Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 20:54:38 Player: dorusv Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1374) 1374 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 4252 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Aluminum Leg VSS Leg > --- UTILITY (3) ------ Improved Heat Sink Target Analyzer Core Analyzer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Improved Heat Sink Seismic Detector Transmission Jammer Hacking Suite Dynamic Insulation System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Target Analyzer Core Analyzer Kinecellerator > --- WEAPON ----------- Shock Rifle Heavy Mace > --- INVENTORY -------- Nuclear Core Transmission Jammer Dynamic Insulation System [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Core Analyzer Device Improved Terrain Scanner Processor Core Analyzer Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 3 | . . . . 2 1 Utility 1 | . . . . . 1 Weapon 1 | . . 1 . . . Parts Attached 70 | 7 5 . 15 19 24 Power 17 | 1 1 . 4 7 4 Engine 9 | 1 1 . 4 1 2 Core 8 | . . . . 6 2 Reactor . | . . . . . . Propulsion 21 | 2 2 . 5 6 6 Treads . | . . . . . . Leg 8 | . 2 . 2 . 4 Wheel 2 | 2 . . . . . Hover 2 | . . . . . 2 Flight 9 | . . . 3 6 . Utility 14 | 2 . . 1 3 8 Device 9 | 2 . . 1 1 5 Storage . | . . . . . . Processor 4 | . . . . 2 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 2 . 5 3 6 Energy Gun 9 | 1 2 . 1 2 3 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . 2 1 1 Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 35 | . 1 . 8 9 17 Power 7 | . . . 2 1 4 Propulsion 12 | . 1 . 2 5 4 Utility 6 | . . . 2 1 3 Weapon 10 | . . . 2 2 6 Highest Loss Streak 6 | . 1 . 5 6 6 To Critical Strikes . | . . . . . . Average Backups 3 | 1 3 5 4 4 2 Power . | . 1 2 1 1 . Propulsion . | . . 1 1 . . Utility . | . . . . . 1 Weapon 1 | . 1 2 1 1 . Tool/Special . | . . . . . . Unused Backups 7 | . 1 . 1 1 4 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 67 | . 99 77 84 75 50 Engine 9 | . 14 11 20 5 1 Core 3 | . . . . 12 4 Leg 9 | . 13 22 17 . 5 Wheel 1 | . 14 . . . . Hover 1 | . . . . . 2 Flight 3 | . . . 3 32 . Device 10 | . 28 22 10 6 6 Processor 6 | . . . . 6 12 Energy Gun 9 | . 14 11 16 9 5 Ballistic Gun 6 | . 14 11 13 3 1 Ballistic Cannon 1 | . . . . . 1 Impact Weapon 2 | . . . . . 5 Peak Build Rating 34 | 9 9 9 11 28 34 Average Rating 15 | 4 8 9 9 20 21 On Entrance 6 | . 9 9 9 11 1 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 1 | . . . . 1 . Heaviest Build 30 | 11 11 10 21 21 30 Greatest Support 32 | 32 32 20 20 20 32 Greatest Overweight (x) 7 | . 1 . 4 2 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 3 | 1 3 5 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 5 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Mutant 16% | Scavenger-Skirmisher 11% | Scavenger-Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1163 | 273 134 . 156 202 398 Remotely . | . . . . . . Salvage Created 1320 | 54 306 . 235 61 664 Parts 82 | 8 24 . 20 4 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 8 . 13 1 13 Melee 3 | . . . . . 3 Guns 24 | . 8 . 12 1 3 Cannons 6 | . . . . . 6 AOE 1 | . . . 1 . . Classes Destroyed 9 | 1 2 . 1 2 3 Worker 2 | . . . . 1 1 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Recycler 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 10 | . . . 10 . . Grunt 21 | . 8 . 3 . 10 Sentry 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 4 | 2 3 . 3 1 4 Combat Bots Only 3 | . 3 . 3 1 3 Max Kills in Single Turn 2 | 1 1 . 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 383 | . 37 . 87 60 199 Missed 103 | . 4 . 18 22 59 Hits 280 | . 33 . 69 38 140 Melee 8 | . . . . 8 . Projectile 272 | . 33 . 69 30 140 AOE 2 | . . . . 2 . Critical Strikes 12 | . . . . 7 5 Damage Taken 4314 | 1 371 . 719 936 2287 Core 1398 | . 88 . 130 469 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 64 . 67 14 . Volleys Fired 151 | 3 33 . 44 24 47 Largest 3 | 2 2 . 3 3 2 Hottest 130 | 70 70 . 110 110 130 Shots Fired 238 | 6 49 . 94 38 51 Gun 210 | 6 49 . 92 38 25 Cannon 26 | . . . . . 26 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 123 | 3 33 . 41 7 39 Thermal 110 | 3 16 . 51 31 9 Explosive 2 | . . . 2 . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 12 | 3 12 . 7 7 8 Robot Miss Streak 5 | 1 2 . 5 5 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 163 | 3 39 . 53 26 42 Core Hits 68 | 2 17 . 19 7 23 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 7 | . . . 1 . 6 Burn 1 | . . . 1 . . Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Smash 3 | . . . . . 3 Melee Attacks 18 | . . . . . 18 Impact 18 | . . . . . 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3141 | 38 479 . 740 311 1573 Guns 1564 | 36 473 . 540 311 204 Cannons 448 | . . . . . 448 Explosions 323 | . . . 162 . 161 Melee 760 | . . . . . 760 Ramming 46 | 2 6 . 38 . . Kinetic 1142 | 12 309 . 196 45 580 Thermal 870 | 24 164 . 344 266 72 Explosive 323 | . . . 162 . 161 Electromagnetic . | . . . . . . Impact 760 | . . . . . 760 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . . 22 Message Errors 6 | . . . . . 6 Matter Fused 3 | . . . . . 3 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 230 | . . . 13 . 217 Projectiles . | . . . . . . Explosions 33 | . . . 13 . 20 Melee 197 | . . . . . 197 Knockbacks 14 | . . . . . 14 Impact 10 | . . . . . 10 Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 168 | 1 2 . 70 . 95 Shots 3 | . . . 2 . 1 Rammed 10 | 2 1 . 7 . . Targets Rammed 14 | 2 2 . 10 . . Kicked 4 | . 1 . 3 . . Crushed . | . . . . . . Highest Temperature 530 | 27 150 . 212 530 224 Average Temperature 109 | 14 58 . 52 179 44 Received Heat Transfer 1161 | . 198 . 102 153 708 Effects 11 | . . . . 11 . Shutdowns 5 | . . . . 5 . Energy Bleed 1 | . . . . 1 . Interference 5 | . . . . 5 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 3 2 . Heat Transferred 2319 | 74 481 . 944 635 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 95 Level 1 2 | . . . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 221 | 10 104 27 123 80 221 Initial 27 | . . 27 10 26 6 Average 65 | 1 48 27 29 29 99 Influence Increases 1456 | 10 247 . 393 169 637 Destroy 0b10 Robot/C 760 | . 160 . 260 80 260 Destroy 0b10 Robot/NC 40 | 10 5 . . 5 20 Destroy Leader 164 | . 32 . 40 20 72 Allied During Kill 4 | . . . . 4 . Trap Triggered on 0b10 10 | . 10 . . . . Successful Hack 35 | . 25 . . . 10 Disable Machine 195 | . . . 15 . 180 Destroy Structure 53 | . . . 18 . 35 Partial Spotted 30 | . 15 . . 15 . Lose Combat Pursuer 165 | . . . 60 45 60 Influence Decreases 1347 | 10 180 40 351 223 543 Entered New Map 109 | . . 40 17 43 9 Time Decay 947 | 10 170 . 273 110 384 Lost Part 271 | . 10 . 61 50 150 Lost Ally 20 | . . . . 20 . Squads Dispatched 17 | . 3 . 1 3 10 Investigation 6 | . 3 . . . 3 Extermination 4 | . . . . . 4 Reinforcement 6 | . . . . 3 3 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 9 . 16 17 30 Peak Tracking Total 10 | . 3 . 4 10 6 Tactical Retreats 9 | . . . 3 2 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . . . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 13 | . . . 1 . 12 Max in Single Turn 3 | . . . 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 3 . . 3 4 Terminals 9 | . 3 . . 3 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 14 . . 10 11 Successful 14 | . 9 . . 2 3 Failed 21 | . 5 . . 8 8 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 14 . . 10 8 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 9 . . 2 3 Prototype ID Bank 1 | . 1 . . . . Open DSF 2 | . . . . . 2 Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . . 3 3 Full Trace Events 6 | . 2 . . 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 20 | . . . . 20 . Total Damage 126 | . . . . 126 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1903 | 12 394 14 754 187 542 Sensors 542 | . . . . . 542 Terrain 1361 | 12 394 14 754 187 . Seismic 416 | 6 394 14 2 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4064 | 83 394 14 1246 282 2045 Spaces Moved 2350 | 63 228 12 506 442 1099 Core 368 | 6 . . 13 9 340 Treads . | . . . . . . Legs 970 | . 113 12 371 . 474 Wheels 172 | 57 115 . . . . Hover 285 | . . . . . 285 Flight 555 | . . . 122 433 . Fastest Speed 26 | 50 100 120 50 26 50 Average Speed 119 | 95 110 120 128 36 152 Slowest Speed 400 | 100 190 120 280 150 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 4 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 31 2 83 49 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 65 | . . . 22 . 43 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 59 | . . . 22 . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3345 | 76 324 11 1024 532 1378 Wait 681 | . 49 . 434 22 176 Move 2337 | 62 227 11 505 433 1099 Hop 4 | . . . . 4 . Pick Up 19 | 2 3 . 5 4 5 Fast Attach 47 | 7 2 . 9 10 19 Attach 20 | . 1 . 4 7 8 Detach 10 | . 2 . . 5 3 Swap 17 | . 2 . 5 8 2 Drop 27 | . 3 . 8 15 1 Fire 151 | 3 33 . 44 24 47 Melee 18 | . . . . . 18 Ram 10 | 2 1 . 7 . . Kick 4 | . 1 . 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 451 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 478 | -9/Materials | Discovered new exit (range 11) 492 | -9/Materials | Entered Mines 662 | -9/Mines | Learned location of Storage (-8) 838 | -9/Mines | Build established: Scavenger-Skirmisher 1236 | -9/Mines | Discovered new exit (range 9) 1287 | -9/Mines | Lost 5 parts (2p2n1u) 1309 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1366 | -9/Mines | Learned location of 1 exit from Materials 1583 | -9/Mines | Build established: Scavenger-Gunner 1626 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1699 | -9/Mines | Discovered new exit (range 10) 1702 | -9/Mines | Met a Derelict testing a Signal Generator 1738 | -9/Mines | Entered Materials 1738 | -8/Materials | Accompanied by 1 ally 1738 | -8/Materials | Evolved 2 slots: Propulsion x2 1739 | -8/Materials | Identified exit to Factory 2009 | -8/Materials | Discovered exit to Factory (range 16) 2011 | -8/Materials | Core integrity fell below 50% 2020 | -8/Materials | Entered Factory 2020 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2046 | -7/Factory | Lost 6 parts (1p3n1u1w) 2308 | -7/Factory | Build established: Mutant 3299 | -7/Factory | Build established: Scavenger-Mutant 3362 | -7/Factory | Core integrity fell below 50% 3392 | -7/Factory | Lost 6 parts (1p2n1u2w) 4033 | -7/Factory | Core integrity fell below 20% 4065 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03810_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 03823_ KTB&U0<5/RTEEVO4S/G/ NB 03875_ Acquired Prototype Power Core. 03875_ Identified Enh. Nuclear Core. 03900_ Acquired Dynamic Insulation System. 03915_ Connecting with DSF Access... 03963_ System corrupted: Energy discharge (-117). 03966_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7Y. 03994_ Dropped Dynamic Insulation System. 03995_ Acquired Seismic Detector. 04014_ System corrupted: Heat flow error (+129). 04024_ Matter Pump disabled. 04029_ Q,GD RRPCL2LXDACA&LEUEO HLSB,YS/6 : C 04032_ Triggered Heavy Explosive Trap. 04032_ An explosion rips through the floor. 04032_ Fusion Modulator explodes. 04032_ Hvy. Mace destroyed. 04049_ Aluminum Leg destroyed. 04060_ Particle Gun destroyed. 04064_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #?# """ #### ! # ]! !! # ! | | ! #?# """ #??# + ! ! ##### | | #?# #??# !]] # """ #???? | | #########?# """ #??# !] =# """ #???? | | ??????????# """ #??# [] # """ #???? | | ????????? """ #??######## #???? | | ???????? """ #?????????# """ """ """ #???? | | ????????? ??? #???????? """ """ """ #???? | | ?????????????? ???????? """ """ "%" #???? | | ## ?????????+#####???????? #???? | | ?????????????????????? #???? | | ?????????????????????? ###### ###???? | | ]] ?????????????????????? #????# #?????? | | ]] ?????????????????????# ###### ###???? | | ?????????????????????# # ## #???? | | ??????????????????????????# " ##??? | | ??????????????????????????# """ #??? | | ?????????????????????###### #" #??? | | ?????????????????????# # " #??? | | ?????????????????????# # "; ##??? | | ?????????????????????# # p #??? | | ?????????????????????# [[[# ;; "##??? | | ?????????????????????# [[ # #" "#???? | | ?????????????????????# [[ # u##"""""####??? | | ?????????????????????# # # #??? | | ?????????????????????# @/ # #??? | | ####?????????????????# # # ! #??? | | #????????????????####### # #??? | | "" #????????? + """" #??? | | "" #????????? # """" #??? | | "" #????????? # """" #??? | | "" #?????????? #### T####### ## """" #??? | | #??????????###?????###??????# ############??? | | +###???##??????????????????????# #?????????????? | | %### #??????????????????????# #?????????????? | | " +??????????????????????# #?????????????? | | ### #??????????????????????# #?????????????? | | ##????##??????????????????????# #?????????????? | | #?????????????????????????????+ +?????????????? | | #?????????????????????????????# #?????????????? | | #?????????????????????????????# #?????????????? | | ########??????????????????????# #?????????????? | | #??????????????????????# #?????????????? | | #??????????????????????? ??????????????? | | #????????????????????????????????????????? | | " #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | # #????????????????????????????????????????? | | ?## ###????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Overwhelming Well Done Challenges ------------ None Game ------ Seed MultireflexHypercooledLance Manual? 0 Play Time 00:31:00 Cumulative 18.0 hours Start 2026.04.16 @ 20:27:05 End 2026.04.16 @ 20:54:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 61 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 408c8ed3-9b4f-4528-a428-d0e03b1e4870