Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 17:43:32 Player: Volvedor Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (1055) 1055 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2225 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Visual Processing Unit Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Flail > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Signal Interpreter Improved Terrain Scanner Seismic Detector Tractor Beam Particle Cannon Heavy Assault Rifle Rocket Launcher Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Signal Interpreter Improved Terrain Scanner Seismic Detector Tractor Beam Particle Cannon Heavy Assault Rifle Rocket Launcher Mining Laser Plasma Cutter [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 41 | 7 10 24 Power 6 | 1 . 5 Engine 6 | 1 . 5 Core . | . . . Reactor . | . . . Propulsion 11 | 2 3 6 Treads 8 | . 2 6 Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 2 4 7 Device 6 | 1 1 4 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 2 | . . 2 Energy Cannon 1 | . . 1 Ballistic Gun 7 | 2 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 2 11 Power 3 | . . 3 Propulsion 3 | . 1 2 Utility 4 | . 1 3 Weapon 3 | . . 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 16 | 4 15 18 Power 3 | 1 3 3 Propulsion 2 | 1 2 3 Utility 6 | 1 5 7 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 19 | 1 4 14 Power 5 | . 2 3 Propulsion 1 | . . 1 Utility 8 | 1 1 6 Weapon 4 | . 1 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 99 94 Engine 10 | . 14 9 Treads 17 | . 9 21 Leg 6 | . 18 . Device 16 | . 12 18 Storage 12 | . 14 11 Processor 4 | . . 7 Protection 4 | . 1 6 Energy Gun 3 | . . 4 Ballistic Gun 17 | . 28 11 Impact Weapon 1 | . . 2 Peak Build Rating 18 | 8 9 18 Average Rating 11 | 6 8 13 On Entrance 5 | . 8 9 Naked Turns . | . . . Heaviest Build 60 | 14 49 60 Greatest Support 46 | 20 40 46 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 8 20 20 Average Carried 16 | 4 15 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 20 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1101 | 326 194 581 Remotely 49 | . . 49 Salvage Created 1430 | 176 239 1015 Parts 119 | 23 26 70 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 38 | . 11 27 Guns 35 | . 11 24 Cannons 1 | . . 1 AOE 2 | . . 2 Classes Destroyed 8 | 3 3 2 Worker 4 | 2 . 2 Builder 2 | . 2 . Tunneler 5 | 5 . . Recycler 1 | 1 . . Swarmer 17 | . 9 8 Grunt 12 | . 2 10 Brawler 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 9 | 2 3 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 264 | . 80 184 Missed 81 | . 31 50 Hits 183 | . 49 134 Melee 3 | . . 3 Projectile 180 | . 49 131 Critical Strikes 8 | . 2 6 Actively Blocked 2 | . . 2 Damage Taken 2261 | . 418 1843 Core 498 | . 87 411 Absorbed by Shields . | . . . Redirected to Shielding 78 | . 7 71 Regen/Repaired (Parts) 5 | . . 5 Core Remaining (%) 82 | 100 65 . Volleys Fired 138 | 14 37 87 Largest 2 | 2 2 2 Hottest 88 | 40 40 88 Shots Fired 254 | 28 75 151 Gun 251 | 28 75 148 Cannon 3 | . . 3 Launcher . | . . . Special . | . . . Kinetic 207 | 28 75 104 Thermal 35 | . . 35 Explosive . | . . . Electromagnetic 12 | . . 12 Robot Hit Streak 19 | 4 6 19 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 168 | 16 41 111 Core Hits 84 | 10 20 54 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . 1 3 Burn 2 | . . 2 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1872 | 175 363 1334 Guns 1763 | 175 363 1225 Cannons 20 | . . 20 Explosions 89 | . . 89 Melee . | . . . Ramming . | . . . Kinetic 1300 | 175 363 762 Thermal 372 | . . 372 Explosive . | . . . Electromagnetic 200 | . . 200 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 44 | . . 44 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 173 | . 6 173 Average Temperature 43 | . 5 44 Received Heat Transfer 591 | . 30 561 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1012 | . . 1012 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 95 Level 1 2 | . . 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 235 | 10 100 235 Initial 3 | . 3 1 Average 53 | 1 23 74 Influence Increases 1133 | 40 349 744 Destroy 0b10 Robot/C 760 | . 220 540 Destroy 0b10 Robot/NC 60 | 40 10 10 Destroy Leader 170 | . 30 140 Successful Hack 34 | . 14 20 Destroy Structure 4 | . . 4 Lose Combat Pursuer 105 | . 75 30 Influence Decreases 1133 | 35 348 750 Entered New Map 7 | . 2 5 Time Decay 873 | 35 326 512 Lost Part 130 | . 20 110 Purge Threat 123 | . . 123 Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 66 | . 25 41 Peak Tracking Total 7 | . 4 7 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 4 7 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 13 17 Successful 14 | . 5 9 Failed 16 | . 8 8 Catastrophic 5 | . 2 3 Database Lockouts . | . . . Manual 5 | . 1 4 Terminals 22 | . 12 10 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 4 | . 1 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Level Access Points 1 | . 1 . Terminal Index 1 | . . 1 Unreport Threat 1 | . . 1 Disarm Traps 1 | . 1 . Maintenance Status 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks 4 | . 1 3 Recycle Component 1 | . . 1 Process 2 | . . 2 Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 3 7 Full Trace Events 3 | . 1 2 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 1 | . . 1 Recycled Matter 140 | . . 140 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 3607 | 123 1117 2367 Optics 1644 | . . 1644 Terrain 722 | . . 722 Structural 1698 | . . 1698 Seismic 2343 | 123 1117 1103 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3836 | 214 1255 2367 Spaces Moved 1336 | 87 443 806 Core 6 | 6 . . Treads 966 | . 160 806 Legs 364 | 81 283 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 230 | 115 236 240 Slowest Speed 260 | 120 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 53 63 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1858 | 172 588 1098 Wait 263 | 55 73 135 Move 1334 | 86 442 806 Hop . | . . . Pick Up 41 | 9 18 14 Fast Attach 10 | 7 . 3 Attach 14 | . 2 12 Detach 1 | . . 1 Swap 38 | . 8 30 Drop 19 | 1 8 10 Fire 138 | 14 37 87 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 215 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 886 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Identified exit to Materials 1470 | -10/Materials | Entered another Materials area 1470 | -9/Materials | Evolved 2 slots: Utility x2 1721 | -9/Materials | Repaired Structural Scanner 1856 | -9/Materials | Core integrity fell below 50% 1883 | -9/Materials | Destroyed 9 combat bots 1890 | -9/Materials | Lost 3 parts (1p1n1w) 2166 | -9/Materials | Build established: Scavenger-Mutant 2279 | -9/Materials | Lost 3 parts (1p1u1w) 2913 | -9/Materials | Core integrity fell below 20% 3259 | -9/Materials | Discovered new exit (range 18) 3528 | -9/Materials | Build established: Mutant 3557 | -9/Materials | Discovered new exit (range 5) 3837 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03518_ U-05 Engineer builds a Door. 03523_ U-05 Engineer lays Concrete. 03525_ U-05 Engineer builds a Wall. 03557_ EXIT=FOUND 03578_ Y-45 Defender misfires. 03578_ Lgt. Treads destroyed. 03578_ Y-45 Defender destroyed. 03582_ Acquired 20 matter. 03688_ Dropped Lgt. Ion Engine. 03705_ Acquired Lgt. Ion Engine. 03720_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Layout(Zone) Retrieving Zone 8G layout... Downloaded map data. 03814_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03819_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 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