Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 23:42:11 Player: Tokisar Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (259) 1295 Value Destroyed (10713) 10713 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 19592 Bonus ------- High Alert Combat Kills 44 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 33/100 System Corruption 58% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Advanced Visual Processing Unit Core Analyzer Advanced Transmission Jammer Improved Power Shielding Graphene Brace Improved Hardlight Generator > --- WEAPON ----------- Cooled Plasma Rifle KE Penetrator Smartbomb Launcher > --- INVENTORY -------- Micro Antimatter Reactor Armored Heavy Treads Flexi-carbon Leg Biometal Leg Biometal Leg Advanced Transmission Jammer Improved Heavy Armor Plating Component Analysis Suite High-powered Shock Rifle Plasma Cutter Power Maul [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Spread Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . 1 . Propulsion 3 | . . . 1 . . . . . . . 1 . . . 1 . Utility 7 | . . 1 1 1 . 2 . . . . . . . 2 . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . Parts Attached 263 | 7 8 8 11 8 13 16 3 2 . 13 3 15 . 89 44 23 Power 41 | 1 1 1 1 . 1 1 1 . . 2 1 3 . 15 11 2 Engine 12 | 1 1 1 . . . . 1 . . . . 2 . 4 1 1 Core 15 | . . . 1 . 1 1 . . . 2 1 1 . 5 3 . Reactor 14 | . . . . . . . . . . . . . . 6 7 1 Propulsion 73 | 2 2 2 3 3 4 5 1 . . 3 2 4 . 25 10 7 Treads 47 | . 2 2 3 3 4 5 1 . . 3 2 4 . 11 6 1 Leg 21 | 2 . . . . . . . . . . . . . 14 4 1 Wheel . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . Utility 79 | 2 3 2 4 3 6 5 1 1 . 5 . 4 . 25 11 7 Device 41 | 1 1 2 . 1 4 4 . . . 3 . 3 . 13 5 4 Storage 9 | 1 1 . . . . . . . . . . . . 3 2 2 Processor 14 | . 1 . . 2 . 1 . . . . . 1 . 8 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . . . 4 . 2 . 1 1 . 2 . . . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 3 3 2 2 5 . 1 . 3 . 4 . 24 12 7 Energy Gun 26 | . 2 2 1 . 1 1 . . . . . . . 9 6 4 Energy Cannon 8 | . . . . 1 . 2 . . . 1 . . . 4 . . Ballistic Gun 25 | 2 . 1 1 1 . 2 . . . 2 . 1 . 9 4 2 Ballistic Cannon 3 | . . . . . . . . . . . . 1 . 2 . . Launcher 3 | . . . 1 . . . . 1 . . . . . . 1 . Special Weapon 2 | . . . . . 1 . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . 1 . 2 3 6 Parts Lost 165 | . . 2 3 1 2 1 . . . 11 1 23 . 58 39 24 Power 27 | . . 1 1 . . . . . . 2 . 4 . 7 8 4 Propulsion 43 | . . 1 . . . . . . . 2 1 7 . 16 7 9 Utility 48 | . . . 2 1 1 1 . . . 5 . 6 . 16 9 7 Weapon 47 | . . . . . 1 . . . . 2 . 6 . 19 15 4 Highest Loss Streak 21 | . . 1 3 1 2 1 . . . 9 1 21 . 12 11 13 To Critical Strikes 6 | . . . . . . . . . . 1 1 . . 3 . 1 Average Backups 10 | 4 7 8 13 14 14 14 15 15 15 12 11 12 4 9 8 1 Power 1 | . 1 1 . . 1 1 1 1 1 . . 1 . 1 . . Propulsion 2 | 1 2 2 3 3 3 3 3 3 3 2 1 2 1 1 1 . Utility 3 | . 2 3 6 5 5 4 5 5 5 4 5 4 1 1 2 . Weapon 3 | . 1 1 3 3 3 4 5 5 5 3 2 2 1 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 30 | . 1 . . 5 5 4 . 1 . 1 . 3 . 3 7 . Power 2 | . 1 . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . . . . . 2 1 . Utility 11 | . . . . 2 1 . . 1 . 1 . 3 . . 3 . Weapon 12 | . . . . 3 2 4 . . . . . . . . 3 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 88 97 97 99 99 99 100 100 94 86 86 14 83 73 57 Engine 1 | . 14 9 4 . . . 5 6 6 3 . . . . . . Core 4 | . . . 4 7 7 6 . . . . 9 9 4 3 2 . Reactor 1 | . . . . . . . . . . . . . . 3 5 8 Treads 15 | . 10 20 26 23 22 20 20 20 20 19 16 19 . 9 8 2 Leg 4 | . 17 . . . . . . . . . . . . 9 7 7 Device 15 | . 8 5 11 9 8 21 19 20 20 22 23 15 2 14 12 12 Storage 6 | . 14 11 9 7 7 6 6 6 6 6 5 4 . 3 7 10 Processor 11 | . 5 11 4 9 13 12 13 13 13 10 5 10 5 17 8 4 Protection 3 | . . . 9 7 6 5 6 6 6 3 1 4 . . 1 2 Energy Gun 4 | . 4 15 18 14 7 4 . . . . . . . 6 4 1 Energy Cannon 4 | . . . . . 7 7 13 12 13 10 11 8 . 2 . . Ballistic Gun 9 | . 23 15 7 15 13 13 13 13 13 12 11 7 . 6 7 . Peak Build Rating 129 | 7 8 16 22 32 43 66 68 69 69 69 83 92 20 96 129 117 Average Rating 62 | 6 7 12 19 28 39 51 67 68 69 64 71 70 12 77 92 81 On Entrance 39 | . 7 8 16 22 30 38 66 68 69 69 67 83 12 9 60 50 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 7 7 15 . 7 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 84 | 13 27 37 46 48 48 60 64 63 63 69 81 81 11 83 84 78 Greatest Support 150 | 20 40 40 60 60 84 86 86 86 86 86 116 116 3 102 150 75 Greatest Overweight (x) 10 | 1 . 1 . . 1 . . . . 1 1 1 3 8 10 7 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 10 Average Capacity 13 | 7 8 15 15 15 15 15 15 15 15 15 15 13 5 12 12 5 Most Carried 15 | 5 8 13 15 15 15 15 15 15 15 15 15 15 5 15 15 4 Average Carried 11 | 4 7 8 13 14 14 14 14 15 15 12 11 12 3 9 9 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 15 5 5 Final Carried 15 | 5 8 13 14 15 15 15 15 15 15 9 15 5 4 13 2 2 Class Distribution -------------------- 42% | Scavenger-Gunner 30% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Mutant 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Matter Collected 7499 | 326 293 208 124 316 376 613 156 135 . 391 221 448 49 1932 1525 386 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12190 | 140 293 466 482 374 619 1087 44 176 . 484 367 1009 55 4180 2034 380 Parts 595 | 13 15 31 22 22 37 45 2 14 . 15 15 50 . 181 111 22 Haulers Intercepted 18 | . 1 3 1 1 3 3 . . . . 1 . . 4 1 . Recyclers Shooed 15 | . . . . . . 5 . . . . 1 . . 7 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . 10 13 . 11 . 52 . . . . Prevented 9 | . . . . . . . . 1 . 1 . 7 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 179 | . 5 12 13 7 6 12 1 7 . 9 6 23 . 46 28 4 Melee 12 | . . . . . . . . . . . . 1 . 8 . 3 Guns 109 | . 5 12 8 7 2 8 . 2 . 7 5 9 . 27 16 1 Cannons 32 | . . . . . 4 3 1 3 . 2 1 9 . 8 1 . AOE 14 | . . . 5 . . . . 2 . . . . . . 7 . Classes Destroyed 21 | 2 2 3 2 1 3 . . . . 3 . 3 . . 1 1 Worker 20 | 1 . . . 2 1 1 . . . . . . . 9 6 . Builder 9 | . . . 1 . 1 1 . . . . . . . 4 2 . Tunneler 8 | 6 . . . . . . . . . . 1 . . . 1 . Hauler 18 | . 1 3 1 1 3 3 . . . . 1 . . 4 1 . Recycler 9 | . . . . . 1 1 . . . . 1 . . 4 1 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . 1 . Operator 2 | . . . . . 1 . . . . . . . . . 1 . Watcher 11 | . . 2 . . 1 1 . . . . 1 . . 4 2 . Swarmer 43 | . . 7 . 3 . . . 7 . . 5 10 . 2 9 . Grunt 60 | . 5 4 11 4 3 7 . . . 2 1 6 . 14 3 . Brawler 4 | . . . . . . . . . . 1 . 1 . 2 . . Duelist 2 | . . . 1 . . . . . . . . 1 . . . . Sentry 10 | . . 1 1 . 1 1 . . . 1 . 1 . 3 1 . Specialist 3 | . . . . . . . . . . . . 1 . . 2 . Hunter 13 | . . . . . . . . . . 2 . 2 . 9 . . Programmer 40 | . . . . . 2 4 1 . . 2 . 1 . 16 11 3 Heavy 2 | . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 11 | 3 2 6 11 3 5 3 1 4 . 2 4 10 . 6 8 2 Combat Bots Only 11 | . 2 5 11 3 3 2 1 4 . 2 4 10 . 4 5 2 Max Kills in Single Turn 3 | 1 1 2 2 2 2 1 1 2 . 1 2 1 . 2 3 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 1 . . . . . . 3 . Melee 1 | . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Hostile Shots Fired 1967 | . 41 45 62 31 96 66 3 36 . 134 39 258 . 621 372 163 Missed 533 | . 12 12 13 5 32 26 . 9 . 44 8 54 . 161 116 41 Hits 1434 | . 29 33 49 26 64 40 3 27 . 90 31 204 . 460 256 122 Melee 22 | . . . . . . . . . . 2 . 5 . 4 . 11 Projectile 1412 | . 29 33 49 26 64 40 3 27 . 88 31 199 . 456 256 111 AOE 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 65 | . . . 3 1 1 2 . . . 5 1 3 . 23 20 6 Actively Blocked 12 | . . . . . . . . . . . . . . . 12 . Part Disruptions 10 | . . . . . . . . . . . . 7 . . 2 1 Damage Taken 28296 | . 341 327 797 402 709 599 44 411 . 1842 469 3510 . 8471 7329 3045 Core 3787 | . 67 49 47 13 25 55 . 48 . 260 68 797 . 1041 792 525 Absorbed by Shields 466 | . . . . . . . . . . . . 144 . . 120 202 Redirected to Shielding 105 | . . . . . . . . . . . . . . . 105 . Ignored by Resistances 377 | . . . . . . . . . . . 10 113 . 254 . . Core Remaining (%) 65 | 100 73 87 91 . 94 . . . . 57 . . 13 9 . . Volleys Fired 581 | 28 34 29 27 22 24 59 1 7 . 30 24 39 . 146 102 9 Largest 4 | 2 2 3 3 4 4 4 4 4 . 4 4 4 . 4 4 3 Hottest 288 | 40 60 153 160 175 184 209 200 200 . 210 210 227 . 288 234 225 Shots Fired 1816 | 56 68 76 72 88 96 234 4 26 . 107 77 117 . 514 272 9 Gun 1450 | 56 68 76 67 87 72 155 2 13 . 61 48 43 . 438 256 8 Cannon 333 | . . . . 1 24 79 2 8 . 43 29 60 . 76 11 . Launcher 21 | . . . 5 . . . . 5 . 3 . 2 . . 5 1 Special 12 | . . . . . . . . . . . . 12 . . . . Kinetic 955 | 56 58 37 18 44 48 118 2 13 . 61 48 47 . 265 134 6 Thermal 734 | . . 39 49 44 48 116 2 8 . 43 29 56 . 225 75 . Explosive 11 | . . . 5 . . . . . . . . . . . 5 1 Electromagnetic 104 | . 10 . . . . . . 5 . 3 . 2 . 24 58 2 Robot Hit Streak 56 | 6 13 10 14 12 21 17 4 4 . 19 7 17 . 56 12 4 Robot Miss Streak 9 | 3 4 5 9 4 2 5 . 4 . 2 4 3 . 6 6 2 Penetration Max 1 | . . . . . 1 1 . . . . . . . 1 1 . Secondary Targets 12 | . . 3 3 1 . . . . . . . . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . 1 1 . Shots Hit Robots 1251 | 31 46 54 59 56 55 163 1 9 . 70 37 76 1 380 193 20 Core Hits 565 | 13 17 44 76 47 24 46 1 8 . 23 13 33 1 135 77 7 Critical Kills 15 | . . 1 . . . 2 . . . 1 1 . . 9 . 1 Critical Parts Destroyed 20 | . . . . . 1 3 . . . . . . . 13 3 . Critical Strikes 67 | . . 1 . 1 3 9 . . . 1 1 2 . 43 5 1 Burn 20 | . . . . 1 2 4 . . . . . . . 11 2 . Meltdown 5 | . . . . . . 2 . . . . 1 . . 2 . . Destroy 28 | . . 1 . . 1 3 . . . 1 . . . 21 . 1 Blast 3 | . . . . . . . . . . . . . . 3 . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . Smash 3 | . . . . . . . . . . . . . . . 3 . Impale 7 | . . . . . . . . . . . . 2 . 5 . . Melee Attacks 116 | . . . . . . . . . . . . 14 1 30 50 21 Impact 50 | . . . . . . . . . . . . . . . 50 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 66 | . . . . . . . . . . . . 14 1 30 . 21 Sneak Attacks 7 | . . . . . . . . . . . . 2 . 3 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30584 | 256 418 614 1408 738 1109 3452 31 268 . 1831 995 1990 64 10095 6451 864 Guns 19558 | 256 418 614 854 738 784 2055 . 93 . 952 665 622 . 7434 3933 140 Cannons 6107 | . . . . . 325 1397 31 81 . 833 330 1016 . 1739 355 . Explosions 1790 | . . . 554 . . . . 94 . 46 . 74 . . 1022 . Melee 3101 | . . . . . . . . . . . . 278 64 915 1141 703 Ramming 28 | . . . . . . . . . . . . . . 7 . 21 Kinetic 12649 | 256 313 250 158 310 474 1548 . 93 . 952 665 669 . 4571 2250 140 Thermal 12143 | . . 364 696 428 635 1904 31 81 . 833 330 969 . 4293 1579 . Explosive 1576 | . . . 554 . . . . . . . . . . . 1022 . Electromagnetic 1087 | . 105 . . . . . . 94 . 46 . 74 . 309 459 . Impact 1141 | . . . . . . . . . . . . . . . 1141 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1960 | . . . . . . . . . . . . 278 64 915 . 703 Highest Corruption 58 | . . 4 . . 2 1 1 1 1 4 . 12 7 29 33 58 Average Corruption 11 | . . 3 . . 2 1 1 1 1 1 . 9 3 14 15 42 Corruption Purged 10 | . . . . . . . . . . . . 5 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 290 | . . 7 . . . 3 6 6 . 20 . 12 1 107 87 41 Message Errors 74 | . . 3 . . . 1 1 1 . 3 . 4 . 26 18 17 Matter Fused 70 | . . 3 . . . . 4 1 . 2 . 4 . 23 26 7 Heat Flow Errors 26 | . . . . . . 1 . . . 1 . 2 1 11 7 3 Energy Discharges 23 | . . . . . . . . 1 . 2 . 1 . 11 5 3 Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 . Parts Fused 3 | . . . . . . . . . . 2 . . . 1 . . Data Loss (minor) 37 | . . 1 . . . 1 . 1 . 2 . 1 . 17 10 4 Data Loss (major) 11 | . . . . . . . 1 1 . 2 . . . 2 4 1 Misfires 8 | . . . . . . . . . . 3 . . . 2 3 . Alerts 6 | . . . . . . . . . . 2 . . . 1 2 1 Misdirections 5 | . . . . . . . . . . . . . . . 2 3 Weapon Failures 25 | . . . . . . . . 1 . 1 . . . 12 9 2 Overload Shots 14 | . . . . . . . . . . . . . . . 14 . Effects 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Overflow Damage 1017 | . . . . . 2 . . 17 . . 23 198 . 107 559 111 Projectiles 131 | . . . . . 2 . . . . . 23 18 . 58 30 . Explosions 135 | . . . . . . . . 17 . . . . . . 118 . Melee 751 | . . . . . . . . . . . . 180 . 49 411 111 Knockbacks 3 | . . . . . . . . . . . . . . 1 2 . Impact 2 | . . . . . . . . . . . . . . . 2 . Kinetic 1 | . . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . . 8 . 37 . . . . . . Shots 4 | . . . . . . . . 1 . 3 . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . 1 . 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 715 | . 132 226 357 366 392 316 18 18 . 149 414 715 153 351 253 279 Average Temperature 93 | . 53 55 148 115 116 67 12 12 . 41 155 192 87 68 84 130 Received Heat Transfer 3093 | . 168 75 495 144 156 174 . . . 165 63 726 . 792 135 . Effects 23 | . . . 2 3 5 . . . . . 1 9 . 2 1 . Shutdowns 4 | . . . . 1 1 . . . . . 1 1 . . . . Energy Bleed 3 | . . . 1 . . . . . . . . 1 . 1 . . Interference 4 | . . . . 2 1 . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 4 | . . . 1 . 1 . . . . . . 1 . 1 . . Damage (minor) 5 | . . . . . 2 . . . . . . 3 . . . . Damage (core) 2 | . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Robots Corrupted 4 | . . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 . Parts Fried 13 | . . . . . . . . . . . . . . . 13 . Impact Corruptions 19 | . . . . . . . . . . . . . . . 19 . Robots Melted 6 | . . . . . . 2 . . . . 1 . . 3 . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . 3 . . Parts Melted 36 | . . . 1 . 2 6 . . . 3 1 2 . 13 8 . Heat Transferred 20916 | . . 585 1009 860 1443 3615 50 111 . 1177 444 1295 . 7424 2903 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Maximum Alert Level 2 | . . . 1 . . . . . . . . . . 2 1 . Low Security (%) 77 | 100 100 100 78 100 100 100 . . . . 100 . . 56 52 100 Level 1 20 | . . . 21 . . . . . . . . . . 35 47 . Level 2 2 | . . . . . . . . . . . . . . 7 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 452 | 10 59 166 231 75 139 118 . . . . 108 . . 452 355 91 Initial 198 | . . 14 59 15 5 53 . . . . 36 . . . 198 91 Average 109 | 1 14 72 82 18 31 34 . . . . 55 . . 180 203 18 Influence Increases 5565 | 35 152 346 353 225 258 405 30 160 . 220 170 540 5 1567 965 134 Destroy 0b10 Robot/C 3580 | . 100 240 260 140 120 240 20 140 . 180 120 460 . 920 560 80 Destroy 0b10 Robot/NC 405 | 35 5 25 10 20 40 35 . . . . 20 5 5 125 75 5 Destroy Leader 738 | . 32 50 52 22 48 78 10 20 . 40 14 30 . 206 126 10 Successful Hack 28 | . . . . 12 . 16 . . . . . . . . . . Disable Machine 240 | . . 15 15 15 45 . . . . . . . . 105 30 15 Destroy Structure 229 | . . 1 16 1 5 6 . . . . 16 . . 76 84 24 Partial Spotted 30 | . 15 . . . . . . . . . . . . 15 . . Lose Combat Pursuer 315 | . . 15 . 15 . 30 . . . . . 45 . 120 90 . Influence Decreases 5565 | 35 117 241 458 246 154 413 140 160 . 162 212 544 17 1189 1180 297 Entered New Map 521 | . . 21 81 20 9 65 41 . . . 22 7 3 . 180 72 Time Decay 3485 | 35 117 200 197 216 135 333 99 160 . 118 180 329 14 603 610 139 Lost Part 1254 | . . 20 30 10 10 10 . . . 44 10 208 . 436 390 86 Lost Ally 5 | . . . . . . 5 . . . . . . . . . . Purge Threat 300 | . . . 150 . . . . . . . . . . 150 . . Squads Dispatched 35 | . 3 . 4 1 2 4 . . . . 1 . . 9 7 4 Investigation . | . . . . . . . . . . . . . . . . . Extermination 16 | . . . . 1 1 2 . . . . . . . 6 5 1 Reinforcement 15 | . 3 . 1 . 1 2 . . . . 1 . . 3 2 2 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . 2 . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Distress Signals 6 | . . . 1 . 2 . . . . . . . . 3 . . Communications Jammed 68 | . . . . . . . . . . . . . . 6 59 3 Distress Signals 30 | . . . . . . . . . . . . . . 4 23 3 Times Spotted 256 | . 12 14 15 10 11 16 3 7 . 9 11 27 . 68 45 8 Peak Tracking Total 9 | . 3 5 5 4 4 3 3 4 . 3 5 9 . 6 5 4 Tactical Retreats 18 | . . 1 . 1 . 2 . . . . . 2 . 6 6 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Traps Triggered 11 | . . 3 . . 2 . . . . . . . . 5 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Machines Disabled 18 | . . 1 1 1 3 . . . . . . 2 . 7 2 1 Max in Single Turn 3 | . . 1 1 1 1 . . . . . . 1 . 3 1 1 Garrison Access 3 | . . . . 1 . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . 3 . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Machines Accessed 31 | . 1 . 3 4 1 3 . . 4 . 1 . . 11 1 2 Terminals 17 | . . . 2 1 1 3 . . . . . . . 7 1 2 Fabricators 1 | . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . 2 . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . . . 1 . . 2 . . Total Hacks 94 | . 1 . 10 11 1 16 . . 28 . 2 . . 20 1 4 Successful 56 | . 1 . 3 7 1 9 . . 28 . . . . 7 . . Failed 37 | . . . 7 3 . 7 . . . . 2 . . 13 1 4 Catastrophic 14 | . . . 1 2 . 2 . . . . . . . 6 1 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 29 | . 1 . 4 2 1 5 . . . . . 1 . 13 1 1 Terminals 50 | . . . 7 5 1 16 . . . . . . . 16 1 4 Fabricators 2 | . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . 2 . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . Garrison Access 8 | . . . 3 1 . . . . . . 2 . . 2 . . Terminal Hacks 46 | . . . 2 3 1 9 . . 28 . . . . 3 . . Record 22 | . . . . 3 . 6 . . 11 . . . . 2 . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . Report Inventory 2 | . . . . . . . . . . . . . . 2 . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 2 . . Seal Access 3 | . . . . 1 . . . . . . . . . 2 . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . 3 1 . 3 . . . . 1 . . 7 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 12 | . . . . . 1 7 4 . . . . . . . . . EXPLORE 7 | . . . . . 1 4 2 . . . . . . . . . RETURN 5 | . . . . . . 3 2 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Active Infowar (turns) 14533 | 187 486 424 318 859 618 1353 734 389 152 1414 377 1459 . 3173 1896 694 Optics 10987 | . . . . 858 618 1353 734 389 152 1414 377 1439 . 1063 1896 694 Sensors 469 | . 292 40 136 1 . . . . . . . . . . . . Traps 5817 | . . . . . . 1328 734 389 152 1414 377 1423 . . . . Seismic 192 | 187 5 . . . . . . . . . . . . . . . Decoding 1571 | . . . . . . . . . . . . 1249 . 322 . . T.N.C. 4546 | . 189 424 182 277 462 . . . . . . . . 3012 . . Jamming 4003 | . . . . . . . . . . . . . . 1761 1745 497 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 . . . 2 1 . . . Drone Launches 11 | . . . . . 2 6 3 . . . . . . . . . Drone Recoveries 6 | . . . . . . 5 1 . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . 4 . . Traps 2 | . . . . . . . . . . . . . . 2 . . Emergency Access 2 | . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Turns Passed 15095 | 242 488 424 414 859 618 1353 734 389 152 1414 377 1705 69 3173 1990 694 Spaces Moved 7555 | 132 282 177 179 454 224 566 379 222 96 785 159 1105 55 1495 863 382 Core 421 | 8 . . . . . . . . . . . 280 55 54 17 7 Treads 5388 | . 74 177 179 454 224 566 379 222 96 785 159 825 . 726 325 197 Legs 1674 | 124 208 . . . . . . . . . . . . 715 521 106 Wheels . | . . . . . . . . . . . . . . . . . Hover 72 | . . . . . . . . . . . . . . . . 72 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 160 160 160 160 160 160 160 160 160 160 50 50 50 110 44 Average Speed 151 | 117 130 164 160 160 160 160 160 160 160 164 182 132 117 145 159 148 Slowest Speed 550 | 120 160 240 160 160 200 160 160 160 160 250 200 240 200 450 550 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 42 23 19 9 52 15 63 41 79 74 4 95 10 39 21 26 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . 1 . . 2 1 . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . 3 3 . 1 . 3 . . . . Spaces Dug 11 | . . . . . . . . . . . . 4 . 4 3 . Terrain Destroyed 174 | . . . 19 . 3 2 1 8 . 5 8 18 . 37 55 18 Melee 8 | . . . . . . . . . . . . 4 . 2 2 . Projectile 83 | . . . . . 3 2 1 2 . 5 8 14 . 34 14 . AOE 82 | . . . 19 . . . . 6 . . . . . . 39 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Total 9629 | 171 346 251 249 537 374 872 505 239 95 848 198 1222 58 2051 1156 457 Wait 694 | . 9 21 17 26 52 194 112 1 . 12 5 17 . 194 31 3 Move 7539 | 131 281 176 178 453 223 565 378 221 95 784 158 1104 54 1494 862 382 Hop . | . . . . . . . . . . . . . . . . . Pick Up 141 | 5 5 10 9 14 12 12 3 2 . 3 7 3 . 37 18 1 Fast Attach 187 | 7 4 3 2 2 7 9 2 1 . 5 3 6 . 75 39 22 Attach 96 | . . 4 6 3 3 4 1 . . 9 1 14 2 25 17 7 Detach 32 | . 1 1 . . . . . . . 1 . 7 1 6 8 7 Swap 80 | . 5 3 5 5 12 11 2 4 . 3 . 5 . 15 10 . Drop 132 | . 7 4 5 12 17 18 5 3 . 1 . 9 . 28 19 4 Fire 581 | 28 34 29 27 22 24 59 1 7 . 30 24 39 . 146 102 9 Melee 116 | . . . . . . . . . . . . 14 1 30 50 21 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 1 | . . . . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 29 | . . . . . 24 . 1 . . . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Discovered new exit (range 10) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1091 | -9/Materials | Discovered new exit (range 16) 1123 | -9/Materials | Build established: Scavenger-Skirmisher 1155 | -9/Materials | Entered another Materials area 1155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1278 | -8/Materials | Garrison activated, responded to threat 1368 | -8/Materials | Destroyed 11 combat bots 1376 | -8/Materials | Lost 3 parts (1p2u) 1524 | -8/Materials | Discovered new exit (range 16) 1569 | -8/Materials | Entered Factory 1569 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1610 | -7/Factory | Build established: Scavenger-Tank 1867 | -7/Factory | Central database locked down 2402 | -7/Factory | Discovered new exit (range 13) 2428 | -7/Factory | Entered Storage 2973 | -7/Storage | Discovered new exit (range 19) 3046 | -7/Storage | Entered Factory 3046 | -6/Factory | Evolved 2 slots: Utility x2 3201 | -6/Factory | Identified exit to Lower Caves 3516 | -6/Factory | Build established: Scavenger-Gunner 4399 | -6/Factory | Entered Lower Caves 4452 | -6/Lower Caves | Found DCF Scrap (14 items) 4804 | -6/Lower Caves | Activated DRS Beacon 4912 | -6/Lower Caves | Learned 8 Factory zone layouts 4918 | -6/Lower Caves | Learned Factory garrison access intel 5127 | -6/Lower Caves | Discovered new exit (range 3) 5133 | -6/Lower Caves | Entered another Lower Caves area 5419 | -6/Lower Caves | Encountered a Warlord checkpoint 5462 | -6/Lower Caves | Identified exit to Factory 5485 | -6/Lower Caves | Discovered new exit (range 9) 5522 | -6/Lower Caves | Entered Data Miner 5522 | -6/Data Miner | Discovered new exit (range 7) 5546 | -6/Data Miner | Met Data Miner 5582 | -6/Data Miner | Learned location of Section 7 (-2) 5582 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5612 | -6/Data Miner | Received God Mode back door access code from Data Miner 5674 | -6/Data Miner | Entered Proximity Caves 6375 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6403 | -5/Proximity Caves | Spotted B-75 Beast 6548 | -5/Proximity Caves | Destroyed B-75 Beast 6578 | -5/Proximity Caves | Lost 9 parts (2p2n3u2w) 6812 | -5/Proximity Caves | Build established: Tank 6987 | -5/Proximity Caves | Discovered exit to Factory (range 16) 7088 | -5/Proximity Caves | Entered Factory 7088 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7090 | -5/Factory | Loaded intel: 4 garrison access locations 7430 | -5/Factory | Discovered new exit (range 19) 7465 | -5/Factory | Entered Upper Caves 7512 | -5/Upper Caves | Encountered a Warlord checkpoint 7515 | -5/Upper Caves | Build established: Scavenger-Tank 8590 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8607 | -5/Upper Caves | Found Prototype Special Weapon 8607 | -5/Upper Caves | Identified Molecular Deconstructor 8843 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 8849 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8882 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 8910 | -5/Upper Caves | System corruption reached 10% 8911 | -5/Upper Caves | Core integrity fell below 50% 8930 | -5/Upper Caves | Destroyed 10 combat bots 8937 | -5/Upper Caves | Core integrity fell below 20% 8955 | -5/Upper Caves | Lost 21 parts (4p7n5u5w) 9167 | -5/Upper Caves | Discovered new exit (range 7) 9170 | -5/Upper Caves | Entered another Upper Caves area 9215 | -5/Upper Caves | Build established: Mutant 9226 | -5/Upper Caves | Discovered new exit (range 13) 9239 | -5/Upper Caves | Entered Factory 9239 | -4/Factory | Evolved 2 slots: Utility x2 9374 | -4/Factory | Lost 3 parts (1p1n1u) 9895 | -4/Factory | Build established: Scavenger-Gunner 10136 | -4/Factory | Lost 6 parts (3n1u2w) 10250 | -4/Factory | Lost 12 parts (2p4n3u3w) 10361 | -4/Factory | Core integrity fell below 50% 10545 | -4/Factory | System corruption reached 10% 10569 | -4/Factory | Lost 4 parts (1n1u2w) 10882 | -4/Factory | Lost 3 parts (1p1n1w) 11524 | -4/Factory | Lost 10 parts (3n2u5w) 11753 | -4/Factory | Build established: Scavenger-Tank 12022 | -4/Factory | Core integrity fell below 20% 12095 | -4/Factory | Build established: Scavenger-Gunner 12338 | -4/Factory | Discovered new exit (range 20) 12412 | -4/Factory | Entered Research 12412 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12439 | -3/Research | Lost 7 parts (1p3n1u2w) 12483 | -3/Research | Spotted B-86 Titan 12597 | -3/Research | Lost 4 parts (1n1u2w) 12923 | -3/Research | Found Prototype Launcher 12933 | -3/Research | Identified Smartbomb Launcher 12957 | -3/Research | Found Smartbomb Launcher 12975 | -3/Research | Lost 3 parts (2p1n) 13416 | -3/Research | System corruption reached 10% 13455 | -3/Research | Build established: Scavenger-Tank 13926 | -3/Research | Core integrity fell below 50% 13941 | -3/Research | Lost 11 parts (3p2n3u3w) 13961 | -3/Research | System corruption reached 30% 14305 | -3/Research | Lost 7 parts (1p2n1u3w) 14381 | -3/Research | Discovered new exit (range 8) 14402 | -3/Research | Entered Testing 14431 | -3/Testing | Lost 3 parts (3w) 14547 | -3/Testing | Protovariant out of control (PY-ZVXUTKJ4W7) 14554 | -3/Testing | Build established: Scavenger-Mutant 14867 | -3/Testing | Spotted Striker 14907 | -3/Testing | Destroyed Striker 14962 | -3/Testing | Core integrity fell below 20% 15009 | -3/Testing | Lost 13 parts (3p4n5u1w) 15060 | -3/Testing | Spotted Striker 15065 | -3/Testing | Spotted Alpha 7 15096 | -3/Testing | Released all parts (4) 15096 | -3/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Imp. Antigrav System destroyed. Dropped Med. Storage Unit. U-05 Engineer builds a Wall. Imp. Antigrav System destroyed. &YLYBPC8 U%IF9TJ [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????#######???????? | | ???????????????????????????# """ #???????? | | ???????????????????????????#""T""#???????? | | ?????????????????????????###"" ""###?????? | | ??????#"" ????##?????????# #?????? | | ??????#"" ## ########## #?????? | | ??????#"" / % # """ """ #?????? | | ??????#" / % # "" """ #?????? | | ??????#" ## ###!% # " #?????? | | ??????????????????# ! #! #####?? | | ??????????????????# !!#[| + #?? | | ??????????????????# ! +[= =### #?? | | ????????###########K7 !################? | | ????????# !/ != = # !! #? | | ????????# @! =%*%% # ! #? | | ????????# ######## ######### # #? | | ?????????????????## ##?###### # #? | | ?????????????????## ##??????# # #? | | ????????????????# # "#??????# + "" #? | | ????????????????# # "???????# # """ #? | | ????????????????# # "???????# # T" #? | | ????????????????# # "???????# # """ #? | | ????????????????# ####???????# # "" #? | | ????????????????# #???????# # #? | | ????????????????############## #########? | | ??????????????????# ## #????????? | | ??????????????????# ## #????????? | | ??????????????????# ## #????????? | | ??????????######??# !## ##???????? | | ??????""" # ########+#+### #???????? | | ??????""" + #???????? | | ??????????# " " #???????? | | ??????????# ############## #???????? | | ??????????### ##????????##??######???????? | | ????????????# #????????""#???????????????? | | ????????????# #########T"###T"######?????? | | ????????????# | | ????????????# | | ????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 53 Energy Capacity 950 Matter Stores 390 Matter Capacity 800 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 30 Power Shielding 66 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 22 Target Analysis 9 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever All Kinds Of Bad News Botjacking Deconstruction Live, Flee, And Rebuild Myspace Overkill This Is Interesting... Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed AntigravDirectedDirector Manual? 0 Play Time 04:37:58 Cumulative 46.2 hours Start 2026.06.04 @ 12:33:42 End 2026.06.04 @ 23:42:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c30cce2-8199-4561-8efe-adf5bcb2667d