Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 15:21:09 Player: BottomOfTheSwamp Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (383) 383 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1553 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 244/400 Matter 9/300 Energy 280/280 System Corruption 2% Temperature Cool (12) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Armor Plating Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 11] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 4 3 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 2 | 1 . 1 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . 2 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 3 | 1 3 4 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 45 | . 56 37 Engine 10 | . 10 11 Leg 11 | . 25 1 Hover 5 | . . 8 Storage 12 | . 14 11 Ballistic Gun 3 | . 3 3 Special Weapon 1 | . 2 . Peak Build Rating 11 | 4 6 11 Average Rating 5 | 3 4 6 On Entrance 2 | . 4 4 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 10 12 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 3 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 3 | 1 3 4 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 281 | 189 . 92 Remotely . | . . . Salvage Created 379 | . . 379 Parts 34 | . . 34 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . . 9 Guns 5 | . . 5 AOE 4 | . . 4 Classes Destroyed 3 | . . 3 Worker 1 | . . 1 Grunt 6 | . . 6 Sentry 3 | . . 3 Best Kill Streak 5 | . . 5 Combat Bots Only 5 | . . 5 Max Kills in Single Turn 3 | . . 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 51 | . . 51 Missed 17 | . . 17 Hits 34 | . . 34 Melee 3 | . . 3 Projectile 31 | . . 31 Critical Strikes 1 | . . 1 Damage Taken 560 | . . 560 Core 156 | . . 156 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 21 | . 3 18 Largest 2 | . 1 2 Hottest 53 | . 20 53 Shots Fired 39 | . 3 36 Gun 34 | . 3 31 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 34 | . 3 31 Thermal . | . . . Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 10 | . . 10 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 28 | . . 28 Core Hits 20 | . . 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 902 | . . 902 Guns 373 | . . 373 Cannons . | . . . Explosions 529 | . . 529 Melee . | . . . Ramming . | . . . Kinetic 373 | . . 373 Thermal . | . . . Explosive 529 | . . 529 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 69 | . . 69 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . . 6 Average Temperature 3 | . . 3 Received Heat Transfer 192 | . . 192 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 95 Level 1 2 | . . 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 242 | . 5 242 Initial . | . . . Average 24 | . . 45 Influence Increases 357 | . 15 342 Destroy 0b10 Robot/C 180 | . . 180 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 50 | . . 50 Disable Machine 45 | . 15 30 Destroy Structure 32 | . . 32 Lose Combat Pursuer 45 | . . 45 Influence Decreases 120 | . 15 105 Time Decay 100 | . 15 85 Lost Part 20 | . . 20 Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . . 19 Peak Tracking Total 12 | . . 12 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled 2 | . 1 1 Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful . | . . . Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 680 | 66 244 370 Spaces Moved 452 | 56 172 224 Core 20 | 15 4 1 Treads . | . . . Legs 229 | 41 168 20 Wheels . | . . . Hover 203 | . . 203 Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 119 | 101 121 122 Slowest Speed 250 | 120 200 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 26 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 38 | . . 38 Melee . | . . . Projectile . | . . . AOE 38 | . . 38 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 539 | 65 194 280 Wait 11 | . . 11 Move 450 | 55 171 224 Hop . | . . . Pick Up 19 | 6 7 6 Fast Attach . | . . . Attach 19 | 4 7 8 Detach 6 | . 1 5 Swap 3 | . . 3 Drop 2 | . . 2 Fire 21 | . 3 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 8 | . 5 3 Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 681 | -9/Materials | Self-destructed Last Messages --------------- M009. 00631_ O-16 Technician locks terminal. 00633_ Destroyed Datajack. 00635_ K-01 Serf collects debris. 00640_ K-01 Serf cleans the Atomic Centrifuge. 00647_ Y-45 Defender destroyed. 00647_ Switching to secondary target: G-34 Mercenary. 00648_ Imp. Hover Unit destroyed. 00650_ G-34 Mercenary destroyed. 00651_ K-01 Serf cleans the Atomic Centrifuge. 00653_ G-34 Mercenary destroyed. 00655_ K-01 Serf cleans the Atomic Centrifuge. 00670_ Y-45 Defender destroyed. 00673_ Terminal disabled. 00673_ G-34 Mercenary destroyed. 00676_ Knocked back. 00676_ Hvy. Assault Rifle destroyed. 00676_ System corrupted by crushing effect (+2). 00677_ System corrupted: Matter fused (-10). 00680_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????###+###########??????????????? | | ?????????????????????## ###??????????????????????? | | ????????????????????## #??????????????????????? | | ???????????? ???????# # #??????????????????????? | | ???????????? ??#######/ ##??????????????????????? | | ???????????? ??# #??????????????????????? | | ????#?????###/### ##??????????????????????? | | ???? ##### # #??????????????????????? | | ???? # [ ##??????????????????????? | | ???? T + #???????????????????????? | | ???? # #???????????????????????? | | ??????????# #???????????????????????? | | ??????????## #???????????????????????? | | ???????????# % #???????????????????????? | | ???????????# #+########???????????????????????? | | ???????????# # #????????????????????????????? | | ???????????# # #????????????????????????????? | | ???????????# ##########?????????????????????? | | ???????????# =*#?????????????????????? | | ???????????# ########u###???????????????????? | | ???????????# #?###### ###?????????????????? | | ???????????# #?# [=! #?????????????????? | | ???????????# #?# [ #?????????????????? | | ???????????# #?# """ [== #?????????????????? | | ???????????+ ?# """b b*= ##????????????????? | | ???????????# + """@ =!g #????????????????? | | ???????????# # % #????????????????? | | ???????????# ?# =g ##????????????????? | | ???????????# # ] *[%=#?????????????????? | | ??????????? ####### +###?????????????????? | | ?????????? ??????? #???????????????????? | | ?????????? ??????? #???????????????????? | | ????????????? "" ???????? g#???????????????????? | | ????????????????? ???????? #???????????????????? | | ??????????????????????????? g#???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 249 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionSingularityPlating Manual? 0 Play Time 00:08:33 Cumulative 17.4 hours Start 2026.01.12 @ 15:05:13 End 2026.01.12 @ 15:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72126f81-90ac-418c-a74c-a1f81a11d4ff