Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 14:38:19 Player: NQH Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (2253) 2253 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 6870 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 191 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -81 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Utility Shielding Hacking Suite Hacking Suite Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Cooled Gravmag System Cooled Gravmag System Cesium-ion Thruster > --- UTILITY ---------- Experimental Heat Sink Advanced Energy Well Hacking Suite System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Heat Sink Signal Interpreter Advanced Beam Rifle Advanced EMP Blaster Datajack [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Experimental Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . 2 . . . . . Weapon 1 | . . . . . 1 . . Parts Attached 111 | 11 11 11 10 50 5 8 5 Power 16 | 2 2 1 2 8 1 . . Engine 14 | 2 1 1 2 7 1 . . Core 2 | . 1 . . 1 . . . Reactor . | . . . . . . . . Propulsion 34 | 4 4 2 6 17 . 1 . Treads 10 | 2 . . . 8 . . . Leg 4 | 2 2 . . . . . . Wheel 6 | . 2 . . 4 . . . Hover 5 | . . . . 5 . . . Flight 9 | . . 2 6 . . 1 . Utility 29 | 2 1 4 . 11 . 7 4 Device 8 | 1 . 2 . 3 . 2 . Storage 3 | 1 . 1 . 1 . . . Processor 7 | . 1 1 . 4 . 1 . Hackware 8 | . . . . 2 . 2 4 Protection 3 | . . . . 1 . 2 . Artifact . | . . . . . . . . Weapon 32 | 3 4 4 2 14 4 . 1 Energy Gun 11 | 2 1 . . 7 1 . . Energy Cannon 5 | . . . . 2 3 . . Ballistic Gun 7 | 1 . 3 1 2 . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 2 | . 1 . . 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 3 | . 2 . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . 1 Unidentified Prototypes 13 | . . . 1 12 . . . Corrupted Parts 3 | . . . . 3 . . . System Corruption 7 | . . . . 7 . . . Parts Lost 30 | . 4 . 9 5 . 6 6 Power 6 | . 1 . 2 1 . 1 1 Propulsion 12 | . 2 . 5 2 . 1 2 Utility 5 | . . . 1 1 . 2 1 Weapon 7 | . 1 . 1 1 . 2 2 Highest Loss Streak 6 | . 2 . 4 2 . 6 6 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 7 7 7 5 4 4 2 Power . | . 2 1 . . . . . Propulsion . | . 1 1 . . . . . Utility 3 | . 3 3 5 4 2 2 2 Weapon 1 | . . . 1 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 19 | . 4 4 . 3 . 4 4 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 15 | . 4 2 . 3 . 2 4 Weapon 1 | . . . . . . 1 . Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 90 | . 95 98 82 89 99 89 56 Engine 8 | . 10 11 7 8 6 7 4 Treads 13 | . . . . 18 . . . Leg 2 | . 24 . . . . . . Wheel 1 | . 2 12 . . . . . Hover 8 | . . . . 9 30 27 12 Flight 1 | . . 9 21 . . . . Device 9 | . 6 10 8 9 7 5 . Storage 7 | . 14 11 9 6 7 5 . Processor 13 | . 7 21 18 14 . . . Hackware 2 | . . . . 1 15 15 22 Protection 1 | . . . . 1 . 3 7 Energy Gun 8 | . 12 . . 9 3 . . Energy Cannon 1 | . . . . . 18 17 4 Ballistic Gun 5 | . . 18 9 5 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . 11 . . . . . . Peak Build Rating 61 | 8 12 11 17 53 60 61 39 Average Rating 30 | 5 8 9 14 36 58 51 27 On Entrance 23 | . 8 9 11 10 51 60 37 Naked Turns . | . . . . . . . . Heaviest Build 41 | 15 16 15 18 24 41 41 22 Greatest Support 80 | 40 32 32 16 80 37 37 29 Greatest Overweight (x) 7 | 4 4 4 4 7 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 Most Carried 8 | 6 8 8 8 8 5 5 5 Average Carried 5 | . 7 7 7 5 4 4 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 7 5 5 5 3 Class Distribution -------------------- 53% | Mutant 30% | Scavenger-Mutant 6% | Commander-Mutant 3% | Commander-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -8/Materials Mutant | -8/Storage Commander-Gunner | -7/Factory Commander-Gunner | -7/DSF Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Matter Collected 2616 | 372 190 307 96 1584 . 67 . Remotely . | . . . . . . . . Salvage Created 4412 | 240 285 328 153 3406 . . . Parts 263 | 17 19 19 15 193 . . . Haulers Intercepted 4 | . . . . 4 . . . Recyclers Shooed 13 | 2 1 2 1 7 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Combat Hostiles Destroyed 56 | . 9 8 6 33 . . . Melee 1 | . 1 . . . . . . Guns 39 | . 1 8 6 24 . . . Cannons 2 | . . . . 2 . . . AOE 10 | . 5 . . 5 . . . Classes Destroyed 12 | 3 4 1 . 4 . . . Worker 31 | 2 . . . 29 . . . Builder 8 | . 3 . . 5 . . . Tunneler 6 | 5 1 . . . . . . Hauler 4 | . . . . 4 . . . Recycler 13 | 1 . 1 . 11 . . . Mechanic 1 | . . . . 1 . . . Operator 2 | . . . . 2 . . . Watcher 2 | . 1 . . 1 . . . Swarmer 17 | . 3 4 3 7 . . . Grunt 22 | . 6 2 2 12 . . . Sentry 14 | . . 2 1 11 . . . Hunter 2 | . . . . 2 . . . Best Kill Streak 7 | 5 4 4 4 7 . . . Combat Bots Only 5 | . 3 4 4 5 . . . Max Kills in Single Turn 3 | 1 2 1 1 3 . . . Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 1 . . 2 . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Hostile Shots Fired 563 | . 69 46 93 248 . 33 74 Missed 164 | . 16 20 30 67 . 12 19 Hits 399 | . 53 26 63 181 . 21 55 Melee 1 | . . . . . . 1 . Projectile 398 | . 53 26 63 181 . 20 55 Critical Strikes 7 | . 1 . 2 3 . . 1 Actively Blocked 1 | . . . . 1 . . . Part Disruptions 9 | . . . . 9 . . . Damage Taken 6220 | 47 622 275 695 3026 . 752 803 Core 1436 | 47 103 30 160 386 . 159 551 Absorbed by Shields 43 | . . . . . . . 43 Redirected to Shielding 103 | . . . . 72 . 9 22 Ignored by Resistances 147 | . . . . 147 . . . Regen/Repaired (Parts) 74 | . . . . 74 . . . Core Remaining (%) 53 | 81 40 92 . . . . . Volleys Fired 653 | 21 22 25 34 547 3 . 1 Largest 3 | 2 2 2 2 2 3 . 1 Hottest 195 | 100 100 43 57 136 195 . 65 Shots Fired 930 | 42 37 49 41 751 9 . 1 Gun 718 | 42 28 49 34 565 . . . Cannon 30 | . . . 7 13 9 . 1 Launcher 24 | . 9 . . 15 . . . Special 158 | . . . . 158 . . . Kinetic 232 | . . 49 41 142 . . . Thermal 428 | 42 28 . . 348 9 . 1 Explosive 9 | . 9 . . . . . . Electromagnetic 261 | . . . . 261 . . . Robot Hit Streak 15 | 9 15 15 7 14 . . . Robot Miss Streak 3 | 2 2 3 3 3 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 2 . 3 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 398 | 25 32 40 26 274 . . 1 Core Hits 189 | 9 22 15 9 134 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . 2 . . 2 . . . Critical Strikes 15 | 3 4 . 1 7 . . . Burn 9 | 3 2 . . 4 . . . Destroy 3 | . . . . 3 . . . Blast 1 | . . . 1 . . . . Smash 2 | . 2 . . . . . . Melee Attacks 20 | . 11 6 1 . . . 2 Impact 11 | . 11 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . 6 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . 1 . . . . . . Damage Inflicted 7493 | 307 1020 440 471 5209 . 28 18 Guns 5497 | 307 219 440 351 4180 . . . Cannons 284 | . . . 120 164 . . . Explosions 1393 | . 528 . . 865 . . . Melee 256 | . 256 . . . . . . Ramming 63 | . 17 . . . . 28 18 Kinetic 2176 | . . 440 471 1265 . . . Thermal 3023 | 307 219 . . 2497 . . . Explosive 528 | . 528 . . . . . . Electromagnetic 1447 | . . . . 1447 . . . Impact 256 | . 256 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 5 . . 12 . . 2 Average Corruption 7 | . 2 . . 8 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 132 | . 6 . . 126 . . . Message Errors 25 | . 1 . . 24 . . . Matter Fused 31 | . 2 . . 29 . . . Heat Flow Errors 18 | . 1 . . 17 . . . Energy Discharges 11 | . 1 . . 10 . . . Parts Rejected 3 | . . . . 3 . . . Data Loss (minor) 16 | . . . . 16 . . . Data Loss (major) 7 | . . . . 7 . . . Misfires 7 | . . . . 7 . . . Alerts 6 | . . . . 6 . . . Weapon Failures 8 | . 1 . . 7 . . . Overload Shots . | . . . . . . . . Overflow Damage 175 | . 125 . . 50 . . . Projectiles . | . . . . . . . . Explosions 64 | . 14 . . 50 . . . Melee 111 | . 111 . . . . . . Knockbacks 2 | . 1 . 1 . . . . Impact 1 | . 1 . . . . . . Kinetic 1 | . . . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 386 | . 39 . . 324 . 14 9 Shots 16 | . 1 . . 15 . . . Rammed 3 | . . . . . . 1 2 Targets Rammed 7 | . 4 . . . . 1 2 Kicked 4 | . 4 . . . . . . Crushed . | . . . . . . . . Highest Temperature 602 | 602 312 5 38 261 180 . 10 Average Temperature 104 | 280 107 3 9 64 91 . 7 Received Heat Transfer 1293 | . 90 78 198 891 . 18 18 Effects 20 | 18 2 . . . . . . Shutdowns 3 | 3 . . . . . . . Energy Bleed 2 | 2 . . . . . . . Interference 4 | 2 2 . . . . . . Matter Decay 2 | 2 . . . . . . . Short Circuit 1 | 1 . . . . . . . Damage (minor) 3 | 3 . . . . . . . Damage (major) 4 | 4 . . . . . . . Damage (core) 1 | 1 . . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . 2 . . 2 . . . Combat Hostiles 4 | . 2 . . 2 . . . Parts Fried 9 | . 1 . . 8 . . . Impact Corruptions 6 | . 6 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | 3 1 . . 8 . . . Heat Transferred 6926 | 1147 743 . . 5036 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . . . 8 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Maximum Alert Level 3 | . . . . 3 1 1 . Low Security (%) 43 | 100 100 100 100 23 . 66 100 Level 1 36 | . . . . 47 100 33 . Level 2 19 | . . . . 28 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 730 | 15 163 121 82 730 331 208 52 Initial 331 | . . 42 22 13 331 175 22 Average 238 | 1 83 52 23 310 292 117 26 Influence Increases 2435 | 40 328 216 152 1533 . 91 75 Destroy 0b10 Robot/C 1200 | . 180 160 120 700 . 40 . Destroy 0b10 Robot/NC 335 | 40 25 5 . 265 . . . Destroy Leader 322 | . 32 50 30 210 . . . Allied During Kill 128 | . . . . 107 . 21 . Successful Hack 15 | . 2 . . 13 . . . Disable Machine 165 | . 45 . . 120 . . . Destroy Structure 75 | . 29 1 2 43 . . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 180 | . 15 . . 60 . 30 75 Influence Decreases 2398 | 40 228 263 173 836 478 312 68 Entered New Map 590 | . . 58 31 19 398 76 8 Time Decay 1317 | 40 188 188 70 751 80 . . Lost Part 278 | . 40 . 72 46 . 60 60 Lost Ally 196 | . . . . 20 . 176 . Purge Threat 17 | . . 17 . . . . . Squads Dispatched 13 | . 1 2 2 6 . 2 . Investigation 5 | . . 1 1 3 . . . Extermination . | . . . . . . . . Reinforcement 8 | . 1 1 1 3 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 2 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Distress Signals 4 | . 1 . . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 14 13 12 72 . 11 10 Peak Tracking Total 6 | . 4 4 6 5 . 6 6 Tactical Retreats 10 | . 1 . . 6 . 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Traps Triggered 8 | . 6 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 9 | . . 9 . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . 2 . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Machines Disabled 11 | . 3 . . 8 . . . Max in Single Turn 1 | . 1 . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Machines Accessed 15 | . 1 2 1 7 3 . 1 Terminals 11 | . 1 2 1 5 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . . . . 1 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 3 6 3 16 9 . 1 Successful 23 | . 3 4 . 10 5 . 1 Failed 15 | . . 2 3 6 4 . . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 9 | . . 3 . 6 . . . Terminals 24 | . 3 6 3 8 3 . 1 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 5 . . . Recycling Units 9 | . . . . 3 6 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 3 4 . 5 1 . 1 Record 9 | . 3 3 . 3 . . . Open Door 2 | . . . . 2 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 Unreport Threat 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 6 | . . . . 2 4 . . Process 2 | . . . . 1 1 . . Report Inventory 2 | . . . . . 2 . . Retrieve Matter 2 | . . . . 1 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 1 1 4 2 . 1 Full Trace Events 5 | . . 1 1 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 89 | . . . . 89 . . . Parts Recycled . | . . . . . . . . Recycled Matter 252 | . . . . 194 58 . . Retrieved Matter 426 | . . . . 368 58 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Gar Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . 3 1 . . . 1 Non-combat 4 | . . 3 1 . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 5 | . . 3 1 . . . 1 parse_system 1 | . . . . . . . 1 no_distress 3 | . . 3 . . . . . check_alert 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 9 9 . Highest-Rated Group 173 | . . . . 173 157 157 . Highest-Rated Ally 29 | . . . . 29 29 29 . Total Orders . | . . . . . . . . Ally Attacks 61 | . . . . 12 . 49 . Total Damage 754 | . . . . 133 . 621 . Kills 5 | . . . . 3 . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Active Infowar (turns) 3281 | 73 223 496 159 2321 . 8 1 Optics 592 | . . . . 592 . . . Sensors 165 | . . 18 147 . . . . Terrain 1406 | . . . . 1406 . . . Seismic 768 | 73 223 472 . . . . . T.N.C. 1570 | . . 496 159 915 . . . ECM 9 | . . . . . . 8 1 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Turns Passed 5820 | 255 506 502 159 4009 172 114 103 Spaces Moved 2601 | 119 303 245 126 1335 204 122 147 Core 70 | 8 3 1 . 1 . . 57 Treads 577 | 42 . . . 535 . . . Legs 339 | 69 270 . . . . . . Wheels 181 | . 30 126 . 25 . . . Hover 1102 | . . . . 686 204 122 90 Flight 332 | . . 118 126 88 . . . Fastest Speed 31 | 50 100 100 31 34 40 40 45 Average Speed 94 | 140 122 109 60 97 54 64 50 Slowest Speed 400 | 250 250 280 360 400 95 95 200 Overloaded Moves 39 | . . . . 34 . . 5 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 52 21 13 80 4 78 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . 6 . . . . . . Terrain Destroyed 79 | . 43 . 2 34 . . . Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 77 | . 43 . . 34 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Total 4996 | 163 383 430 175 3252 258 159 176 Wait 1395 | . 8 103 . 1235 42 7 . Move 2594 | 118 302 244 125 1334 203 121 147 Hop . | . . . . . . . . Pick Up 44 | 6 10 10 2 7 . 5 4 Fast Attach 98 | 10 7 8 5 53 4 11 . Attach 19 | . 3 2 4 2 2 . 6 Detach 25 | 3 3 1 1 11 2 1 3 Swap 27 | 1 2 7 2 15 . . . Drop 98 | 4 12 15 1 48 2 13 3 Fire 653 | 21 22 25 34 547 3 . 1 Melee 19 | . 10 6 1 . . . 2 Ram 3 | . . . . . . 1 2 Kick 4 | . 4 . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap 9 | . . 9 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/DSF -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 256 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Core integrity fell below 50% 756 | -10/Materials | Discovered new exit (range 7) 761 | -10/Materials | Identified exit to Materials 762 | -10/Materials | Entered another Materials area 762 | -9/Materials | Evolved 2 slots: Utility x2 1251 | -9/Materials | Discovered new exit (range 10) 1261 | -9/Materials | Identified exit to Materials 1264 | -9/Materials | Entered another Materials area 1264 | -8/Materials | Evolved 2 slots: Propulsion x2 1356 | -8/Materials | Lost 3 parts (1p2n) 1371 | -8/Materials | Discovered new exit (range 9) 1420 | -8/Materials | Identified exit to Storage 1423 | -8/Materials | Entered Storage 1449 | -8/Storage | Lost 4 parts (1p2n1u) 1933 | -8/Storage | Core integrity fell below 50% 2404 | -8/Storage | Discovered new exit (range 14) 3192 | -8/Storage | Met 01-MTF 3622 | -8/Storage | Destroyed 01-MTF 3765 | -8/Storage | System corruption reached 10% 3833 | -8/Storage | Core integrity fell below 20% 3909 | -8/Storage | Build established: Scavenger-Mutant 5055 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5205 | -8/Storage | Repaired Exp. Heat Sink 5341 | -8/Storage | Build established: Commander-Mutant 5392 | -8/Storage | Discovered new exit (range 8) 5432 | -8/Storage | Entered Factory 5432 | -7/Factory | Accompanied by 9 allies 5432 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5586 | -7/Factory | Identified exit to DSF 5604 | -7/Factory | Entered DSF 5604 | -7/DSF | Accompanied by 9 allies 5615 | -7/DSF | Additional patrols routed to DSF 5697 | -7/DSF | Discovered new exit (range 15) 5708 | -7/DSF | Lost 6 parts (1p1n2u2w) 5718 | -7/DSF | Entered Garrison 5720 | -7/Garrison | Lost 9 allies 5787 | -7/Garrison | Core integrity fell below 50% 5796 | -7/Garrison | Triggered checkpoint 5809 | -7/Garrison | Core integrity fell below 20% 5819 | -7/Garrison | Discovered new exit (range 10) 5821 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05782_ Hacking Suite destroyed. 05786_ Imp. Datajack destroyed. 05794_ Triggered Stasis Trap. 05794_ A bubble of rippling energy engulfs the area. 05794_ Field strength at 94. 05794_ Field strength at 88. 05795_ Field strength at 77. 05796_ Beams of light sweep through the air. An alarm sounds. 05796_ Field strength at 71. 05797_ Field strength at 60. 05798_ Field strength at 54. 05799_ Field strength at 44. 05800_ Hvy. Ion Cannon destroyed. 05801_ Field strength at 22. 05802_ Field strength at 11. 05803_ Stasis field depleted. 05812_ Slammed into S-27 Virus. 05812_ Destabilizing: System corrupted (+2). 05819_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????#"" ""#???????????# | | ???????????????????#### ######???????????# | | ????????????????####?##//#########++####### | | ??????????????### +?+ = | | ??????????????#"# +?+ | | ??????????????#" #?# | | ??????????????#" #?# ################## | | ???????????????" #?# #????????????????? | | ????????????????# #?# #????????????????? | | ????????????????# #?# #????????????????? | | ????????????????# #?# #????????????????? | | ???????+????????# #?# #????????????????? | | ??????????????### #?# #????????????????? | | ?????+???+????# #?# #????????????????? | | ???????????+??+ #?# #????????????????? | | ?????+???+????# #?# #????????????????? | | ??????????????### #?# #????????????????? | | ???????+????????# ^#?# #????????????????? | | ????????????????# ### #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????###### #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ??????????##+######### #????????????????? | | ??????????# @ s #????????????????? | | ??????????# < #????????????????? | | ??????????# #????????????????? | | ??????????##############+#????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 835 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Armor Coverage 150 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Heat Sink | 7% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleAssembledAutogun Manual? 0 Play Time 00:50:48 Cumulative 22.7 hours Start 2025.08.28 @ 13:46:20 End 2025.08.28 @ 14:38:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77588904-6d63-4350-b458-21e5188a4321