Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 18:00:00 Player: ILikeMonsters1890 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1973) 1973 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5363 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Improved Sensor Array Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Backup Power I Backup Power I Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Compact Wheel Improved Heat Sink Lightning Gun Assault Cannon [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Backup Laser I Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 1 . Utility 2 | . . 2 . . . . Weapon 1 | . . . . 1 . . Parts Attached 82 | 6 5 18 4 16 33 . Power 9 | 1 . 2 . . 6 . Engine 7 | 1 . 2 . . 4 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 29 | 2 . 5 1 8 13 . Treads . | . . . . . . . Leg 23 | . . 5 1 8 9 . Wheel 5 | 2 . . . . 3 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 19 | 1 3 3 2 4 6 . Device 5 | . 1 1 . 1 2 . Storage 5 | 1 1 . . 1 2 . Processor 2 | . . 1 . 1 . . Hackware 1 | . 1 . . . . . Protection 6 | . . 1 2 1 2 . Artifact . | . . . . . . . Weapon 25 | 2 2 8 1 4 8 . Energy Gun 5 | 1 2 . . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 . 6 1 2 1 . Ballistic Cannon 9 | . . 2 . 1 6 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 50 | . 2 8 2 16 13 9 Power 7 | . . 1 . 1 3 2 Propulsion 18 | . . 4 . 7 5 2 Utility 8 | . . 1 1 2 2 2 Weapon 17 | . 2 2 1 6 3 3 Highest Loss Streak 14 | . 2 4 2 14 12 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 97 99 91 94 58 Engine 9 | . 14 10 11 7 7 4 Core 1 | . . . . . 6 2 Leg 20 | . . 19 22 23 24 13 Wheel 3 | . 28 1 . . 2 . Device 3 | . 9 8 . . 1 2 Storage 9 | . 14 11 11 8 6 5 Processor 9 | . . 11 11 9 11 7 Hackware 9 | . 4 11 11 9 7 7 Protection 4 | . . 1 11 8 1 . Energy Gun 3 | . 19 1 . . 5 4 Ballistic Gun 12 | . 7 13 21 23 . 4 Ballistic Cannon 6 | . . 7 . . 14 2 Naked Turns . | . . . . . . . Heaviest Build 52 | 13 17 31 31 33 52 29 Greatest Support 74 | 26 26 26 23 41 74 54 Greatest Overweight (x) 3 | . . 2 1 1 . 3 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 9 9 9 Most Carried 10 | 6 8 10 10 10 10 3 Average Carried 8 | 3 7 9 8 8 7 3 Final Capacity 10 | 8 10 10 10 5 10 5 Final Carried 9 | 6 7 9 9 3 3 3 Class Distribution -------------------- 41% | Mutant 23% | Scavenger-Mutant 16% | Tank 11% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Matter Collected 2202 | 227 84 652 243 538 458 . Remotely . | . . . . . . . Salvage Created 2116 | . 338 863 106 464 345 . Parts 134 | . 20 48 3 41 22 . Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 59 | . 5 25 7 11 11 . Guns 43 | . 5 19 7 8 4 . Cannons 15 | . . 6 . 2 7 . AOE 1 | . . . . 1 . . Classes Destroyed 15 | . 4 4 2 3 2 . Worker 4 | . 1 . . 3 . . Builder 2 | . . . . . 2 . Tunneler 1 | . . . 1 . . . Hauler 2 | . . . . 2 . . Recycler 2 | . 1 1 . . . . Operator 2 | . 1 . . 1 . . Watcher 1 | . . 1 . . . . Swarmer 12 | . . 3 . 4 5 . Grunt 25 | . 5 17 . 1 2 . Duelist 1 | . . 1 . . . . Sentry 11 | . . 4 . 4 3 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . 1 . . Assembled 7 | . . . 7 . . . Best Kill Streak 6 | . 4 5 6 6 3 . Combat Bots Only 6 | . 3 5 6 4 3 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Damage Taken 7534 | . 397 1276 373 2102 2640 746 Core 1411 | . 102 231 28 345 366 339 Absorbed by Shields . | . . . . . . . Core Remaining (%) 57 | 100 59 . 35 37 . . Volleys Fired 213 | . 32 76 22 49 30 4 Largest 3 | . 2 2 2 3 3 3 Hottest 144 | . 80 80 50 94 144 137 Shots Fired 462 | . 60 143 43 133 74 9 Gun 340 | . 60 94 43 121 14 8 Cannon 122 | . . 49 . 12 60 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 398 | . 18 133 43 130 69 5 Thermal 50 | . 31 10 . . 5 4 Explosive . | . . . . . . . Electromagnetic 14 | . 11 . . 3 . . Robot Hit Streak 18 | . 8 18 7 10 5 2 Robot Miss Streak 14 | . 4 4 3 5 6 14 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 288 | . 36 98 24 91 36 3 Core Hits 138 | . 16 37 13 40 27 5 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . . 1 . Destroy 1 | . . 1 . . . . Blast 2 | . . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5594 | . 427 1741 434 1919 1010 63 Guns 3328 | . 427 1022 434 1239 145 61 Cannons 1889 | . . 719 . 387 783 . Explosions 264 | . . . . 264 . . Melee . | . . . . . . . Ramming 113 | . . . . 29 82 2 Kinetic 4742 | . 92 1686 434 1583 886 61 Thermal 614 | . 253 55 . 264 42 . Explosive . | . . . . . . . Electromagnetic 125 | . 82 . . 43 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 1 1 . 3 3 Average Corruption 1 | . . 1 1 . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 1 2 . 8 1 Message Errors 4 | . . . 2 . 2 . Matter Fused 4 | . . 1 . . 3 . Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 34 | . . 2 . 32 . . Projectiles 2 | . . 2 . . . . Explosions 32 | . . . . 32 . . Melee . | . . . . . . . Knockbacks 25 | . . 16 . 3 6 . Impact . | . . . . . . . Kinetic 24 | . . 16 . 3 5 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 9 | . . . . 8 . 1 Shots . | . . . . . . . Rammed 6 | . . . . 5 . 1 Targets Rammed 24 | . . 1 . 7 15 1 Kicked 18 | . . 1 . 2 15 . Crushed . | . . . . . . . Highest Temperature 433 | . 186 47 12 433 318 49 Average Temperature 84 | . 66 19 6 109 124 23 Received Heat Transfer 2232 | . 261 498 . 792 591 90 Effects 3 | . . . . 1 2 . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1111 | . 575 125 . 300 111 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Peak Influence 399 | . 204 399 160 275 193 158 Initial 155 | . . 85 155 . 27 58 Average 160 | . 134 271 126 119 81 104 Maximum Alert Level 1 | . 1 1 . 1 . . Low Security (%) 69 | 100 66 30 100 75 100 100 Level 1 30 | . 33 69 . 24 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 3 . 2 5 . Investigation 3 | . 1 2 . . . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 1 1 . 2 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 7 35 7 21 18 5 Peak Tracking Total 6 | . 2 5 5 6 4 5 Tactical Retreats 4 | . . 2 . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Machines Accessed 17 | . 2 5 1 6 3 . Terminals 10 | . 1 5 1 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . 1 . . 1 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 1 1 . Total Hacks 56 | . 6 19 4 22 5 . Successful 29 | . 3 8 2 14 2 . Failed 27 | . 3 11 2 8 3 . Catastrophic 3 | . . 2 . 1 . . Database Lockouts . | . . . . . . . Manual 4 | . . . 4 . . . Terminals 40 | . 5 19 4 12 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 6 | . 1 . . 3 2 . Scanalyzers 4 | . . . . 4 . . Garrison Access 5 | . . . . 3 2 . Terminal Hacks 20 | . 2 8 2 8 . . Record 2 | . . 1 . 1 . . Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 4 | . . 2 . 2 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Transport Status 1 | . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . 1 . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 13 | . 1 5 1 5 1 . Full Trace Events 3 | . 1 2 . . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 8 . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Turns Passed 3541 | 63 242 1182 468 686 850 50 Spaces Moved 1973 | 57 150 516 210 452 549 39 Core 133 | 14 . . . 90 12 17 Treads . | . . . . . . . Legs 1469 | . . 431 210 362 444 22 Wheels 348 | 43 150 85 . . 70 . Hover 23 | . . . . . 23 . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 190 50 50 50 Average Speed 133 | 80 90 174 190 106 115 93 Slowest Speed 200 | 90 90 190 190 190 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 32 52 40 30 12 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . 1 . 4 10 . Melee . | . . . . . . . Projectile 11 | . . 1 . . 10 . AOE 4 | . . . . 4 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Total 2510 | 74 202 668 245 577 700 44 Wait 102 | . . 30 4 33 35 . Move 1967 | 56 149 515 209 451 548 39 Hop . | . . . . . . . Pick Up 86 | 12 10 20 4 12 28 . Fast Attach . | . . . . . . . Attach 50 | 6 3 10 2 13 16 . Detach 2 | . . . . 2 . . Swap 32 | . 2 8 2 3 17 . Drop 34 | . 6 8 2 7 11 . Fire 213 | . 32 76 22 49 30 4 Melee . | . . . . . . . Ram 6 | . . . . 5 . 1 Kick 18 | . . 1 . 2 15 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Utility x2 327 | -9/Materials | Build established: Mutant 826 | -9/Materials | Build established: Scavenger-Mutant 863 | -9/Materials | Lost 4 parts (2n2w) 1258 | -9/Materials | Core integrity fell below 50% 1379 | -9/Materials | Identified exit to Mines 1488 | -9/Materials | Entered Mines 1533 | -9/Mines | Learned Materials emergency access door positions 1582 | -9/Mines | Build established: Mutant 1595 | -9/Mines | Assembled infested the area 1772 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1940 | -9/Mines | Discovered new exit (range 9) 1954 | -9/Mines | Identified exit to Materials 1956 | -9/Mines | Entered Materials 1956 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2443 | -8/Materials | Build established: Tank 2581 | -8/Materials | Core integrity fell below 50% 2599 | -8/Materials | Identified exit to Factory 2609 | -8/Materials | Lost 14 parts (1p6n2u5w) 2642 | -8/Materials | Entered Factory 2642 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3022 | -7/Factory | Build established: Gunner 3204 | -7/Factory | Garrison activated, responded to threat 3394 | -7/Factory | Core integrity fell below 50% 3424 | -7/Factory | Lost 12 parts (3p5n1u3w) 3490 | -7/Factory | Identified exit to Garrison 3492 | -7/Factory | Entered Garrison 3530 | -7/Garrison | Triggered checkpoint 3532 | -7/Garrison | Core integrity fell below 20% 3542 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Unlock Access door unlocked. 03490_ EXIT=UNLOCKED: GARRISON 03490_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 03500_ ALERT: Garrison interior compromised. 03510_ Assault Cannon destroyed. 03510_ Imp. Carbon-fiber Leg destroyed. 03513_ Imp. Heat Sink destroyed. 03519_ Lgt. Nuclear Core destroyed. 03521_ Particle Gun destroyed. 03521_ Flak Gun destroyed. 03527_ Imp. Carbon-fiber Leg destroyed. 03528_ Backup Power I destroyed. 03529_ Critical hit (Burn: +37). 03530_ Beams of light sweep through the air. An alarm sounds. 03531_ System corrupted: Imp. Carbon-fiber Leg rejected. 03532_ Med. Storage Unit destroyed. 03541_ Slammed into S-27 Virus. 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EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationExperimentalBlade Manual? 0 Play Time 00:39:04 Cumulative 40.7 hours Start 2022.08.28 @ 17:21:44 End 2022.08.28 @ 18:00:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcb38ea7-3828-4e49-a7ac-a88bec5e1fb5