Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 20:34:32 Player: LameThyst Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3359) 3359 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 9555 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 605 Cogmind --------- Core Integrity 0/1150 Matter 126/300 Energy 21/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Seismic Detector Transmission Jammer Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Improved Carbon-fiber Leg Flexi-carbon Leg VTOL Module Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Transmission Jammer Graphene Brace > --- WEAPON ----------- Long-range Proton Cannon Ion Burst Cannon Heavy Gauss Cannon Lance > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System High-capacity Storage Unit Seismic Detector Advanced ECM Suite Phase Shifter Improved Light Armor Plating Hardlight Generator Hacking Suite System Shield High-powered Tractor Beam Beam Rifle Phase Gun Gauss Rifle Heavy Machine Gun Heavy Machine Gun Rocket Launcher Smartbomb Launcher [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . 1 . . 1 Utility 5 | . . 1 . . . 1 2 1 . Weapon 2 | . . . . 1 . . . . 1 Parts Attached 101 | 8 8 9 . 14 5 11 30 8 8 Power 10 | 1 1 2 . 1 1 2 1 1 . Engine 8 | 1 1 1 . 1 1 2 1 . . Core 2 | . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 4 2 1 . 1 3 1 9 . 2 Treads 14 | 2 2 1 . 1 3 1 4 . . Leg 6 | 2 . . . . . . 4 . . Wheel 1 | . . . . . . . 1 . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 33 | 1 3 3 . 3 . 5 14 2 2 Device 19 | . 2 . . 1 . 3 10 2 1 Storage 4 | 1 1 1 . . . 1 . . . Processor 3 | . . . . 1 . . 1 . 1 Hackware . | . . . . . . . . . . Protection 7 | . . 2 . 1 . 1 3 . . Artifact . | . . . . . . . . . . Weapon 35 | 2 2 3 . 9 1 3 6 5 4 Energy Gun 12 | 1 2 2 . 1 1 . 3 . 2 Energy Cannon 6 | . . 1 . 2 . 1 . 2 . Ballistic Gun 10 | 1 . . . 5 . . 2 2 . Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 3 | . . . . 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 3 1 . 2 1 1 Parts Lost 40 | . 2 2 1 . . 2 14 . 19 Power 4 | . 1 . . . . . . . 3 Propulsion 17 | . . . 1 . . 1 8 . 7 Utility 9 | . . 1 . . . 1 3 . 4 Weapon 10 | . 1 1 . . . . 3 . 5 Highest Loss Streak 18 | . 2 2 1 . . 1 4 . 18 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 2 5 9 13 17 19 18 18 14 16 Power 1 | . 1 1 2 2 1 1 1 1 . Propulsion 1 | 1 2 2 3 1 2 2 . . . Utility 6 | . 1 2 3 5 7 7 9 8 9 Weapon 5 | . . 2 4 7 8 7 7 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 1 4 . 5 4 4 . . 2 Power 5 | . . 2 . . 1 2 . . . Propulsion 3 | . 1 2 . . . . . . . Utility 9 | . . . . 3 2 2 . . 2 Weapon 3 | . . . . 2 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 93 99 88 96 99 99 88 99 89 Engine 5 | . 13 6 . . 8 7 6 5 4 Core 2 | . . 4 11 9 . . . 5 4 Treads 27 | . 28 33 22 32 35 37 19 17 12 Leg 2 | . . . . . . . 1 11 8 Device 13 | . 3 14 11 9 9 12 17 19 19 Storage 8 | . 18 11 11 9 9 7 6 5 4 Processor 5 | . . . . 1 9 7 6 11 9 Protection 4 | . . 6 11 7 . 2 6 2 . Energy Gun 6 | . 13 15 11 9 9 5 . . . Energy Cannon 4 | . . . 11 4 . 4 5 5 8 Ballistic Gun 7 | . 14 5 . 8 18 9 6 . . Ballistic Cannon 1 | . . . . . . 1 4 4 4 Peak Build Rating 92 | 6 8 15 15 31 30 38 70 78 92 Average Rating 35 | 4 6 12 14 23 29 35 43 64 81 On Entrance 27 | . 6 8 15 15 31 30 38 55 78 Naked Turns 12 | . . . . . . . . . 12 Heaviest Build 99 | 13 33 74 56 63 62 77 85 87 99 Greatest Support 104 | 40 40 60 40 82 82 104 102 60 60 Greatest Overweight (x) 28 | . . 1 1 1 . . 23 1 28 Average Overweight (x) . | . . . 1 . . . 2 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 19 20 20 20 20 20 20 19 Most Carried 20 | 6 9 12 15 20 20 20 20 20 20 Average Carried 15 | 3 5 9 13 17 19 18 18 14 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 12 15 20 20 20 16 20 4 Class Distribution -------------------- 22% | Scavenger-Skirmisher 19% | Scavenger-Mutant 15% | Scavenger-Tank 15% | Mutant 12% | Tank 5% | Commander-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Commander-Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Matter Collected 2455 | 186 237 183 5 312 269 197 699 157 210 Remotely 330 | . 77 50 . . . . 80 . 123 Salvage Created 3860 | . 582 546 110 396 788 376 644 154 264 Parts 222 | . 25 27 5 23 44 37 42 5 14 Haulers Intercepted 3 | . 1 . . 1 1 . . . . Recyclers Shooed 8 | . 6 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 71 | . 10 10 2 5 13 7 14 . 10 Guns 45 | . 10 10 1 5 13 3 3 . . Cannons 17 | . . . 1 . . 3 10 . 3 AOE 9 | . . . . . . 1 1 . 7 Classes Destroyed 15 | . 5 3 . 2 1 2 2 . . Worker 6 | . . 2 . . 1 2 . . 1 Builder 1 | . . . . 1 . . . . . Tunneler 2 | . . . . . . 2 . . . Hauler 3 | . 1 . . 1 1 . . . . Recycler 6 | . 3 1 . . 1 . . 1 . Operator 4 | . . . . . 2 1 1 . . Watcher 6 | . 1 . . 2 1 1 . 1 . Swarmer 20 | . 5 . . . 4 2 3 . 6 Grunt 32 | . 5 8 2 3 9 2 . . 3 Brawler 2 | . . 1 . . . . . . 1 Sentry 6 | . . 1 . 1 1 1 2 . . Specialist 4 | . . . . . . . 4 . . Hunter 4 | . . . . 1 . . 3 . . Programmer 3 | . . . . . . 2 1 . . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 5 4 2 4 4 6 3 1 8 Combat Bots Only 7 | . 5 4 2 3 3 3 3 . 7 Max Kills in Single Turn 3 | . 1 2 1 2 2 3 1 1 3 Gunslinging 1 | . . 1 . 1 . . . . . Exploded 3 | . . . . . . 1 1 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Hostile Shots Fired 615 | . 88 35 6 20 23 73 186 4 180 Missed 187 | . 25 8 2 6 5 28 57 3 53 Hits 428 | . 63 27 4 14 18 45 129 1 127 Melee 2 | . . . . . . . . . 2 Projectile 426 | . 63 27 4 14 18 45 129 1 125 AOE 6 | . . . . . 2 1 1 . 2 Critical Strikes 22 | . 1 . . 1 4 2 3 . 11 Actively Blocked 10 | . . . . . . . . . 10 Damage Taken 7573 | . 600 399 58 272 267 641 2146 20 3170 Core 1600 | . 123 49 . 17 16 . 233 . 1162 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 10 | . . . . . . 10 . . . Regen/Repaired (Parts) 244 | . . . . 244 . . . . . Core Remaining (%) 86 | 100 50 . 87 . 94 100 72 100 . Volleys Fired 211 | . 53 26 4 19 27 21 41 1 19 Largest 3 | . 2 2 2 3 3 3 3 2 3 Hottest 232 | . 85 121 113 128 101 143 146 100 232 Shots Fired 507 | . 105 49 8 51 80 55 122 2 35 Gun 370 | . 105 49 4 44 80 36 50 . 2 Cannon 127 | . . . 4 7 . 19 71 2 24 Launcher 10 | . . . . . . . 1 . 9 Special . | . . . . . . . . . . Kinetic 251 | . 53 8 . 26 54 24 77 1 8 Thermal 168 | . 52 34 4 8 . 18 41 1 10 Explosive 10 | . . . . . . . 1 . 9 Electromagnetic 78 | . . 7 4 17 26 13 3 . 8 Robot Hit Streak 12 | . 8 10 9 5 11 12 9 8 7 Robot Miss Streak 10 | . 5 2 . 3 10 2 3 . 6 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 12 | . 5 3 . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . Shots Hit Robots 296 | . 61 31 7 31 45 25 72 3 21 Core Hits 172 | . 28 20 3 17 29 19 30 2 24 Critical Kills 2 | . . . . 1 1 . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . Critical Strikes 9 | . 1 2 . 1 2 . 2 . 1 Burn 3 | . 1 2 . . . . . . . Destroy 4 | . . . . 1 2 . 1 . . Blast 2 | . . . . . . . 1 . 1 Melee Attacks 14 | . . . . . . 1 . 13 . Impact 13 | . . . . . . 1 . 12 . Slashing . | . . . . . . . . . . Piercing 1 | . . . . . . . . 1 . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7525 | . 668 596 127 885 1044 754 1626 129 1696 Guns 3553 | . 668 441 65 534 977 285 509 . 74 Cannons 1696 | . . . 62 43 . 166 1000 47 378 Explosions 2194 | . . 155 . 308 67 303 117 . 1244 Melee 82 | . . . . . . . . 82 . Ramming . | . . . . . . . . . . Kinetic 2233 | . 224 41 . 230 557 180 799 25 177 Thermal 2636 | . 444 476 62 366 67 266 716 22 217 Explosive 1500 | . . . . . . 203 53 . 1244 Electromagnetic 1074 | . . 79 65 289 420 105 58 . 58 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 82 | . . . . . . . . 82 . Highest Corruption 6 | . . . . . 1 1 1 . 6 Average Corruption 1 | . . . . . 1 1 1 . 3 Corruption Purged 1 | . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . 1 . 6 . . Matter Fused 3 | . . . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 156 | . . . . 69 . 50 22 . 15 Projectiles 22 | . . . . . . . 22 . . Explosions 134 | . . . . 69 . 50 . . 15 Melee . | . . . . . . . . . . Knockbacks 10 | . . . . . . . 8 . 2 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . 8 . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 277 | . . 37 . 68 . 172 . . . Shots 5 | . . 1 . 1 . 3 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 346 | . 267 204 141 346 97 98 318 . 140 Average Temperature 82 | . 88 57 76 79 43 42 120 . 68 Received Heat Transfer 1125 | . 183 204 33 72 144 63 219 . 207 Effects 2 | . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 3 1 . . . . 2 . . Heat Transferred 4636 | . 1369 1112 111 361 100 372 925 37 249 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 1 . 3 1 2 1 . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Maximum Alert Level 3 | . . . . . 3 1 . . 1 Low Security (%) 80 | 100 100 100 100 100 58 16 100 100 98 Level 1 16 | . . . . . 2 83 . . 1 Level 2 1 | . . . . . 13 . . . . Level 3 2 | . . . . . 25 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 844 | . 120 94 70 114 844 349 159 16 209 Initial 341 | . . 18 30 . 40 341 127 16 . Average 106 | . 73 25 17 17 334 276 49 1 34 Influence Increases 3316 | . 259 261 50 205 1280 423 436 34 368 Destroy 0b10 Robot/C 1800 | . 200 200 40 100 620 160 280 . 200 Destroy 0b10 Robot/NC 150 | . 25 15 . 20 40 30 5 10 5 Destroy Leader 440 | . 34 40 10 36 146 62 90 2 20 Allied During Kill 430 | . . . . . 428 2 . . . Successful Hack 60 | . . . . 6 9 24 21 . . Disable Machine 240 | . . . . 30 30 105 15 . 60 Destroy Structure 166 | . . 6 . 13 7 25 25 22 68 Lose Combat Pursuer 30 | . . . . . . 15 . . 15 Influence Decreases 3198 | . 214 228 128 107 626 915 663 67 250 Entered New Map 694 | . . 27 48 . 58 411 133 17 . Time Decay 1786 | . 194 181 70 107 258 464 392 50 70 Lost Part 378 | . 20 20 10 . . 20 128 . 180 Lost Ally 190 | . . . . . 160 20 10 . . Purge Threat 150 | . . . . . 150 . . . . Squads Dispatched 20 | . 1 1 . . 8 4 5 . 1 Investigation 3 | . . . . . 2 1 . . . Extermination 5 | . . . . . . 2 2 . 1 Reinforcement 9 | . 1 1 . . 3 1 3 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Distress Signals 9 | . 1 . . 1 3 . . . 4 Communications Jammed 37 | . . . . . . . 23 . 14 Distress Signals 37 | . . . . . . . 23 . 14 Times Spotted 140 | . 19 15 2 19 30 14 17 2 22 Peak Tracking Total 12 | . 8 5 2 5 7 4 4 1 12 Tactical Retreats 2 | . . . . . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Traps Triggered 6 | . . . . . 1 2 1 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Machines Disabled 16 | . . . . 2 2 7 1 . 4 Max in Single Turn 6 | . . . . 1 . 6 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Machines Accessed 20 | . 1 3 . 3 6 2 2 1 2 Terminals 12 | . . 3 . 1 4 1 1 . 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 4 | . 1 . . 1 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 44 | . 1 4 . 10 20 2 3 1 3 Successful 17 | . . 2 . 5 7 1 2 . . Failed 27 | . 1 2 . 5 13 1 1 1 3 Catastrophic 6 | . . . . 1 2 . . 1 2 Database Lockouts . | . . . . . . . . . . Manual 11 | . . 2 . . 6 . 1 . 2 Terminals 28 | . . 4 . 4 14 1 2 . 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations 5 | . . . . 5 . . . . . Recycling Units 6 | . 1 . . 1 3 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . 1 . Terminal Hacks 10 | . . 2 . 1 6 1 . . . Record 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . . . . . 2 . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 3 | . . 1 . . 2 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . Used 1 | . . . . . 1 . . . . Hacking Detections 16 | . 1 2 . 2 6 1 1 1 2 Full Trace Events 2 | . . . . . 2 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 52 | . . . . 52 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Total Allies 11 | . . . . . 10 . 1 . . Largest Group 10 | . . . . . 10 1 1 . . Highest-Rated Group 173 | . . . . . 173 16 26 . . Highest-Rated Ally 29 | . . . . . 29 16 26 . . Total Orders 2 | . . . . . 1 . 1 . . FOLLOW 1 | . . . . . . . 1 . . AID 1 | . . . . . 1 . . . . Ally Attacks 178 | . . . . . 171 7 . . . Total Damage 1869 | . . . . . 1796 73 . . . Kills 21 | . . . . . 20 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Active Infowar (turns) 2324 | . . . . . . 739 565 631 389 Sensors 1653 | . . . . . . 739 462 64 388 A.S.S. 1 | . . . . . . . 1 . . Seismic 272 | . . . . . . . 50 222 . Jamming 1149 | . . . . . . . 152 631 366 ECM 3 | . . . . . . . 2 . 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Turns Passed 6205 | 95 444 665 296 750 590 1173 1128 632 432 Spaces Moved 2611 | 59 162 264 116 312 288 590 435 226 159 Core 41 | 6 . . . . . . 2 . 33 Treads 2390 | 27 162 264 116 312 288 590 279 226 126 Legs 46 | 26 . . . . . . 20 . . Wheels 134 | . . . . . . . 134 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 156 155 154 156 245 50 Average Speed 178 | 131 160 164 240 168 155 156 184 245 224 Slowest Speed 1450 | 160 160 240 240 240 156 157 1200 246 1450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 3 28 34 32 30 43 17 10 5 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 13 | . . . . . . 2 . 11 . Terrain Destroyed 123 | . . 3 . 11 6 23 28 11 41 Melee 12 | . . . . . . 1 . 11 . Projectile 21 | . . . . . 1 6 12 . 2 AOE 90 | . . 3 . 11 5 16 16 . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Total 3712 | 74 250 446 128 498 374 793 670 279 200 Wait 545 | . 16 120 2 109 26 134 129 9 . Move 2602 | 58 161 263 115 311 287 589 434 225 159 Hop . | . . . . . . . . . . Pick Up 89 | 6 5 11 5 20 10 13 9 8 2 Fast Attach 36 | 6 3 1 . 3 2 2 11 4 4 Attach 43 | . 2 5 . 2 2 5 16 3 8 Detach 17 | . 2 2 . 1 . 3 6 2 1 Swap 82 | 2 6 12 . 17 6 13 15 9 2 Drop 71 | 2 2 6 2 16 12 12 9 5 5 Fire 211 | . 53 26 4 19 27 21 41 1 19 Melee 14 | . . . . . . 1 . 13 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -9/Materials | Build established: Scavenger-Mutant 1181 | -9/Materials | Discovered new exit (range 11) 1205 | -9/Materials | Entered Mines 1207 | -9/Mines | Met a Derelict bent on vengeance 1253 | -9/Mines | Discovered new exit (range 14) 1314 | -9/Mines | Learned location of Zion (-6) 1456 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1501 | -9/Mines | Entered Materials 1501 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1520 | -8/Materials | Identified exit to Factory 1629 | -8/Materials | Repaired Lgt. Treads 1657 | -8/Materials | Repaired Lgt. Treads 2153 | -8/Materials | Discovered new exit (range 14) 2249 | -8/Materials | Identified exit to Storage 2251 | -8/Materials | Entered Storage 2360 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2597 | -8/Storage | Garrison activated, responded to threat 2646 | -8/Storage | Discovered exit to Factory (range 12) 2664 | -8/Storage | Build established: Commander-Gunner 2757 | -8/Storage | Lost 4 allies 2841 | -8/Storage | Entered Factory 2841 | -7/Factory | Accompanied by 1 ally 2841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2870 | -7/Factory | Lost 3 allies 3129 | -7/Factory | Build established: Scavenger-Skirmisher 3319 | -7/Factory | Discovered new exit (range 15) 3640 | -7/Factory | Build established: Scavenger-Tank 3804 | -7/Factory | Discovered new exit (range 16) 3826 | -7/Factory | Identified exit to Lower Caves 3992 | -7/Factory | Discovered new exit (range 14) 4011 | -7/Factory | Identified exit to Factory 4014 | -7/Factory | Entered another Factory area 4014 | -6/Factory | Evolved 2 slots: Utility x2 4118 | -6/Factory | Build established: Scavenger-Skirmisher 4516 | -6/Factory | Lost 4 parts (2n2u) 5041 | -6/Factory | Discovered new exit (range 4) 5053 | -6/Factory | Build established: Scavenger-Tank 5086 | -6/Factory | Found Prototype Device 5089 | -6/Factory | Identified exit to Factory 5127 | -6/Factory | Identified Active Sensor Suite 5142 | -6/Factory | Entered another Factory area 5142 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5485 | -5/Factory | Build established: Scavenger-Mutant 5695 | -5/Factory | Discovered new exit (range 6) 5772 | -5/Factory | Identified exit to Factory 5774 | -5/Factory | Entered another Factory area 5774 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6095 | -4/Factory | Build established: Scavenger-Skirmisher 6102 | -4/Factory | Spotted B-86 Titan 6176 | -4/Factory | Destroyed 7 combat bots 6176 | -4/Factory | Core integrity fell below 50% 6180 | -4/Factory | Released all parts (5) 6195 | -4/Factory | Core integrity fell below 20% 6206 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06195_ Identified Adv. Variable Charge Gun. 06195_ K-01 Serf collects debris. 06198_ The unstable cave ceiling collapses. 06199_ K-01 Serf collects debris. 06200_ The unstable cave ceiling collapses. 06200_ Dropped Adv. Variable Charge Gun. 06201_ Nuclear Reactor explodes. 06201_ A-15 Conveyor destroyed. 06201_ Nuclear Reactor explodes. 06201_ K-01 Serf destroyed. 06201_ S-27 Virus destroyed. 06201_ A-15 Conveyor destroyed. 06201_ S-27 Virus destroyed. 06202_ K-01 Serf collects debris. 06203_ The unstable cave ceiling collapses. 06203_ K-01 Serf collects debris. 06204_ Nuclear Reactor explodes. 06204_ K-01 Serf destroyed. 06205_ Dropped Hardlight Generator. 06205_ Acquired Med. Treads. 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[[ = "????????? | | ???? ] [ "????????? | | ???? @ ????????? | | ???? !!! "????????? | | ######## = "????????? | | #??## ?????????? | | ! ##### ?????????? | | + ??????????? | | ###### ??????????? | | ##???#### #####+###########??????????? | | #??????#### p## ??????????????????????????? | | #????####### p ## ??????????????????????????? | | #????# ## ## ??????????????????????????? | | #####????#" ##p ## "?????????????????????????? | | ?????????#" # !# "?????????????????????????? | | ?????????#" # # "?????????????????????????? | | ?????????#T + # ??????????????????????????? | | ?????????#" # ###??????????????????????????? | | ?????????#" # #????????????????????????????? | | ?????????#" ## ####???????????????????????????? | | ??##?????# ##??????????????????????????? | | ###"######## # # ??????????????????????? | | = % ?????????????????????? | | [[ %== [ """??????????????????????? | | % %!! % % ""???????????????????????? | | % [%[!! ""???????????????????????? | | ] ![! ""???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -8/Materials Lgt. Treads | 14% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed BiometalPlexusJammer Manual? 0 Play Time 01:39:18 Cumulative 47.5 hours Start 2025.07.02 @ 18:51:25 End 2025.07.02 @ 20:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3e19a334-cc4d-4747-aba8-754655382f8e