Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 12:39:14 Player: worthless slave Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3082) 3082 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 6456 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 159/160 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Matter Pod (100) Armor Integrity Analyzer Improved Weapon Shielding Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Medium Battery Medium Matter Pod Improved Weapon Shielding Hacking Suite Gatling Laser [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . . . 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 67 | 7 3 24 2 10 20 1 Power 9 | 1 1 3 . 1 2 1 Engine 6 | 1 1 3 . . 1 . Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 8 1 1 8 . Treads . | . . . . . . . Leg 16 | 2 . 8 1 1 4 . Wheel . | . . . . . . . Hover 4 | . . . . . 4 . Flight . | . . . . . . . Utility 16 | 2 1 3 . 5 5 . Device 6 | 1 . 2 . 2 1 . Storage 3 | 1 . 1 . . 1 . Processor 2 | . . . . 2 . . Hackware 2 | . 1 . . . 1 . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 22 | 2 1 10 1 3 5 . Energy Gun 9 | 2 . 2 . 2 3 . Energy Cannon 3 | . . 1 1 1 . . Ballistic Gun 7 | . 1 5 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 32 | . . 15 . . 10 7 Power 5 | . . 3 . . 2 . Propulsion 10 | . . 5 . . 3 2 Utility 6 | . . 1 . . 2 3 Weapon 11 | . . 6 . . 3 2 Highest Loss Streak 10 | . . 10 . . 3 7 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 3 5 7 7 7 6 Power . | . . . 1 1 . . Propulsion . | . . . 1 . . . Utility 3 | . . 1 3 4 5 5 Weapon 1 | . 1 3 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 15 | . 2 1 2 4 1 5 Power 2 | . . 1 . 1 . . Propulsion 2 | . . . . 1 1 . Utility 10 | . 1 . 2 2 . 5 Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 91 100 99 86 45 Engine 7 | . 14 9 11 5 2 . Core 1 | . . . . 3 3 4 Leg 25 | . 28 30 33 27 17 3 Hover 1 | . . . . . 3 . Device 7 | . 9 2 11 10 6 5 Storage 10 | . 14 11 11 9 7 5 Processor 6 | . . . . 14 15 8 Hackware 3 | . 4 7 . . 3 7 Energy Gun 14 | . 25 7 14 11 14 7 Energy Cannon 2 | . . 4 7 6 . . Ballistic Gun 7 | . 1 13 11 9 6 1 Launcher 1 | . . 5 . . . . Peak Build Rating 41 | 9 9 16 15 28 41 31 Average Rating 19 | 4 8 12 14 22 33 15 On Entrance 15 | . 9 9 14 14 28 31 Naked Turns . | . . . . . . . Heaviest Build 32 | 13 13 24 20 25 32 19 Greatest Support 42 | 20 20 30 30 33 42 25 Greatest Overweight (x) 4 | . . 4 . . 2 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 6 Most Carried 8 | 5 7 8 8 8 8 8 Average Carried 5 | 1 3 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 5 6 8 8 8 5 Class Distribution -------------------- 63% | Scavenger-Gunner 26% | Mutant 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1699 | 260 56 683 54 187 459 . Remotely . | . . . . . . . Salvage Created 3782 | 130 118 1249 117 646 1522 . Parts 204 | 7 7 75 4 33 78 . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 6 | . . 4 . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 63 | . 1 25 3 10 24 . Guns 47 | . 1 16 1 7 22 . Cannons 7 | . . 2 2 3 . . AOE 8 | . . 7 . . 1 . Classes Destroyed 14 | 2 2 7 . 1 2 . Worker 10 | . . 3 . . 7 . Builder 5 | . . 1 . 1 3 . Tunneler 2 | 2 . . . . . . Hauler 1 | . . 1 . . . . Recycler 10 | 1 1 3 . 1 4 . Operator 2 | . 2 . . . . . Watcher 9 | . . 2 . 3 4 . Swarmer 4 | . . 4 . . . . Grunt 37 | . 1 13 2 6 15 . Brawler 4 | . . 3 1 . . . Duelist 3 | . . . . . 3 . Sentry 9 | . . 5 . 3 1 . Hunter 2 | . . . . 1 1 . Programmer 4 | . . . . . 4 . Best Kill Streak 13 | 3 1 11 3 6 13 . Combat Bots Only 9 | . 1 9 3 5 6 . Max Kills in Single Turn 4 | 1 1 4 1 2 4 . Gunslinging 1 | . . 1 . 1 . . Exploded 3 | . . 3 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 469 | . 8 195 10 45 167 44 Missed 147 | . . 54 4 18 63 8 Hits 322 | . 8 141 6 27 104 36 Melee 16 | . . 6 1 . 3 6 Projectile 306 | . 8 135 5 27 101 30 Critical Strikes 15 | . . 6 . 2 1 6 Damage Taken 4491 | . 88 1826 88 415 1372 702 Core 1028 | . 10 233 12 68 287 418 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 43 | . . 43 . . . . Core Remaining (%) 80 | 100 96 . 38 87 . . Volleys Fired 183 | 5 16 59 8 29 64 2 Largest 3 | 2 2 3 3 3 3 3 Hottest 183 | 100 100 153 153 183 183 168 Shots Fired 459 | 10 31 138 25 85 165 5 Gun 392 | 10 31 109 19 60 158 5 Cannon 50 | . . 19 6 25 . . Launcher 17 | . . 10 . . 7 . Special . | . . . . . . . Kinetic 183 | . 2 93 8 29 50 1 Thermal 223 | 10 29 16 17 56 93 2 Explosive 17 | . . 10 . . 7 . Electromagnetic 36 | . . 19 . . 15 2 Robot Hit Streak 18 | 3 4 12 7 7 18 4 Robot Miss Streak 8 | 1 6 8 5 4 5 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 12 | . . 6 . 1 5 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 294 | 6 12 88 14 48 123 3 Core Hits 218 | 4 8 68 5 29 100 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | 2 1 1 . . 1 . Burn 4 | 2 1 1 . . . . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7280 | 74 151 2275 229 928 3531 92 Guns 5129 | 74 151 1076 158 599 2979 92 Cannons 731 | . . 331 71 329 . . Explosions 1369 | . . 822 . . 547 . Melee . | . . . . . . . Ramming 51 | . . 46 . . 5 . Kinetic 1851 | . . 921 63 232 612 23 Thermal 3482 | 74 151 155 166 696 2171 69 Explosive 1322 | . . 822 . . 500 . Electromagnetic 574 | . . 331 . . 243 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 . 2 2 Average Corruption 3 | . . 5 5 . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . 8 12 . 9 1 Message Errors 7 | . . 2 4 . 1 . Matter Fused 5 | . . 1 1 . 3 . Heat Flow Errors 2 | . . 1 1 . . . Energy Discharges 4 | . . 1 1 . 2 . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 4 | . . 1 2 . 1 . Data Loss (major) 2 | . . 1 . . . 1 Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . 1 . . 1 . Overload Shots . | . . . . . . . Overflow Damage 73 | . . . . 13 60 . Projectiles 13 | . . . . 13 . . Explosions 60 | . . . . . 60 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 14 | . . 12 . 1 1 . Kicked 14 | . . 12 . 1 1 . Crushed . | . . . . . . . Highest Temperature 360 | 117 321 280 126 275 360 74 Average Temperature 100 | 52 99 100 57 83 122 47 Received Heat Transfer 1920 | . 48 786 30 234 498 324 Effects 3 | . 1 1 . . 1 . Energy Bleed 2 | . 1 1 . . . . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 17 | 2 2 . 1 3 9 . Heat Transferred 8026 | 370 518 481 370 1387 4750 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 2 | . . 1 . . 2 . Low Security (%) 82 | 100 100 63 100 100 69 . Level 1 16 | . . 36 . . 27 . Level 2 1 | . . . . . 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 410 | 5 30 266 73 150 410 . Initial 45 | . 3 . 16 . 45 . Average 88 | . 1 151 14 59 150 . Influence Increases 2082 | 15 56 808 95 325 783 . Destroy 0b10 Robot/C 1280 | . 20 500 80 200 480 . Destroy 0b10 Robot/NC 200 | 15 15 50 . 30 90 . Destroy Leader 330 | . 10 116 10 66 128 . Allied During Kill 16 | . . . 5 11 . . Successful Hack 13 | . 11 2 . . . . Disable Machine 105 | . . 30 . 15 60 . Destroy Structure 78 | . . 50 . 3 25 . Lose Combat Pursuer 60 | . . 60 . . . . Influence Decreases 1940 | 10 61 764 139 224 515 227 Entered New Map 223 | . 2 . 28 . 56 137 Time Decay 1057 | 10 59 314 111 184 359 20 Lost Part 320 | . . 150 . . 100 70 Lost Ally 40 | . . . . 40 . . Purge Threat 300 | . . 300 . . . . Squads Dispatched 17 | . 2 1 . 2 12 . Investigation 2 | . 1 . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 1 1 . 1 3 . Assault . | . . . . . . . Garrison 7 | . . . . 1 6 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 4 | . 1 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 4 34 5 20 35 4 Peak Tracking Total 11 | . 1 11 3 5 7 4 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 9 | . . 2 2 1 4 . Max in Single Turn 1 | . . 1 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 15 | . 5 3 . 3 4 . Terminals 11 | . 3 2 . 3 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 9 8 . 5 9 . Successful 16 | . 7 6 . 1 2 . Failed 15 | . 2 2 . 4 7 . Catastrophic 3 | . . 1 . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 7 6 . 5 7 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 4 . 1 2 . Record 3 | . . 1 . . 2 . Prototype ID Bank 2 | . 1 . . 1 . . Repair Station Index 1 | . 1 . . . . . Alert Level 2 | . 1 1 . . . . Unreport Threat 2 | . . 2 . . . . Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used . | . . . . . . . Hacking Detections 8 | . 1 2 . 2 3 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Programmers 8 | . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 3 | . . . 3 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 43 | . . . 43 43 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . 7 12 . . Total Damage 296 | . . . 107 189 . . Kills 2 | . . . 1 1 . . Allies Corrupted 1 | . . . 1 . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 542 | 4 538 . . . . . Terrain 542 | 4 538 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 3996 | 78 784 865 455 598 1172 44 Spaces Moved 2467 | 45 457 459 311 384 784 27 Core 41 | 7 . 8 . . . 26 Treads . | . . . . . . . Legs 2288 | 38 457 451 311 384 646 1 Wheels . | . . . . . . . Hover 138 | . . . . . 138 . Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 120 120 48 100 Average Speed 118 | 109 120 122 120 120 112 132 Slowest Speed 250 | 120 120 250 120 120 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 54 41 59 31 17 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . . 45 . 2 43 . Melee . | . . . . . . . Projectile 3 | . . . . 2 1 . AOE 87 | . . 45 . . 42 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3156 | 64 663 639 376 460 923 31 Wait 296 | . 171 47 46 8 24 . Move 2461 | 44 456 458 310 383 783 27 Hop . | . . . . . . . Pick Up 86 | 8 10 26 6 16 20 . Fast Attach . | . . . . . . . Attach 49 | 7 2 20 . 2 16 2 Detach . | . . . . . . . Swap 27 | . 2 10 2 8 5 . Drop 40 | . 6 7 4 13 10 . Fire 183 | 5 16 59 8 29 64 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick 14 | . . 12 . 1 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 12) 848 | -10/Materials | Discovered new exit (range 11) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1093 | -9/Materials | Repaired Grenade Launcher 1224 | -9/Materials | Lost 3 parts (1p1n1w) 1381 | -9/Materials | Discovered new exit (range 10) 1500 | -9/Materials | Core integrity fell below 50% 1537 | -9/Materials | Destroyed 9 combat bots 1544 | -9/Materials | Lost 10 parts (1p3n1u5w) 1728 | -9/Materials | Entered Mines 1837 | -9/Mines | Build established: Scavenger-Gunner 1862 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1932 | -9/Mines | Discovered new exit (range 9) 2102 | -9/Mines | Escorted by a lone wolf Derelict 2122 | -9/Mines | Discovered new exit (range 6) 2183 | -9/Mines | Entered Materials 2183 | -8/Materials | Accompanied by 2 allies 2183 | -8/Materials | Evolved 2 slots: Utility x2 2623 | -8/Materials | Garrison activated, responded to threat 2656 | -8/Materials | Discovered new exit (range 14) 2781 | -8/Materials | Entered Factory 2781 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3083 | -7/Factory | Garrison activated, responded to threat 3578 | -7/Factory | Lost 3 parts (1p2w) 3731 | -7/Factory | Garrison activated, responded to threat 3825 | -7/Factory | Lost 3 parts (1n1u1w) 3924 | -7/Factory | Discovered new exit (range 5) 3953 | -7/Factory | Entered Lower Caves 3960 | -7/Lower Caves | Core integrity fell below 50% 3976 | -7/Lower Caves | Core integrity fell below 20% 3997 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Acquired Com. Battery. Connecting with Terminal... EXIT=FOUND Kicked K-01 Serf out of the way. LOCATION=UNKNOWN GOAL=ESCAPE Gauss Rifle destroyed. Carbon-fiber Leg destroyed. Imp. Targeting Computer destroyed. Aluminum Leg destroyed. Hpw. Shock Rifle destroyed. Gatling Laser severed. System corrupted: Substantial component data lost. Gatling Laser severed. Critical hit (Burn: +37). Sml. Storage Unit destroyed. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#######?????????? | | ????????????????????? ???????????# [ #####?????? | | ?????????????????????# ???######## ## #?????? | | ???????????????# ???# ??# # # ## #?????? | | ???????????????# #??? # # # [ #?????? | | ??????????????? ?# ## ! #?????? | | ????????????????# ### ###### #?????? | | ????????????????# # ### ##???## #?????? | | ?????????????????# # #??## ##???## ##?????? | | ??????????????????# #?###g ##????###??????? | | ??????????????????# ### #?????????????? | | ??????????????????# ## l #?????????????? | | ????????????????????# # ##?????????????? | | ?????????????????????# # ##??????????????? | | ?????????????????????# #####???????????????? | | ?????????????????????## ###???????????????????? | | ??????????????????????## @ #????????????????????? | | ??????????????????????# # ???????????????? | | ??????????????????????# # # #????????????? | | ??????????????????????#? # #??#????????????? | | ???????????????????????# # # #??????????????? | | ??????????????????????? ? ##??????????????? | | ??????????????????????? # ## ?#???????????????? | | ?????????????????????? # ??#????????????????? | | ?????????????????????? ? ######??????????????????? | | ????????????????????? ?? ????????????????????????? | | ????????????????????? ?? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 14 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 28% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hey, That's Mine! Part-time Mechanic Challenges ------------ None Game ------ Seed FusionMolecularGravjet Manual? 0 Play Time 00:59:28 Cumulative 5.8 hours Start 2025.06.28 @ 19:07:10 End 2025.06.29 @ 12:39:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 083d8167-90be-4941-a23a-6c1bf5fd19c8