Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 22:17:28 Player: erfael Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1853) 1853 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4673 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Cesium-ion Thruster Medium Storage Unit Medium Armor Plating Faulty Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Cesium-ion Thruster Medium Storage Unit Improved Medium Armor Plating Improved EM Shotgun Improved EM Pulse Cannon Autogun High-powered Shotgun [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . . 1 . . Parts Attached 78 | 6 8 18 20 17 9 Power 11 | 1 2 1 2 1 4 Engine 4 | 1 2 . . . 1 Core 7 | . . 1 2 1 3 Reactor . | . . . . . . Propulsion 16 | 2 1 3 6 4 . Treads . | . . . . . . Leg 9 | . 1 3 1 4 . Wheel 7 | 2 . . 5 . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 3 6 7 7 2 Device 6 | . . 1 1 4 . Storage 5 | 1 1 3 . . . Processor 5 | . . . 3 2 . Hackware . | . . . . . . Protection 10 | . 2 2 3 1 2 Artifact . | . . . . . . Weapon 25 | 2 2 8 5 5 3 Energy Gun 10 | 1 1 4 1 2 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | 1 1 3 1 2 . Ballistic Cannon 5 | . . 1 3 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 43 | . 2 8 7 11 15 Power 6 | . . 1 1 1 3 Propulsion 12 | . 1 3 3 3 2 Utility 14 | . 1 2 2 2 7 Weapon 11 | . . 2 1 5 3 Highest Loss Streak 8 | . 1 5 2 7 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 98 88 86 80 67 Engine 3 | . 14 9 . . . Core 4 | . . 1 8 6 4 Leg 10 | . 3 25 6 10 8 Wheel 7 | . 24 1 13 3 . Device 5 | . . 1 5 10 8 Storage 9 | . 14 11 9 7 6 Processor 8 | . . . 8 16 15 Protection 8 | . 12 16 8 4 5 Energy Gun 7 | . 22 13 3 5 1 Energy Cannon 2 | . . . . . 8 Ballistic Gun 7 | . 5 7 10 8 5 Ballistic Cannon 3 | . . . 12 3 . Naked Turns . | . . . . . . Heaviest Build 42 | 13 29 36 37 33 42 Greatest Support 44 | 26 26 30 44 36 36 Greatest Overweight (x) 13 | . 2 9 2 2 13 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 5 8 9 10 10 10 Average Carried 7 | 3 6 6 8 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 7 6 10 10 5 Class Distribution -------------------- 47% | Mutant 17% | Tank 15% | Gunner 11% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1976 | 260 209 367 662 344 134 Remotely . | . . . . . . Salvage Created 1900 | . 407 440 629 380 44 Parts 115 | . 18 23 44 27 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 53 | . 8 14 17 12 2 Guns 36 | . 8 13 5 9 1 Cannons 14 | . . 1 12 . 1 AOE 3 | . . . . 3 . Classes Destroyed 7 | . 2 3 1 1 . Worker 1 | . . . 1 . . Builder 1 | . . . . 1 . Recycler 3 | . 1 . 2 . . Watcher 2 | . . 1 1 . . Swarmer 19 | . . 4 6 7 2 Grunt 29 | . 8 8 8 5 . Sentry 5 | . . 2 3 . . Best Kill Streak 5 | . 4 5 4 5 2 Combat Bots Only 4 | . 4 4 3 4 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 524 | . 44 111 97 98 174 Missed 150 | . 12 19 29 35 55 Damage Taken 5532 | . 412 1334 970 1194 1622 Core 1264 | . 61 374 129 147 553 Absorbed by Shields . | . . . . . . Redirected to Shielding 41 | . . . . . 41 Core Remaining (%) 64 | 100 75 6 76 . . Volleys Fired 194 | . 36 57 51 36 14 Largest 3 | . 2 2 3 3 3 Hottest 184 | . 105 105 119 158 184 Shots Fired 401 | . 68 105 128 80 20 Gun 295 | . 68 96 40 77 14 Cannon 106 | . . 9 88 3 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 253 | . 23 47 123 46 14 Thermal 127 | . 45 58 5 14 5 Explosive . | . . . . . . Electromagnetic 21 | . . . . 20 1 Robot Hit Streak 19 | . 10 19 7 12 4 Robot Miss Streak 6 | . 2 5 5 6 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 246 | . 46 69 67 50 14 Core Hits 111 | . 18 24 32 30 7 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 12 | . 1 4 6 1 . Burn 5 | . 1 3 1 . . Destroy 2 | . . 1 . 1 . Blast 5 | . . . 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4490 | . 555 1029 1608 976 322 Guns 2870 | . 555 958 408 761 188 Cannons 1462 | . . 71 1178 79 134 Explosions 136 | . . . . 136 . Melee . | . . . . . . Ramming 22 | . . . 22 . . Kinetic 3038 | . 176 525 1534 603 200 Thermal 1294 | . 379 504 52 261 98 Explosive . | . . . . . . Electromagnetic 136 | . . . . 112 24 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 . 1 . . Average Corruption 1 | . 2 . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 10 . 4 . . Message Errors 2 | . 1 . 1 . . Matter Fused 5 | . 4 . 1 . . Energy Discharges 1 | . . . 1 . . Parts Fused 2 | . 1 . 1 . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . . 2 18 . 1 Impact 1 | . . . 1 . . Kinetic 17 | . . 2 14 . 1 Secondary 3 | . . . 3 . . Self-Inflicted Damage 37 | . . . 11 26 . Shots 1 | . . . . 1 . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 731 | . 490 731 426 42 111 Average Temperature 191 | . 172 245 100 21 55 Received Heat Transfer 2202 | . 249 441 486 249 777 Effects 56 | . 9 42 5 . . Shutdowns 12 | . 4 7 1 . . Energy Bleed 3 | . 1 2 . . . Interference 14 | . 2 8 4 . . Matter Decay 8 | . 1 7 . . . Short Circuit 2 | . . 2 . . . Damage (minor) 5 | . 1 4 . . . Damage (major) 7 | . . 7 . . . Damage (core) 5 | . . 5 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 5 . . . Heat Transferred 3033 | . 945 1409 185 346 148 Parts Sabotaged . | . . . . . . Parts Stolen 2 | . . . . . 2 Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 367 | . 155 213 367 208 . Initial 126 | . . 31 . 126 . Average 113 | . 60 58 185 129 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 77 | 100 100 92 47 82 . Level 1 22 | . . 7 52 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 2 2 2 . Investigation 6 | . 2 1 1 2 . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 11 18 30 15 9 Peak Tracking Total 6 | . 4 5 6 4 3 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . 3 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 14 | . 5 4 2 2 1 Terminals 11 | . 5 2 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 42 | . 12 16 7 6 1 Successful 30 | . 10 13 4 2 1 Failed 12 | . 2 3 3 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 19 | . 9 4 3 3 . Terminals 33 | . 12 8 7 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . 5 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 8 5 3 2 1 Record 3 | . 2 . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . . 1 Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Alert Level 4 | . 1 1 1 1 . Unreport Threat 2 | . 1 1 . . . Locate Traps 2 | . . 1 1 . . Dispatch Records 1 | . . . . 1 . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . 4 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 1 1 . . Terminals 4 | . 2 1 1 . . Botnet 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 2 2 2 . Full Trace Events 8 | . 2 2 2 2 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 181 | . . 181 . . . Retrieved Matter 310 | . . 310 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 5176 | 68 760 826 1143 693 1686 Spaces Moved 2913 | 63 537 377 695 395 846 Core 127 | 12 . 4 . . 111 Treads . | . . . . . . Legs 1445 | . 51 259 120 280 735 Wheels 1341 | 51 486 114 575 115 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 110 95 110 50 Average Speed 144 | 82 109 166 121 122 192 Slowest Speed 700 | 90 260 500 260 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 59 30 36 8 76 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 2 | . . . 2 . . Terrain Destroyed 39 | . . . 32 6 1 Melee . | . . . . . . Projectile 33 | . . . 32 . 1 AOE 6 | . . . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3508 | 78 645 471 892 535 887 Wait 204 | . 41 2 90 60 11 Move 2908 | 62 536 376 694 394 846 Hop . | . . . . . . Pick Up 80 | 10 15 13 24 14 4 Fast Attach 10 | . . . 5 5 . Attach 51 | 6 4 10 12 11 8 Detach 2 | . . . . . 2 Swap 17 | . 4 8 3 1 1 Drop 32 | . 9 5 11 6 1 Fire 194 | . 36 57 51 36 14 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Identified exit to Mines 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Discovered new exit (range 15) 1022 | -9/Materials | Identified exit to Materials 1490 | -9/Materials | Core integrity fell below 50% 1499 | -9/Materials | Core integrity fell below 20% 1537 | -9/Materials | Lost 5 parts (1p1n2u1w) 1655 | -9/Materials | Entered another Materials area 1655 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1972 | -8/Materials | Build established: Tank 2359 | -8/Materials | Discovered new exit (range 9) 2798 | -8/Materials | Entered Factory 2798 | -7/Factory | Evolved 2 slots: Utility x2 2819 | -7/Factory | Build established: Gunner 2842 | -7/Factory | Discovered new exit (range 16) 3104 | -7/Factory | Lost 7 parts (1p1n2u3w) 3384 | -7/Factory | Lost 3 parts (1n2w) 3491 | -7/Factory | Entered Lower Caves 3581 | -7/Lower Caves | Build established: Scavenger-Mutant 3915 | -7/Lower Caves | Spotted B-75 Beast 3960 | -7/Lower Caves | Lost 4 parts (1p1n2u) 4214 | -7/Lower Caves | Build established: Mutant 4468 | -7/Lower Caves | Learned Factory terminal intel 4482 | -7/Lower Caves | Encountered a Warlord checkpoint 4978 | -7/Lower Caves | Build established: Tank 5082 | -7/Lower Caves | Core integrity fell below 50% 5164 | -7/Lower Caves | Core integrity fell below 20% 5174 | -7/Lower Caves | Lost 8 parts (1p4u3w) 5177 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04978_ Aluminum Leg destroyed. 04978_ Critical hit (Burn: +37). Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. 05006_ B-48 Gladiator destroyed. 05013_ Imp. Light Armor Plating fries itself beyond repair. 05015_ Corrupted Lgt. Treads fries itself beyond repair. 05016_ Weight Redist. System destroyed. 05019_ Lgt. Treads fries itself beyond repair. 05023_ Rnf. Deuterium Engine fries itself beyond repair. 05038_ Med. Armor Plating destroyed. 05058_ Weapon Shielding destroyed. 05081_ Imp. EM Pulse Cannon destroyed. 05091_ Hvy. Ion Cannon destroyed. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. 05105_ Mak. Laser destroyed. 05128_ Mic. Nuclear Core destroyed. 05143_ Med. Storage Unit destroyed. 05177_ Adv. Targeting Computer destroyed. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Made in Tau Ceti IV Oops Challenges ------------ None Game ------ Seed MetaParticleFlamer Manual? 0 Play Time 01:45:08 Cumulative 3.8 hours Start 2024.05.05 @ 22:21:09 End 2024.07.11 @ 22:17:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a899ec53-96ff-44a6-adbf-2e3f377a2544