Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 12:26:30 Player: Alexlascribe Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (87) 435 Value Destroyed (2839) 2839 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 9098 Bonus ------- High Alert Combat Kills 24 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 100/100 System Corruption 1% Temperature Cool (21) Movement Core (350) Ox6 Location -4/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Cooling System Experimental Sensor Array Heavy Laser EM Pulse Cannon Proton Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Sensor Array ECM Suite ECM Suite Advanced Hardlight Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Gatling Laser Gatling Laser > --- INVENTORY -------- Light Treads Advanced Cooling System Experimental Sensor Array Shock Rifle Heavy Particle Gun Heavy Laser EM Pulse Cannon Proton Cannon [Rating: 75] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Slots Evolved 12 | . . . 2 . 2 . 2 2 2 2 . Power 2 | . . . . . 1 . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . . Utility 6 | . . . 2 . . . . 2 1 1 . Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 104 | 7 1 . 3 6 19 13 25 11 12 4 3 Power 16 | 2 . . 1 1 2 2 4 1 2 1 . Engine 13 | 2 . . 1 1 1 2 4 1 . 1 . Core 3 | . . . . . 1 . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . . . 3 9 5 7 1 4 . 1 Treads 17 | 2 . . . . 5 5 . . 4 . 1 Leg 8 | . . . . . . . 7 1 . . . Wheel 5 | . . . . 3 2 . . . . . . Hover 2 | . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 1 . . 2 2 1 8 6 3 2 . Device 19 | . 1 . . 1 1 1 6 4 3 2 . Storage 3 | 1 . . . . 1 . 1 . . . . Processor 1 | . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 . . 2 . 6 5 6 3 3 1 2 Energy Gun 22 | 2 . . . . 2 5 4 3 3 1 2 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 6 | . . . 2 . 3 . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 3 1 1 . . Parts Lost 28 | . . . . 2 1 . 3 . 1 . 21 Power 5 | . . . . . 1 . 1 . . . 3 Propulsion 7 | . . . . 1 . . . . 1 . 5 Utility 9 | . . . . 1 . . 1 . . . 7 Weapon 7 | . . . . . . . 1 . . . 6 Highest Loss Streak 21 | . . . . 2 1 . 1 . 1 . 21 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 77 65 97 97 93 100 92 97 78 Engine 11 | . 14 14 11 11 9 15 10 13 6 9 8 Core 1 | . . . . . 6 . . . 4 5 3 Treads 10 | . 28 28 22 13 8 18 . . 11 21 15 Leg 12 | . . . . . . . 29 26 11 . . Device 17 | . 12 14 11 4 17 18 15 17 24 34 28 Storage 7 | . 14 14 11 11 9 9 7 6 5 5 5 Processor 2 | . . . . . . . 2 6 4 . . Protection 4 | . . . . 1 9 9 3 8 . . . Energy Gun 16 | . 28 28 6 . 7 14 20 18 21 21 16 Ballistic Gun 4 | . . . 15 22 13 6 . . . . . Ballistic Cannon 1 | . . . . . 6 6 . . . . . Peak Build Rating 75 | 6 7 7 7 10 28 29 48 63 69 75 75 Average Rating 35 | 4 6 7 7 7 21 26 34 58 63 72 57 On Entrance 27 | . 6 7 7 7 10 23 25 48 63 62 75 Naked Turns . | . . . . . . . . . . . . Heaviest Build 85 | 12 13 13 13 16 49 49 59 66 64 85 85 Greatest Support 95 | 40 40 40 40 40 45 45 65 70 95 95 95 Greatest Overweight (x) 8 | . . . . . 1 1 . 1 1 . 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 14 15 15 15 15 15 15 Most Carried 15 | 2 3 2 4 6 13 15 15 15 15 10 8 Average Carried 9 | 1 2 2 2 3 6 11 12 14 12 7 7 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 2 2 2 2 3 12 10 15 14 10 8 5 Class Distribution -------------------- 46% | Scavenger-Gunner 21% | Mutant 18% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Tank | -4/Factory Tank | -4/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Matter Collected 1555 | 213 67 . 64 64 164 378 359 132 53 . 61 Remotely . | . . . . . . . . . . . . Salvage Created 3408 | 78 121 . 192 158 177 611 665 1060 291 . 55 Parts 164 | 3 5 . 18 7 11 36 32 43 7 . 2 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 6 | . . . . . . . 1 5 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Combat Hostiles Destroyed 60 | . 2 . 9 2 2 15 11 15 3 . 1 Guns 41 | . 2 . 9 2 1 7 9 8 2 . 1 Cannons 9 | . . . . . 1 8 . . . . . Classes Destroyed 15 | 1 2 . 1 1 2 2 2 2 1 . 1 Worker 5 | . . . . . . . 2 3 . . . Builder 6 | . . . . . . 2 1 3 . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . 1 . . Recycler 5 | 1 . . . 1 1 . 1 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 2 | . . . . . . 1 . 1 . . . Watcher 6 | . 1 . . . . 1 1 2 1 . . Swarmer 15 | . . . 7 . . 3 4 1 . . . Grunt 21 | . 2 . 2 1 . 5 3 8 . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 14 | . . . . . 2 7 2 2 1 . . Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . 1 . . . Programmer 7 | . . . . . . . 2 3 2 . . Best Kill Streak 7 | 1 2 . 4 2 2 6 3 7 2 . 1 Combat Bots Only 4 | . 1 . 4 2 1 3 3 3 2 . 1 Max Kills in Single Turn 5 | 1 1 . 1 1 1 2 1 5 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Hostile Shots Fired 510 | . 6 . 59 4 14 76 87 102 18 . 144 Missed 130 | . . . 13 . 5 19 28 35 4 . 26 Damage Taken 6472 | . 66 . 373 107 265 767 703 906 293 . 2992 Core 1588 | . . . 24 31 12 109 97 156 . . 1159 Absorbed by Shields 56 | . . . . . . . . . . . 56 Redirected to Shielding 28 | . . . . . 3 22 3 . . . . Regen/Repaired (Parts) 122 | . . . . . . 47 . . . 75 . Core Remaining (%) 90 | 100 . 100 . 86 . 78 86 81 100 . . Volleys Fired 214 | 2 12 . 27 10 11 37 37 56 12 . 10 Largest 4 | 2 2 . 2 2 3 3 3 3 4 . 4 Hottest 270 | 80 80 . 80 40 130 168 193 193 270 . 270 Shots Fired 606 | 4 24 . 54 20 33 110 109 168 47 . 37 Gun 562 | 4 24 . 54 20 22 80 108 166 47 . 37 Cannon 44 | . . . . . 11 30 1 2 . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 142 | . . . 36 20 26 60 . . . . . Thermal 429 | 4 24 . 18 . 7 50 81 164 47 . 34 Explosive . | . . . . . . . . . . . . Electromagnetic 35 | . . . . . . . 28 4 . . 3 Robot Hit Streak 19 | 1 5 . 6 6 4 12 13 19 11 . 18 Robot Miss Streak 7 | 2 2 . 3 1 4 7 5 4 4 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . 2 . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 . . Shots Hit Robots 411 | 2 14 . 35 15 15 74 72 116 36 . 32 Core Hits 197 | 2 6 . 15 9 11 48 32 50 14 . 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 33 | . . . . . . 3 6 20 3 . 1 Burn 31 | . . . . . . 3 4 20 3 . 1 Corrupt 2 | . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8225 | 22 159 . 323 113 256 1299 1196 3320 780 . 757 Guns 6817 | 22 159 . 323 113 112 886 1196 2469 780 . 757 Cannons 525 | . . . . . 112 413 . . . . . Explosions 883 | . . . . . 32 . . 851 . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1149 | . . . 180 113 190 666 . . . . . Thermal 6745 | 22 159 . 143 . 66 633 952 3274 780 . 716 Explosive . | . . . . . . . . . . . . Electromagnetic 331 | . . . . . . . 244 46 . . 41 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 3 2 4 . 1 Average Corruption 1 | . . . . . . 1 2 1 2 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . 6 4 2 4 . . Message Errors 3 | . . . . . . 2 . 1 . . . Matter Fused 5 | . . . . . . 1 1 1 2 . . Energy Discharges 4 | . . . . . . 2 1 . 1 . . Data Loss (minor) 2 | . . . . . . . 2 . . . . Weapon Failures 2 | . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 370 | . . . . . . 4 . 366 . . . Projectiles 4 | . . . . . . 4 . . . . . Explosions 366 | . . . . . . . . 366 . . . Melee . | . . . . . . . . . . . . Knockbacks 16 | . . . . . 2 14 . . . . . Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . 2 14 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . 136 . . . . . . Shots 2 | . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 343 | 18 64 . 31 . 124 216 343 262 30 . . Average Temperature 63 | 12 26 . 14 . 39 50 93 86 13 . . Received Heat Transfer 1345 | . 36 . 18 6 54 297 216 243 . . 475 Effects 2 | . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 11 | . . . . . . . 2 7 2 . . Combat Hostiles 10 | . . . . . . . 2 7 1 . . Parts Melted 45 | . . . . . . 6 6 18 13 . 2 Heat Transferred 14776 | 50 350 . 325 . 124 1665 2405 6532 1721 . 1604 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Peak Influence 421 | 5 111 43 262 137 201 415 253 421 247 50 68 Initial 205 | . 3 43 16 102 . 84 123 72 205 50 38 Average 139 | 1 56 43 112 113 45 248 110 192 173 50 29 Maximum Alert Level 2 | . . . 1 . 1 2 1 2 1 . . Low Security (%) 72 | 100 100 100 87 100 98 25 87 65 33 100 100 Level 1 24 | . . . 12 . 1 73 12 17 66 . . Level 2 3 | . . . . . . . . 16 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 . 2 1 2 7 . 1 2 Investigation 2 | . . . . . 1 1 . . . . . Extermination 3 | . . . . . . . 2 1 . . . Reinforcement 6 | . . . 1 . 1 . . 1 . 1 2 Assault 1 | . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Distress Signals 7 | . 1 . . . . 1 1 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . 6 . 12 2 9 18 16 30 4 . 10 Peak Tracking Total 7 | . 2 . 4 2 6 4 4 6 2 . 7 Tactical Retreats 4 | . . . . . . 1 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Traps Triggered 5 | . . . . . . 2 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Machines Disabled 6 | . . . . . 3 . . 3 . . . Max in Single Turn 3 | . . . . . 3 . . 3 . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Machines Accessed 18 | . 3 . 2 . 1 4 2 3 1 2 . Terminals 14 | . 3 . 1 . 1 2 2 3 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 39 | . 11 . 5 . 3 11 2 3 1 3 . Successful 21 | . 5 . 4 . 2 3 . 3 1 3 . Failed 18 | . 6 . 1 . 1 8 2 . . . . Catastrophic 6 | . . . . . 1 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 4 . 3 . . . . . . . . Terminals 29 | . 11 . 3 . 3 5 2 3 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . . 5 . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 14 | . 5 . 2 . 2 . . 3 1 1 . Record 2 | . 1 . . . . . . 1 . . . Open DSF 4 | . . . . . . . . 2 1 1 . Branch Access Points 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 2 . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . 2 . Scan Component 2 | . . . . . . 1 . . . 1 . Repair 2 | . . . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 3 . 2 . 1 3 2 1 . . . Full Trace Events 2 | . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . Time 86 | . . . . . . 26 . . . 60 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Turns Passed 6145 | 81 358 93 385 429 363 946 1347 1147 602 232 162 Spaces Moved 2734 | 44 171 56 81 254 184 312 720 414 331 104 63 Core 17 | 9 . . . . . . . . . . 8 Treads 1246 | 35 171 56 81 213 65 312 . . 154 104 55 Legs 1311 | . . . . . . . 720 414 177 . . Wheels 160 | . . . . 41 119 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 145 120 122 122 152 150 Average Speed 146 | 137 160 160 160 150 144 209 120 130 139 152 183 Slowest Speed 450 | 160 160 160 160 160 232 245 122 192 193 152 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 4 34 8 14 66 30 48 18 21 11 5 55 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 59 | . . . . . 35 . . 24 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 59 | . . . . . 35 . . 24 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac DSF Total 4416 | 58 232 60 290 285 255 527 1112 898 437 178 84 Wait 1218 | 4 48 5 174 6 14 131 294 397 73 64 8 Move 2723 | 43 170 55 80 253 183 311 719 413 330 103 63 Hop . | . . . . . . . . . . . . Pick Up 92 | 2 1 . 3 7 20 18 22 10 5 4 . Fast Attach 8 | 5 . . . . . . 3 . . . . Attach 27 | 1 1 . . 3 3 3 5 2 4 2 3 Detach . | . . . . . . . . . . . . Swap 69 | 1 . . 3 3 16 10 17 9 8 2 . Drop 65 | . . . 3 3 8 17 15 11 5 3 . Fire 214 | 2 12 . 27 10 11 37 37 56 12 . 10 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 440 | -10/Materials | Entered Mines 521 | -10/Mines | Discovered new exit (range 9) 533 | -10/Mines | Entered Materials 533 | -9/Materials | Evolved 2 slots: Utility x2 837 | -9/Materials | Discovered new exit (range 18) 918 | -9/Materials | Entered Mines 1144 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1147 | -9/Mines | Found Prototype Device 1338 | -9/Mines | Discovered new exit (range 9) 1347 | -9/Mines | Entered Materials 1347 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1639 | -8/Materials | Identified exit to Storage 1659 | -8/Materials | Build established: Scavenger-Gunner 1710 | -8/Materials | Entered Storage 1755 | -8/Storage | Repaired Lgt. Assault Rifle 2621 | -8/Storage | Discovered new exit (range 16) 2656 | -8/Storage | Entered Factory 2656 | -7/Factory | Evolved 2 slots: Propulsion x2 2951 | -7/Factory | Build established: Scavenger-Tank 3337 | -7/Factory | Build established: Scavenger-Mutant 3652 | -7/Factory | Build established: Scavenger-Gunner 3961 | -7/Factory | Identified Exp. Sensor Array 3985 | -7/Factory | Discovered new exit (range 16) 4003 | -7/Factory | Entered another Factory area 4003 | -6/Factory | Evolved 2 slots: Utility x2 4300 | -6/Factory | Build established: Scavenger-Tank 4591 | -6/Factory | Garrison activated, responded to threat 4722 | -6/Factory | Garrison activated, responded to threat 5053 | -6/Factory | First assault squad dispatched 5056 | -6/Factory | Build established: Scavenger-Gunner 5142 | -6/Factory | Discovered new exit (range 8) 5150 | -6/Factory | Entered another Factory area 5150 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5734 | -5/Factory | Discovered new exit (range 11) 5752 | -5/Factory | Entered another Factory area 5752 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5897 | -4/Factory | Repaired Hvy. Particle Gun 5984 | -4/Factory | Identified exit to DSF 5984 | -4/Factory | Entered DSF 6016 | -4/DSF | Additional patrols routed to DSF 6133 | -4/DSF | Core integrity fell below 50% 6141 | -4/DSF | Core integrity fell below 20% 6146 | -4/DSF | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06121_ Adv. Sensor Array destroyed. 06121_ Knocked back. 06122_ ECM Suite destroyed. 06125_ A-15 Conveyor delivers Authchip [Storage]. 06125_ Adv. Cooling System destroyed. 06128_ A-15 Conveyor delivers Authchip [Power]. 06129_ A-15 Conveyor delivers Authchip [Storage]. 06130_ A-15 Conveyor delivers Authchip [R/Combat]. 06130_ Knocked back. 06131_ G-73 Enforcer IFF system glitched. 06131_ A-15 Conveyor suffers critical hit (Burn). 06132_ A-15 Conveyor delivers Authchip [Propulsion]. 06132_ Penetrated by Slug. 06133_ A-15 Conveyor delivers Authchip [R/Combat]. 06134_ X-72 Disruptor destroyed. 06135_ Knocked back. 06136_ Acquired 6 matter. 06139_ Knocked back. 06144_ Penetrated by Slug. 06144_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????##???????????????????????????????????? | | ?????????""#??????????????????????????????????? | | ?????????#"#?????????####?????????????????????? | | ??????####"##???????##""#####?????????????????? | | ??????#"""""#########!! !!#?????????????????? | | ??????#"""""## #===#!! !!#?????????????????? | | ????"##"" ! = #?????????????????? | | ????""""" % % #?????????????????? | | ????###"" ## #===### ###?????????????????? | | ??????### ### #===##" ###?????????????????? | | ???????## ##########**% !!#?????????????????? | | ???????#= #?????##**% !!#?????????????????? | | ???????#= #????? ;** !!#?????????????????? | | ???????## ###?????#;%#% ###?????????????????? | | ???????# #??????;**% !!#?????????????????? | | ???????# #??????#** !!#?????????????????? | | ???????# #??????#** % !!#?????????????????? | | ??????### ###??????#;;=g ###?????????????????? | | ??????# #????????#;;%g ##??????????????????? | | ??????# #????????##@ g #??????????????????? | | ??????#== ????????% A %A ????????????? | | ??????#== ?????? H ????????? | | ??????#== ??? h ?????????? | | ??????# ##? #!!!## A##!!!#[[[#?????????? | | ??????# ## ?#!!!?## ##? !!#??[??????????? | | ??????#######???###???? h#???###?????????????? | | ???????????????????????A !???????????????????? | | ??????????????????????? !!??????????????????? | | ??????????????????????? !!??????????????????? | | ??????????????????????? ###?????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 44 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 6 Energy Filtering 30 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageGuidedDetector Manual? 0 Play Time 01:27:21 Cumulative 37.2 hours Start 2024.09.15 @ 00:11:22 End 2024.09.15 @ 12:26:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 45 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdff9041-d6e3-462d-83d9-af283b68ecd9