Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 10:20:36 Player: Gengar Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (2247) 2247 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 8640 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/1300 Matter 80/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Gyrokinetic Inverter Advanced Weight Redist. System Improved Force Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Gravmag Array Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Wave Gun Wave Gun Neutron Cannon > --- INVENTORY -------- Light Nuclear Core Light Fission Core Gravmag System Gravmag System Recoil Nullifier Improved Weapon Cycler Heavy Ion Cannon Cooled Plasma Cannon Missile Launcher [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Wheel Treads Advanced Medium Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Slots Evolved 14 | . . . 2 2 . 2 2 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . . . 2 . . . . Utility 7 | . . . 2 1 . 1 . . 2 . 1 . Weapon 3 | . . . . . . 1 1 . . . 1 . Parts Attached 101 | 6 1 . 5 16 18 14 11 3 8 6 13 . Power 13 | 1 . . . 3 1 1 1 . 1 1 4 . Engine 5 | 1 . . . 2 1 . 1 . . . . . Core 4 | . . . . 1 . 1 . . 1 1 . . Reactor 4 | . . . . . . . . . . . 4 . Propulsion 20 | 2 . . . 3 3 . 4 2 1 2 3 . Treads 2 | . . . . . . . . . . . 2 . Leg . | . . . . . . . . . . . . . Wheel 5 | 2 . . . 3 . . . . . . . . Hover 12 | . . . . . 3 . 4 2 1 2 . . Flight 1 | . . . . . . . . . . . 1 . Utility 32 | 1 1 . 4 5 7 5 2 1 3 . 3 . Device 18 | . . . 1 3 4 3 1 1 2 . 3 . Storage 2 | 1 . . 1 . . . . . . . . . Processor 4 | . . . 1 1 . 1 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . 1 . 1 1 3 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 . . 1 5 7 8 4 . 3 3 3 . Energy Gun 11 | 2 . . . 1 2 1 2 . 2 1 . . Energy Cannon 14 | . . . . 3 4 2 2 . 1 1 1 . Ballistic Gun 9 | . . . 1 . 1 5 . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 3 1 1 . . . 1 . Parts Lost 53 | . . . 2 3 11 3 . . . 22 11 1 Power 6 | . . . . . 1 . . . . 2 3 . Propulsion 13 | . . . . 2 2 . . . . 6 3 . Utility 20 | . . . 1 1 5 3 . . . 7 2 1 Weapon 14 | . . . 1 . 3 . . . . 7 3 . Highest Loss Streak 22 | . . . 2 3 4 1 . . . 22 5 1 Average Slot Usage (%) 80 | . 97 100 96 99 87 87 93 94 89 72 13 2 Engine 5 | . 14 14 11 4 8 4 6 5 4 . . . Core 2 | . . . . 4 . 2 6 5 5 4 . . Wheel 10 | . 28 28 22 26 16 . . . . . . . Hover 8 | . . . . . 1 23 18 23 21 16 . . Device 14 | . . . 11 18 15 15 19 17 21 21 2 2 Storage 7 | . 14 14 11 9 9 7 6 5 5 4 . . Processor 5 | . . . 11 9 9 3 2 5 5 4 . . Protection 6 | . 11 14 11 8 8 5 6 5 5 3 . . Energy Gun 7 | . 28 28 14 3 5 . 12 11 15 10 . . Energy Cannon 7 | . . . . 13 11 7 12 11 4 4 . . Ballistic Gun 3 | . . . 4 . . 13 . . . . 3 . Naked Turns 110 | . . . . . . . . . . 3 45 62 Heaviest Build 69 | 13 16 16 30 38 46 41 62 62 69 64 34 1 Greatest Support 66 | 20 20 20 20 42 42 33 43 65 66 66 30 3 Greatest Overweight (x) 7 | . . . 1 1 3 1 4 . 1 7 1 . Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 4 4 Average Capacity 8 | 5 6 6 9 10 10 10 10 10 10 9 4 4 Most Carried 10 | 1 6 6 10 9 10 10 10 10 10 10 4 4 Average Carried 7 | . 4 6 6 7 8 8 9 8 9 8 2 3 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 10 4 4 4 Final Carried 10 | 1 6 6 10 9 7 10 10 10 10 4 1 4 Class Distribution -------------------- 61% | Mutant 20% | Scavenger-Skirmisher 12% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Extension Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Matter Collected 1028 | 206 64 . 74 180 157 182 20 . . 28 117 . Remotely . | . . . . . . . . . . . . . Salvage Created 2632 | . 37 . 434 665 767 412 20 . . 206 91 . Parts 128 | . 1 . 23 37 34 21 2 . . 6 4 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Combat Hostiles Destroyed 46 | . 1 . 10 11 15 7 . . . 1 1 . Guns 24 | . 1 . 10 2 5 5 . . . . 1 . Cannons 17 | . . . . 5 10 1 . . . 1 . . AOE 3 | . . . . 3 . . . . . . . . Classes Destroyed 11 | . 1 . 3 3 . 1 1 . . 2 . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . . . Watcher 3 | . . . . 2 . 1 . . . . . . Swarmer 1 | . . . 1 . . . . . . . . . Grunt 26 | . 1 . 5 6 10 4 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 3 | . . . 1 . 1 1 . . . . . . Sentry 14 | . . . 3 5 4 1 . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | . 1 . 3 6 3 2 1 . . 2 1 . Combat Bots Only 4 | . 1 . 3 4 3 2 . . . 1 1 . Max Kills in Single Turn 2 | . 1 . 1 2 1 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Damage Taken 8861 | . . 29 499 708 1037 685 . 175 . 2747 2365 616 Core 2822 | . . . 198 161 204 130 . 34 . 794 727 574 Absorbed by Shields 78 | . . . . . . . . . . . 78 . Core Remaining (%) 73 | 100 . 100 50 . 33 81 100 96 . 30 . . Volleys Fired 170 | . 3 3 49 30 44 23 3 . . 11 4 . Largest 4 | . 2 2 2 2 2 3 4 . . 3 2 . Hottest 252 | . 90 90 90 136 129 176 226 . . 252 76 . Shots Fired 336 | . 6 6 63 57 88 69 12 . . 27 8 . Gun 201 | . 6 6 63 18 30 48 6 . . 16 8 . Cannon 130 | . . . . 36 58 21 6 . . 9 . . Launcher 5 | . . . . 3 . . . . . 2 . . Special . | . . . . . . . . . . . . . Kinetic 70 | . . . 8 5 3 46 . . . . 8 . Thermal 194 | . 3 3 49 24 73 17 . . . 25 . . Explosive 5 | . . . . 3 . . . . . 2 . . Electromagnetic 67 | . 3 3 6 25 12 6 12 . . . . . Robot Hit Streak 23 | . 4 10 23 14 17 10 4 . . 14 6 . Robot Miss Streak 7 | . 2 . 3 2 4 7 6 . . 2 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 238 | . 4 6 47 43 63 43 4 . . 21 7 . Core Hits 118 | . 2 1 20 29 26 22 1 . . 11 3 3 Critical Hits 5 | . . . . . 2 3 . . . . . . Critical Kills 2 | . . . . . 1 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5705 | . 54 76 656 1243 1553 857 31 . . 1015 190 30 Guns 2569 | . 54 71 656 182 500 549 31 . . 338 188 . Cannons 2251 | . . . . 632 1053 288 . . . 278 . . Explosions 828 | . . . . 429 . . . . . 399 . . Melee . | . . . . . . . . . . . . . Ramming 57 | . . 5 . . . 20 . . . . 2 30 Kinetic 910 | . . . 112 44 60 506 . . . . 188 . Thermal 3115 | . 25 37 496 419 1317 205 . . . 616 . . Explosive 722 | . . . . 323 . . . . . 399 . . Electromagnetic 901 | . 29 34 48 457 176 126 31 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . 2 . . . 1 Average Corruption 1 | . . . . . . 1 . 2 . . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 69 | . . . . 22 27 . . . . 20 . . Projectiles 66 | . . . . 19 27 . . . . 20 . . Explosions 3 | . . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . 2 . 138 . 9 . . . . 1 15 Shots 4 | . . . . 4 . . . . . . . . Rammed 9 | . . 1 . . . 3 . . . . 1 4 Targets Rammed 9 | . . 1 . . . 3 . . . . 1 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 328 | . 78 143 36 279 328 130 186 . . 186 1 . Average Temperature 65 | . 34 76 13 88 80 42 80 . . 56 1 . Received Heat Transfer 1759 | . . 9 141 279 504 204 . . . 342 211 69 Effects 2 | . . . . 1 1 . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . Parts Fried 5 | . . . . 2 . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . 3 . 4 . . . . . . . Heat Transferred 5577 | . 74 111 1480 605 2195 370 . . . 742 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Peak Influence 617 | . 37 29 379 617 432 291 160 78 52 42 79 45 Initial 196 | . . 14 11 159 176 196 125 78 37 25 . 15 Average 181 | . 9 27 176 357 324 212 133 78 50 28 24 28 Maximum Alert Level 2 | . . . 1 2 2 1 . . . . . . Low Security (%) 58 | 100 100 100 56 8 11 42 100 100 100 100 100 100 Level 1 34 | . . . 43 58 69 57 . . . . . . Level 2 7 | . . . . 33 19 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 1 2 2 1 . 1 . . 1 Investigation 2 | . . . 1 . . . 1 . . . . . Extermination 2 | . . . . . . 1 . . 1 . . . Reinforcement 6 | . 1 . 1 1 1 1 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Distress Signals 15 | . . . 6 1 5 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 116 | . 2 1 15 21 28 12 2 1 1 8 13 12 Peak Tracking Total 11 | . 1 1 10 4 5 3 1 1 1 8 11 11 Tactical Retreats 11 | . . . 4 2 3 1 . . . . 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Traps Triggered 7 | . . . 1 . 2 1 . 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Machines Disabled 3 | . . . . . 1 1 . . . . 1 . Max in Single Turn 1 | . . . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Machines Accessed 13 | . 1 . 1 1 4 2 1 . 1 1 1 . Terminals 12 | . 1 . 1 1 4 1 1 . 1 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 22 | . 2 . 1 2 5 3 3 . 3 2 1 . Successful 11 | . 1 . 1 . 3 2 1 . 1 1 1 . Failed 11 | . 1 . . 2 2 1 2 . 2 1 . . Catastrophic 1 | . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 1 . 1 . 1 . . . . . Terminals 21 | . 2 . 1 2 5 2 3 . 3 2 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 1 . 1 . 3 1 1 . 1 1 1 . Record 1 | . . . . . . . 1 . . . . . Open Door 5 | . . . . . 2 . . . 1 1 1 . Registered Components 4 | . 1 . 1 . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 6 | . . . . 1 3 . 1 . . 1 . . Full Trace Events 2 | . . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Turns Passed 3729 | 44 110 66 399 429 743 575 363 127 256 157 260 200 Spaces Moved 2884 | 40 98 59 267 232 313 448 315 232 156 114 289 321 Core 492 | 1 . . . . . . . . . 9 161 321 Treads 57 | . . . . . . . . . . . 57 . Legs . | . . . . . . . . . . . . . Wheels 983 | 39 98 59 267 232 288 . . . . . . . Hover 1281 | . . . . . 25 448 315 232 156 105 . . Flight 71 | . . . . . . . . . . . 71 . Fastest Speed 40 | 50 80 80 80 80 93 42 98 45 40 40 40 50 Average Speed 80 | 79 80 80 88 92 101 97 102 45 67 51 71 50 Slowest Speed 400 | 80 80 80 90 93 230 102 250 45 100 400 145 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 17 18 35 24 54 15 12 7 5 26 12 41 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 42 | . . . . 22 9 . . . . 7 4 . Melee . | . . . . . . . . . . . . . Projectile 18 | . . . . 4 9 . . . . 1 4 . AOE 24 | . . . . 18 . . . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Ext Res Qua Total 3962 | 49 122 71 367 387 650 529 347 256 304 191 329 360 Wait 697 | 3 16 9 35 95 259 28 6 . 135 60 19 32 Move 2868 | 39 97 58 266 231 312 447 314 231 154 113 285 321 Hop 1 | . . . . . . . . . . . 1 . Pick Up 61 | 1 5 . 9 8 10 8 6 5 2 . 4 3 Fast Attach 34 | 6 1 . 1 2 7 4 3 . 4 . 6 . Attach 36 | . . . 3 5 8 2 3 2 . 6 7 . Detach 1 | . . . . . . . . . . . 1 . Swap 31 | . . . 1 9 3 8 5 1 4 . . . Drop 40 | . . . 3 7 7 6 7 4 4 1 1 . Fire 170 | . 3 3 49 30 44 23 3 . . 11 4 . Melee . | . . . . . . . . . . . . . Ram 9 | . . 1 . . . 3 . . . . 1 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 13 1 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension -3/Research -3/Quarantine History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 13) 45 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 155 | -10/Materials | Entered Mines 158 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 212 | -10/Mines | Discovered new exit (range 13) 221 | -10/Mines | Entered Materials 221 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 600 | -9/Materials | Discovered new exit (range 16) 619 | -9/Materials | Identified exit to Materials 620 | -9/Materials | Entered another Materials area 620 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -8/Materials | Lost 3 parts (2n1u) 996 | -8/Materials | Discovered new exit (range 7) 1029 | -8/Materials | Discovered new exit (range 16) 1041 | -8/Materials | Identified exit to Storage 1049 | -8/Materials | Entered Storage 1734 | -8/Storage | Core integrity fell below 50% 1765 | -8/Storage | Garrison activated, responded to threat 1779 | -8/Storage | Discovered new exit (range 14) 1791 | -8/Storage | Lost 4 parts (1p1n1u1w) 1791 | -8/Storage | Identified exit to Factory 1792 | -8/Storage | Entered Factory 1792 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2085 | -7/Factory | Build established: Scavenger-Skirmisher 2348 | -7/Factory | Discovered new exit (range 3) 2367 | -7/Factory | Entered another Factory area 2367 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2591 | -6/Factory | Build established: Scavenger-Tank 2713 | -6/Factory | Discovered new exit (range 14) 2729 | -6/Factory | Identified exit to Factory 2730 | -6/Factory | Entered another Factory area 2730 | -5/Factory | Evolved 2 slots: Propulsion x2 2852 | -5/Factory | Discovered new exit (range 13) 2857 | -5/Factory | Identified exit to Factory 2857 | -5/Factory | Entered another Factory area 2857 | -4/Factory | Evolved 2 slots: Utility x2 2892 | -4/Factory | Build established: Scavenger-Skirmisher 3112 | -4/Factory | Discovered new exit (range 5) 3112 | -4/Factory | Identified exit to Extension 3113 | -4/Factory | Entered Extension 3196 | -4/Extension | Spotted B-86 Titan 3238 | -4/Extension | Destroyed B-86 Titan 3250 | -4/Extension | Spotted B-86 Titan 3266 | -4/Extension | Core integrity fell below 50% 3269 | -4/Extension | Discovered new exit (range 3) 3270 | -4/Extension | Entered Research 3270 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3298 | -3/Research | Lost 22 parts (2p6n7u7w) 3358 | -3/Research | Spotted B-86 Titan 3459 | -3/Research | Lost 5 parts (1p1n3w) 3527 | -3/Research | Core integrity fell below 50% 3527 | -3/Research | Discovered new exit (range 8) 3530 | -3/Research | Entered Quarantine 3534 | -3/Quarantine | Build established: Mutant 3555 | -3/Quarantine | Lost 5 parts (2p2n1u) 3661 | -3/Quarantine | Spotted Alpha 7 3712 | -3/Quarantine | Core integrity fell below 20% 3730 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Q014. 03614_ Acquired Antimatter Reactor. 03631_ K-01 Serf cleans the Subatomic Condenser. 03659_ K-01 Serf cleans the Wave Intensifier. 03659_ W-44 Eye sends out distress signal. 03661_ Penetrated by Slug. 03668_ Slug penetrates Wall. 03668_ Imp. Weapon Cycler destroyed. 03670_ Slug penetrates Wall. 03671_ K-01 Serf cleans the Vacuum Chamber. 03675_ U-05 Engineer lays Concrete. 03687_ Slammed into W-44 Eye. 03705_ Slug penetrates Wall. 03708_ U-05 Engineer builds a Wall. 03708_ Penetrated by Slug. 03708_ Slug penetrates Wall. 03711_ Penetrated by Slug. 03714_ Slug penetrates Wall. 03717_ Penetrated by Slug. 03717_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #??????????????????? | | ############### ########## #??????????????????? | | #??###????????# #????????# #??????????????????? | | ?????????????# #????????# #??????????????????? | | T?????????????# #????????# #??????????????????? | | ##????????????# #????????# #??????????????????? | | #?????????????# #????????# #??????????????????? | | #?????????????# #????????# #??????????????????? | | #?????????????# #????????# #??????????????????? | | ??????????????# #????????# #??????????????????? | | ??????????????# #????????# #??????????????????? | | ??????????????# #????????# #??????????????????? | | ??????????????# #????????# #??????????????????? | | ??????????????# #????????# #??????????????????? | | ??????????????? ?????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ?????????????????????###+#### ####???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ########???????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ??????????????# gg #??????????????????????? | | ??????????????# gg #??????????????????????? | | ??????????????# +??????????????????????? | | ??????????????#uR #??????????????????????? | | ??????????????# #### ###??????????????????????? | | ??????????????# ???# ?????????????????????????? | | ??????????????# ????# ?????????????????????????? | | ??????????????# ?????#+?????????????????????????? | | ??????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 69 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedGatlingBroadsword Manual? 0 Play Time 01:36:38 Cumulative 36.9 hours Start 2021.12.10 @ 08:46:22 End 2021.12.10 @ 10:20:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55e28c6c-073f-476a-96f1-e30137457d3e