Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 19:34:22 Player: jumpy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1216) 1216 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4871 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine EM Pulse Gun EM Pulse Gun Small Laser Small Laser [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . 2 2 . 2 Weapon . | . . . . . . . Parts Attached 61 | 6 1 11 28 2 1 12 Power 10 | 1 1 1 4 1 . 2 Engine 5 | 1 1 1 2 . . . Core 5 | . . . 2 1 . 2 Reactor . | . . . . . . . Propulsion 23 | 2 . 6 13 . . 2 Treads . | . . . . . . . Leg 10 | 2 . 2 4 . . 2 Wheel . | . . . . . . . Hover 5 | . . . 5 . . . Flight 8 | . . 4 4 . . . Utility 12 | 1 . 1 4 1 . 5 Device 5 | . . . 1 . . 4 Storage 1 | 1 . . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 4 | . . 1 2 . . 1 Artifact . | . . . . . . . Weapon 16 | 2 . 3 7 . 1 3 Energy Gun 13 | 1 . 3 6 . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 3 | . . . 3 . . . System Corruption 21 | . . . 21 . . . Parts Lost 38 | . . 5 12 . 6 15 Power 5 | . . . 2 . 1 2 Propulsion 15 | . . 4 5 . 2 4 Utility 10 | . . . 3 . 1 6 Weapon 8 | . . 1 2 . 2 3 Highest Loss Streak 7 | . . 4 3 . 6 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 68 | . 85 81 67 83 70 34 Engine 5 | . 14 11 2 6 . . Core 3 | . . . 5 . 5 . Leg 6 | . 28 1 4 . . 1 Hover 4 | . . . 8 . . . Flight 6 | . . 24 1 30 25 4 Device 1 | . . . 1 . . 7 Storage 8 | . 14 11 9 7 7 2 Processor 6 | . . . 7 14 15 11 Protection 6 | . . 10 7 7 3 2 Energy Gun 11 | . 14 14 12 15 12 1 Ballistic Gun 2 | . 14 7 . . . . Launcher 2 | . . . 5 . . . Peak Build Rating 31 | 6 6 13 31 17 17 26 Average Rating 13 | 3 6 11 15 14 14 18 On Entrance 8 | . 6 6 10 11 17 10 Naked Turns . | . . . . . . . Heaviest Build 24 | 14 14 20 22 16 16 24 Greatest Support 40 | 20 20 20 40 16 16 20 Greatest Overweight (x) 6 | . . 5 6 . . 5 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 6 Most Carried 8 | 2 8 8 7 3 2 3 Average Carried 3 | . 5 4 4 2 1 . Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 3 2 2 1 . Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 767 | . 76 328 343 20 . . Remotely . | . . . . . . . Salvage Created 1363 | . 149 225 771 50 69 99 Parts 89 | . 15 13 55 1 3 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 32 | . 5 5 17 1 1 3 Guns 21 | . 5 5 9 1 1 . Cannons 2 | . . . . . . 2 AOE 8 | . . . 7 . . 1 Classes Destroyed 9 | . 3 1 5 . . . Worker 1 | . . . 1 . . . Builder 4 | . . . 3 . . 1 Recycler 2 | . . . 2 . . . Operator 1 | . 1 . . . . . Watcher 3 | . . . 2 . . 1 Swarmer 12 | . 3 . 9 . . . Grunt 13 | . 2 3 4 1 . 3 Sentry 6 | . . 2 3 . 1 . Hunter 1 | . . . 1 . . . Best Kill Streak 8 | . 3 4 8 1 1 3 Combat Bots Only 5 | . 3 4 5 1 1 2 Max Kills in Single Turn 4 | . 1 1 4 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 428 | . 33 30 137 4 68 156 Missed 140 | . 10 7 47 2 27 47 Damage Taken 4631 | . 225 301 1588 34 346 2137 Core 1388 | . 53 36 401 . 42 856 Absorbed by Shields 111 | . . . . . 111 . Redirected to Shielding 100 | . . . 100 . . . Regen/Repaired (Parts) 87 | . . . 87 . . . Core Remaining (%) 78 | 100 78 91 27 . 94 . Volleys Fired 121 | . 14 19 56 4 8 20 Largest 2 | . 2 2 2 2 2 1 Hottest 92 | . 60 83 92 80 80 56 Shots Fired 190 | . 28 23 97 8 14 20 Gun 168 | . 28 23 88 8 14 7 Cannon 13 | . . . . . . 13 Launcher 9 | . . . 9 . . . Special . | . . . . . . . Kinetic 32 | . 14 5 . . . 13 Thermal 107 | . . 18 71 4 7 7 Explosive . | . . . . . . . Electromagnetic 51 | . 14 . 26 4 7 . Robot Hit Streak 17 | . 5 17 8 4 9 8 Robot Miss Streak 7 | . 4 1 6 1 2 7 Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 132 | . 14 21 62 7 11 17 Core Hits 78 | . 8 10 33 3 6 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3228 | . 182 322 1589 86 211 838 Guns 1532 | . 182 322 720 86 154 68 Cannons 182 | . . . . . . 182 Explosions 1514 | . . . 869 . 57 588 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 297 | . 49 66 . . . 182 Thermal 1971 | . . 256 889 31 139 656 Explosive 280 | . . . 280 . . . Electromagnetic 680 | . 133 . 420 55 72 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . 1 24 . . . Average Corruption 5 | . . 1 5 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . . 32 . . . Message Errors 7 | . . . 7 . . . Matter Fused 7 | . . . 7 . . . Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 4 | . . . 4 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 5 | . . . 5 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 296 | . . . 82 . . 214 Projectiles 4 | . . . . . . 4 Explosions 292 | . . . 82 . . 210 Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 715 | . . . 337 . . 378 Shots 14 | . . . 10 . . 4 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 340 | . 42 340 236 92 129 64 Average Temperature 84 | . 21 149 78 60 60 19 Received Heat Transfer 1322 | . 66 126 252 36 167 675 Effects 2 | . . 2 . . . . Interference 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . . 2 5 . . 1 Heat Transferred 3299 | . . 556 1882 75 225 561 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 6 . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 261 | . 159 193 261 123 123 142 Initial 99 | . . 66 81 99 86 48 Average 112 | . 86 129 127 105 89 89 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 90 | 100 100 100 81 100 100 100 Level 1 9 | . . . 18 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 1 3 1 . . Investigation 3 | . . 1 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 4 | . . 2 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 7 10 28 1 4 10 Peak Tracking Total 8 | . 3 4 8 1 4 5 Tactical Retreats 7 | . 1 2 2 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 5 | . . 1 2 . 2 . Indirectly 2 | . . . 2 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 7 | . . . 3 . . 4 Max in Single Turn 4 | . . . 1 . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 12 | . 2 2 4 2 1 1 Terminals 6 | . 2 1 1 1 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . . 1 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 30 | . 3 6 10 6 3 2 Successful 17 | . 2 3 7 4 . 1 Failed 13 | . 1 3 3 2 3 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 3 3 3 3 3 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 7 | . . 3 2 . . 2 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 6 | . 2 1 1 2 . . Record 1 | . . 1 . . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 5 | . . 2 2 . . 1 Process 1 | . . 1 . . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 3 | . . 1 1 . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 2 1 1 1 1 Full Trace Events 3 | . . 1 1 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter 49 | . . 49 . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . 5 . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 2846 | 70 399 293 1495 170 75 344 Spaces Moved 1801 | 59 287 252 706 151 110 236 Core 293 | 17 . 14 136 . . 126 Treads . | . . . . . . . Legs 599 | 42 287 19 214 . . 37 Wheels . | . . . . . . . Hover 269 | . . . 269 . . . Flight 640 | . . 219 87 151 110 73 Fastest Speed 31 | 50 120 31 31 31 31 37 Average Speed 118 | 99 120 81 164 31 33 118 Slowest Speed 440 | 120 120 300 350 31 37 440 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 42 26 56 4 30 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . . . 67 . 2 25 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 94 | . . . 67 . 2 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2314 | 67 314 317 941 264 133 278 Wait 248 | . 4 26 108 106 . 4 Move 1795 | 58 286 251 705 150 109 236 Hop . | . . . . . . . Pick Up 47 | 3 7 5 27 1 . 4 Fast Attach 19 | 5 1 1 5 1 . 6 Attach 38 | 1 . 9 21 . 1 6 Detach 2 | . . . 1 . . 1 Swap 4 | . . 1 2 1 . . Drop 24 | . 2 5 15 1 . 1 Fire 121 | . 14 19 56 4 8 20 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 5) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x2 717 | -9/Materials | Lost 4 parts (3n1w) 757 | -9/Materials | Discovered new exit (range 5) 763 | -9/Materials | Entered another Materials area 763 | -8/Materials | Evolved 2 slots: Utility x2 988 | -8/Materials | Repaired Lgt. Nuclear Core 1107 | -8/Materials | Lost 3 parts (2n1u) 1913 | -8/Materials | Lost 3 parts (1p1u1w) 1941 | -8/Materials | System corruption reached 10% 2100 | -8/Materials | Core integrity fell below 50% 2172 | -8/Materials | Lost 3 parts (1p2n) 2217 | -8/Materials | Repaired EM Pulse Gun 2252 | -8/Materials | Discovered new exit (range 17) 2258 | -8/Materials | Entered Factory 2258 | -7/Factory | Evolved 2 slots: Utility x2 2280 | -7/Factory | Identified exit to Lower Caves 2423 | -7/Factory | Identified exit to Garrison 2428 | -7/Factory | Entered Garrison 2444 | -7/Garrison | Triggered checkpoint 2500 | -7/Garrison | Discovered new exit (range 11) 2503 | -7/Garrison | Entered Factory 2503 | -6/Factory | Evolved 2 slots: Utility x2 2516 | -6/Factory | Lost 6 parts (1p2n1u2w) 2704 | -6/Factory | Lost 5 parts (1p1n2u1w) 2710 | -6/Factory | Core integrity fell below 50% 2816 | -6/Factory | Core integrity fell below 20% 2847 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02812_ Penetrated by Slug. 02812_ Slug penetrates Wall. 02815_ Penetrated by Slug. 02816_ Slug penetrates Wall. 02820_ H-66 Slayer knocked back. 02822_ Penetrated by Slug. 02822_ Hvy. Flak Cannon destroyed. 02823_ Slug penetrates Wall. 02824_ Wall collapses. 02825_ Penetrated by Slug. 02825_ Flexi-carbon Leg destroyed. 02825_ Penetrated by Slug. 02826_ Imp. Trap Scanner destroyed. 02826_ Slug penetrates Fusion Modulator. 02832_ Acquired Flexi-carbon Leg. 02837_ Penetrated by Slug. 02842_ Slug penetrates Wall. 02844_ Penetrated by Slug. 02844_ Flexi-carbon Leg destroyed. 02846_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ? ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????? ?????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????##??????? ??????????????????????? | | ???? ?????????????????? ???????????????????????? | | ??????????????????????? ?????? "????????????????? | | ????#???????????????###+####+# "????????????????? | | ????????????????????# + ?????????????????? | | #????????????######## #???????????????????? | | +????????????# # #######?????????????? | | ############## """ # h ?????????????? | | # # Y" h #???????????????????? | | # # """ # #???????????????????? | | #! # # #???????????????????? | | # # # #???????????????????? | | # # """ # #???????????????????? | | # # """ # k #???????????????????? | | + # """ u/ ##+#???????????????????? | | # # # #??????????????????????? | | +% # """ # #??????????????????????? | | # + """ # k #??????????????????????? | | # # """ # @#??????????????????????? | | # # # #??????????????????????? | | ##################### #??????????????????????? | | #???????????????????+ +??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ??????????????????"?# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????"???# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????? ???????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 63 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed GaussPersonalRedirector Manual? 0 Play Time 00:27:26 Cumulative 5.8 hours Start 2024.12.31 @ 19:08:36 End 2024.12.31 @ 19:34:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16d422d0-5bc7-4dc3-9066-b17d9c0a079d