Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 14:10:09

Player: amhuman

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (11)      55
Value Destroyed (170)      170
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 625

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     260/300
Energy                     240/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (300) Ox5
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
        Grenade Launcher
        Grenade Launcher
>       --- INVENTORY (8) ----
        Assault Rifle

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
     Small Laser
     Light Assault Rifle
>          --- INVENTORY --------
           Ion Engine
           EM Pulse Gun
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             13   | 6   5   2   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   1   .   
    Treads                 .    | .   .   .   
    Leg                    3    | 2   1   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   1   .   
    Device                 1    | .   1   .   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   2   2   
    Energy Gun             3    | 1   2   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   7   2   
  Power                    1    | .   1   .   
  Propulsion               3    | .   2   1   
  Utility                  1    | .   1   .   
  Weapon                   4    | .   3   1   
  Highest Loss Streak      7    | .   7   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     65   | .   69  57  
  Engine                   13   | .   13  14  
  Leg                      18   | .   20  14  
  Storage                  14   | .   14  14  
  Energy Gun               14   | .   14  14  
  Ballistic Gun            3    | .   5   .   
Peak Build Rating          9    | 6   9   4   
  Average Rating           4    | 4   4   3   
  On Entrance              3    | .   6   4   
Naked Turns                .    | .   .   .   
Heaviest Build             12   | 10  12  12  
  Greatest Support         20   | 20  20  10  
  Greatest Overweight (x)  3    | 3   1   3   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             3    | 2   2   3   
  Average Carried          1    | .   1   2   
  Final Capacity           8    | 8   8   8   
  Final Carried            2    | 2   2   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           288  | 191 74  23  
  Remotely                 .    | .   .   .   
Salvage Created            261  | .   261 .   
  Parts                    18   | .   18  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  9    | .   9   .   
  Guns                     8    | .   8   .   
  AOE                      1    | .   1   .   
Classes Destroyed          4    | .   4   .   
  Worker                   1    | .   1   .   
  Tunneler                 1    | .   1   .   
  Swarmer                  6    | .   6   .   
  Grunt                    3    | .   3   .   
Best Kill Streak           5    | .   5   .   
  Combat Bots Only         5    | .   5   .   
Max Kills in Single Turn   2    | .   2   .   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        115  | .   110 5   
  Missed                   35   | .   35  .   
Damage Taken               950  | .   759 191 
  Core                     277  | .   196 81  
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              31   | .   30  1   
  Largest                  2    | .   2   2   
  Hottest                  80   | .   80  60  
Shots Fired                49   | .   47  2   
  Gun                      47   | .   47  .   
  Cannon                   .    | .   .   .   
  Launcher                 2    | .   .   2   
  Special                  .    | .   .   .   
  Kinetic                  13   | .   13  .   
  Thermal                  18   | .   18  .   
  Explosive                2    | .   .   2   
  Electromagnetic          16   | .   16  .   
  Robot Hit Streak         5    | .   5   3   
  Robot Miss Streak        3    | .   3   .   
  Penetration Max          .    | .   .   .   
  Secondary Targets        5    | .   5   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           31   | .   29  2   
  Core Hits                19   | .   15  4   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         2    | .   2   .   
    Corrupt                2    | .   2   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           453  | .   424 29  
  Guns                     326  | .   326 .   
  Cannons                  .    | .   .   .   
  Explosions               127  | .   98  29  
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  49   | .   49  .   
  Thermal                  243  | .   243 .   
  Explosive                29   | .   .   29  
  Electromagnetic          132  | .   132 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            27   | .   27  .   
  Projectiles              .    | .   .   .   
  Explosions               27   | .   27  .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      20   | .   20  .   
  Shots                    1    | .   1   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        142  | .   142 .   
  Average Temperature      60   | .   60  .   
  Received Heat Transfer   252  | .   252 .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         425  | .   425 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      2    | .   2   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             255  | .   255 21  
  Initial                  21   | .   .   21  
  Average                  87   | .   130 18  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         75   | 100 61  100 
  Level 1                  24   | .   38  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              20   | .   18  2   
  Peak Tracking Total      9    | .   9   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   4   .   
  Successful               1    | .   1   .   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   1    | .   1   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Branch Access Points     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      43   | .   .   43  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               4    | .   .   4   
  Total Damage             42   | .   .   42  
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               726  | 64  459 203 
Spaces Moved               389  | 43  243 103 
  Core                     15   | 14  .   1   
  Treads                   .    | .   .   .   
  Legs                     374  | 29  243 102 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 190 
  Average Speed            160  | 123 153 190 
  Slowest Speed            200  | 200 190 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       31   | 4   57  33  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          29   | .   8   21  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      29   | .   8   21  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      442  | 50  282 110 
  Wait                     6    | .   3   3   
  Move                     387  | 42  242 103 
  Hop                      .    | .   .   .   
  Pick Up                  5    | 2   2   1   
  Fast Attach              9    | 6   3   .   
  Attach                   4    | .   2   2   
  Detach                   .    | .   .   .   
  Swap                     .    | .   .   .   
  Drop                     .    | .   .   .   
  Fire                     31   | .   30  1   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
   27 | -11/Scrapyard | Discovered new exit (range 15)
   65 | -11/Scrapyard | Entered Materials
  267 | -10/Materials | Core integrity fell below 50%
  309 | -10/Materials | Identified exit to Mines
  321 | -10/Materials | Lost 7 parts (1p2n1u3w)
  325 | -10/Materials | Build established: Mutant
  444 | -10/Materials | Discovered new exit (range 5)
  524 | -10/Materials | Entered Mines
  643 | -10/Mines     | Assembled infested the area
  646 | -10/Mines     | Learned location of Storage (-8)
  717 | -10/Mines     | Core integrity fell below 20%
  727 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00578_ K-01 Serf collects debris.
00585_ Searching scrap...
00585_ Found Assault Rifle.
00585_ Found Huge Storage Unit.
00585_ Found 33 Matter.
00586_ Acquired 23 matter.
00589_ Acquired Assault Rifle.
00601_ A pair of derelicts emerge from the
  shadows: "We're, um, lost. You wouldn't happen
  to know the way out of here, would you?"
00603_ K-01 Serf cleans the Laser Drill. <x4>
00642_ K-01 Serf collects debris.
00643_ ALERT: Infestation in the mines,
  dispatching Demolisher response squad.
00646_ Acquired derelict log, extracted data.
World map updated: -8/Storage.
00648_ K-01 Serf collects debris. <x5>
00707_ The unstable cave ceiling collapses. <x4>
00722_ Aluminum Leg destroyed.
00724_ Med. Laser destroyed.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ProjectionPulseShielding
  Manual?         0
Play Time         00:06:14
  Cumulative      122.2 hours
  Start           2025.02.08 @ 14:04:57
  End             2025.02.08 @ 14:10:09
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          108
  Rogue           108
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             43
Gallery%          50
Achievement%      44
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f10f646d-c4f9-4a2f-b300-6b0340299fc0