Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 21:32:22 Player: dwarfinator Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (477) 2385 Value Destroyed (18091) 18091 Prototype IDs (84) 1680 Alien Tech Used (4) 800 Bonus (8407) 8407 TOTAL SCORE: 41663 Bonus ------- High Alert Combat Kills 2923 Follower Combat Kills 2269 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Win 3000 Friendly Fire -1819 Cogmind --------- Core Integrity 1524/1600 Matter 213/300 Energy 20/150 System Corruption 1% Temperature Cool (12) Movement Hovering (42) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Medium Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Makeshift Transmission Jammer > --- WEAPON (4) ------- Enhanced Nova Cannon Powered Hammer Plasma Sword Force Lance > --- INVENTORY (10) --- Biometal Medium Treads Biometal Medium Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Zionite Biocell (600) High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Makeshift Transmission Jammer Hardened Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Powered Hammer Plasma Sword Force Lance > --- INVENTORY -------- Centrium Leg Zionite Biocell Advanced Trap Scanner Seismic Detector Cloaking Device Improved Trap Extractor High-powered Transdimensional Reconstructor Ragnarok Missile Launcher Powered Hammer [Rating: 176] Favorites ----------- Power Enhanced Fission Core Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Advanced Trap Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Slots Evolved 18 | . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 10 | . . . 3 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . 2 Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 827 | 7 21 19 73 69 1 41 1 15 2 9 5 21 1 11 76 15 20 12 2 70 13 49 30 18 146 21 18 17 24 Power 39 | 1 1 2 8 3 . 5 . . . . . . . . 5 . . 1 . 4 . . 1 . 2 3 2 . 1 Engine 18 | 1 . 2 5 2 . 5 . . . . . . . . 1 . . . . . . . . . . . 2 . . Core 9 | . 1 . 3 1 . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 3 . . 1 . 1 . . 1 . 2 3 . . 1 Propulsion 109 | 2 5 4 18 7 . 3 . . . . . . . . 4 . . 2 . 5 . 2 6 . 38 6 3 . 4 Treads 41 | 1 2 3 11 . . . . . . . . . . . 2 . . 1 . 1 . 1 1 . 18 . . . . Leg 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Wheel 49 | 1 3 1 6 5 . 3 . . . . . . . . 2 . . . . 3 . 1 3 . 20 1 . . . Hover 16 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . 5 3 . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 421 | 2 7 5 25 31 1 20 . 7 . 2 3 11 . 9 39 13 15 2 . 37 6 40 13 13 79 7 10 9 15 Device 308 | 1 1 2 7 17 . 9 . 4 . 2 3 8 . 9 29 13 15 . . 34 6 38 7 13 58 4 8 8 12 Storage 13 | 1 2 . 1 . . 1 . . . . . . . . 1 . . 1 . . . . 1 . 1 2 1 1 . Processor 26 | . 3 . 6 1 1 1 . . . . . 1 . . 4 . . . . . . 1 2 . 3 1 1 . 1 Hackware 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Protection 71 | . 1 3 10 13 . 9 . 3 . . . 2 . . 5 . . 1 . 3 . 1 3 . 16 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 258 | 2 8 8 22 28 . 13 1 8 2 7 2 10 1 2 28 2 5 7 2 24 7 7 10 5 27 5 3 8 4 Energy Gun 58 | . 1 1 8 1 . 1 . . 1 4 1 5 1 1 10 1 3 2 . 3 1 . 4 1 8 . . . . Energy Cannon 53 | . . 2 5 10 . 3 1 3 1 . . . . . 5 . . 4 1 3 1 . 1 1 7 3 . 1 1 Ballistic Gun 39 | 2 5 3 5 3 . 3 . 1 . . . . . . . . . . . 9 3 4 1 . . . . . . Ballistic Cannon 10 | . . . 3 2 . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . Launcher 32 | . 2 2 1 4 . 1 . . . 1 . 2 . 1 3 1 . . 1 1 1 2 1 1 2 . 1 2 2 Special Weapon 5 | . . . . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 11 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 2 . 5 . Slashing Weapon 21 | . . . . 1 . . . . . 1 1 1 . . 4 . 1 1 . 4 1 . 1 2 3 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Special Melee Weapon 26 | . . . . 5 . 1 . 1 . 1 . 2 . . 4 . . . . 4 . 1 1 . 5 . 1 . . Unidentified Prototypes 52 | . . . 4 4 . 2 . 1 . 1 . . . . 8 . . 4 . 3 . 1 12 . 6 1 2 3 . Corrupted Parts 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . System Corruption 16 | . . . . . . . . 7 . . . . . . . . . . . . . . 9 . . . . . . Parts Lost 57 | . 2 1 18 3 2 . . . . . . . . . 8 . . . . 1 1 1 . . 9 1 . . 10 Power 5 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Propulsion 11 | . 1 1 5 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Utility 27 | . . . 7 1 1 . . . . . . . . . 7 . . . . . . . . . 6 . . . 5 Weapon 14 | . 1 . 4 1 1 . . . . . . . . . . . . . . . 1 1 . . 3 1 . . 1 Highest Loss Streak 8 | . 2 1 6 1 2 . . . . . . . . . 3 . . . . 1 1 1 . . 7 1 . . 8 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 86 87 73 56 83 84 81 83 65 66 65 60 66 74 94 94 74 94 88 88 88 87 84 81 89 96 99 98 Engine 3 | . 6 13 7 7 3 6 7 7 7 6 6 6 6 6 2 . . . . . . . . . . . 2 4 3 Core 3 | . 7 . . . . . . . . . . . . . 1 5 5 2 . 7 10 10 8 5 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 7 5 5 5 5 6 8 8 8 7 Treads 5 | . 19 26 11 . . . . . . . . . . . . 11 11 10 11 8 5 4 . . 2 . . . . Wheel 10 | . 8 1 10 15 15 14 15 15 15 13 13 13 13 13 10 5 5 5 5 6 10 10 14 15 12 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 26 26 23 Device 11 | . 2 1 4 5 . 7 7 10 7 12 13 10 13 13 17 23 23 18 17 17 15 14 13 10 13 10 16 17 17 Storage 6 | . 14 2 8 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 4 4 4 Processor 9 | . 7 . 17 7 14 4 . . . . . 5 6 6 8 17 17 17 17 10 10 9 10 15 14 19 20 21 23 Protection 9 | . 3 12 10 12 5 17 23 18 23 20 20 16 13 13 9 . . 2 5 4 5 5 6 5 5 4 . . 1 Energy Gun 3 | . . . 3 . . . 7 . . 5 6 5 . 5 3 6 10 . 5 3 5 5 7 10 7 . . . . Energy Cannon 4 | . . 9 2 5 2 9 15 12 14 . . . . . 4 11 11 . 10 2 2 . 2 5 4 1 . 2 3 Ballistic Gun 5 | . 27 16 5 1 6 4 . 1 . . . . . . . . . . . 10 10 13 4 . . . . . . Ballistic Cannon 1 | . . . 2 6 . 5 . . . . . . . . 2 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 12 51 47 117 127 125 147 147 148 148 153 154 153 143 148 162 144 140 142 141 173 177 182 215 207 220 182 68 65 93 Greatest Support 140 | 10 40 40 60 56 56 56 56 56 56 56 56 56 56 56 56 28 28 28 28 40 40 56 56 56 140 65 80 80 80 Greatest Overweight (x) 7 | 1 4 2 6 4 2 4 2 2 2 2 2 2 2 2 5 5 4 5 5 6 4 4 5 3 7 4 . . 1 Average Overweight (x) 2 | . 1 . 3 1 1 1 2 1 2 2 2 2 2 2 2 4 4 3 4 4 4 3 2 3 2 . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 Average Capacity 23 | 7 19 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 11 10 10 10 Most Carried 25 | 5 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 Average Carried 22 | 2 15 7 18 24 23 23 25 24 25 24 24 24 25 24 23 24 24 24 25 24 24 24 24 25 24 10 9 9 9 Final Capacity 25 | 8 20 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 Final Carried 25 | 5 20 5 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 8 Class Distribution -------------------- 25% | Tank 21% | Scavenger-Gunner 18% | Mutant 7% | Gunner 6% | Trapper-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Trapper-Gunner | -4/Warlord Trapper-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Scout | -3/Armory Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Matter Collected 15222 | 342 698 237 1331 1631 . 1011 . 87 137 98 53 267 . 142 1005 439 321 400 . 1921 473 907 320 253 2070 318 263 197 301 Remotely 423 | . . . 99 . . 324 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21473 | 237 1133 133 1881 1964 . 702 . . . 229 555 457 . 261 2234 302 739 200 34 2514 868 1159 72 250 4215 98 364 308 564 Parts 1003 | 21 76 9 102 110 . 40 . . . 13 18 22 . 8 126 12 21 1 7 106 21 49 . 7 174 6 12 11 31 Haulers Intercepted 15 | . 2 . 4 1 . . . . . . . . . . 3 . . . . 1 . 1 . . 1 . 1 . 1 Recyclers Shooed 21 | 1 5 . 1 3 . . . . . . . . . . 5 . . . . 1 . . . . 4 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 134 | . . 6 . . . . . . 18 . 13 16 . 8 . 9 21 1 7 . 10 19 . 6 . . . . . Prevented 20 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . 17 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Combat Hostiles Destroyed 299 | . 10 3 27 28 . 10 . . . 7 8 11 . 8 29 8 15 . 4 28 12 15 1 7 53 3 . 1 11 Melee 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 3 . . . Guns 124 | . 6 3 17 4 . 2 . . . 3 8 5 . 3 13 2 7 . . 26 2 5 1 2 15 . . . . Cannons 65 | . . . 6 17 . 8 . . . . . . . . 7 1 4 . . . . . . 1 21 . . . . AOE 94 | . 4 . 3 7 . . . . . 4 . 6 . 5 8 5 4 . 4 . 10 6 . 4 12 . . 1 11 Classes Destroyed 26 | 3 7 2 2 3 . . . . . . 2 1 . 1 4 . . . . . . . . . 1 . . . . Worker 53 | 2 19 . 5 6 . 6 . . . 1 . . . . 4 . . . . 2 . . . . 6 . 1 . 1 Builder 26 | . 1 . 1 6 . . . . . . . . . . 7 . . . . 3 . . . . 8 . . . . Tunneler 11 | 5 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Hauler 15 | . 2 . 4 1 . . . . . . . . . . 3 . . . . 1 . 1 . . 1 . 1 . 1 Recycler 36 | 1 4 . 2 8 . 1 . . . . . . . . 4 . . . . 2 . . . . 10 . 1 2 1 Minesweeper 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Mechanic 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Watcher 22 | . 3 . 5 3 . . . . . . . . . . 3 . . . . . . . . . 4 . . 1 3 Swarmer 78 | . 5 . 3 9 . . . . . 4 . 6 . 5 . 5 4 . 4 4 6 5 . 3 2 3 . 1 9 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 102 | . 5 . 17 8 . 3 . . . 3 3 . . 2 6 1 8 . . 13 5 6 1 2 19 . . . . Brawler 6 | . . . . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . 2 . . . . Duelist 6 | . . . . 1 . . . . . . 1 1 . . 1 . 2 . . . . . . . . . . . . Protector 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . Sentry 25 | . . . 6 5 . 4 . . . . 2 1 . . 1 . 1 . . 1 1 1 . . 2 . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 24 | . . . 1 . . 1 . . . . . . . . 6 . . . . 6 . . . 2 8 . . . . Programmer 42 | . . . . 4 . 2 . . . . . 2 . . 10 2 . . . 2 . 2 . . 16 . . . 2 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 4 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 31 | 6 6 2 8 9 . 7 . . . 5 4 4 . 5 14 5 7 . 4 8 12 5 1 5 31 3 2 2 8 Combat Bots Only 21 | . 2 2 6 4 . 3 . . . 4 4 4 . 5 11 5 7 . 4 8 12 5 1 5 21 3 . 1 7 Max Kills in Single Turn 7 | 1 2 1 2 4 . 1 . . . 2 1 3 . 2 7 3 4 . 3 3 5 5 1 2 4 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . 2 4 . . . . . 2 . 3 . 2 6 3 4 . 3 . 5 5 . 2 3 . . 1 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . AD-0RF (-4/Upper Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Hostile Shots Fired 1939 | . 46 43 217 239 7 128 . . 1 33 53 44 . 28 98 23 27 . 5 145 39 46 13 51 470 64 3 3 113 Missed 598 | . 12 15 56 62 . 43 . . . 9 21 20 . 11 23 8 7 . 2 50 9 21 4 23 133 16 . 2 51 Damage Taken 19824 | . 437 665 2558 2334 340 836 . . 8 266 355 230 . 223 1736 280 470 . 52 1175 488 294 251 454 4342 665 33 124 1208 Core 1948 | . 93 107 332 318 146 103 . . . 6 22 21 . 27 174 . 18 . . 51 48 33 . 36 247 80 10 . 76 Absorbed by Shields 4602 | . . . . 20 . . . . . 82 22 4 . 49 22 4 . . . 427 185 116 116 393 2644 449 34 . 35 Reduced by Siege Mode 290 | . . . . . . . . . . . . . . . . . . . . . . . . . 290 . . . . Redirected to Shielding 333 | . . . 103 . . 45 . . . . . . . . 118 . . . 3 64 . . . . . . . . . Ignored by Resistances 418 | . . . 2 63 . 14 . . 4 69 73 68 . 60 33 . 5 . . . . 19 . . 8 . . . . Regen/Repaired (Parts) 897 | . 32 . 288 175 . 223 . . . . . . . . . . . . . . . . 179 . . . . . . Core Remaining (%) 69 | 100 . 20 39 . . . . . 19 . . . . 91 . . . . 80 . . . . 85 . 68 . 99 95 Volleys Fired 1051 | 18 107 29 159 139 . 57 . 1 3 6 17 11 . 11 71 14 36 . 3 84 13 46 10 8 159 8 . 14 27 Largest 4 | 2 2 2 2 3 . 3 . 1 2 1 1 1 . 1 4 4 4 . 1 4 4 4 2 4 4 1 . 1 1 Hottest 390 | 40 85 110 160 150 . 205 . 65 163 250 250 250 . 250 390 380 380 . 110 182 123 173 105 215 292 120 . 120 120 Shots Fired 1912 | 36 206 49 257 205 . 104 . 1 6 6 17 11 . 12 117 30 86 . 6 268 33 95 11 20 288 8 . 14 26 Gun 1126 | 36 200 26 195 27 . 23 . . . 4 17 8 . 8 31 10 48 . 1 258 29 88 11 14 92 . . . . Cannon 723 | . . 23 56 175 . 76 . 1 6 . . . . . 83 17 36 . 3 10 . . . 5 190 8 . 12 22 Launcher 58 | . 6 . 6 3 . . . . . 2 . 3 . 4 3 3 2 . 2 . 4 7 . 1 6 . . 2 4 Special 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 902 | 36 197 26 164 78 . 43 . . . . . . . . 28 . . . . 235 25 70 . . . . . . . Thermal 752 | . 3 23 62 124 . 61 . 1 6 4 17 8 . 8 84 27 84 . 4 32 4 18 5 . 135 8 . 12 22 Explosive 51 | . 6 . 6 3 . . . . . 2 . 3 . 4 2 3 2 . 2 . 4 1 . 1 6 . . 2 4 Electromagnetic 65 | . . . 25 . . . . . . . . . . . 1 . . . . 1 . 6 . . 32 . . . . Entropic 140 | . . . . . . . . . . . . . . . . . . . . . . . 6 19 115 . . . . Phasic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Hit Streak 33 | 3 19 9 31 13 . 8 . . 1 7 5 4 . 13 7 6 25 . 4 22 5 11 3 6 33 . . 1 3 Robot Miss Streak 15 | 2 5 1 4 6 . 3 . . 2 10 7 15 . 5 11 1 3 . . 5 2 4 1 2 6 . . . 1 Penetration Max 3 | . . . 1 1 . . . . . . . . . . . . . . . 3 . . 1 . 1 . . . . Secondary Targets 9 | . . . 1 . . . . . . . . . . . . . . . . 3 1 . 1 . 3 . . . . Max Gunslinging Chain 2 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . 2 . . . . Shots Hit Robots 1217 | 22 118 35 178 103 . 56 . 6 2 5 17 10 . 9 81 13 49 4 1 166 33 53 11 12 190 11 14 7 11 Core Hits 946 | 11 65 5 76 62 . 25 . . . 14 33 23 . 21 120 11 28 2 5 95 60 40 2 25 195 3 5 3 17 Critical Kills 35 | . . . 1 1 . . . . . . . . . . . . 1 . . 24 1 6 . . 1 . . . . Critical Parts Destroyed 60 | . . . 1 . . . . . . . . . . . . . . . . 34 2 8 . 3 11 . . 1 . Critical Strikes 139 | . . 1 7 6 . . . . . . . . . . 2 1 5 . . 60 3 15 . 5 30 1 . 2 1 Burn 8 | . . . . . . . . . . . . . . . . 1 4 . . . . 1 . . 2 . . . . Meltdown 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 81 | . . 1 1 1 . . . . . . . . . . . . 1 . . 60 3 14 . . . . . . . Blast 11 | . . . 5 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Sever 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Detonate 13 | . . . . . . . . . . . . . . . . . . . . . . . . 3 10 . . . . Sunder 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . Melee Attacks 276 | . . . . 17 . . . 6 . 2 1 2 . . 17 . 1 4 1 20 8 . 41 1 56 34 16 14 35 Impact 30 | . . . . 6 . . . . . . . . . . . . . . . . . . . . 7 6 2 4 5 Slashing 197 | . . . . 7 . . . . . 1 1 2 . . 16 . 1 4 1 15 8 . 32 1 42 28 11 7 20 Piercing 21 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . 1 3 10 Sneak Attacks 64 | . . . . 6 . . . 6 . 1 . . . . 2 . . . . 4 2 . 9 . 15 . 13 2 4 Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 3 2 Damage Inflicted 52380 | 238 1772 629 4168 4763 . 1394 . . 52 700 1637 1195 . 1140 6008 895 2083 360 243 2113 2051 1386 126 1568 12749 545 1091 582 2892 Guns 17078 | 238 1257 265 2351 410 . 326 . . . 325 1637 609 . 575 2272 247 951 . . 1458 216 579 126 411 2825 . . . . Cannons 14961 | . . 364 1549 3478 . 1068 . . 52 . . . . . 2093 270 745 . . 332 . . . 279 4644 . . 44 43 Explosions 14182 | . 515 . 268 735 . . . . . 375 . 416 . 565 1292 378 321 . 243 220 1204 807 . 878 3693 . . 125 2147 Melee 6139 | . . . . 140 . . . . . . . 170 . . 351 . 66 360 . 97 631 . . . 1587 531 1091 413 702 Ramming 20 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . 14 . . . Kinetic 9427 | 238 1227 265 2535 2245 . 642 . . . . . . . . 641 . . . . 1141 123 370 . . . . . . . Thermal 18374 | . 30 364 1029 1643 . 752 . . 52 325 1637 609 . 575 3862 517 1696 . . 840 93 209 . 536 3518 . . 44 43 Explosive 11455 | . 515 . 268 735 . . . . . 375 . 416 . 565 1059 378 321 . 243 . 1204 228 . 342 2534 . . 125 2147 Electromagnetic 1919 | . . . 336 . . . . . . . . . . . 29 . . . . 29 . 579 . . 946 . . . . Impact 428 | . . . . . . . . . . . . . . . . . . . . . . . . . 164 34 114 116 . Slashing 5306 | . . . . 140 . . . . . . . 170 . . 351 . 66 360 . 96 631 . . . 1414 497 890 156 535 Piercing 405 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 . 87 141 167 Entropic 4980 | . . . . . . . . . . . . . . . . . . . . . . . 126 690 4164 . . . . Phasic 66 | . . . . . . . . . . . . . . . 66 . . . . . . . . . . . . . . Highest Corruption 21 | . . . 1 4 4 4 4 5 . . 1 1 1 1 20 21 21 21 21 2 2 1 9 9 13 13 . . 1 Average Corruption 6 | . . . 1 1 4 4 4 3 . . 1 1 1 1 12 20 21 21 21 1 1 1 7 9 6 13 . . 1 Corruption Purged 4 | . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Corruption Blocked 38 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 33 Effects 347 | . . . 9 12 3 27 . 2 . . 5 6 1 9 47 47 47 21 24 11 7 3 . 20 30 13 . . 3 Message Errors 86 | . . . 3 2 2 5 . . . . 3 1 . 1 9 14 13 4 2 3 3 . . 6 11 4 . . . Matter Fused 66 | . . . . 2 . 3 . 1 . . 1 . . 2 10 12 8 5 4 4 3 1 . 4 5 1 . . . Heat Flow Errors 36 | . . . 2 1 . 2 . 1 . . . 2 1 1 6 5 3 1 3 . 1 1 . . 3 2 . . 1 Energy Discharges 50 | . . . 1 1 . 5 . . . . 1 1 . 2 5 7 8 4 5 2 . . . 2 3 2 . . 1 Parts Rejected 8 | . . . . 1 . 2 . . . . . . . . 2 . . . . . . . . . 3 . . . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Data Loss (minor) 42 | . . . 2 1 1 3 . . . . . . . 2 6 3 6 4 5 1 . . . 4 3 1 . . . Data Loss (major) 14 | . . . . 2 . . . . . . . 1 . . . 2 . 2 1 1 . 1 . 1 1 2 . . . Misfires 15 | . . . 1 1 . 5 . . . . . . . 1 1 1 . . 3 . . . . 2 . . . . . Alerts 9 | . . . . . . 1 . . . . . 1 . . 2 2 1 1 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 17 | . . . . 1 . 1 . . . . . . . . 5 . 7 . . . . . . 1 1 . . . 1 Overload Shots 74 | . . . . 30 . . . . . . . . . . 2 4 9 . . 15 . 14 . . . . . . . Effects 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2327 | . 76 . 93 308 . 9 . . . 13 . 113 . 4 134 34 38 187 . 71 221 . . . 456 35 87 162 286 Projectiles 649 | . . . 93 264 . 9 . . . . . . . . 121 15 38 . . . . . . . 106 . . . 3 Explosions 715 | . 76 . . 44 . . . . . 13 . 41 . 4 13 19 . . . 71 15 . . . 136 . . . 283 Melee 963 | . . . . . . . . . . . . 72 . . . . . 187 . . 206 . . . 214 35 87 162 . Knockbacks 29 | . . . 7 11 . 2 . . . . . . . . 8 . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 25 | . . . 7 10 . 2 . . . . . . . . 6 . . . . . . . . . . . . . . Secondary 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 1029 | . 40 . 64 252 . . . . . . . 23 . 60 . 16 62 . 8 . 47 23 . 172 155 7 . 100 . Shots 23 | . 1 . 1 4 . . . . . . . 1 . 1 . 1 1 . 1 . 2 1 . 4 4 . . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 90 12 374 369 . 353 . 151 115 193 198 342 156 210 281 239 258 88 163 323 107 228 12 106 343 240 6 312 350 Average Temperature 88 | . 8 4 97 102 . 84 . 64 57 94 123 105 87 93 93 76 96 58 80 84 39 75 8 47 100 119 5 99 67 Received Heat Transfer 3862 | . 135 96 1224 606 . 240 . . . 54 77 30 . 45 204 16 153 . . 163 131 41 67 20 530 12 . . 18 Effects 14 | . . . 2 8 . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Interference 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Total Turns 271 | . . . . . . . . . . . . . . . . . . . . . . . . . 271 . . . . Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 . . . . Parts Fried 14 | . . . 1 . . . . . . . . . . . . . . . . . . 8 . . 5 . . . . Impact Corruptions 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . 4 . Robots Melted 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 47 | . . . 1 1 . . . . . 2 8 2 . 1 8 2 5 . . 3 . 7 1 . 5 . . 1 . Heat Transferred 21531 | . 74 481 2123 2020 . 1135 . . 74 475 2375 850 . 850 3234 530 2091 . . 1140 200 480 . 226 3099 . . 37 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Peak Influence 1621 | 40 317 . 297 654 228 460 . . . 653 . . . . 667 . . . . 1388 . . . . 1621 1003 544 539 967 Initial 850 | . 26 . 23 116 228 145 . . . 193 . . . . . . . . . . . . . . 20 850 526 197 323 Average 351 | 13 98 . 148 197 215 288 . . . 375 . . . . 288 . . . . 684 . . . . 639 922 519 420 497 Maximum Alert Level 5 | . 1 . 1 2 1 2 . . . 2 . . . . 2 . . . . 4 . . . . 5 3 2 2 3 Low Security (%) 43 | 100 87 . 64 52 . 35 . . . 19 . . . . 45 . . . . 22 . . . . 26 . . 12 . Level 1 26 | . 12 . 35 38 100 47 . . . 45 . . . . 9 . . . . 14 . . . . 25 . 8 11 27 Level 2 18 | . . . . 9 . 17 . . . 34 . . . . 45 . . . . 14 . . . . 16 . 91 75 65 Level 3 4 | . . . . . . . . . . . . . . . . . . . . 19 . . . . 2 100 . . 7 Level 4 6 | . . . . . . . . . . . . . . . . . . . . 29 . . . . 24 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . 5 7 . 6 . . . 3 . . . . 4 . . . . 19 . . . 1 16 1 . . 4 Investigation 12 | . 2 . 3 1 . 3 . . . 1 . . . . . . . . . 2 . . . . . . . . . Extermination 17 | . . . . 4 . 1 . . . . . . . . 2 . . . . 2 . . . . 5 1 . . 2 Reinforcement 21 | . 1 . 1 . . 2 . . . 2 . . . . 2 . . . . 9 . . . . 4 . . . . Assault 15 | . . . . 2 . . . . . . . . . . . . . . . 3 . . . 1 7 . . . 2 Garrison 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Distress Signals 17 | . 2 . 5 2 . . . . . . . . . . 1 . . . . 2 . . . . 4 . . 1 . Communications Jammed 35 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 27 . . . 6 Distress Signals 33 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 27 . . . 5 Times Spotted 587 | . 22 14 41 51 6 9 . . 8 22 9 11 . 15 50 9 13 . 1 52 15 15 53 14 105 12 2 6 32 Peak Tracking Total 16 | . 3 4 5 11 6 3 . . 4 5 3 4 . 5 7 5 5 . 1 9 12 5 16 7 16 11 2 4 8 Tactical Retreats 24 | . . 1 3 3 . . . . 1 . 1 . . 4 3 1 . . . 3 . . . . 1 . . 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Traps Triggered 9 | . 1 1 1 2 . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 388 | . . . . 119 . 17 . . . . . . . . 62 . . . . . . . . . 100 . 90 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . 2 . 1 . . Reprogrammed 37 | . . . . 11 . 3 . . . . . . . . 3 . . . . . . . . . 12 . 8 . . Reused 43 | . . . . 6 . 2 . . . . . . . 2 3 1 3 . . 3 . 3 2 1 14 . . 2 1 Traps Extracted 66 | . . . . 5 . 3 . . . . . 4 . 3 4 1 7 . . 1 . 7 4 . 18 . 8 1 . Installed 72 | . . . . 5 . 2 . . . . . 2 . 5 6 1 5 . . 6 . 4 5 1 20 . . 9 1 Triggered 63 | . . . . 6 . 2 . . . . . . . 2 3 1 3 . . 3 . 3 15 2 19 . . 2 2 Most Traps Carried 13 | . . . . 4 . 3 1 1 1 1 1 3 3 6 6 4 11 8 8 8 3 13 13 9 7 5 13 13 5 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Machines Disabled 46 | . 3 . 4 4 . 1 . . . 4 1 . . . 1 . . . . 11 . . 1 . 7 2 . 4 3 Max in Single Turn 3 | . 3 . 1 2 . 1 . . . . 1 . . . . . . . . 3 . . 1 . 1 1 . 1 1 Garrison Access 5 | . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Machines Accessed 83 | . 9 . 15 15 . 10 . . . 2 1 1 4 . 1 2 . 9 . 1 1 . 4 . 2 . . 2 4 Terminals 33 | . 6 . 10 7 . 6 . . . . . . . . . . . . . . 1 . . . . . . 2 1 Fabricators 6 | . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Repair Stations 6 | . 1 . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 Total Hacks 232 | . 18 . 47 27 . 22 . . . 3 1 1 29 . 6 2 . 48 . 1 3 . 11 . 3 . . 3 7 Successful 156 | . 8 . 17 13 . 12 . . . 3 1 1 29 . 3 2 . 48 . 1 3 . 11 . 1 . . 3 . Failed 76 | . 10 . 30 14 . 10 . . . . . . . . 3 . . . . . . . . . 2 . . . 7 Catastrophic 14 | . 1 . 2 3 . 3 . . . . . . . . . . . . . . . . . . 1 . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 11 . 20 10 . 13 . 2 . 8 . . . . 3 . . . . 19 . . 1 . . . 5 9 11 Terminals 76 | . 10 . 30 14 . 14 . . . . . . . . . . . . . . 3 . . . . . . 3 2 Fabricators 10 | . . . . 1 . 4 . . . 2 . . . . . . . . . . . . . . 2 . . . 1 Repair Stations 19 | . 5 . 8 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 3 . 7 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzers 10 | . . . . 4 . . . . . . . . . . 6 . . . . . . . . . . . . . . Garrison Access 10 | . . . 2 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 4 Terminal Hacks 110 | . . . 4 4 . 4 . . . . 1 1 29 . . 2 . 48 . . 3 . 11 . . . . 3 . Record 62 | . . . . . . . . . . . . . 11 . . . . 36 . . 3 . 10 . . . . 2 . Part Schematic 13 | . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . 1 1 . . . 2 . . . . . . 1 . . . . 1 . Open DSF 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 1 . 2 . . . 2 . . . . . . . . . . . . . . 1 . . . . Network Status 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 3 . 7 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 1 . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . 1 . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . Insert Component 4 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Analyze 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . 4 2 . 4 . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 9 | . 2 . 3 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Jam 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 . 11 10 . 8 . . . 1 . . . . 1 . . . . . 1 . . . 2 . . . 4 Full Trace Events 4 | . . . 1 . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . 93 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 1 . . . 14 . . . . 9 . 1 . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 198 | . 26 . 90 38 . 44 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . 4 . . . 6 . . . . . . 1 . . . . 2 . . 1 . 2 . 2 . . Non-combat 10 | . . . . 4 . . . 2 . . . . . . . . . . . . . . . . 2 . 2 . . Combat 8 | . . . . . . . . 4 . . . . . . 1 . . . . 2 . . 1 . . . . . . Robot Hacks Applied 18 | . . . . 4 . . . 6 . . . . . . 1 . . . . 2 . . 1 . 2 . 2 . . parse_system 11 | . . . . 1 . . . 6 . . . . . . 1 . . . . 2 . . 1 . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . find_chute 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 5 . . . 1 . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Total Allies 41 | . . . . . . . . 11 . . 5 . . . 3 . . . . 5 . . 5 . 2 . 1 . 9 Largest Group 11 | . . . . . . . . 11 11 5 4 . . . 2 . . . . 3 1 . 5 . 1 . 1 . 5 Highest-Rated Group 394 | . . . . . . . . 334 334 174 91 . . . 170 . . . . 341 135 . 276 . 42 . 27 . 394 Highest-Rated Ally 135 | . . . . . . . . 51 51 40 32 . . . 85 . . . . 135 135 . 65 . 42 . 27 . 122 Zionite Dispatches 10 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 . 4 Heavy 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 19 | . . . . . . . . . . 1 . . . . 1 . . . . 7 . . 2 . 1 . 3 1 3 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . RETURN 11 | . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . . 1 1 2 Ally Attacks 227 | . . . . . . . . . 28 31 8 . . . 13 . . . . 59 7 . 50 . 1 . . . 30 Total Damage 11224 | . . . . . . . . . 629 1190 223 . . . 771 . . . . 4029 274 . 2920 . 51 . . . 1137 Kills 69 | . . . . . . . . . 10 9 . . . . 10 . . . . 23 4 . 9 . 1 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Robot Analysis Total 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . 2 . . 2 1 . 2 . 1 1 . . . 3 1 . . . . . . . Drone Launches 14 | . . . . . . . . . . 1 . . . . . . . . . 8 . . . . 1 . 1 1 2 Drone Recoveries 11 | . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . . 1 1 2 Zionite Intel Received 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Turns Passed 33082 | 109 2034 856 2715 2602 114 1274 19 2215 369 481 1161 1736 127 1017 1474 961 891 486 483 1644 1358 2701 1315 536 2554 324 438 366 722 Spaces Moved 19213 | 50 933 451 1266 1354 91 685 13 1591 237 295 773 1202 97 619 680 505 462 308 279 678 824 1546 739 306 1076 243 534 423 953 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 744 | . 231 373 137 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 16323 | 45 702 78 1129 1354 91 685 13 1591 237 295 773 1202 97 619 680 505 462 308 279 678 824 1546 739 306 1073 12 . . . Hover 2141 | . . . . . . . . . . . . . . . . . . . . . . . . . . 231 534 423 953 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 95 130 115 115 115 115 130 115 130 130 130 130 130 130 115 160 160 145 160 155 155 141 126 141 126 51 47 47 42 Average Speed 132 | 86 158 155 156 129 119 127 130 129 130 130 130 130 130 130 130 169 160 145 169 169 155 154 138 141 138 57 47 47 46 Slowest Speed 270 | 95 240 240 240 160 130 160 130 130 130 130 130 130 130 130 175 175 160 175 175 190 155 155 170 141 270 163 47 47 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 3 98 32 89 44 90 21 6 90 46 11 91 99 70 69 17 52 59 62 52 26 99 98 89 75 34 23 8 40 34 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 19 | . 2 . 1 1 . . . 3 . . 1 . 1 . . 1 1 3 . . 2 1 . . . . . 2 . Known Exits Taken 12 | . . . 1 . . 1 . . 1 1 . . . 1 1 . . . 1 1 . . . 1 . 1 1 1 . Unknown Exits Taken 15 | 1 1 1 . . . . 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 . 1 . . . . Scrap Searched 22 | . . 1 . . . . . 4 . . 4 5 . 1 . 1 1 . . . 2 2 . 1 . . . . . Spaces Dug 404 | . 6 . 34 44 . 5 . . . 11 . 30 . . 23 4 23 . 17 22 . 4 31 1 69 18 1 10 51 Terrain Destroyed 1270 | . 26 3 83 133 . 9 . . 3 18 . 36 . 43 87 34 47 . 31 57 23 51 35 84 304 18 1 66 78 Melee 104 | . . . . 11 . . . . . 1 . . . . 6 . . . 1 13 . . 28 1 20 10 1 1 11 Projectile 371 | . . 3 14 54 . 9 . . 3 . . . . . 30 9 18 . 3 9 . 12 7 20 146 8 . 9 17 AOE 779 | . 26 . 69 68 . . . . . 17 . 36 . 43 51 25 29 . 27 21 22 38 . 63 138 . . 56 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Acc Total 24718 | 79 1298 561 1731 1953 96 992 14 1747 292 380 878 1348 98 802 1094 582 535 341 284 986 862 1775 975 385 1834 378 701 556 1161 Wait 2036 | . 209 24 121 170 1 147 1 112 49 51 30 86 . 155 89 40 8 . . 71 1 109 111 52 147 51 31 72 98 Move 19183 | 49 932 450 1265 1354 90 684 12 1590 236 294 772 1201 96 618 678 504 461 307 278 677 823 1545 738 305 1075 242 533 422 952 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 318 | 5 18 11 53 31 3 17 . 6 . 7 5 5 . . 30 4 1 2 . 16 1 7 7 . 60 7 5 3 14 Fast Attach 231 | 7 5 8 33 15 . 12 . 5 2 3 1 8 1 1 25 . 2 12 . 20 2 7 22 . 15 8 7 7 3 Attach 187 | . 4 5 17 13 1 12 . 5 . 5 2 6 . 1 25 1 . 1 . 6 1 2 . . 59 8 3 1 9 Detach 122 | . 6 2 15 9 . 9 . 2 . 3 1 4 . 1 19 . . 2 . 7 1 3 4 . 23 5 2 . 4 Swap 411 | . 12 6 23 41 . 17 1 5 . 1 2 7 . 9 26 14 18 . 2 44 10 40 8 18 73 5 8 9 12 Drop 413 | . 5 20 44 40 1 18 . 14 2 8 6 16 1 1 34 4 3 13 . 33 2 12 29 . 55 17 9 11 15 Fire 1051 | 18 107 29 159 139 . 57 . 1 3 6 17 11 . 11 71 14 36 . 3 84 13 46 10 8 159 8 . 14 27 Melee 242 | . . . . 17 . . . 6 . 2 1 2 . . 17 . 1 4 1 20 8 . 41 1 48 26 13 8 26 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Rewire 45 | . . . . . . . . . . . 41 . . . 3 . . . . 1 . . . . . . . . . Trap 460 | . . . . 124 . 19 . . . . . 2 . 5 68 1 5 . . 6 . 4 5 1 120 . 90 9 1 Miscellaneous 8 | . . 6 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / [*Arm]) -3/Armory -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 110 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 1147 | -10/Materials | Discovered new exit (range 17) 1386 | -10/Materials | Repaired Grenade Launcher 1433 | -10/Materials | Discovered new exit (range 18) 2121 | -10/Materials | Discovered new exit (range 7) 2144 | -10/Materials | Entered Subcaves 2144 | -10/Subcaves | Learned Materials emergency access door positions 2225 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2252 | -10/Subcaves | Ambushed by swarm of Subdwellers 2271 | -10/Subcaves | Core integrity fell below 50% 2552 | -10/Subcaves | Build established: Subdweller-Mutant 2809 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2904 | -10/Subcaves | Discovered new exit (range 5) 3000 | -10/Subcaves | Entered Materials 3000 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3171 | -8/Materials | Lost 4 parts (1n2u1w) 3496 | -8/Materials | Lost 6 parts (1p2n2u1w) 3533 | -8/Materials | Garrison activated, responded to threat 3801 | -8/Materials | Lost 3 parts (1p1n1w) 3814 | -8/Materials | Build established: Scavenger-Mutant 3993 | -8/Materials | Lost 3 parts (1n2u) 4000 | -8/Materials | Core integrity fell below 50% 4148 | -8/Materials | Discovered new exit (range 3) 4153 | -8/Materials | Identified exit to Factory 4171 | -8/Materials | Repaired Lgt. Treads 4542 | -8/Materials | Repaired Grenade Launcher 4564 | -8/Materials | Build established: Mutant 4574 | -8/Materials | Discovered exit to Factory (range 4) 4756 | -8/Materials | Discovered exit to Factory (range 7) 5707 | -8/Materials | Repaired Hvy. Assault Cannon 5715 | -8/Materials | Entered Factory 5715 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5876 | -7/Factory | Discovered new exit (range 16) 5880 | -7/Factory | Identified exit to DSF 6108 | -7/Factory | Repaired Hrd. Medium Armor Plating 6210 | -7/Factory | Found Prototype Launcher 6210 | -7/Factory | Identified Rocket Array 6284 | -7/Factory | Discovered new exit (range 15) 6416 | -7/Factory | Identified exit to Factory 7160 | -7/Factory | Discovered exit to Factory (range 11) 7379 | -7/Factory | Discovered exit to Factory (range 11) 7941 | -7/Factory | Build established: Tank 8115 | -7/Factory | First assault squad dispatched 8220 | -7/Factory | Found Powered Armor 8224 | -7/Factory | Found Powered Armor 8227 | -7/Factory | Found Powered Armor 8317 | -7/Factory | Sucked down chute 8317 | -7/Factory | Entered Waste 8325 | -7/Waste | Spotted C-40 Crusher 8332 | -7/Waste | EMP discharged 8352 | -7/Waste | Spotted C-40 Crusher 8356 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8360 | -7/Waste | Spotted C-40 Crusher 8360 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8361 | -7/Waste | Core integrity fell below 50% 8361 | -7/Waste | Spotted C-40 Crusher 8366 | -7/Waste | Spotted C-40 Crusher 8367 | -7/Waste | Spotted C-40 Crusher 8371 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8376 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8409 | -7/Waste | Discovered new exit (range 11) 8431 | -7/Waste | Entered Factory 8799 | -7/Factory | Repaired Arm. Huge Wheel 8994 | -7/Factory | Identified exit to Storage 8994 | -7/Factory | Identified exit to Lower Caves 9520 | -7/Factory | Core integrity fell below 20% 9639 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 9705 | -7/Factory | Entered Lower Caves 9706 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9724 | -7/Lower Caves | Entered Zion 9756 | -7/Zion | Learned location of Extension (-5) 9825 | -7/Zion | System corruption cleaned by Quarantine Array 9849 | -7/Zion | System corruption cleaned by Quarantine Array 9858 | -7/Zion | System corruption cleaned by Quarantine Array 9904 | -7/Zion | Given the Hacking Drone Bay 9905 | -7/Zion | Found Prototype Device 9905 | -7/Zion | Identified Hacking Drone Bay 10017 | -7/Zion | Discovered new exit (range 16) 10181 | -7/Zion | Received a visual enhancement algorithm 10255 | -7/Zion | Learned location of Armory (-3) 10543 | -7/Zion | Learned Factory emergency access door positions 10643 | -7/Zion | Found Prototype Energy Gun 10702 | -7/Zion | Gained Derelict followers 10933 | -7/Zion | Gained Derelict followers 11351 | -7/Zion | Imprinted 11354 | -7/Zion | Declared Zion's savior 11681 | -7/Zion | Build established: Mutant 11939 | -7/Zion | Entered Proximity Caves 11939 | -6/Proximity Caves | Accompanied by 11 allies 12015 | -6/Proximity Caves | Build established: Tank 12199 | -6/Proximity Caves | Lost 3 allies 12224 | -6/Proximity Caves | Discovered exit to Factory (range 14) 12247 | -6/Proximity Caves | Lost 3 allies 12308 | -6/Proximity Caves | Entered Factory 12308 | -6/Factory | Accompanied by 5 allies 12308 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12309 | -6/Factory | Identified exit to Lower Caves 12310 | -6/Factory | Identified Storm Laser 12552 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12653 | -6/Factory | Lost 3 allies 12789 | -6/Factory | Entered Lower Caves 12791 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12936 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12983 | -6/Lower Caves | Spotted B-75 Beast 13192 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13538 | -6/Lower Caves | Build established: Commander-Tank 13673 | -6/Lower Caves | Destroyed B-75 Beast 13686 | -6/Lower Caves | Lost 4 allies 13858 | -6/Lower Caves | Discovered new exit (range 13) 13875 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13950 | -6/Lower Caves | Entered another Lower Caves area 13957 | -6/Lower Caves | Discovered new exit (range 8) 13962 | -6/Lower Caves | Build established: Tank 14092 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15420 | -6/Lower Caves | Discovered new exit (range 7) 15686 | -6/Lower Caves | Entered Data Miner 15687 | -6/Data Miner | Discovered new exit (range 6) 15712 | -6/Data Miner | Met Data Miner 15740 | -6/Data Miner | Learned location of Section 7 (-2) 15740 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15764 | -6/Data Miner | Received God Mode back door access code from Data Miner 15813 | -6/Data Miner | Entered Proximity Caves 15814 | -5/Proximity Caves | Identified exit to Factory 15820 | -5/Proximity Caves | Learned Factory terminal intel 16432 | -5/Proximity Caves | Build established: Gunner 16614 | -5/Proximity Caves | Learned Factory terminal intel 16732 | -5/Proximity Caves | Spotted B-75 Beast 16813 | -5/Proximity Caves | Build established: Tank 16830 | -5/Proximity Caves | Entered Factory 16830 | -5/Factory | Evolved 2 slots: Utility x2 16831 | -5/Factory | Identified exit to Upper Caves 16832 | -5/Factory | Loaded intel: 28 terminal locations 17131 | -5/Factory | Discovered new exit (range 15) 17178 | -5/Factory | P-70 Sage assimilated allied Archangel 6a 17328 | -5/Factory | Discovered new exit (range 16) 17338 | -5/Factory | Zion Heavy squad teleported in 17402 | -5/Factory | Identified exit to Extension 17459 | -5/Factory | Identified exit to Factory 17514 | -5/Factory | Found Zio. Weapon Casing 17583 | -5/Factory | Cargo convoy interrupted 17643 | -5/Factory | Destroyed 11 combat bots 17701 | -5/Factory | Crushed by falling debris 17702 | -5/Factory | System corruption reached 10% 17744 | -5/Factory | Lost 3 parts (1p2u) 18091 | -5/Factory | Terminal network hard line cut 18304 | -5/Factory | Entered Upper Caves 18574 | -5/Upper Caves | Build established: Scavenger-Skirmisher 18978 | -5/Upper Caves | Build established: Scavenger-Gunner 19126 | -5/Upper Caves | Discovered new exit (range 8) 19265 | -5/Upper Caves | Entered another Upper Caves area 19267 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19307 | -5/Upper Caves | Destroyed 7 combat bots 19754 | -5/Upper Caves | Spotted B-75 Beast 19869 | -5/Upper Caves | Discovered new exit (range 7) 20156 | -5/Upper Caves | Entered Zhirov 20156 | -5/Zhirov | Discovered new exit (range 3) 20211 | -5/Zhirov | Learned location of Quarantine (-2) 20211 | -5/Zhirov | Learned location of Testing (-3) 20211 | -5/Zhirov | Learned location of Command (-1) 20290 | -5/Zhirov | Found Alien Artifact 20312 | -5/Zhirov | Found Alien Artifact 20312 | -5/Zhirov | Identified Integrated Dissipator 20312 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20449 | -5/Zhirov | Build established: Scavenger-Mutant 20642 | -5/Zhirov | Entered Proximity Caves 20669 | -4/Proximity Caves | Spotted B-86 Titan 20925 | -4/Proximity Caves | Build established: Scavenger-Gunner 21073 | -4/Proximity Caves | Discovered exit to Factory (range 9) 21125 | -4/Proximity Caves | Entered Factory 21125 | -4/Factory | Evolved 2 slots: Power x2 21126 | -4/Factory | Loaded intel: 26 terminal locations 21435 | -4/Factory | Zion Heavy squad teleported in 21743 | -4/Factory | Discovered new exit (range 9) 21751 | -4/Factory | Found Prototype Device 21751 | -4/Factory | Identified Active Sensor Suite 21764 | -4/Factory | Identified exit to Upper Caves 21875 | -4/Factory | First assault squad dispatched 21989 | -4/Factory | Destroyed 8 combat bots 22087 | -4/Factory | Destroyed 8 combat bots 22190 | -4/Factory | Zion hero teleported in (AD-0RF) 22202 | -4/Factory | Found Hvy. Insulated Plating 22290 | -4/Factory | Garrison activated, responded to threat 22387 | -4/Factory | Retrieved Zion intel report: Trap Installations 22388 | -4/Factory | Zion Heavy squad teleported in 22431 | -4/Factory | Zion Recon squad teleported in 22634 | -4/Factory | Terminal network hard line cut 22769 | -4/Factory | Entered Upper Caves 22769 | -4/Upper Caves | Accompanied by 1 ally (AD-0RF) 23084 | -4/Upper Caves | Attracted the attention of an 0b10 base 23090 | -4/Upper Caves | Destroyed AD-0RF 23123 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 23123 | -4/Upper Caves | Learned 8 Factory zone layouts 23123 | -4/Upper Caves | Learned 8 Research zone layouts 23131 | -4/Upper Caves | Destroyed 12 combat bots 23212 | -4/Upper Caves | Learned 4 Research zone layouts 23229 | -4/Upper Caves | Discovered new exit (range 5) 24127 | -4/Upper Caves | Entered another Upper Caves area 24182 | -4/Upper Caves | Discovered new exit (range 9) 24420 | -4/Upper Caves | Found Imp. Powered Armor 24488 | -4/Upper Caves | Spotted B-86 Titan 24573 | -4/Upper Caves | Destroyed B-86 Titan 24703 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 25355 | -4/Upper Caves | Build established: Gunner 25696 | -4/Upper Caves | Build established: Scavenger-Gunner 26001 | -4/Upper Caves | Discovered new exit (range 11) 26459 | -4/Upper Caves | Build established: Trapper-Gunner 26828 | -4/Upper Caves | Entered Warlord 26864 | -4/Warlord | Discovered new exit (range 14) 27422 | -4/Warlord | Found Signal Generator 27517 | -4/Warlord | Build established: Trapper-Mutant 27564 | -4/Warlord | Visited the Vortex Lab 27567 | -4/Warlord | Warlord's base attacked by MAIN.C 27580 | -4/Warlord | Found Prototype Energy Gun 27580 | -4/Warlord | Identified Vortex Rail 27586 | -4/Warlord | Found Vortex Rail 27588 | -4/Warlord | Found Prototype Energy Cannon 27588 | -4/Warlord | Identified Vortex Cannon 27591 | -4/Warlord | Found Vortex Cannon 27595 | -4/Warlord | Found Prototype Energy Gun 27595 | -4/Warlord | Identified Vortex Shotgun 27598 | -4/Warlord | Found Vortex Shotgun 27639 | -4/Warlord | Rebuked by Warlord 27658 | -4/Warlord | Opened Warlord's prototype stash 27664 | -4/Warlord | Found Prototype Reactor 27664 | -4/Warlord | Identified Vortex Chain Reactor 27671 | -4/Warlord | Found Prototype Device 27671 | -4/Warlord | Identified Exp. Phase Shifter 27693 | -4/Warlord | Found Prototype Hackware 27700 | -4/Warlord | Found Prototype Processor 27700 | -4/Warlord | Identified Exp. Target Analyzer 27703 | -4/Warlord | Found Prototype Device 27703 | -4/Warlord | Identified System Purifier 27917 | -4/Warlord | Warlord forces counterattacked 27947 | -4/Warlord | Spotted Striker 27950 | -4/Warlord | Spotted Executioner 28011 | -4/Warlord | Spotted Executioner 28013 | -4/Warlord | Spotted Executioner 28057 | -4/Warlord | Found Prototype Processor 28065 | -4/Warlord | Lost 28 allies 28090 | -4/Warlord | P-80 Master assimilated allied AT-P0L(g) 28093 | -4/Warlord | Spotted Striker 28111 | -4/Warlord | Spotted Executioner 28113 | -4/Warlord | Spotted Striker 28143 | -4/Warlord | Entered Proximity Caves 28144 | -3/Proximity Caves | Identified exit to Research 28160 | -3/Proximity Caves | Lost 10 allies 28442 | -3/Proximity Caves | Build established: Trapper-Gunner 28584 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 28679 | -3/Proximity Caves | Entered Research 28679 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28680 | -3/Research | Identified exit to Research 28704 | -3/Research | Identified System Mapper 28708 | -3/Research | Identified Exp. Core Analyzer 29136 | -3/Research | Found Prototype Processor 29136 | -3/Research | Identified Spectral Analyzer 29205 | -3/Research | Build established: Scavenger-Gunner 29548 | -3/Research | Spotted B-86 Titan 29618 | -3/Research | Destroyed B-86 Titan 29671 | -3/Research | Found Powered Armor 29966 | -3/Research | Cargo convoy interrupted 30207 | -3/Research | Spotted B-86 Titan 30251 | -3/Research | Terminal network hard line cut 30429 | -3/Research | First assault squad dispatched 30433 | -3/Research | Spotted Striker 30442 | -3/Research | Destroyed Striker 30508 | -3/Research | Lost 7 parts (4u3w) 30537 | -3/Research | Spotted Striker 30544 | -3/Research | Destroyed 21 combat bots 30553 | -3/Research | Destroyed Striker 30796 | -3/Research | System corruption reached 10% 30898 | -3/Research | Found Prototype Processor 30898 | -3/Research | Identified Exp. Terrain Scan Processor 31011 | -3/Research | Identified Transdimensional Reconstructor 31011 | -3/Research | Warped through subspace 31175 | -3/Research | Discovered new exit (range 23) 31233 | -3/Research | Entered Armory 31480 | -3/Armory | Discovered exit to Research (range 19) 31517 | -3/Armory | Found Prototype Processor 31517 | -3/Armory | Identified Exp. Melee Analysis Suite 31520 | -3/Armory | Found Exp. Melee Analysis Suite 31557 | -3/Armory | Entered Research 31557 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31560 | -2/Research | Discovered new exit (range 7) 31621 | -2/Research | Identified exit to Quarantine 31636 | -2/Research | Zion Explosive Resupply teleported in 31640 | -2/Research | Found Prototype Launcher 31640 | -2/Research | Identified Ragnarok Missile Launcher 31764 | -2/Research | Build established: Scavenger-Scout 31883 | -2/Research | Spotted B-90 Cyclops 31995 | -2/Research | Entered Quarantine 32046 | -2/Quarantine | Found Alien Impact Weapon 32046 | -2/Quarantine | Identified Core Stripper 32097 | -2/Quarantine | Build established: Trapper-Scout 32102 | -2/Quarantine | Found Alien Artifact 32177 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 32192 | -2/Quarantine | Discovered new exit (range 24) 32210 | -2/Quarantine | Spotted Alpha 7 32297 | -2/Quarantine | Found Alien Launcher 32297 | -2/Quarantine | Identified Sigix Terminator 32343 | -2/Quarantine | Identified exit to Access 32352 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 32361 | -2/Quarantine | Entered Access 32361 | -1/Access | Evolved 2 slots: Utility x2 32461 | -1/Access | Build established: Scavenger-Scout 32601 | -1/Access | Zion Heavy squad teleported in 32690 | -1/Access | Zion Infowar Resupply teleported in 32725 | -1/Access | Destroyed 7 combat bots 32735 | -1/Access | Discovered new exit (range 23) 32821 | -1/Access | Zion Hacker squad teleported in 32824 | -1/Access | Build established: Scavenger-Ninja 32839 | -1/Access | Energy Cycler disabled 32903 | -1/Access | First assault squad dispatched 32906 | -1/Access | Zion Hacker squad teleported in 33059 | -1/Access | Spotted B-99 Colossus 33063 | -1/Access | Spotted B-99 Colossus 33064 | -1/Access | Spotted B-99 Colossus 33083 | *** | Escaped! Last Messages --------------- 33068_ Critical hit (Blast). 33068_ Penetrated by Slug. 33068_ Slug penetrates Wall. 33068_ Knocked back. 33068_ Penetrated by Slug. 33068_ Slug penetrates Wall. 33068_ Slug penetrates Wave Collapse Detector. 33068_ Penetrated by Slug. 33069_ Wave Collapse Detector explodes. 33070_ Plasma Sword follow-up attack on B-99 Colossus. 33072_ Mic. Antimatter Reactor destroyed. 33072_ Penetrated by Slug. 33072_ K-01 Serf collects debris. 33073_ Slug penetrates Sealed Heavy Doors. 33075_ Imp. Ion Engine destroyed. 33075_ Slug penetrates Sealed Heavy Doors. 33075_ Penetrated by Slug. 33076_ Slug penetrates Sealed Heavy Doors. 33079_ Main Access Shell breached. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | # + ##############???#??#???????????????? | | # " # ################????????????????????? | | # """ # ##################?#????????????????? | | # """ # ####################????????????????? | | # " # #####################?#?????????????? | | # # ######################??????????????? | | # # #######################?#???????????? | | ########### ####################?###????????###?? | | ########### #########################?????####### | | ########### ##################### ????# | | ########### ##################### ???# | | ##################### ? ???# | | ##################### ??+ " | | ##################### ?# "" | | ##################### # """ | | ##################### ?# " | | ##################### ?# | | ######## #############################?# | | # ## ############################### | | ^ + ! ## #######"####################### " | | # ## """T"""" """"% ### "" | | # ## """ """ """" ### """ | | # [ ## " """""" """" ?? ### " | | # ## " " " """" ?? | | # ## " " "" " """" | | ######## " " @" """" % | | ######## ? " " " """" ?? % ? | | ######## """""" ?" ?? ### | | ##### " "" " %% % ### % " | | ##### """" % ### % " | | ##### ####### ####################### | | ##### ############################### | | ## ##### ############################### | | ## ##### ############################### " | | ## ##### ############################### "" | | ##+##+##### ############################### """ | | # ## ############################### " | | # =## ##########################?#### | | + ## ############################### !! | | # # ##################### ? # ! ! | | # + ##################### ? # *!! | | # # ##################### ? # | | # [ # #####################? """ # | | # ## ###############?###### """ # | | # ## ##################?### " + | | ########### ##################??## ? # ## | | ########### #############?######## # ## | | ######## ###########?#?##?##### + ## | | ######## ######?##?##?#??##?##?#####?####+#### | | " ######## ###########???###??######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 87 Energy Capacity 950 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 2 EM Shielding 3 Corruption Block 8 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 25 Resistance: EM 30 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 22 Melee Accuracy 24 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Trap Extractor Capacity 14 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Transmission Jammer | -7/Zion | Archive Arc Projector | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Microactuators | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Exp. Coolant Injector | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Stripper Sigix Terminator Achievements -------------- Derelict Escape Friend Of Zion Guerrilla Style Heroic Deeds Minesweeper More Power To You Overkill Short-term Sacrifices Challenges ------------ None Game ------ Seed FusionTeslaMaul Manual? 0 Play Time 21:03:05 Cumulative 87.7 hours Start 2024.05.12 @ 19:45:15 End 2024.07.08 @ 21:32:22 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78cf4575-0544-4de6-9755-c53b19c15876