Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 11:34:49 Player: kikul Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2823) 2823 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 6640 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 0/850 Matter 133/300 Energy 50/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Flexi-carbon Leg Improved Cooling System Small Storage Unit Enhanced Optical Array Enhanced Optical Array Actuator Array System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Flexi-carbon Leg Improved Cooling System Small Storage Unit Enhanced Optical Array Enhanced Optical Array Particle Charger Actuator Array Utility Shielding System Restoration Module Flak Gun [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 1 2 Weapon 3 | . . 2 . 1 . . Parts Attached 64 | 6 11 7 9 13 2 16 Power 14 | 1 2 1 1 4 1 4 Engine 12 | 1 2 1 1 4 1 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 12 | 2 2 1 2 3 . 2 Treads 7 | 1 2 1 2 1 . . Leg 1 | . . . . . . 1 Wheel 4 | 1 . . . 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 3 . 1 . 1 5 Device 7 | 1 2 . 1 . . 3 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 26 | 1 4 5 5 6 . 5 Energy Gun 11 | . . 3 3 3 . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 11 | 1 3 2 2 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . 1 . . System Corruption 1 | . . . . 1 . . Parts Lost 42 | . 2 2 2 12 . 24 Power 10 | . . . . 4 . 6 Propulsion 7 | . 1 . . 3 . 3 Utility 5 | . . . . . . 5 Weapon 20 | . 1 2 2 5 . 10 Highest Loss Streak 13 | . 2 1 2 3 . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 77 83 99 83 85 65 Engine 10 | . 12 11 11 11 10 4 Treads 11 | . 13 18 22 12 . . Wheel 3 | . 1 . . 1 15 8 Device 10 | . 12 11 11 9 7 12 Storage 11 | . 14 11 11 9 13 6 Energy Gun 12 | . . 13 21 23 15 6 Ballistic Gun 14 | . 12 17 22 16 15 4 Launcher 4 | . 9 . . . 7 4 Naked Turns . | . . . . . . . Heaviest Build 74 | 12 19 25 28 33 73 74 Greatest Support 44 | 10 20 40 40 40 32 44 Greatest Overweight (x) 15 | 1 4 1 . 7 2 15 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 Average Capacity 11 | 7 8 10 10 10 18 20 Most Carried 17 | 8 9 10 10 10 17 16 Average Carried 9 | 6 8 9 10 8 12 12 Final Capacity 20 | 8 10 10 10 10 20 20 Final Carried 17 | 8 9 10 10 8 17 8 Class Distribution -------------------- 52% | Scavenger-Gunner 38% | Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1684 | 276 358 298 189 371 54 138 Remotely . | . . . . . . . Salvage Created 3643 | 104 620 666 663 1169 149 272 Parts 236 | 4 46 41 43 64 15 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 1 . . 3 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 63 | . 14 11 13 15 5 5 Guns 50 | . 8 11 11 15 3 2 Cannons 2 | . . . . . . 2 AOE 11 | . 6 . 2 . 2 1 Classes Destroyed 11 | 2 5 1 1 . . 2 Worker 7 | . 1 1 1 3 1 . Builder 7 | . 2 1 . 2 1 1 Tunneler 2 | 1 1 . . . . . Recycler 8 | 1 2 2 . 3 . . Operator 2 | . . . 2 . . . Watcher 6 | . 2 2 . 1 1 . Swarmer 10 | . 3 4 . . 3 . Grunt 36 | . 11 5 7 10 2 1 Sentry 14 | . . 2 6 5 . 1 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 12 | 1 9 4 12 4 3 1 Combat Bots Only 10 | . 5 4 10 2 3 1 Max Kills in Single Turn 3 | 1 3 2 3 1 2 1 Gunslinging 2 | . . . 2 . . . Exploded 2 | . 2 . 2 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 524 | . 74 48 52 102 12 236 Missed 150 | . 23 18 11 28 2 68 Damage Taken 5553 | . 684 343 542 1136 190 2658 Core 1435 | . 192 57 62 177 96 851 Absorbed by Shields . | . . . . . . . Redirected to Shielding 55 | . . . . . . 55 Core Remaining (%) 69 | 100 23 . 70 67 86 . Volleys Fired 250 | 16 57 33 29 58 11 46 Largest 5 | 1 2 4 4 5 5 3 Hottest 189 | 20 50 139 155 189 182 134 Shots Fired 657 | 16 79 102 112 227 55 66 Gun 599 | 16 61 101 112 227 44 38 Cannon 22 | . . . . . . 22 Launcher 36 | . 18 1 . . 11 6 Special . | . . . . . . . Kinetic 330 | 16 61 53 58 108 22 12 Thermal 221 | . . 31 40 83 22 45 Explosive 36 | . 18 1 . . 11 6 Electromagnetic 70 | . . 17 14 36 . 3 Robot Hit Streak 16 | 8 9 16 10 12 5 10 Robot Miss Streak 5 | 3 3 5 3 4 5 2 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 2 3 4 . . Max Gunslinging Chain 2 | . 1 1 2 1 . . Shots Hit Robots 366 | 12 50 60 55 123 19 47 Core Hits 183 | 4 37 27 27 53 16 19 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 1 3 . . Burn 3 | . . . 1 2 . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6651 | 96 1420 812 815 1745 677 1086 Guns 4483 | 96 504 783 701 1740 239 420 Cannons 419 | . . . . . . 419 Explosions 1744 | . 916 29 114 . 438 247 Melee . | . . . . . . . Ramming 5 | . . . . 5 . . Kinetic 2276 | 96 504 369 293 778 120 116 Thermal 2307 | . . 258 419 652 312 666 Explosive 1437 | . 916 29 . . 245 247 Electromagnetic 626 | . . 156 103 310 . 57 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . 1 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 3 . 1 Matter Fused 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 93 | . 61 2 . . 22 8 Projectiles 8 | . . . . . . 8 Explosions 85 | . 61 2 . . 22 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 209 | . 120 30 . 2 37 20 Shots 9 | . 5 1 . . 2 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 382 | . 5 158 117 382 234 213 Average Temperature 81 | . 3 46 38 110 70 148 Received Heat Transfer 1623 | . 264 75 225 612 18 429 Effects 7 | . . . . 7 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 3 | . . . . 3 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . 2 3 2 . 3 Heat Transferred 4780 | . . 643 990 1639 472 1036 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 541 | 10 386 305 486 475 541 276 Initial 208 | . 6 79 105 204 208 181 Average 248 | 3 176 208 333 330 347 209 Maximum Alert Level 2 | . 1 1 2 2 2 1 Low Security (%) 28 | 100 46 34 29 . . 37 Level 1 55 | . 53 65 15 77 58 62 Level 2 15 | . . . 54 22 41 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 4 . 3 5 1 2 Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 10 | . 3 . 2 2 1 2 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 5 | . 2 1 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 21 17 16 23 8 11 Peak Tracking Total 6 | . 4 4 6 4 3 5 Tactical Retreats 5 | . 1 1 . 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 7 | . 5 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 17 | . 6 . . 1 7 3 Max in Single Turn 5 | . 3 . . 1 5 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . 1 . . . . . Successful 1 | . 1 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 3399 | 119 901 551 382 669 423 354 Spaces Moved 1737 | 79 504 267 172 264 303 148 Core 18 | 5 9 . . 3 . 1 Treads 1056 | . 403 267 172 214 . . Legs 2 | . . . . . . 2 Wheels 661 | 74 92 . . 47 303 145 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 160 160 100 100 115 Average Speed 147 | 93 148 164 160 168 122 136 Slowest Speed 800 | 100 250 240 160 400 130 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 6 69 19 30 24 9 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 27 | . 27 . . . . . Terrain Destroyed 254 | . 102 9 7 . 100 36 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 252 | . 102 9 7 . 100 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2120 | 108 579 311 216 346 324 236 Wait 20 | . . . . 3 . 17 Move 1731 | 78 503 266 171 263 302 148 Hop . | . . . . . . . Pick Up 41 | 8 5 4 . 7 9 8 Fast Attach 25 | 6 7 4 2 5 1 . Attach 30 | . 3 2 . 8 1 16 Detach . | . . . . . . . Swap 9 | . 1 1 7 . . . Drop 13 | . 3 1 7 1 . 1 Fire 250 | 16 57 33 29 58 11 46 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 9) 507 | -10/Materials | Core integrity fell below 50% 587 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Discovered new exit (range 11) 1021 | -10/Materials | Entered another Materials area 1021 | -9/Materials | Evolved 2 slots: Weapon x2 1436 | -9/Materials | Build established: Scavenger-Gunner 1440 | -9/Materials | Discovered new exit (range 15) 1572 | -9/Materials | Entered Storage 1735 | -9/Storage | Destroyed 10 combat bots 1926 | -9/Storage | Discovered new exit (range 15) 1954 | -9/Storage | Entered Materials 1954 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2287 | -8/Materials | Lost 3 parts (1p1n1w) 2288 | -8/Materials | Garrison activated, responded to threat 2370 | -8/Materials | Lost 3 parts (1n2w) 2510 | -8/Materials | Garrison activated, responded to threat 2607 | -8/Materials | Discovered new exit (range 16) 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3004 | -7/Factory | Discovered new exit (range 16) 3046 | -7/Factory | Entered another Factory area 3046 | -6/Factory | Evolved 2 slots: Utility x2 3219 | -6/Factory | Lost 10 parts (3p1n1u5w) 3388 | -6/Factory | Core integrity fell below 50% 3395 | -6/Factory | Core integrity fell below 20% 3400 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03384_ Subcomponent Replicator disabled. 03385_ Hvy. Ion Cannon destroyed. 03386_ Penetrated by Slug. 03387_ Flak Gun destroyed. 03388_ Penetrated by Slug. 03388_ Matter Pump disabled. 03388_ Slug penetrates Subcomponent Replicator. 03388_ U-05 Engineer destroyed. 03390_ Slug penetrates U-05 Engineer. 03390_ Penetrated by Slug. 03390_ Particle Charger destroyed. 03391_ Utility Shielding destroyed. 03392_ Slug penetrates Wall. 03394_ Penetrated by Slug. 03395_ Slug penetrates H-66 Slayer. 03396_ K-01 Serf collects debris. 03398_ Penetrated by Slug. 03398_ Slug penetrates Subcomponent Replicator. 03399_ Slug penetrates Wall. 03400_ K-01 Serf collects debris. 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""" # + """"""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed CoilGammaEdition Manual? 0 Play Time 00:28:07 Cumulative 21.0 hours Start 2024.06.06 @ 11:07:59 End 2024.06.06 @ 11:34:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30529713-49cb-476f-aefb-c50e79c25bdb