Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 19:32:28 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (418) 418 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 1684 Bonus ------- Follower Combat Kills 7 Friendly Fire -16 Cogmind --------- Core Integrity 367/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel Hover Unit > --- UTILITY (3) ------ Medium Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Small Storage Unit Improved Sensor Array Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Small Storage Unit Improved Sensor Array Particle Gun Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 7 8 . 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 3 2 . 5 Treads . | . . . . Leg . | . . . . Wheel 7 | 3 2 . 2 Hover 3 | . . . 3 Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 3 . . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 4 . 6 Power 3 | . 1 . 2 Propulsion 4 | . 2 . 2 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 5 | . 4 . 5 Average Slot Usage (%) 93 | . 97 100 81 Engine 12 | . 14 14 7 Wheel 21 | . 26 28 4 Hover 6 | . . . 25 Device 1 | . . . 5 Storage 13 | . 14 14 11 Hackware 12 | . 12 14 11 Energy Gun 7 | . 7 14 7 Ballistic Gun 17 | . 20 14 9 Naked Turns . | . . . . Heaviest Build 16 | 12 15 15 16 Greatest Support 26 | 26 20 20 20 Greatest Overweight (x) 3 | 1 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 6 | 5 6 8 8 Most Carried 8 | 4 8 8 8 Average Carried 5 | 2 5 8 6 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 570 | 314 198 3 55 Remotely . | . . . . Salvage Created 656 | 143 416 25 72 Parts 54 | 13 31 3 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 8 2 4 Guns 14 | . 8 2 4 Classes Destroyed 7 | 2 5 . . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 2 2 3 Grunt 7 | . 6 . 1 Best Kill Streak 7 | 3 7 2 3 Combat Bots Only 6 | . 6 2 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 904 | . 580 70 254 Core 188 | . 139 16 33 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 62 | 11 39 3 9 Largest 2 | 2 2 2 2 Hottest 85 | 40 85 85 85 Shots Fired 122 | 22 78 6 16 Gun 122 | 22 78 6 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 106 | 22 72 3 9 Thermal 16 | . 6 3 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 8 15 2 4 Robot Miss Streak 4 | 1 3 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 78 | 14 53 2 9 Core Hits 42 | 7 26 3 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1030 | 164 591 39 236 Guns 880 | 164 591 39 86 Cannons . | . . . . Explosions 150 | . . . 150 Melee . | . . . . Ramming . | . . . . Kinetic 692 | 164 497 8 23 Thermal 338 | . 94 31 213 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 174 | . . . 174 Projectiles . | . . . . Explosions 174 | . . . 174 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . . . 108 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 112 | . 68 92 112 Average Temperature 30 | . 20 48 43 Received Heat Transfer 255 | . 216 . 39 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 544 | . 222 74 248 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 249 | 25 249 73 130 Average Influence 101 | 11 145 42 68 Maximum Alert Level 1 | . 1 . . Low Security (%) 74 | 100 54 100 100 Level 1 25 | . 45 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 13 6 7 Peak Tracking Total 9 | . 9 3 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 11 . 6 Successful 12 | . 8 . 4 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 7 . 5 Terminals 17 | . 11 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 . 2 Part Schematic 1 | . . . 1 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Fabricator Index 1 | . 1 . . Locate Traps 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 . 4 Terminals 4 | . 2 . 2 Botnet 2 | . 1 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 64 | . . 64 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 885 | 122 495 79 189 Spaces Moved 748 | 90 416 64 178 Core 9 | 8 1 . . Treads . | . . . . Legs . | . . . . Wheels 603 | 82 415 64 42 Hover 136 | . . . 136 Flight . | . . . . Fastest Speed 50 | 50 80 80 52 Average Speed 75 | 81 80 80 61 Slowest Speed 200 | 90 200 80 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 65 14 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile . | . . . . AOE 32 | . . . 32 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 954 | 119 507 86 242 Wait 95 | . 29 20 46 Move 745 | 89 415 63 178 Hop . | . . . . Pick Up 25 | 11 12 . 2 Fast Attach 1 | . 1 . . Attach 18 | 7 6 . 5 Detach . | . . . . Swap 3 | . 1 . 2 Drop 5 | 1 4 . . Fire 62 | 11 39 3 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 6) 296 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Lost 4 parts (1p2n1w) 392 | -10/Materials | Identified exit to Mines 618 | -10/Materials | Entered Mines 621 | -10/Mines | Received a Mining Laser from a helpful Derelict 654 | -10/Mines | Build established: Scavenger-Mutant 669 | -10/Mines | Discovered new exit (range 8) 697 | -10/Mines | Entered Materials 697 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -9/Materials | Lost 5 parts (1p2n2w) 886 | -9/Materials | Self-destructed Last Messages --------------- 00828_ Lgt. Ion Engine destroyed. 00828_ Destroyed Lgt. Ion Engine. 00828_ Hover Unit destroyed. 00828_ Destroyed Hover Unit. 00828_ Hover Unit destroyed. 00828_ Destroyed Hover Unit. 00830_ S-10 Pest destroyed. 00832_ Acquired 2 matter. 00844_ R-06 Scavenger collects Lgt. Assault Rifle. 00846_ U-05 Engineer builds a Wall. 00849_ Acquired 5 matter. 00850_ Acquired 13 matter. 00852_ U-05 Engineer lays Concrete. 00853_ Lgt. Assault Rifle destroyed. 00854_ U-05 Engineer builds a Wall. 00855_ K-01 Serf collects debris. 00858_ U-05 Engineer builds a Wall. 00862_ U-05 Engineer lays Concrete. 00864_ U-05 Engineer builds a Wall. 00867_ K-01 Serf collects debris. 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