Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 17:28:10 Player: Pimski Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (140) 700 Value Destroyed (5544) 5544 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 14804 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 198 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -2761 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 41/100 System Corruption 18% Temperature Cool (1) Movement Flying (35) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Electron Diverter > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved VTOL Module Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Electron Diverter > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Zionite Metafield Generator Advanced Melee Analysis Suite Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Array Electron Diverter Vortex Rail Vortex Rail Vortex Rail [Rating: 120] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . . Utility 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 164 | 1 21 4 13 4 34 13 . . 1 3 10 . 3 . 1 3 12 2 18 . 1 20 Power 14 | . 1 1 1 . 1 1 . . . 1 2 . . . . . 2 . 2 . . 2 Engine 5 | . 1 1 . . 1 1 . . . 1 . . . . . . . . . . . . Core 6 | . . . 1 . . . . . . . 2 . . . . . 1 . 1 . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion 36 | . 4 . 2 2 9 4 . . . . 2 . . . . 1 4 . 4 . . 4 Treads 15 | . 4 . 2 1 8 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 4 . . . . 2 . . . . 1 4 . 4 . . 4 Utility 58 | 1 6 . 5 . 8 6 . . . 1 3 . 2 . 1 1 4 2 10 . 1 7 Device 12 | . 2 . . . 1 . . . . . . . . . . . 2 . 3 . . 4 Storage 13 | 1 4 . 2 . 3 1 . . . . . . . . . . 1 . 1 . . . Processor 7 | . . . . . 1 . . . . . 2 . 1 . . 1 . . . . 1 1 Hackware 9 | . . . . . . 4 . . . . 1 . 1 . . . . 2 1 . . . Protection 17 | . . . 3 . 3 1 . . . 1 . . . . 1 . 1 . 5 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 10 3 5 2 16 2 . . 1 1 3 . 1 . . 1 2 . 2 . . 7 Energy Gun 21 | . 7 . 1 1 6 . . . . . . . . . . 1 1 . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 3 3 3 . 9 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . 1 . . . . 2 . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . 1 1 . . . . . 1 . . . . . Piercing Weapon 6 | . . . . . . . . . 1 . . . . . . . . . 2 . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . . . . . . . . . 4 . 1 . . 5 Parts Lost 59 | . 6 . 6 . 16 . . . 1 3 3 . . 1 . . 2 . 1 . . 20 Power 6 | . . . . . 1 . . . . 1 1 . . . . . 1 . . . . 2 Propulsion 13 | . 1 . 2 . 5 . . . . . . . . . . . . . . . . 5 Utility 15 | . . . 2 . 1 . . . . 1 . . . . . . 1 . 1 . . 9 Weapon 25 | . 5 . 2 . 9 . . . 1 1 2 . . 1 . . . . . . . 4 Highest Loss Streak 16 | . 3 . 6 . 5 . . . 1 2 1 . . 1 . . 1 . 1 . . 16 Average Slot Usage (%) 92 | . 98 99 98 85 91 97 100 100 100 90 92 93 98 100 93 93 90 91 88 88 88 70 Engine 4 | . 14 14 12 . . 7 7 7 7 7 1 . . . . . . . . . . . Core 4 | . . . 1 14 8 . . . . . 4 6 6 6 6 6 . . 1 5 5 . Treads 14 | . 23 28 28 14 17 . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 28 30 30 30 30 26 26 26 26 26 26 26 26 26 17 17 15 Device 3 | . 3 . . . 3 . . . . . . . . . . . 4 6 6 17 17 20 Storage 19 | . 24 28 22 14 28 9 7 7 7 7 6 6 6 6 6 6 9 13 10 5 5 4 Processor 2 | . . . . . 5 . . . . . 7 6 6 6 6 8 5 . . . 4 4 Hackware 5 | . . . . . . 27 30 30 30 25 23 26 26 26 26 24 18 18 17 11 6 . Protection 7 | . . . 5 14 8 6 7 7 7 10 13 13 13 13 13 13 12 13 8 11 11 6 Energy Gun 3 | . 17 3 1 14 . . . . . . . . . . . 2 . . . . . 1 Ballistic Gun 11 | . 9 24 25 . 17 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 7 7 2 7 5 6 6 6 6 4 5 6 4 . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 159 | 15 39 43 75 64 159 23 23 23 23 24 24 22 23 23 22 27 27 26 39 39 39 63 Greatest Support 62 | 20 40 40 40 40 43 24 24 24 24 24 24 24 24 24 24 26 26 26 46 46 46 62 Greatest Overweight (x) 5 | . . 1 1 3 5 . . . . . . . . . . 1 1 . . . . 1 Average Overweight (x) . | . . . 1 2 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 8 16 16 20 12 36 36 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 16 | 6 12 16 15 12 29 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 36 | 6 16 16 20 12 36 36 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 15 | 6 11 15 14 11 27 9 8 7 8 6 7 8 8 8 8 7 7 8 7 7 8 7 Final Capacity 36 | 8 16 16 12 12 36 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 36 | 6 16 16 12 12 36 8 8 8 8 5 8 8 8 8 8 8 8 8 6 8 8 1 Class Distribution -------------------- 28% | Hauler-Mutant 23% | Hacker-Sprinter 22% | Mutant 16% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Sprinter | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 2916 | 210 200 100 309 51 1300 116 20 . . 20 30 . . 29 56 15 145 20 125 50 10 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5602 | 66 749 64 128 208 2886 116 . . . . 267 . . . . . 384 . 503 . . 231 Parts 277 | 1 43 7 3 8 148 6 . . . . 19 . . . . . 14 . 20 . . 8 Haulers Intercepted 14 | . 2 . . . 6 1 . . . . 1 . . . . . . . 4 . . . Recyclers Shooed 8 | . 1 . . . 6 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . . . . . . . . . . 42 Prevented 33 | . . . . . . . . . . . . . . . . . . . . . . 33 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 89 | . 14 3 5 5 41 . . . . . 6 . . . . . 4 . 8 . . 3 Melee 11 | . . . . . . . . . . . 6 . . . . . 3 . . . . 2 Guns 65 | . 14 3 2 5 39 . . . . . . . . . . . 1 . . . . 1 AOE 13 | . . . 3 . 2 . . . . . . . . . . . . . 8 . . . Classes Destroyed 14 | 1 4 . 1 3 4 . . . . . . . . . . . . . . . . 1 Worker 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 6 1 . . . . 1 . . . . . . . 4 . . . Recycler 10 | 1 2 . . . 6 1 . . . . . . . . . . . . . . . . Operator 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Swarmer 23 | . 4 2 . . 7 . . . . . 6 . . . . . . . 4 . . . Grunt 33 | . 10 1 . 1 19 . . . . . . . . . . . . . 2 . . . Brawler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 12 | . . . . . 11 . . . . . . . . . . . . . 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 10 | . . . 7 . . . . . . . . . . . . . 3 . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | 1 3 2 4 3 7 1 . . . . 3 . . . . . 4 . 4 . . 2 Combat Bots Only 6 | . 3 2 4 3 6 . . . . . 3 . . . . . 3 . 4 . . 1 Max Kills in Single Turn 4 | 1 1 1 3 1 2 1 . . . . 1 . . . . . 1 . 4 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 2 . . . . . . . . . . . . . 4 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 8R-AWN (-10/Exiles) Z-Imprinter (-6/Deep Caves) Warlord (-5/Warlord) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Damage Taken 9527 | . 762 181 998 10 2897 28 . 174 46 263 480 . . 144 38 . 78 . 397 67 24 2940 Core 2035 | . 88 21 123 . 320 14 . 78 . 139 173 . . 41 19 . . . 88 . . 931 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 7 41 . . . . 67 . . . . . . . 72 . . . . Volleys Fired 348 | 6 72 21 26 1 203 . . . . . . . . . . . . . . . . 19 Largest 2 | 2 2 2 2 1 2 . . . . . . . . . . . . . . . . 1 Hottest 130 | 80 105 85 43 33 130 . . . . . . . . . . . . . . . . 45 Shots Fired 726 | 12 133 42 76 20 422 . . . . . . . . . . . 5 . . . . 16 Gun 721 | 12 133 42 73 19 421 . . . . . . . . . . . 5 . . . . 16 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 3 1 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 482 | . 20 40 46 . 376 . . . . . . . . . . . . . . . . . Thermal 223 | 12 113 2 27 19 45 . . . . . . . . . . . 5 . . . . . Explosive 5 | . . . 3 1 1 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 30 | 7 11 6 14 13 30 . . . . . . . . . . . 2 . . . . 6 Robot Miss Streak 6 | 1 6 4 3 1 6 . . . . . . . . . . . 1 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Autonomous 71 | . . . 27 19 20 . . . . . . . . . . . 5 . . . . . Shots Hit Robots 646 | 10 92 22 59 17 328 4 . . 1 . 15 . 1 . . . 24 . 15 . . 58 Core Hits 268 | 2 39 6 24 6 133 2 . . . . 8 . . . . . 12 . 19 . . 17 Critical Hits 9 | . 1 . 1 . 2 . . . 1 . . . 1 . . . . . 1 . . 2 Critical Kills 4 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 3 | . . . . . 1 . . . 1 . . . 1 . . . . . . . . . Melee Attacks 215 | . . . . . . 14 . . 1 3 43 . 2 . . 9 40 . 35 3 1 64 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . 14 . . . 3 43 . 2 . . 9 40 . 30 . . . Piercing 74 | . . . . . . . . . 1 . . . . . . . . . 5 3 1 64 Sneak Attacks 27 | . . . . . . 2 . . 1 . 2 . . . . . 14 . 4 . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 16753 | 107 1057 162 1583 417 4988 316 . . 90 3 720 . 42 . . . 2119 . 2421 . . 2728 Guns 8276 | 107 1053 156 1131 417 4758 . . . . . . . . . . . 147 . . . . 507 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 2213 | . . . 452 . 141 . . . . . . . . . . . . . 1620 . . . Melee 6162 | . . . . . . 316 . . 90 . 720 . 42 . . . 1972 . 801 . . 2221 Ramming 102 | . 4 6 . . 89 . . . . 3 . . . . . . . . . . . . Kinetic 4598 | . 80 125 415 . 3978 . . . . . . . . . . . . . . . . . Thermal 3518 | 107 973 31 716 417 780 . . . . . . . . . . . 147 . 347 . . . Explosive 1708 | . . . 452 . 141 . . . . . . . . . . . . . 1115 . . . Electromagnetic 158 | . . . . . . . . . . . . . . . . . . . 158 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3626 | . . . . . . 316 . . . . 720 . 42 . . . 1972 . 576 . . . Piercing 2536 | . . . . . . . . . 90 . . . . . . . . . 225 . . 2221 Entropic 507 | . . . . . . . . . . . . . . . . . . . . . . 507 Highest Corruption 18 | . 1 1 1 1 . . . . . . . 10 10 10 10 10 2 2 . . . 18 Average Corruption 2 | . 1 1 1 1 . . . . . . . 10 10 10 10 10 2 2 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . 2 2 2 2 . . . . . . . . 10 3 9 . 3 . . . . 20 Message Errors 12 | . 1 . . 1 . . . . . . . . 3 2 1 . . . . . . 4 Matter Fused 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Heat Flow Errors 7 | . . . . . . . . . . . . . 1 . 2 . . . . . . 4 Energy Discharges 6 | . . 2 1 1 . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 6 | . 1 . 1 . . . . . . . . . . . 1 . 2 . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . . 4 1 4 . . . . . . . Targeting Errors 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 999 | . . . . . 2 71 . . . . 2 . . . . . 585 . 159 . . 180 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 115 | . . . . . . . . . . . . . . . . . . . 115 . . . Melee 884 | . . . . . 2 71 . . . . 2 . . . . . 585 . 44 . . 180 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . . 1 . . . . . . . . 29 . . . Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Rammed 14 | . 1 2 . . 10 . . . . 1 . . . . . . . . . . . . Targets Rammed 14 | . 1 2 . . 10 . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | 108 397 68 20 12 81 . . . . 11 21 . 175 303 271 . 4 . . . . 254 Average Temperature 63 | 56 119 27 9 6 19 . . . . 6 12 . 73 116 94 . 4 . . . . 102 Received Heat Transfer 1845 | . 375 30 . 6 1035 18 . . 6 33 132 . . 9 18 . 9 . 18 12 9 135 Effects 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . 1 4 . . . . . . . . . . . . . . . . . Heat Transferred 4925 | 250 2373 74 225 500 1258 . . . . . . . . . . . 45 . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Peak Influence 874 | 5 197 169 . 155 874 448 . . . . 296 68 70 . . . . . 755 . . . Average Influence 229 | 2 59 73 . 32 351 412 . . . . 186 56 60 . . . . . 391 . . . Maximum Alert Level 3 | . . . . . 3 2 . . . . 1 . . . . . . . 3 . . . Low Security (%) 51 | 100 100 100 . 100 13 . . . . . 50 100 100 . . . . . 30 . . . Level 1 28 | . . . . . 57 13 . . . . 49 . . . . . . . 4 . . . Level 2 16 | . . . . . 22 86 . . . . . . . . . . . . 57 . . . Level 3 3 | . . . . . 6 . . . . . . . . . . . . . 6 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . 1 10 . . . . . 2 . 1 . . . . . 7 . . . Investigation 6 | . . . . . 2 . . . . . 1 . . . . . . . 3 . . . Extermination 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Reinforcement 12 | . 2 . . . 6 . . . . . . . 1 . . . . . 3 . . . Assault 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 12 | . 5 . . . 3 . . . . . . . . . . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 29 9 5 7 91 12 . 14 4 19 36 6 1 9 1 . 8 4 48 1 5 67 Peak Tracking Total 33 | . 7 3 6 5 10 13 . 9 4 11 7 6 1 7 1 . 3 4 16 1 3 33 Tactical Retreats 66 | . 5 2 . . 7 4 . 2 . 5 10 . . 2 . . 1 . 13 . 1 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 8 | . 3 . . . 1 . . . . . 1 . 1 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 2 . . . . . . . . . . . 8 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 23 | . . . 4 . 1 . . . . . . . . . . . 1 . 15 . . 2 Max in Single Turn 4 | . . . 2 . 1 . . . . . . . . . . . 1 . 4 . . 1 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 60 | . 5 . 2 . 9 3 . . 3 . 13 . 3 . . . . . 18 . . 4 Terminals 27 | . 3 . . . 4 . . . . . 7 . 2 . . . . . 11 . . . Fabricators 7 | . . . . . . . . . . . 3 . 1 . . . . . 3 . . . Repair Stations 5 | . 1 . . . 1 . . . . . 2 . . . . . . . 1 . . . Recycling Units 5 | . 1 . . . 2 1 . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . . . . 2 . . . Total Hacks 185 | . 15 . 2 . 25 6 . . 21 . 39 . 11 . . . . . 58 . . 8 Successful 126 | . 8 . 2 . 14 3 . . 21 . 25 . 8 . . . . . 37 . . 8 Failed 58 | . 7 . . . 11 3 . . . . 14 . 3 . . . . . 20 . . . Catastrophic 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Manual 73 | . 4 . 1 . 10 . . . . . 18 . 6 . . 1 . . 32 . . 1 Terminals 90 | . 10 . . . 9 . . . . . 20 . 9 . . . . . 42 . . . Fabricators 23 | . . . . . . . . . . . 11 . 2 . . . . . 10 . . . Repair Stations 18 | . 4 . . . 5 . . . . . 7 . . . . . . . 2 . . . Recycling Units 9 | . 1 . . . 5 2 . . . . . . . . . . . . 1 . . . Scanalyzers 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 2 . . . . 1 . . . . . . . 3 . . . Terminal Hacks 54 | . 2 . 2 . 1 . . . 21 . 5 . 4 . . . . . 11 . . 8 Record 14 | . . . 1 . . . . . 11 . . . . . . . . . . . . 2 Part Schematic 8 | . . . . . . . . . 7 . . . . . . . . . 1 . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . . . . 4 Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Branch Access Points 4 | . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 4 | . . . . . . . . . . . 1 . 2 . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . 5 . 2 . . . . . 5 . . . Load Schematic 7 | . . . . . . . . . . . 3 . 1 . . . . . 3 . . . Build 5 | . . . . . . . . . . . 2 . 1 . . . . . 2 . . . Repair Station Hacks 14 | . 4 . . . 3 . . . . . 5 . . . . . . . 2 . . . Scan Component 8 | . 2 . . . 2 . . . . . 3 . . . . . . . 1 . . . Repair 6 | . 2 . . . 1 . . . . . 2 . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . . 3 1 . . . . . . . . . . . . 1 . . . Retrieve Components 5 | . . . . . 3 1 . . . . . . . . . . . . 1 . . . Scanalyzer 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . Unauthorized Hacks 32 | . 2 . . . 3 . . . . . 9 . 2 . . . . . 16 . . . Terminals 26 | . 2 . . . 1 . . . . . 7 . 2 . . . . . 14 . . . Track 6 | . . . . . . . . . . . 2 . 1 . . . . . 3 . . . Assimilate 5 | . . . . . . . . . . . 1 . . . . . . . 4 . . . Botnet 11 | . 1 . . . 1 . . . . . 4 . 1 . . . . . 4 . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . Siphon 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . . . 9 3 . . . . 8 . 1 . . . . . 13 . . . Full Trace Events 4 | . . . . . 1 . . . . . 1 . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 1 . . 7 . . . . . . . . . 1 . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . Matter 1145 | . . . . . . . . . . . 383 . 318 . . . . . 444 . . . Time 601 | . . . . . . . . . . . 174 . 169 . . . . . 258 . . . Total Part Build Rating 18 | . . . . . . . . . . . 6 . . . . . . . 12 . . . Parts Repaired 6 | . 2 . . . 1 . . . . . 2 . . . . . . . 1 . . . Time 170 | . 52 . . . 50 . . . . . 49 . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . 13 1 . . . . . . . . . . . . 1 . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 13 | . . 3 . 1 . . . . . . 1 1 . . . 2 . . 5 . . . Largest Group 3 | . . 3 1 1 1 . . . . . 1 1 . . . 2 2 . 2 . . . Highest-Rated Group 188 | . . 40 8 31 31 . . . . . 26 31 . . . 188 188 . 75 . . . Highest-Rated Ally 94 | . . 16 8 31 31 . . . . . 26 31 . . . 94 94 . 49 . . . Total Orders 6 | . . 2 1 . . . . . . . . . . . . . . . 3 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . GOTO 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 54 | . . 26 . 8 2 . . . . . . . . . . . 15 . 3 . . . Total Damage 842 | . . 249 . 108 41 . . . . . . . . . . . 369 . 75 . . . Kills 13 | . . 9 . 2 . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 1 . . 1 . . . . 1 1 . 1 . 3 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 11689 | 31 1347 1068 1201 664 3566 252 77 71 49 150 544 19 137 71 97 355 379 49 607 46 68 841 Spaces Moved 13285 | 10 648 578 593 440 1233 690 281 268 105 466 1324 71 342 229 346 870 725 171 1770 219 332 1574 Core 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Treads 2853 | . 521 578 593 1 1160 . . . . . . . . . . . . . . . . . Legs 137 | 10 127 . . . . . . . . . . . . . . . . . . . . . Wheels 512 | . . . . 439 73 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9778 | . . . . . . 690 281 268 105 466 1324 71 342 229 346 870 725 171 1770 219 332 1569 Fastest Speed 13 | 120 120 160 180 130 130 26 26 26 26 26 26 26 26 26 26 26 26 27 13 16 16 16 Average Speed 64 | 120 152 165 180 130 211 26 26 26 26 26 26 26 26 26 26 35 29 27 19 16 16 17 Slowest Speed 240 | 120 160 180 180 180 240 26 26 26 26 26 26 26 26 26 26 102 102 27 27 16 16 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . 1 2 5 8 1 6 . . . . . 31 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 81 99 68 86 94 18 53 46 77 76 30 79 9 52 59 83 68 45 36 51 49 92 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 7 | . . 1 1 . . . . . 1 . . . . . . 3 . . . 1 . . Known Exits Taken 5 | . 1 . . . 1 . . . . . . . 1 . . . . . 1 1 . . Unknown Exits Taken 15 | 1 . 1 1 1 . 1 1 1 1 1 . . . 1 1 1 1 1 . . 1 . Scrap Searched 24 | . . 2 . 1 . . 6 2 . . . . . 1 2 4 . 3 . 2 1 . Spaces Dug 91 | . . . . . . 10 . . . 3 27 . . . . 4 11 . 18 3 1 14 Terrain Destroyed 336 | . . . 10 16 14 10 . . . 3 27 . . . . 4 11 . 213 3 1 24 Melee 91 | . . . . . . 10 . . . 3 27 . . . . 4 11 . 18 3 1 14 Projectile 16 | . . . 1 4 1 . . . . . . . . . . . . . . . . 10 AOE 229 | . . . 9 12 13 . . . . . . . . . . . . . 195 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Total 15357 | 16 880 665 689 531 1796 750 284 268 122 484 1444 69 378 239 352 902 819 172 1933 223 344 1997 Wait 1087 | . 105 36 13 82 246 5 4 . 18 17 51 . 20 11 5 16 28 . 117 . 10 303 Move 13148 | 9 647 577 592 439 1232 689 280 265 101 457 1308 68 330 228 345 869 724 170 1707 218 331 1562 Hop 57 | . . . . . . . . 1 1 4 8 1 5 . . . . . 31 . . 6 Pick Up 136 | . 21 11 20 1 49 1 . 1 . . 12 . . . . 2 5 . 4 2 . 7 Fast Attach 61 | 1 9 2 2 1 10 1 . . . . 7 . 1 . . 2 5 1 7 . 1 11 Attach 71 | . 7 1 7 1 20 12 . . . 3 1 . . . . 1 4 . 7 . . 7 Detach 12 | . . . 2 1 5 . . . . . . . . . . . 1 . . . . 3 Swap 33 | . 5 1 4 2 5 . . . 1 . 2 . 2 . 1 . 3 1 4 . . 2 Drop 153 | . 13 14 23 3 16 28 . 1 . . 11 . . . 1 3 9 . 12 . 1 18 Fire 348 | 6 72 21 26 1 203 . . . . . . . . . . . . . . . . 19 Melee 210 | . . . . . . 14 . . 1 3 43 . 2 . . 9 40 . 35 3 1 59 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 2 . . 10 . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 . . . . . . . . . Rewire 10 | . . . . . . . . . . . 1 . . . . . . . 9 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Build established: Mutant 359 | -10/Materials | Lost 3 parts (3w) 525 | -10/Materials | Discovered new exit (range 6) 598 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Build established: Scavenger-Mutant 819 | -10/Materials | Repaired Lgt. Treads 847 | -10/Materials | Repaired Lgt. Assault Rifle 1020 | -10/Materials | Build established: Mutant 1379 | -10/Materials | Entered Mines 1384 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1475 | -10/Mines | Discovered new exit (range 11) 1825 | -10/Mines | Discovered new exit (range 14) 2026 | -10/Mines | Learned location of Mines (-9) 2153 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2268 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2268 | -10/Mines | Discovered new exit (range 5) 2447 | -10/Mines | Entered Exiles 2447 | -10/Exiles | Accompanied by 1 ally 2462 | -10/Exiles | Build established: Scavenger-Mutant 2491 | -10/Exiles | Met 8R-AWN 2503 | -10/Exiles | Discovered new exit (range 15) 2596 | -10/Exiles | Met EX-HEX 2677 | -10/Exiles | Met EX-DEC 2706 | -10/Exiles | Learned location of Zion (-6) 2886 | -10/Exiles | Met EX-BIN 2911 | -10/Exiles | Aligned with FarCom system 2913 | -10/Exiles | Given EX-Vault access code 2955 | -10/Exiles | Opened EX-Vault 2965 | -10/Exiles | Found AWS/Thermal 3003 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3078 | -10/Exiles | Build established: Hauler-Mutant 3443 | -10/Exiles | Attacked by the Exiles 3469 | -10/Exiles | Build established: Scavenger-Mutant 3480 | -10/Exiles | Core integrity fell below 50% 3515 | -10/Exiles | Core integrity fell below 20% 3551 | -10/Exiles | Destroyed 8R-AWN 3564 | -10/Exiles | Found Prototype Processor 3578 | -10/Exiles | Lost 6 parts (2n2u2w) 3648 | -10/Exiles | Left Exiles lab with AWS/Thermal 3648 | -10/Exiles | Entered Mines 3674 | -9/Mines | Learned location of 1 exit from Materials 3717 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3815 | -9/Mines | Build established: Mutant 3900 | -9/Mines | Assembled infested the area 3905 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4168 | -9/Mines | Met a Derelict testing a Signal Generator 4296 | -9/Mines | Discovered new exit (range 11) 4312 | -9/Mines | Entered Materials 4312 | -8/Materials | Accompanied by 1 ally 4312 | -8/Materials | Evolved 4 slots: Utility x4 4313 | -8/Materials | Identified exit to Factory 4662 | -8/Materials | Build established: Hauler-Mutant 4799 | -8/Materials | Lost 5 parts (1n4w) 5095 | -8/Materials | Build established: Scavenger-Mutant 5236 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5636 | -8/Materials | Build established: Hauler-Mutant 7112 | -8/Materials | First assault squad dispatched 7574 | -8/Materials | Garrison activated, responded to threat 7604 | -8/Materials | Core integrity fell below 50% 7861 | -8/Materials | Discovered exit to Factory (range 9) 7878 | -8/Materials | Entered Factory 7878 | -7/Factory | Evolved 2 slots: Propulsion x2 7965 | -7/Factory | Discovered new exit (range 3) 8130 | -7/Factory | Entered Lower Caves 8141 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8145 | -7/Lower Caves | Learned Factory terminal intel 8182 | -7/Lower Caves | Build established: Hacker-Sprinter 8205 | -7/Lower Caves | Discovered new exit (range 11) 8207 | -7/Lower Caves | Entered another Lower Caves area 8277 | -7/Lower Caves | Discovered new exit (range 6) 8278 | -7/Lower Caves | Entered Data Miner 8278 | -7/Data Miner | Discovered new exit (range 6) 8283 | -7/Data Miner | Met Data Miner 8288 | -7/Data Miner | Learned location of Section 7 (-3) 8288 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8292 | -7/Data Miner | Received God Mode back door access code from Data Miner 8327 | -7/Data Miner | Entered Proximity Caves 8374 | -6/Proximity Caves | Spotted B-75 Beast 8381 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8473 | -6/Proximity Caves | Learned Factory trap positions 8474 | -6/Proximity Caves | Discovered new exit (range 12) 8477 | -6/Proximity Caves | Entered Factory 8477 | -6/Factory | Evolved 2 slots: Utility x2 8478 | -6/Factory | Loaded intel: 89 trap records 8479 | -6/Factory | Loaded intel: 20 terminal locations 8550 | -6/Factory | Identified exit to Lower Caves 8739 | -6/Factory | Fabricated Imp. VTOL Module? 8807 | -6/Factory | Repaired Axe 8881 | -6/Factory | Fabricated Imp. VTOL Module? 8967 | -6/Factory | Repaired Imp. VTOL Module? 9021 | -6/Factory | Manually triggered Chute Trap 9021 | -6/Factory | Sucked down chute 9021 | -6/Factory | Entered Waste 9022 | -6/Waste | Met a frightened Derelict 9026 | -6/Waste | Spotted C-40 Crusher 9026 | -6/Waste | Spotted C-40 Crusher 9027 | -6/Waste | Spotted C-40 Crusher 9035 | -6/Waste | Spotted C-40 Crusher 9035 | -6/Waste | Spotted C-40 Crusher 9036 | -6/Waste | EMP discharged 9036 | -6/Waste | System corruption reached 10% 9037 | -6/Waste | Spotted C-40 Crusher 9037 | -6/Waste | Discovered new exit (range 10) 9040 | -6/Waste | Entered Factory 9132 | -6/Factory | Discovered new exit (range 3) 9177 | -6/Factory | Entered Lower Caves 9244 | -6/Lower Caves | Encountered a Warlord checkpoint 9247 | -6/Lower Caves | Discovered new exit (range 2) 9248 | -6/Lower Caves | Entered another Lower Caves area 9343 | -6/Lower Caves | Discovered new exit (range 6) 9345 | -6/Lower Caves | Entered Zion 9353 | -6/Zion | System corruption cleaned by Quarantine Array 9360 | -6/Zion | Discovered new exit (range 16) 9399 | -6/Zion | Learned location of Warlord (-5) 9454 | -6/Zion | Given A8's code to call for help 9551 | -6/Zion | Discovered new exit (range 3) 9683 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9685 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9694 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9700 | -6/Zion | Entered Deep Caves 9700 | -6/Deep Caves | Accompanied by 2 allies 9751 | -6/Deep Caves | Attacked by Z-Imprinter 9756 | -6/Deep Caves | Destroyed Z-Imprinter 9778 | -6/Deep Caves | Found Prototype Device 9779 | -6/Deep Caves | Identified Zio. Metafield Generator 9858 | -6/Deep Caves | Z-Facility disabled 10055 | -6/Deep Caves | Discovered new exit (range 7) 10079 | -6/Deep Caves | Entered Proximity Caves 10099 | -5/Proximity Caves | Learned Factory trap positions 10104 | -5/Proximity Caves | Spotted Q0-7L8(f) 10105 | -5/Proximity Caves | Encountered a Master Thief 10105 | -5/Proximity Caves | Spotted FS-WN5(f) 10106 | -5/Proximity Caves | Encountered a Master Thief 10127 | -5/Proximity Caves | Discovered new exit (range 6) 10128 | -5/Proximity Caves | Entered Factory 10128 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10129 | -5/Factory | Loaded intel: 70 trap records 10193 | -5/Factory | Identified exit to Upper Caves 10193 | -5/Factory | Identified exit to Extension 10195 | -5/Factory | Central database locked down 10204 | -5/Factory | Spotted B-75 Beast 10248 | -5/Factory | Repaired Imp. Propulsion Shielding 10490 | -5/Factory | Fabricated Nuclear Pulse Array? 10735 | -5/Factory | Entered Upper Caves 10770 | -5/Upper Caves | Spotted B-75 Beast 10771 | -5/Upper Caves | Identified exit to Upper Caves 10781 | -5/Upper Caves | Entered another Upper Caves area 10785 | -5/Upper Caves | Learned Factory emergency access door positions 10817 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10848 | -5/Upper Caves | Discovered new exit (range 9) 10849 | -5/Upper Caves | Entered Warlord 10855 | -5/Warlord | System corruption cleaned by Quarantine Array 10914 | -5/Warlord | Opened side exit 10937 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10948 | -5/Warlord | Visited the Vortex Lab 10950 | -5/Warlord | Found Prototype Energy Gun 10951 | -5/Warlord | Found Prototype Energy Gun 10951 | -5/Warlord | Identified Vortex Rail (x2) 10954 | -5/Warlord | Found Vortex Rail 10960 | -5/Warlord | Found Vortex Rail 10971 | -5/Warlord | Warlord's base attacked by MAIN.C 10976 | -5/Warlord | Met Warlord 10977 | -5/Warlord | Opened Warlord's prototype stash 10979 | -5/Warlord | Found Prototype Reactor 10979 | -5/Warlord | Identified Vortex Chain Reactor 10984 | -5/Warlord | Found Prototype Device 10984 | -5/Warlord | Identified Exp. Cloaking Device 11208 | -5/Warlord | Attacked by Warlord forces 11217 | -5/Warlord | Spotted RU-YEE(K) 11217 | -5/Warlord | Spotted D8-UYH(K) 11235 | -5/Warlord | Spotted U1-QNH(g) 11236 | -5/Warlord | Spotted Y4-E33(B) 11236 | -5/Warlord | Spotted MA-HZM(g) 11321 | -5/Warlord | Warlord forces counterattacked 11415 | -5/Warlord | Spotted Executioner 11611 | -5/Warlord | System corruption reached 10% 11637 | -5/Warlord | Core integrity fell below 50% 11662 | -5/Warlord | Core integrity fell below 20% 11670 | -5/Warlord | Destroyed Warlord 11690 | -5/Warlord | Destroyed by Dirty Bomb Trap Last Messages --------------- 11665_ Penetrated by HV Slug. 11665_ HV Slug penetrates Wall. 11667_ Penetrated by HV Slug. 11667_ Knocked back. 11667_ Penetrated by HV Slug. 11668_ Acquired Vortex Rail. 11669_ HV Slug penetrates Wall. 11670_ Vortex penetrates Warlord. 11670_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 11670_ Warlord destroyed. 11671_ ANNOUNCEMENT: Detected 1 Grunt squad, 1 Melee squad, 1 Saboteur squad, 1 Programmer squad, with prototype support. 11671_ Knocked back. 11672_ Dropped Vortex Rail. 11674_ Penetrated by HV Slug. 11687_ System corrupted: Matter fused (-5). 11690_ System corruption misinterpreted. 11690_ Triggered Dirty Bomb Trap. 11690_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | # #####""#????????????????## =#"# #? | | ###???#""#????????????????# ### ##? | | ### #?????#""#???????????????## ##?# #?? | | #?? #??????""????????????????# #??## = ##?? | | #### #####??????????????????????# ????##%! #??? | | # #??????????????????????# #?????# #??? | | # % """ #??????????????????????# #?????## ##?? | | # """ #?????????????????????## ##????## #?? | | # """ #????????????????????## = ##??## #?? | | + """ #????????????????????# =* ##?# #?? | | # """ #????????????????##### ## ### #?? | | # #???????????????## # #### #" = #?? | | # #???????????????# #?## "#!% #?? | | # #???????????????# ##?# %## ##?? | | #######"##???????????????# ## #?##= % #??? | | #???##"###???????????????###### #??### ##??? | | ###??# #???????????????????# ##????######???? | | #??# #???????????????????# ##??????????????? | | #??# #???????????????????# #???????????????? | | ##?# #???????????????????# #???????????????? | | "#?## ##???????????????????# #???????????????? | | ##??# ##???????????????????# #???????????????? | | #???# #???????????????????# #???????????????? | | ##??# ##??????###??????????# #???????????????? | | "#### #########X############ #???????????????? | | "^^ @ #???????????????? | | ####### #???????????????? | | ??????############################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 35 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Nuclear Pulse Array | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaMappingMediator Manual? 0 Play Time 03:50:11 Cumulative 702.3 hours Start 2020.05.23 @ 15:10:47 End 2020.05.30 @ 17:28:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type - Total 106 Types 72/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40cb9a8c-a139-46e8-ad70-1c313881721e