Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 21:48:37 Player: P9H Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1718) 1718 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4783 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Signal Interpreter Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Missile Launcher Maul > --- INVENTORY -------- Ion Engine Structural Scanner Signal Interpreter Hacking Suite Hacking Suite [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 4 | . . . . 2 . 2 Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Parts Attached 56 | 6 4 16 5 2 8 15 Power 9 | 1 . 4 . . 1 3 Engine 8 | 1 . 4 . . 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 18 | 2 1 3 2 2 3 5 Treads 10 | 1 . 3 2 2 2 . Leg . | . . . . . . . Wheel 2 | 1 1 . . . . . Hover . | . . . . . . . Flight 6 | . . . . . 1 5 Utility 9 | 1 2 3 . . . 3 Device 1 | . 1 . . . . . Storage 3 | 1 1 1 . . . . Processor 1 | . . 1 . . . . Hackware 3 | . . 1 . . . 2 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 20 | 2 1 6 3 . 4 4 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 1 . 6 2 . 2 1 Ballistic Cannon 2 | . 1 . 1 . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 27 | . . 4 1 . 14 8 Power 4 | . . 1 . . 2 1 Propulsion 15 | . . 2 . . 6 7 Utility . | . . . . . . . Weapon 8 | . . 1 1 . 6 . Highest Loss Streak 8 | . . 3 1 . 8 4 To Critical Strikes 1 | . . 1 . . . . Average Backups 20 | 2 11 22 24 24 22 5 Power 3 | . 1 3 4 4 3 . Propulsion 6 | 1 3 6 8 7 7 . Utility 9 | . 3 10 11 11 11 5 Weapon 1 | . 2 1 1 2 1 . Tool/Special . | . . . . . . . Unused Backups 22 | . 1 7 1 1 . 12 Power 1 | . . . . . . 1 Propulsion 4 | . . 3 . . . 1 Utility 15 | . 1 2 1 1 . 10 Weapon 2 | . . 2 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 97 97 99 99 78 70 Engine 10 | . 14 11 11 9 7 4 Treads 18 | . 14 18 22 35 22 . Wheel 2 | . 14 3 . . . . Flight 2 | . . . . . . 26 Device 2 | . 12 1 . . . . Storage 10 | . 14 11 11 9 9 . Processor 7 | . . 9 11 9 9 . Hackware 9 | . . 9 11 9 9 18 Ballistic Gun 21 | . 14 30 26 18 11 . Ballistic Cannon 4 | . 10 1 6 9 2 . Impact Weapon 1 | . . . . . 4 9 Peak Build Rating 28 | 6 8 18 22 24 25 28 Average Rating 17 | 3 7 15 20 23 20 20 On Entrance 13 | . 6 8 18 22 24 13 Naked Turns 55 | . . . . . . 55 Heaviest Build 98 | 12 30 92 98 98 98 25 Greatest Support 80 | 16 16 40 40 80 80 24 Greatest Overweight (x) 30 | 2 1 5 2 1 30 3 Average Overweight (x) 1 | . . 2 2 1 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 21 | 6 12 23 25 25 25 5 Most Carried 25 | 5 15 25 25 25 25 20 Average Carried 20 | 3 11 22 24 24 22 5 Final Capacity 25 | 8 15 25 25 25 25 5 Final Carried 25 | 4 15 25 25 25 21 5 Class Distribution -------------------- 56% | Scavenger-Gunner 26% | Mutant 5% | Gunner 3% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1856 | 189 163 805 274 31 95 299 Remotely . | . . . . . . . Salvage Created 1919 | . 147 991 272 53 325 131 Parts 120 | . 9 73 23 6 9 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 52 | . 5 25 11 1 8 2 Guns 34 | . 1 20 10 1 2 . Cannons 11 | . 4 5 1 . 1 . AOE 5 | . . . . . 5 . Classes Destroyed 11 | . 3 3 3 . 2 . Worker 5 | . . . 2 . 3 . Builder 3 | . . 1 1 . . 1 Recycler 1 | . . . . . 1 . Operator 2 | . . 1 . . . 1 Watcher 4 | . 3 1 . . . . Swarmer 17 | . 3 7 7 . . . Grunt 22 | . 2 11 1 . 6 2 Duelist 1 | . . . 1 . . . Sentry 9 | . . 7 . 1 1 . Hunter 1 | . . . . . 1 . Assembled 2 | . . . 2 . . . Best Kill Streak 10 | . 3 10 4 1 8 2 Combat Bots Only 8 | . 3 8 4 1 5 2 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 430 | . 26 111 36 2 149 106 Missed 115 | . 6 28 4 1 35 41 Hits 315 | . 20 83 32 1 114 65 Melee 1 | . . . 1 . . . Projectile 314 | . 20 83 31 1 114 65 Critical Strikes 13 | . . 4 . . 7 2 Damage Taken 4567 | . 192 1012 328 15 2035 985 Core 1403 | . 28 145 48 . 481 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 88 . 51 . 12 . Volleys Fired 146 | . 22 73 23 1 27 . Largest 3 | . 2 3 3 3 3 . Hottest 91 | . 50 70 91 91 91 . Shots Fired 381 | . 45 212 66 3 55 . Gun 301 | . 22 186 51 2 40 . Cannon 72 | . 23 26 15 1 7 . Launcher 8 | . . . . . 8 . Special . | . . . . . . . Kinetic 373 | . 45 212 66 3 47 . Thermal . | . . . . . . . Explosive 8 | . . . . . 8 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 11 11 5 4 10 . Robot Miss Streak 6 | . 3 4 6 . 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 249 | . 29 134 32 2 45 7 Core Hits 102 | . 10 48 17 1 25 1 Critical Kills 7 | . . 3 2 1 1 . Critical Parts Destroyed 13 | . . 4 3 . 3 3 Critical Strikes 23 | . . 10 5 1 4 3 Destroy 16 | . . 7 5 1 3 . Blast 3 | . . 3 . . . . Smash 4 | . . . . . 1 3 Melee Attacks 19 | . . . . . 5 14 Impact 16 | . . . . . 5 11 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 2 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 4055 | . 395 1422 425 23 1445 345 Guns 2052 | . 92 1187 326 23 424 . Cannons 670 | . 303 235 99 . 33 . Explosions 850 | . . . . . 850 . Melee 442 | . . . . . 138 304 Ramming 41 | . . . . . . 41 Kinetic 2722 | . 395 1422 425 23 457 . Thermal . | . . . . . . . Explosive 850 | . . . . . 850 . Electromagnetic . | . . . . . . . Impact 350 | . . . . . 138 212 Slashing 92 | . . . . . . 92 Piercing . | . . . . . . . Highest Corruption 4 | . 4 . . . . 1 Average Corruption 2 | . 3 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . 6 . . . . 2 Message Errors 1 | . 1 . . . . . Matter Fused 3 | . 2 . . . . 1 Energy Discharges 1 | . 1 . . . . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 379 | . 20 13 15 . 133 198 Projectiles 48 | . 20 13 15 . . . Explosions 65 | . . . . . 65 . Melee 266 | . . . . . 68 198 Knockbacks 9 | . 4 1 1 . 1 2 Impact 2 | . . . . . . 2 Kinetic 7 | . 4 1 1 . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 305 | . . . . . 286 19 Shots 8 | . . . . . 8 . Rammed 7 | . . . . . . 7 Targets Rammed 7 | . . . . . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 85 | . 26 48 81 12 85 48 Average Temperature 18 | . 10 14 33 8 25 18 Received Heat Transfer 1746 | . 63 369 30 9 1008 267 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Fried 4 | . . . . . . 4 Impact Corruptions 6 | . . . . . 2 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 93 | 100 100 82 100 100 100 100 Level 1 6 | . . 17 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 232 | . 76 232 109 60 120 65 Initial 45 | . . 8 45 . . . Average 71 | . 24 149 28 15 37 8 Influence Increases 1655 | . 142 715 250 60 301 187 Destroy 0b10 Robot/C 1000 | . 100 500 180 20 160 40 Destroy 0b10 Robot/NC 75 | . 15 15 15 . 20 10 Destroy Leader 228 | . 26 122 30 10 40 . Disable Machine 45 | . . 15 . 15 15 . Destroy Structure 52 | . 1 3 10 . 36 2 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 225 | . . 60 15 15 30 105 Influence Decreases 1583 | . 122 617 366 62 301 115 Entered New Map 87 | . . 12 73 2 . . Time Decay 1363 | . 122 565 293 60 233 90 Lost Part 133 | . . 40 . . 68 25 Squads Dispatched 6 | . . 2 . . 1 3 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . 1 . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 8 | . 2 5 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 9 45 18 1 14 20 Peak Tracking Total 13 | . 6 5 4 2 6 13 Tactical Retreats 10 | . . 3 1 1 2 3 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 3 | . . 1 . 1 1 . Max in Single Turn 1 | . . 1 . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 15 | . 3 6 . . 4 2 Terminals 15 | . 3 6 . . 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 5 11 . . 6 4 Successful 4 | . . 1 . . 3 . Failed 22 | . 5 10 . . 3 4 Catastrophic 4 | . 2 1 . . 1 . Database Lockouts . | . . . . . . . Manual 24 | . 5 10 . . 5 4 Terminals 26 | . 5 11 . . 6 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 . . 3 . Open Door 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Registered Components 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 10 | . 3 4 . . 2 1 Full Trace Events 2 | . . 1 . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 771 | . 503 268 . . . . Structural 771 | . 503 268 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 4888 | 52 562 1767 1054 200 847 406 Spaces Moved 2307 | 44 441 609 302 80 244 587 Core 116 | 20 . . . . 1 95 Treads 958 | . . 336 302 80 240 . Legs . | . . . . . . . Wheels 738 | 24 441 273 . . . . Hover . | . . . . . . . Flight 495 | . . . . . 3 492 Fastest Speed 25 | 50 100 115 320 240 240 25 Average Speed 182 | 79 109 238 320 240 311 54 Slowest Speed 1640 | 150 115 480 320 240 1640 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 73 55 72 9 44 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 72 | . . . 12 . 60 . Melee 3 | . . . . . 3 . Projectile 14 | . . . 12 . 2 . AOE 55 | . . . . . 55 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 2734 | 59 484 801 348 87 298 657 Wait 95 | 3 . 57 6 1 12 16 Move 2301 | 43 440 608 301 79 243 587 Hop . | . . . . . . . Pick Up 62 | 7 14 27 5 3 3 3 Fast Attach 16 | 3 1 4 2 . 1 5 Attach 31 | 3 2 7 2 2 7 8 Detach . | . . . . . . . Swap 12 | . 1 5 2 . . 4 Drop 49 | . 4 20 7 1 . 17 Fire 146 | . 22 73 23 1 27 . Melee 15 | . . . . . 5 10 Ram 7 | . . . . . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 7) 416 | -10/Materials | Discovered new exit (range 10) 606 | -10/Materials | Discovered new exit (range 9) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 749 | -9/Materials | Destroyed 8 combat bots 1430 | -9/Materials | Build established: Scavenger-Gunner 1636 | -9/Materials | Lost 3 parts (1p1n1w) 1950 | -9/Materials | Discovered new exit (range 6) 2382 | -9/Materials | Entered Mines 2693 | -9/Mines | Assembled infested the area 2698 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3414 | -9/Mines | Discovered new exit (range 8) 3436 | -9/Mines | Entered Materials 3436 | -8/Materials | Evolved 2 slots: Propulsion x2 3437 | -8/Materials | Identified exit to Factory 3508 | -8/Materials | Discovered new exit (range 16) 3636 | -8/Materials | Entered Storage 3947 | -8/Storage | Lost 8 parts (1p4n3w) 4018 | -8/Storage | Core integrity fell below 50% 4200 | -8/Storage | Build established: Mutant 4472 | -8/Storage | Lost 4 parts (1p2n1w) 4474 | -8/Storage | Core integrity fell below 20% 4483 | -8/Storage | Entered Factory 4483 | -7/Factory | Evolved 2 slots: Propulsion x2 4696 | -7/Factory | Lost 4 parts (4n) 4834 | -7/Factory | Released all parts (5) 4857 | -7/Factory | Core integrity fell below 50% 4864 | -7/Factory | Lost 3 parts (1p2n) 4871 | -7/Factory | Core integrity fell below 20% 4889 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04834_ Released Hacking Suite. 04834_ Released Maul. 04841_ K-01 Serf cleans the Nuclear Reactor. 04842_ Slammed into U-05 Engineer. 04845_ K-01 Serf cleans the Nuclear Reactor. 04848_ Slammed into K-01 Serf. 04850_ K-01 Serf cleans the Nuclear Reactor. 04851_ Slammed into G-47 Trooper. 04851_ K-01 Serf destroyed. 04852_ Critical hit (Burn: +37). 04852_ Slammed into K-01 Serf. 04853_ Acquired 27 matter. 04853_ Slammed into S-27 Virus. 04861_ U-05 Engineer destroyed. 04867_ Slammed into U-05 Engineer. 04867_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04867_ U-05 Engineer sends out distress signal. 04881_ K-01 Serf cleans the Assembly Bed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###############??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | " """"" #??????????????????????????????????? | | " ""Y"" #??????????????????????????????????? | | " #??????????????????????????????????? | | " #??????????????????????????????????? | | ################???????????????????? | | @ +???????????????????? | | ##+######## #######???????????????????? | | ###?????????# #?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# """ #?????????????????????????? | | ????????????# """ #?????????????????????????? | | ????????????# """ #?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# ?????????????????????????? | | ????????????# ????????????????????????? | | ????????????##############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactScrapPropulsion Manual? 0 Play Time 00:32:16 Cumulative 67.9 hours Start 2025.08.04 @ 21:15:36 End 2025.08.04 @ 21:48:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdacb2c9-ef34-4482-87f1-7d48253495b3