Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 21:34:39 Player: Moodge Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1547) 1547 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4157 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Energy Filter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Faulty Improved Airjet Signal Interpreter EM Disruption Field Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Signal Interpreter > --- WEAPON ----------- Lightning Gun Gatling Laser Gatling Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cooled Ion Engine Carbon-fiber Leg Gravmag System Improved Airjet Improved Airjet Huge Storage Unit Visual Processing Unit Signal Interpreter Remote Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Weapon Gatling Laser Energy Gun Gatling Laser Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 48 | . 2 12 21 13 Power 9 | . . 2 3 4 Engine 7 | . . 2 3 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 21 | . . 6 13 2 Treads . | . . . . . Leg 11 | . . 6 4 1 Wheel . | . . . . . Hover 7 | . . . 6 1 Flight 3 | . . . 3 . Utility 9 | . 2 1 2 4 Device 3 | . . . 1 2 Storage 2 | . 1 . . 1 Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | . . 3 3 3 Energy Gun 7 | . . 2 3 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . 1 2 . Parts Lost 29 | . . 6 3 20 Power 6 | . . . 1 5 Propulsion 13 | . . 3 2 8 Utility 3 | . . 1 . 2 Weapon 7 | . . 2 . 5 Highest Loss Streak 18 | . . 3 1 18 To Critical Strikes . | . . . . . Average Backups 8 | 5 7 9 6 8 Power 1 | 1 1 2 1 2 Propulsion 3 | 3 3 5 2 3 Utility 1 | . . 1 2 2 Weapon . | 1 1 . . . Tool/Special . | . . . . . Unused Backups 23 | . 7 10 3 3 Power 2 | . 1 1 . . Propulsion 10 | . 2 6 1 1 Utility 6 | . 2 1 2 1 Weapon 4 | . 2 2 . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 85 | . 94 80 81 87 Engine 10 | . 14 10 13 5 Core 1 | . . . . 7 Leg 26 | . 28 36 12 26 Hover 2 | . . . 9 1 Flight 1 | . . . 4 . Device 4 | . . . 8 11 Storage 10 | . 14 11 9 7 Processor 7 | . 9 3 9 7 Energy Gun 17 | . 28 14 14 16 Launcher 1 | . . 4 . . Peak Build Rating 46 | 6 8 13 34 46 Average Rating 18 | 6 7 8 20 37 On Entrance 13 | 6 6 8 12 33 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 106 | 11 26 30 39 106 Greatest Support 81 | 20 20 40 81 81 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 14 | 8 10 15 15 15 Most Carried 15 | 5 8 15 12 13 Average Carried 8 | 4 7 9 6 9 Final Capacity 15 | 8 15 15 15 5 Final Carried 9 | 5 8 9 7 5 Class Distribution -------------------- 71% | Mutant 16% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 644 | 200 10 163 77 194 Remotely . | . . . . . Salvage Created 1765 | . 149 810 97 709 Parts 85 | . 13 40 8 24 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 5 17 3 11 Guns 27 | . 3 10 3 11 AOE 7 | . 2 5 . . Classes Destroyed 11 | . 3 4 1 3 Worker 4 | . . 3 . 1 Builder 2 | . 1 . . 1 Recycler 2 | . . . . 2 Operator 1 | . . . 1 . Watcher 5 | . . 4 . 1 Swarmer 5 | . 3 . 2 . Grunt 22 | . 2 14 . 6 Brawler 2 | . . 2 . . Sentry 3 | . . 1 1 1 Hunter 3 | . . . . 3 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 4 6 2 7 Combat Bots Only 4 | . 4 4 2 4 Max Kills in Single Turn 3 | . 2 2 1 3 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 483 | . 19 95 19 350 Missed 150 | . 7 31 7 105 Hits 333 | . 12 64 12 245 Melee 3 | . . 3 . . Projectile 330 | . 12 61 12 245 Critical Strikes 7 | . 1 2 1 3 Damage Taken 3556 | . 98 865 140 2453 Core 870 | . 20 119 27 704 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 92 70 95 . Volleys Fired 136 | . 14 75 7 40 Largest 3 | . 2 2 2 3 Hottest 215 | . 80 106 160 215 Shots Fired 216 | . 25 103 14 74 Gun 209 | . 25 96 14 74 Cannon . | . . . . . Launcher 7 | . . 7 . . Special . | . . . . . Kinetic . | . . . . . Thermal 166 | . 11 80 14 61 Explosive 7 | . . 7 . . Electromagnetic 43 | . 14 16 . 13 Robot Hit Streak 14 | . 3 14 4 11 Robot Miss Streak 7 | . 3 6 7 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 152 | . 11 70 8 63 Core Hits 91 | . 6 39 6 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 5 1 . Burn 6 | . . 5 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3268 | . 238 1353 133 1544 Guns 2298 | . 119 846 133 1200 Cannons . | . . . . . Explosions 932 | . 119 503 . 310 Melee . | . . . . . Ramming 38 | . . 4 . 34 Kinetic . | . . . . . Thermal 2003 | . 175 699 133 996 Explosive 813 | . . 503 . 310 Electromagnetic 414 | . 63 147 . 204 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 3 Average Corruption 2 | . . 4 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . 11 . 6 Message Errors 3 | . . 2 . 1 Matter Fused 3 | . . 1 . 2 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 2 | . . 2 . . Parts Rejected 3 | . . 3 . . Data Loss (minor) 1 | . . . . 1 Alerts 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 80 | . 36 27 . 17 Projectiles . | . . . . . Explosions 80 | . 36 27 . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 57 | . . 41 . 16 Shots 2 | . . 2 . . Rammed 7 | . . . . 7 Targets Rammed 8 | . . 1 . 7 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 396 | . 84 268 180 396 Average Temperature 90 | . 35 43 81 173 Received Heat Transfer 996 | . 12 399 45 540 Effects 5 | . . 2 . 3 Shutdowns 2 | . . . . 2 Interference 2 | . . 2 . . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 14 | . . 8 2 4 Heat Transferred 5030 | . 175 2261 371 2223 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 78 | 100 100 35 100 100 Level 1 21 | . . 64 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 317 | . 120 317 133 126 Initial 133 | . . . 133 . Average 98 | . 60 192 72 27 Influence Increases 1252 | . 150 623 102 377 Destroy 0b10 Robot/C 720 | . 100 340 60 220 Destroy 0b10 Robot/NC 70 | . 5 35 5 25 Destroy Leader 170 | . 20 78 20 52 Successful Hack 26 | . 5 . . 21 Disable Machine 105 | . . 90 . 15 Destroy Structure 101 | . 5 80 2 14 Lose Combat Pursuer 60 | . 15 . 15 30 Influence Decreases 1240 | . 150 306 419 365 Entered New Map 184 | . . . 184 . Time Decay 806 | . 150 256 205 195 Lost Part 250 | . . 50 30 170 Squads Dispatched 7 | . . 4 . 3 Investigation 4 | . . 2 . 2 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 4 26 7 17 Peak Tracking Total 6 | . 5 4 4 6 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 6 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 . 2 3 Terminals 6 | . 3 . 1 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 18 | . 5 . 8 5 Successful 8 | . 1 . 3 4 Failed 9 | . 4 . 4 1 Catastrophic 2 | . . . 1 1 Database Lockouts 1 | . . . 1 . Manual 11 | . 4 . 3 4 Terminals 11 | . 5 . 3 3 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open DSF 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 2 | . 1 . . 1 Assimilate 1 | . . . . 1 Botnet 1 | . 1 . . . Fabricators 1 | . . . . 1 Recompile 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 5 | . 3 . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 242 | . . 161 33 48 Optics 242 | . . 161 33 48 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1892 | 14 325 635 425 493 Spaces Moved 1051 | 8 192 308 283 260 Core 14 | . . . . 14 Treads . | . . . . . Legs 843 | 8 192 308 97 238 Wheels . | . . . . . Hover 141 | . . . 133 8 Flight 53 | . . . 53 . Fastest Speed 50 | 120 120 120 106 50 Average Speed 128 | 120 146 137 115 119 Slowest Speed 225 | 120 190 190 120 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 37 45 20 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . 5 82 . 13 Melee . | . . . . . Projectile . | . . . . . AOE 100 | . 5 82 . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1360 | 13 211 420 368 348 Wait 35 | 3 . 2 19 11 Move 1047 | 7 191 307 282 260 Hop . | . . . . . Pick Up 53 | 1 3 16 21 12 Fast Attach 4 | . 1 2 . 1 Attach 34 | . . 8 12 14 Detach 2 | . . . 2 . Swap 14 | . 1 2 10 1 Drop 27 | 2 1 7 15 2 Fire 136 | . 14 75 7 40 Melee . | . . . . . Ram 7 | . . . . 7 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 15 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 10) 266 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x2 340 | -9/Materials | Discovered new exit (range 7) 647 | -9/Materials | Discovered new exit (range 15) 747 | -9/Materials | Lost 3 parts (3n) 955 | -9/Materials | Discovered new exit (range 8) 975 | -9/Materials | Entered another Materials area 975 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1219 | -8/Materials | Discovered new exit (range 12) 1281 | -8/Materials | Identified exit to Factory 1347 | -8/Materials | Central database locked down 1400 | -8/Materials | Entered Factory 1400 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1798 | -7/Factory | Garrison activated, responded to threat 1846 | -7/Factory | Core integrity fell below 50% 1879 | -7/Factory | Core integrity fell below 20% 1893 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01870_ R-06 Scavenger collects Lgt. Ion Engine+. 01870_ Slammed into S-27 Virus. 01871_ Imp. Airjet destroyed. 01872_ Gravmag System destroyed. 01872_ K-01 Serf cleans the Manufacturing Mainframe. 01873_ Slammed into S-27 Virus. 01873_ Destabilizing: System corrupted (+2). 01874_ Imp. Airjet destroyed. 01875_ K-01 Serf cleans the Manufacturing Mainframe. 01877_ System corrupted: Component data lost. 01879_ K-01 Serf cleans the Manufacturing Mainframe. 01880_ Dropped Huge Storage Unit. 01880_ Dropped Lrg. Storage Unit. 01881_ Slammed into S-27 Virus. 01883_ Acquired EM Disruption Field. 01885_ Acquired Energy Filter. 01889_ Slammed into K-01 Serf. 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Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroBladeMiniperforator Manual? 0 Play Time 00:24:50 Cumulative 25.1 hours Start 2025.10.27 @ 21:10:51 End 2025.10.27 @ 21:34:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 70dba235-1cfe-45b4-af59-467c1e8d6265