Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 13:52:26 // Winter2019/RPGLIKE Player: Kiks Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1811) 1811 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 4617 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 159 Friendly Fire -220 Cogmind --------- Core Integrity 301/600 Matter 300/300 Energy 165/220 System Corruption 23% Temperature Warning (311) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Makeshift Terrain Scanner > --- WEAPON (3) ------- Field Laser Latent Energy Streamer Ion Cannon > --- INVENTORY (3) ---- Protomatter-58 Improved Signal Interpreter Recoil Stabilizer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Makeshift Terrain Scanner > --- WEAPON ----------- Field Laser Latent Energy Streamer Ion Cannon > --- INVENTORY -------- Protomatter Recoil Stabilizer [Rating: 42] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 6 | 3 . . 1 . 2 Power . | . . . . . . Propulsion 2 | 1 . . . . 1 Utility 2 | 1 . . . . 1 Weapon 2 | 1 . . 1 . . Parts Attached 26 | 8 2 4 5 . 7 Power 5 | 1 1 2 1 . . Engine 4 | 1 . 2 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 4 . . . . 3 Treads 2 | 2 . . . . . Leg 5 | 2 . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 2 2 . 2 Device 7 | 1 . 2 2 . 2 Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 6 | 2 . . 2 . 2 Energy Gun 2 | . . . 1 . 1 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 91 Engine 7 | . 4 1 12 12 10 Core 4 | . 9 12 . . . Leg 26 | . 28 28 26 25 25 Device 21 | . 14 15 26 25 26 Protection 5 | . 13 12 . . . Energy Gun 5 | . . . 8 12 10 Energy Cannon 7 | . . . 7 12 19 Ballistic Gun 17 | . 28 28 16 12 . Naked Turns . | . . . . . . Heaviest Build 26 | 8 13 13 22 21 26 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 2 | 2 . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 3 | 3 3 3 3 3 3 Average Capacity 2 | 2 3 3 3 3 3 Most Carried 3 | . 3 3 3 3 3 Average Carried 2 | . 2 2 3 3 2 Final Capacity 3 | 3 3 3 3 3 3 Final Carried 3 | . 3 3 3 3 3 Class Distribution -------------------- 64% | Mutant 20% | Commander-Mutant 12% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Gunner | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 976 | 222 474 61 . 138 81 Remotely . | . . . . . . Salvage Created 2193 | 67 605 35 . 137 1349 Parts 131 | 4 32 4 6 3 82 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 13 3 . 2 26 Guns 23 | . 13 3 . . 7 Cannons 11 | . . . . . 11 AOE 7 | . . . . 2 5 Classes Destroyed 10 | 2 6 . . 1 1 Worker 4 | . 1 1 . . 2 Builder 4 | . 1 . . . 3 Tunneler 1 | 1 . . . . . Hauler 3 | . 1 . . . 2 Recycler 3 | 1 2 . . . . Watcher 2 | . 1 . . . 1 Swarmer 7 | . 4 1 . . 2 Grunt 32 | . 9 2 . 2 19 Brawler 2 | . . . . 1 1 Sentry 4 | . . . . . 4 Best Kill Streak 5 | 2 4 2 . 1 5 Combat Bots Only 4 | . 3 2 . 1 4 Max Kills in Single Turn 2 | 2 1 1 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1574 | . 477 12 . 30 1055 Core 1185 | . 308 4 . 21 852 Absorbed by Shields . | . . . . . . Redirected to Core 1015 | . 281 4 . 21 709 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 154 | 3 63 7 2 3 76 Largest 3 | 2 2 2 2 1 3 Hottest 183 | 40 40 40 40 60 183 Shots Fired 310 | 6 126 16 4 3 155 Gun 226 | 6 126 16 4 . 74 Cannon 84 | . . . . 3 81 Launcher . | . . . . . . Special . | . . . . . . Kinetic 152 | 6 126 16 4 . . Thermal 148 | . . . . . 148 Explosive . | . . . . . . Electromagnetic 10 | . . . . 3 7 Robot Hit Streak 12 | 5 9 3 6 7 12 Robot Miss Streak 5 | . 5 2 . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 186 | 5 70 8 4 1 98 Core Hits 104 | 3 29 5 2 10 55 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Burn 3 | . . . . . 3 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4611 | 72 943 103 53 256 3184 Guns 1968 | 72 943 103 53 . 797 Cannons 1298 | . . . . 12 1286 Explosions 1345 | . . . . 244 1101 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1171 | 72 943 103 53 . . Thermal 2057 | . . . . . 2057 Explosive . | . . . . . . Electromagnetic 1383 | . . . . 256 1127 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . 2 2 2 6 23 Average Corruption 4 | . 2 2 2 2 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . 13 13 5 27 Message Errors 10 | . . 3 3 . 4 Matter Fused 9 | . . 1 3 3 2 Heat Flow Errors 5 | . . . 1 . 4 Energy Discharges 5 | . . 2 2 . 1 Parts Rejected 5 | . . . . . 5 Data Loss (minor) 14 | . . 4 3 2 5 Data Loss (major) 2 | . . . 1 . 1 Misfires 4 | . . 2 . . 2 Alerts 1 | . . 1 . . . Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 64 | . . . . . 64 Projectiles . | . . . . . . Explosions 64 | . . . . . 64 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 113 | . . . . 19 94 Shots 2 | . . . . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 311 | . 18 4 266 2 311 Average Temperature 96 | . 5 3 136 1 109 Received Heat Transfer 753 | . 192 6 . 6 549 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . . 2 . . 6 Heat Transferred 3996 | . . . . . 3996 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Latent Energy Used 1151 | . . . . 167 984 LE Corruption 19 | . . . . 3 16 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 584 | 10 257 110 . 63 584 Initial 60 | . 6 60 . . 19 Average 111 | 3 81 86 . 11 239 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 83 | 100 96 100 . 100 41 Level 1 10 | . 3 . . . 35 Level 2 6 | . . . . . 22 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 7 | . 2 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 22 4 . 2 38 Peak Tracking Total 6 | . 5 3 . 1 6 Tactical Retreats 7 | . 2 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 2 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 3 | . . . . . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . 6 1 5 . 4 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 90 | . 24 1 50 . 15 Successful 69 | . 12 1 50 . 6 Failed 21 | . 12 . . . 9 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 27 | . 14 . 2 . 11 Terminals 39 | . 24 . . . 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 62 | . 8 1 50 . 3 Record 49 | . . . 49 . . Open Door 1 | . . 1 . . . Branch Access Points 2 | . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 6 | . 4 . . . 2 Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . . . 3 Terminals 7 | . 4 . . . 3 Botnet 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . 4 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 10 | . . 4 4 2 . Largest Group 9 | . . 4 7 9 4 Highest-Rated Group 145 | . . 71 98 145 71 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders 2 | . . 2 . . . STAY 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks 43 | . . 11 . 9 23 Total Damage 479 | . . 127 . 97 255 Kills 7 | . . 2 . 3 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3595 | 60 698 827 793 472 745 Spaces Moved 2086 | 35 391 635 472 243 310 Core 10 | 10 . . . . . Treads 4 | 4 . . . . . Legs 2072 | 21 391 635 472 243 310 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 Average Speed 141 | 111 120 120 159 190 148 Slowest Speed 190 | 160 120 120 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 68 95 92 61 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 129 | . . . . . 129 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 123 | . . . . . 123 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2429 | 47 494 687 510 251 440 Wait 52 | . 16 26 2 3 5 Move 2081 | 34 390 634 471 242 310 Hop . | . . . . . . Pick Up 8 | . 4 3 . . 1 Fast Attach 22 | 8 2 3 3 . 6 Attach 1 | . . . . . 1 Detach . | . . . . . . Swap 3 | . . 1 2 . . Drop 13 | 2 2 4 3 . 2 Fire 154 | 3 63 7 2 3 76 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 25 | . . . 25 . . Trap . | . . . . . . Miscellaneous 70 | . 17 9 2 3 39 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Reached level 2 759 | -10/Materials | Entered Mines 827 | -10/Mines | Escorted by a lone wolf Derelict 847 | -10/Mines | Learned location of Storage (-7) 944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 944 | -10/Mines | Discovered new exit (range 5) 976 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1019 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1022 | -10/Mines | Found Prototype Device 1055 | -10/Mines | Discovered new exit (range 13) 1239 | -10/Mines | Discovered new exit (range 10) 1466 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1586 | -10/Mines | Entered Exiles 1586 | -10/Exiles | Found Exiles lab destroyed 1586 | -10/Exiles | Accompanied by 4 allies 1588 | -10/Exiles | Reached level 3 1603 | -10/Exiles | Discovered new exit (range 15) 1736 | -10/Exiles | Learned location of Zion (-7) 1864 | -10/Exiles | Opened EX-Vault 1869 | -10/Exiles | Upgraded with Weapon slot (x1) 1872 | -10/Exiles | Found Latent Energy Streamer 2065 | -10/Exiles | Identified Exp. Sensor Array 2180 | -10/Exiles | Build established: Commander-Gunner 2356 | -10/Exiles | Discovered new exit (range 12) 2379 | -10/Exiles | Entered Mines 2379 | -9/Mines | Accompanied by 7 allies 2409 | -9/Mines | Met a Derelict bent on vengeance 2473 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2611 | -9/Mines | Discovered new exit (range 13) 2617 | -9/Mines | Build established: Commander-Mutant 2712 | -9/Mines | Discovered new exit (range 7) 2721 | -9/Mines | Excavation squad dispatched 2721 | -9/Mines | A large section of the Mines collapsed 2851 | -9/Mines | Entered Materials 2851 | -8/Materials | Accompanied by 4 allies 2853 | -8/Materials | Reached level 4 2863 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2867 | -8/Materials | Upgraded with Propulsion slot (x1) 2867 | -8/Materials | Upgraded with Utility slot (x1) 2946 | -8/Materials | Reached level 5 3075 | -8/Materials | System corruption reached 10% 3149 | -8/Materials | Reached level 6 3317 | -8/Materials | Build established: Mutant 3494 | -8/Materials | Reached level 7 3552 | -8/Materials | Discovered new exit (range 10) 3596 | -8/Materials | Self-destructed Last Messages --------------- 03552_ EXIT=FOUND 03554_ Door malfunctions. 03554_ Destroyed Lgt. Nuclear Core. 03554_ Aluminum Leg fried. 03554_ G-47 Trooper destroyed. 03554_ Terminal disabled. 03555_ G-47 Trooper system terminally corrupted. 03555_ Imp. Heat Sink fried. 03562_ U-05 Engineer builds a Wall. 03571_ System corrupted: Matter fused (-5). 03571_ Acquired 5 matter. 03574_ U-05 Engineer lays Concrete. 03581_ Destroyed Lgt. Ion Engine. 03581_ Wheel fried. 03581_ U-05 Engineer destroyed. 03587_ G-47 Trooper destroyed. 03594_ System corrupted: FCS attempts to trigger Field Laser. 03594_ System corrupted: Field Laser misfires. 03594_ K-01 Serf collects debris. 03595_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????#???# #???#??????????????????????????? | | ??????????????# #????#?????????????????????????? | | ???#???????#??# ##?????????????????????????????? | | ##??????#?????# #??????????????????????????????? | | ??????????????# #????????#?????????????????????? | | ?#????????????# #??????##??????????????????????? | | #???????#?????# #????? #??????????????????????? | | ??????#####?# #????# ##### ??????????????????? | | ? ?????# ?# ##### ?? ??????????????? | | ?? ???# """?# ?????????????????? | | ??# ????# """ # / ?????????????????? | | ?## ???# """ # """ ##????#???????????????? | | ??# ??# """ + """""k[#???##????????????????? | | ### #?# """ # """ "*!#? ????????????????? | | # # # u "=g# ?"""????????????????? | | # ####### |g=#? """????????????????? | | # !*# """"???????????????? | | # *%= ! % / """"??????? ???????? | | # [ = % ; """"" ?????????????? | | # ###/####/;;### # """????????????????? | | # ! ?? = #; ;# """??????? ????????? | | #####???# # ; ;; ??????##??????????? | | ?????? ?# ### ;% ;;;#????????#??????????? | | ??????? # #?# ;!%!; ##??????#???????????? | | ????????#############;; = ; #??????????#????????? | | ????????????# ;; @; ###??????????????????? | | ??? ????????# #; ##?????????????????? | | ?????? #?#??? ??????# *;;[####??????????????? | | ????????????# # %=%! ##?????????????? | | ?? ?????????? / [%= < ;#?????????????? | | ?????????#??# # ##?????????????? | | ????????????# # ;;;;;;##??????#???????? | | ?? ?????????+ ?##;;;;; #??????????????? | | ????????? ?## ??## # !#??????????????? | | ????????????#######????##### #??????????????? | | ????????????#?????#????????#"" #??????????????? | | ????????????????#??????????# #??????????????? | | ??????????????#????????????#! #??????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????#???????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 20 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 6 | . 1 . 1 . 4 XP Earned 12991 | 3000 1640 1226 230 1306 5589 XP Spent 7400 | 3000 1500 . 1300 . 1600 Upgrades 14 | 6 3 . 3 . 2 Propulsion Slot 2 | 1 . . . . 1 Utility Slot 2 | 1 . . . . 1 Weapon Slot 2 | 1 . . 1 . . Energy Generation 1 | . . . 1 . . Energy Storage 1 | . . . 1 . . Inventory Capacity 3 | 3 . . . . . Ranged Accuracy 3 | . 3 . . . . Protomatter Created 718 | . 164 105 41 . 408 Integrity Restored 1312 | . 328 169 28 35 752 Core 886 | . 254 58 . 21 553 Parts 426 | . 74 111 28 14 199 Protomatter Decayed 261 | . 34 60 31 71 65 Game ------ Seed ZioniteActuatorDetonator Manual? 0 Play Time 00:28:52 Cumulative 109.4 hours Start 2022.05.02 @ 13:19:59 End 2022.05.02 @ 13:52:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 72 Rogue 33 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 70 Gallery% 68 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7226fad5-acba-46db-9c7d-f208f0677020