 | . . . . 8 6 . . 7 . . 10 Grunt 62 | . . 2 1 13 7 4 4 4 . 2 25 Brawler 4 | . . . . . . 1 . . . . 3 Duelist 4 | . . . 1 . . . . 2 . . 1 Protector 3 | . . . . 1 . . . . . . 2 Sentry 15 | . . . 1 8 2 1 . . . . 3 Specialist 4 | . . . . . . 2 . . . . 2 Hunter 3 | . . . . . . . . . . . 3 Programmer 6 | . . . . . . 1 . . . . 5 Heavy 1 | . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . 1 1 Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | . . 2 2 6 4 5 4 4 . 2 10 Combat Bots Only 7 | . . 2 2 4 3 3 4 4 . 2 7 Max Kills in Single Turn 5 | . . 1 1 2 1 2 2 2 . 1 5 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . . . . 2 . 2 2 2 . 1 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1256 | . . 8 19 128 52 129 52 88 . 83 697 Missed 363 | . . 3 4 35 13 46 22 24 . 26 190 Hits 893 | . . 5 15 93 39 83 30 64 . 57 507 Melee 15 | . . . 6 . . . . 6 . . 3 Projectile 878 | . . 5 9 93 39 83 30 58 . 57 504 Critical Strikes 31 | . . 1 1 1 . 1 2 4 . 2 19 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 13261 | . . 86 309 1109 513 1598 218 1129 . 898 7401 Core 1606 | . . 33 120 111 108 168 15 145 . 52 854 Absorbed by Shields 818 | . . . . . . . . . . . 818 Ignored by Resistances 39 | . . . . . . . . . . . 39 Core Remaining (%) 70 | 100 . 86 . 42 80 . . . . 45 . Volleys Fired 405 | . . 7 15 82 37 40 9 32 . 24 159 Largest 2 | . . 2 2 2 2 2 2 2 . 2 2 Hottest 165 | . . 90 90 101 101 120 120 120 . 124 165 Shots Fired 747 | . . 14 30 148 71 77 14 59 . 48 286 Gun 613 | . . 14 30 142 71 47 5 43 . 48 213 Cannon 106 | . . . . . . 28 6 11 . . 61 Launcher 28 | . . . . 6 . 2 3 5 . . 12 Special . | . . . . . . . . . . . . Kinetic 220 | . . . . 71 10 37 6 23 . . 73 Thermal 374 | . . 14 30 48 34 6 5 24 . 24 189 Explosive 28 | . . . . 6 . 2 3 5 . . 12 Electromagnetic 125 | . . . . 23 27 32 . 7 . 24 12 Robot Hit Streak 60 | . . 4 21 27 11 22 9 8 . 24 60 Robot Miss Streak 14 | . . 2 4 4 3 3 2 3 . 1 14 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 14 | . . . . 2 2 . . 2 . 1 7 Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . 1 1 Shots Hit Robots 597 | . . 10 24 104 53 61 10 44 . 43 248 Core Hits 383 | . . 5 7 63 36 30 13 28 . 17 184 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 4 | . . . . 1 . . . . . . 3 Critical Strikes 26 | . . 2 1 6 1 2 . 1 . 2 11 Burn 15 | . . 2 1 5 1 . . . . 2 4 Destroy 7 | . . . . 1 . . . . . . 6 Blast 3 | . . . . . . 2 . 1 . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks 27 | . . . 2 20 . . 5 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 27 | . . . 2 20 . . 5 . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17484 | . . 119 283 2433 853 1558 601 1158 . 847 9632 Guns 9511 | . . 119 283 1410 838 727 114 761 . 765 4494 Cannons 2231 | . . . . . . 523 57 141 . . 1510 Explosions 5719 | . . . . 1023 . 308 430 256 . 82 3620 Melee . | . . . . . . . . . . . . Ramming 23 | . . . . . 15 . . . . . 8 Kinetic 3110 | . . . . 573 129 662 57 348 . . 1341 Thermal 7238 | . . 119 283 616 378 151 114 425 . 505 4647 Explosive 5289 | . . . . 975 . 252 430 256 . . 3376 Electromagnetic 1824 | . . . . 269 331 493 . 129 . 342 260 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . 5 . 1 1 1 1 . 13 Average Corruption 3 | . . . . 4 . 1 1 1 1 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . . 17 . . 4 2 . . 49 Message Errors 14 | . . . . 5 . . . . . . 9 Matter Fused 24 | . . . . 5 . . 3 1 . . 15 Heat Flow Errors 8 | . . . . 1 . . 1 . . . 6 Energy Discharges 6 | . . . . 2 . . . . . . 4 Parts Rejected 3 | . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . 1 . . . . . . 4 Data Loss (major) 5 | . . . . 2 . . . . . . 3 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 5 | . . . . 1 . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 241 | . . . . . . 78 11 . . . 152 Projectiles 123 | . . . . . . 40 4 . . . 79 Explosions 118 | . . . . . . 38 7 . . . 73 Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . . . 2 . 2 . . 4 Impact 1 | . . . . . . . . . . . 1 Kinetic 7 | . . . . . . 2 . 2 . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . 37 . 86 . 10 . . 98 Shots 10 | . . . . 1 . 4 . 1 . . 4 Rammed 2 | . . . . . 1 . . . . . 1 Targets Rammed 4 | . . . . . 1 . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 Highest Temperature 498 | . . 253 6 87 9 45 162 135 319 498 232 Average Temperature 60 | . . 119 3 10 5 22 40 46 165 161 50 Received Heat Transfer 4013 | . . 63 51 339 225 339 81 279 . 560 2076 Effects 6 | . . . . . . . . . 1 5 . Interference 5 | . . . . . . . . . . 5 . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 6 | . . . . . 1 1 . 2 . 2 . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 25 | . . . 5 3 3 . . 1 . . 13 Heat Transferred 13894 | . . 458 830 1891 1036 250 250 948 . 975 7256 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . 1 . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Maximum Alert Level 4 | . . . . 2 1 . . . . . 4 Low Security (%) 31 | 100 100 100 100 27 20 100 . . . . . Level 1 25 | . . . . 32 79 . . . . . 5 Level 2 31 | . . . . 40 . . . . . . 61 Level 3 7 | . . . . . . . . . . . 22 Level 4 3 | . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1426 | . . 40 74 669 361 124 . . . . 1426 Initial 900 | . . . . 22 202 112 . . . . 900 Average 378 | . . 15 26 325 262 59 . . . . 688 Influence Increases 5652 | . . 80 115 1215 496 404 105 300 . 105 2832 Destroy 0b10 Robot/C 2840 | . . 40 60 780 300 200 80 260 . 60 1060 Destroy 0b10 Robot/NC 135 | . . . . 35 5 10 . . . 10 75 Destroy Leader 642 | . . 10 20 182 60 60 10 40 . 20 240 Allied During Kill 53 | . . . . 53 . . . . . . . Successful Hack 127 | . . . 34 12 55 24 . . . . 2 Disable Machine 180 | . . . . 60 . 15 . . . . 105 Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 250 | . . . 1 63 1 35 . . . . 150 Advance Influence 900 | . . . . . . . . . . . 900 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 360 | . . 30 . 30 75 60 15 . . 15 135 Influence Decreases 4218 | . . 80 61 788 729 638 45 341 33 105 1398 Entered New Map 501 | . . . . 32 279 136 6 15 33 . . Time Decay 2412 | . . 80 61 536 440 297 39 246 . 95 618 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 Lost Part 741 | . . . . 50 10 111 . 80 . 10 480 Lost Ally 20 | . . . . 20 . . . . . . . Purge Threat 244 | . . . . 150 . 94 . . . . . Squads Dispatched 29 | . . . . 7 1 3 . . . . 18 Investigation 1 | . . . . 1 . . . . . . . Extermination 5 | . . . . . . 1 . . . . 4 Reinforcement 9 | . . . . 2 1 2 . . . . 4 Assault 5 | . . . . 2 . . . . . . 3 Garrison 9 | . . . . 2 . . . . . . 7 Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Distress Signals 12 | . . . 2 2 3 . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 207 | . . 4 4 45 26 15 6 13 . 13 81 Peak Tracking Total 8 | . . 2 3 5 5 5 4 4 . 5 8 Tactical Retreats 18 | . . 1 . 2 4 2 1 . . 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Traps Triggered 6 | . . . . 5 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Machines Disabled 14 | . . . . 4 . 1 1 . . . 8 Max in Single Turn 5 | . . . . 2 . 1 1 . . . 5 Garrison Access 2 | . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Machines Accessed 38 | . . . 2 14 10 3 1 . 1 . 7 Terminals 26 | . . . 1 12 8 2 . . . . 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . 1 . . . . 2 Scanalyzers 4 | . . . 1 . 2 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 109 | . . . 8 34 36 8 1 . 3 . 19 Successful 45 | . . . 3 11 18 4 1 . 3 . 5 Failed 63 | . . . 4 23 18 4 . . . . 14 Catastrophic 12 | . . . 2 2 6 2 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 26 | . . . 1 1 18 5 . . . . 1 Terminals 75 | . . . 1 26 33 7 . . . . 8 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . . . . 6 . 1 . . . . 6 Scanalyzers 13 | . . . 7 . 3 . . . . . 3 Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 24 | . . . . 7 9 3 1 . 3 . 1 Part Schematic 3 | . . . . . . . . . 3 . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 4 | . . . . 3 . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Unreport Threat 3 | . . . . 1 . 2 . . . . . Locate Traps 3 | . . . . . 3 . . . . . . Zone Layout 3 | . . . . 1 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 . . . . . . 1 Process 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 9 | . . . 3 . 3 . . . . . 3 Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 7 | . . . 1 . 3 . . . . . 3 Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 7 | . . . . . 6 1 . . . . . Terminals 7 | . . . . . 6 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 5 | . . . . . 4 1 . . . . . Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . . . 2 10 10 3 . . . . 7 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . . . . . 17 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . 3 . . . . . 3 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 157 | . . . . 157 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 42 | . . . . 42 . . . . . . . Total Damage 627 | . . . . 627 . . . . . . . Kills 12 | . . . . 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 5213 | . . . . 1032 1086 740 455 531 1369 . . Optics 5213 | . . . . 1032 1086 740 455 531 1369 . . Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 1 . 1 . Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Turns Passed 9189 | 56 72 180 217 1608 1086 740 455 531 1555 629 2060 Spaces Moved 4475 | 55 86 187 170 701 546 351 387 219 720 313 740 Core 3 | 2 . . . 1 . . . . . . . Treads 2895 | . . . . 670 546 235 . 142 720 313 269 Legs 192 | . . . . . . . . . . . 192 Wheels 1385 | 53 86 187 170 30 . 116 387 77 . . 279 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 85 160 105 105 105 158 158 140 Average Speed 161 | 78 80 80 85 157 160 155 105 184 212 165 191 Slowest Speed 490 | 80 80 80 95 350 160 200 105 224 224 241 490 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . Potential Cave-ins 12 | . . . . 9 . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 10 44 16 90 43 9 63 34 81 56 25 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . 1 . 3 1 . Known Exits Taken 3 | . . . . . 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 6 | . . 1 . . . . 1 2 1 1 . Spaces Dug 20 | . . . 1 14 . . 5 . . . . Terrain Destroyed 384 | . . . 1 71 . 47 41 49 . 4 171 Melee 20 | . . . 1 14 . . 5 . . . . Projectile 28 | . . . . . . 9 2 6 . 1 10 AOE 336 | . . . . 57 . 38 34 43 . 3 161 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Total 5658 | 64 88 203 210 1040 690 464 420 281 748 377 1073 Wait 359 | . . 6 12 160 81 24 1 8 . 27 40 Move 4462 | 54 85 186 169 698 545 350 386 218 719 312 740 Hop 1 | . . . . 1 . . . . . . . Pick Up 112 | 4 3 2 3 11 5 19 10 7 7 4 37 Fast Attach 62 | 6 . 1 3 12 7 5 . 1 8 1 18 Attach 72 | . . . 1 5 2 13 . 9 . 4 38 Detach 18 | . . . . 3 . 1 . . 5 1 8 Swap 57 | . . . 2 25 2 3 3 5 1 1 15 Drop 71 | . . 1 3 23 10 1 6 1 8 3 15 Fire 405 | . . 7 15 82 37 40 9 32 . 24 159 Melee 27 | . . . 2 20 . . 5 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . 1 . . . . . 3 Escape Stasis 8 | . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 16) 129 | -10/Materials | Entered Mines 130 | -10/Mines | Assembled infested the area 140 | -10/Mines | Met a Derelict bent on vengeance 241 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 258 | -10/Mines | Learned Materials terminal intel 270 | -10/Mines | Discovered new exit (range 16) 301 | -10/Mines | Build established: Mutant 309 | -10/Mines | Entered Materials 309 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Loaded intel: 12 terminal locations 486 | -9/Materials | Central database locked down 513 | -9/Materials | Discovered new exit (range 5) 526 | -9/Materials | Entered Storage 1009 | -9/Storage | Core integrity fell below 50% 1093 | -9/Storage | Discovered new exit (range 15) 1123 | -9/Storage | Build established: Scavenger-Mutant 1436 | -9/Storage | Met a pair of Derelict thieves 1464 | -9/Storage | Garrison activated, responded to threat 2134 | -9/Storage | Entered Materials 2134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2575 | -8/Materials | Discovered new exit (range 17) 2639 | -8/Materials | Identified exit to Factory 3220 | -8/Materials | Entered Factory 3220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3240 | -7/Factory | Identified exit to Lower Caves 3737 | -7/Factory | Lost 10 parts (3n3u4w) 3843 | -7/Factory | Discovered new exit (range 11) 3894 | -7/Factory | Build established: Mutant 3960 | -7/Factory | Entered Lower Caves 4013 | -7/Lower Caves | Spotted B-75 Beast 4061 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4192 | -7/Lower Caves | Identified exit to Lower Caves 4201 | -7/Lower Caves | Build established: Scavenger-Mutant 4357 | -7/Lower Caves | Found DCF Scrap (13 items) 4386 | -7/Lower Caves | Encountered a Warlord checkpoint 4415 | -7/Lower Caves | Entered another Lower Caves area 4476 | -7/Lower Caves | Learned Factory garrison access intel 4675 | -7/Lower Caves | Lost 5 parts (1p1n3w) 4888 | -7/Lower Caves | Discovered new exit (range 11) 4946 | -7/Lower Caves | Entered Zion 5113 | -7/Zion | System corruption cleaned by Quarantine Array 5136 | -7/Zion | Learned location of Warlord (-5) 5393 | -7/Zion | Learned location of Armory (-3) 5745 | -7/Zion | Met Imprinter 5871 | -7/Zion | Learned Factory scanalyzer intel 6006 | -7/Zion | Given the Hacking Drone Bay 6006 | -7/Zion | Found Prototype Device 6006 | -7/Zion | Identified Hacking Drone Bay 6082 | -7/Zion | Given A8's code to call for help 6295 | -7/Zion | Found Prototype Processor 6295 | -7/Zion | Identified Exp. Targeting Computer 6300 | -7/Zion | Found Prototype Processor 6300 | -7/Zion | Identified Exp. Terrain Scan Processor 6303 | -7/Zion | Found Prototype Hackware 6303 | -7/Zion | Identified Exp. Hacking Suite 6307 | -7/Zion | Found Exp. Targeting Computer 6318 | -7/Zion | Found Prototype Processor 6318 | -7/Zion | Identified Spectral Analyzer 6333 | -7/Zion | Found Exp. Targeting Computer 6393 | -7/Zion | Discovered new exit (range 13) 6501 | -7/Zion | Entered Proximity Caves 6588 | -6/Proximity Caves | Spotter reported a threat 6588 | -6/Proximity Caves | Spotter reported a threat 6658 | -6/Proximity Caves | Spotted B-75 Beast 6661 | -6/Proximity Caves | Spotter reported a threat 6768 | -6/Proximity Caves | Spotter reported a threat 6807 | -6/Proximity Caves | Destroyed B-75 Beast 6821 | -6/Proximity Caves | Spotter reported a threat 6842 | -6/Proximity Caves | Spotter reported a threat 6923 | -6/Proximity Caves | Core integrity fell below 50% 6923 | -6/Proximity Caves | Spotter reported a threat 6940 | -6/Proximity Caves | Spotter reported a threat 6983 | -6/Proximity Caves | Spotter reported a threat 7115 | -6/Proximity Caves | Discovered new exit (range 9) 7130 | -6/Proximity Caves | Entered Factory 7130 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7131 | -6/Factory | Loaded intel: 4 scanalyzer locations 7132 | -6/Factory | Loaded intel: 4 garrison access locations 7148 | -6/Factory | Identified exit to DSF 7399 | -6/Factory | Garrison activated, responded to threat 7480 | -6/Factory | Search patrols dispatched 7484 | -6/Factory | Lost 7 parts (2n3u2w) 7703 | -6/Factory | Build established: Mutant 7830 | -6/Factory | Search patrols dispatched 8180 | -6/Factory | Search patrols dispatched 8275 | -6/Factory | Build established: Scavenger-Mutant 8418 | -6/Factory | Spotted B-75 Beast 8447 | -6/Factory | Destroyed B-75 Beast 8475 | -6/Factory | Lost 3 parts (1p2u) 8530 | -6/Factory | First assault squad dispatched 8552 | -6/Factory | Core integrity fell below 50% 8590 | -6/Factory | Lost 10 parts (2p4n3u1w) 8607 | -6/Factory | Found Prototype Launcher 8608 | -6/Factory | Garrison activated, responded to threat 8812 | -6/Factory | Lost 8 parts (2p1n1u4w) 8844 | -6/Factory | Identified Scatter Rocket Array 8869 | -6/Factory | Found Scatter Rocket Array 8947 | -6/Factory | Garrison activated, responded to threat 8979 | -6/Factory | Destroyed 7 combat bots 9073 | -6/Factory | Core integrity fell below 20% 9183 | -6/Factory | System corruption reached 10% 9190 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09175_ HV Slug penetrates Subcomponent Replicator. 09175_ Subcomponent Replicator disabled. 09175_ Arm. Wheel+ destroyed. 09177_ S-27 Virus destroyed. 09179_ Bore Cannon destroyed. 09181_ S-27 Virus destroyed. 09182_ M-28 Smith repairs L-41 Fighter. 09182_ Adv. Signal Interpreter destroyed. 09182_ Imp. Light Armor Plating destroyed. 09182_ System corrupted by crushing effect (+4). 09182_ System corrupted by crushing effect (+2). 09184_ M-28 Smith repairs L-41 Fighter Core Shielding. 09184_ B-48 Gladiator destroyed. 09184_ Switching to secondary target: S-27 Virus. 09184_ Destroyed VTOL Module. 09186_ M-28 Smith repairs L-41 Fighter Imp. Deuterium Engine. 09188_ M-28 Smith repairs L-41 Fighter Broken Carbon-fiber Leg. 09189_ System corrupted: Component data lost. 09190_ S-27 Virus destroyed. 09190_ Switching to secondary target: S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????????????# % % | | ?????????????????? # = % % % | | ???????????????? # % % ###### | | ????????????? ? # # ### | | ??????????? ## ##= #####+#######?? | | ?????????# ## # %= # ???? | | ???????? % # """"??? | | ??????? # ""F" ?? | | ??????# # + "" ?#? | | ??????# # """ ???? | | ????### # * # """ ????? | | ???? "# # """ ????? | | ??? # # ??? ????? | | ?? ##+# # ######? ??? """ ???? | | ? ] #?? ??? ""?????? | | !# """" """" #?? ??? ???????? | | = # [ """" """" #?????? ???????? | | # [ """" """?????????????????? | | / [ """" """?????????????????? | | # #??????????????? | | ""T"" #??????????????? | | " """ = #??????????????? | | # ??????????????? | | ##############+####?????????????? | | "" # s%= #?????????????? | | ?## =%@ #?????????????? | | ??# "%="" """"" #?????????????? | | ??# = m "[""" """""????????????????? | | ??# *= """ """ ????????????????? | | ??# = #?????????????? | | ######=### """"" """"?????????????????? | | *!![ %![########## """"" """"?????????????????? | | """"""""[#????????# """ """ ?????????????????? | | % %%#????????# ????????????????????? | | """""""" #????????# """"" "????????????????????? | | #????????# """""??????????????????????? | | """""""" #????????# """ ??????????????????????? | | #????????# "%" ??????????????????????? | | ?#########????????# """????????????????????????? | | ??????????????????# ""?????????????????????????? | | ??????????????????# ""?????????????????????????? | | ??????????????????# = ??????????????????????????? | | ??????????????????? "??????????????????????????? | | ??????????????????? "??????????????????????????? | | ??????????????????? "??????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 38 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 15 Resistance: EM 15 Evasion (%) 44 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Component Analysis Suite | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Arm. Wheel | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Look Less Dangerous Next Time Suspicious Challenges ------------ None Game ------ Seed FlightChargeRay Manual? 0 Play Time 01:48:20 Cumulative 151.4 hours Start 2026.02.11 @ 08:37:48 End 2026.02.13 @ 15:15:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aace8809-4680-4125-89a2-14551bdefc39