Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 00:27:47 Player: albenzo Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (63) 315 Value Destroyed (2350) 2350 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1417) 1417 TOTAL SCORE: 10882 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 508 Entered DSFs 1000 Friendly Fire -162 Cogmind --------- Core Integrity 0/1450 Matter 42/300 Energy 70/100 System Corruption 13% Temperature Cool (18) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Enhanced Nova Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Biometal Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Small Battery Advanced Visual Processing Unit Sensor Array Advanced Target Analyzer Advanced Reaction Control System Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Nova Cannon Railgun Hypervelocity Railgun Long-range Missile Launcher Shock Maul [Rating: 144] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Improved System Shield Device Triangulator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Tactical Quantum Warhead Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . . 2 2 . . 4 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 6 | . . . 2 . . . 1 . . 2 . 1 . Utility 9 | . . . . 2 . . 3 . 2 . . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 188 | 6 4 9 16 11 23 7 8 10 26 7 9 33 19 Power 23 | 1 2 3 3 . 2 1 . . 3 . 1 4 3 Engine 10 | 1 2 3 3 . 1 . . . . . . . . Core 6 | . . . . . 1 1 . . 3 . . . 1 Reactor 7 | . . . . . . . . . . . 1 4 2 Propulsion 68 | 2 . 4 5 6 10 . 5 5 8 1 6 9 7 Treads 7 | . . . . . . . . . . . 3 1 3 Leg 28 | 2 . 4 5 6 9 . . . . . . 1 1 Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 6 . Flight 27 | . . . . . 1 . 5 5 8 1 3 1 3 Utility 46 | 1 1 . 2 3 4 3 3 1 9 4 2 11 2 Device 20 | . . . . . . . . . 5 3 2 8 2 Storage 5 | 1 . . 1 1 1 . . . . . . 1 . Processor 6 | . . . . 1 . . 3 . . 1 . 1 . Hackware 8 | . . . . . . 3 . 1 3 . . 1 . Protection 7 | . 1 . 1 1 3 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 51 | 2 1 2 6 2 7 3 . 4 6 2 . 9 7 Energy Gun 13 | 2 1 1 2 . . . . . . . . 2 5 Energy Cannon 2 | . . . . . . . . . . . . 2 . Ballistic Gun 16 | . . . 4 2 6 . . . . . . 4 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 2 | . . 1 . . . . . . . 1 . . . Impact Weapon 15 | . . . . . 1 2 . 3 6 1 . 1 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 . 1 . . . 1 Corrupted Parts 3 | . . . . . . 3 . . . . . . . System Corruption 5 | . . . . . . 5 . . . . . . . Parts Lost 59 | . . . 3 3 4 . . . 14 . 8 7 20 Power 8 | . . . 1 . . . . . 4 . . 1 2 Propulsion 25 | . . . . 3 1 . . . 8 . 6 1 6 Utility 19 | . . . . . 2 . . . 1 . 2 5 9 Weapon 7 | . . . 2 . 1 . . . 1 . . . 3 Highest Loss Streak 12 | . . . 1 2 3 . . . 4 . 7 6 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 91 100 100 99 99 99 80 97 94 84 75 70 66 Engine 6 | . 14 14 11 9 7 7 . . . . . . . Core 1 | . . . . . 1 1 6 6 4 . . . 1 Leg 23 | . 28 28 44 35 36 36 10 . . . . 3 1 Hover 1 | . . . . . . . . . . . . 6 2 Flight 5 | . . . . . . . 23 33 28 26 19 1 10 Device 4 | . . . . . . . . . 6 10 8 17 13 Storage 10 | . 14 14 11 18 18 12 6 6 5 5 3 . 3 Processor 8 | . . . . 9 9 9 13 26 20 15 14 8 7 Hackware 5 | . . . . . . 5 13 13 15 15 14 14 10 Protection 6 | . 7 14 11 9 8 9 . . . . . . . Energy Gun 4 | . 27 24 8 . . . . . . . . 1 3 Ballistic Gun 7 | . . . 13 18 17 11 . . . . . 3 . Impact Weapon 1 | . . . . . . 6 6 6 5 5 . . 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 12 15 21 39 40 40 40 25 30 34 29 41 45 38 Greatest Support 155 | 20 20 30 50 50 50 40 25 30 31 31 90 64 155 Greatest Overweight (x) 2 | . . . 1 1 1 . . 1 1 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 7 8 8 14 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | 6 8 8 15 15 15 15 14 15 15 11 13 5 5 Average Carried 11 | 3 7 7 13 14 14 14 13 13 14 8 8 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 8 15 15 14 15 11 15 12 9 5 5 3 Class Distribution -------------------- 29% | Scavenger-Mutant 22% | Commander-Mutant 20% | Hacker-Mutant 15% | Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Commander-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Assassin | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Matter Collected 2847 | 244 56 90 243 370 634 131 . 192 135 106 5 532 109 Remotely . | . . . . . . . . . . . . . . Salvage Created 2697 | . 102 112 589 328 724 47 . 60 129 . . 532 74 Parts 149 | . 10 2 38 10 47 . . 1 7 . . 30 4 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 59 | . 6 5 14 6 14 1 . 1 4 . . 6 2 Melee 7 | . . . . . . 1 . 1 3 . . 2 . Guns 44 | . 6 3 12 6 14 . . . . . . 3 . Cannons 2 | . . 1 . . . . . . . . . 1 . AOE 5 | . . 1 2 . . . . . . . . . 2 Classes Destroyed 14 | . 1 2 4 2 2 . . 1 1 . . 1 . Worker 1 | . . . . 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 18 | . 6 . 7 . 1 . . . 4 . . . . Grunt 17 | . . 2 3 3 7 1 . . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . Sentry 11 | . . . 4 1 5 . . . . . . 1 . Specialist 1 | . . . . . . . . 1 . . . . . Hunter 1 | . . . . 1 . . . . . . . . . Programmer 6 | . . . . . . . . . . . . 5 1 Assembled 3 | . . 3 . . . . . . . . . . . Best Kill Streak 7 | . 3 2 5 4 7 1 . 1 3 . . 3 2 Combat Bots Only 7 | . 3 2 4 4 7 1 . 1 3 . . 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 . 1 1 . . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . . 1 2 . . . . . . . . . 2 Melee 1 | . . . . . . 1 . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Damage Taken 9349 | . 127 90 556 605 893 26 . 29 642 . 583 1368 4430 Core 2039 | . 14 . 50 48 63 . . . 130 . 74 191 1469 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 137 | . 17 . . . 120 . . . . . . . . Core Remaining (%) 90 | 100 . 94 87 . . 79 . 100 87 . 93 85 . Volleys Fired 170 | . 12 25 34 27 43 . . . . . . 26 3 Largest 2 | . 2 2 2 2 2 . . . . . . 2 2 Hottest 207 | . 80 140 115 46 46 . . . . . . 207 130 Shots Fired 309 | . 24 34 63 54 86 1 . . . . . 42 5 Gun 275 | . 24 15 63 54 86 1 . . . . . 28 4 Cannon 14 | . . . . . . . . . . . . 14 . Launcher 1 | . . . . . . . . . . . . . 1 Special 19 | . . 19 . . . . . . . . . . . Kinetic 194 | . . . 29 54 86 1 . . . . . 24 . Thermal 49 | . . 19 8 . . . . . . . . 18 4 Explosive 1 | . . . . . . . . . . . . . 1 Electromagnetic 65 | . 24 15 26 . . . . . . . . . . Robot Hit Streak 26 | . 3 7 15 17 26 . . . . . . 7 2 Robot Miss Streak 4 | . 4 1 4 2 2 2 . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 216 | . 8 8 42 41 68 3 . 1 7 . . 36 2 Core Hits 115 | . 6 8 26 17 32 . . . 9 . . 9 8 Critical Kills 2 | . . . . . . . . . . . . 2 . Critical Parts Destroyed 7 | . . . . . . . . 1 1 . . 5 . Critical Strikes 10 | . . . 1 . . . . 1 1 . . 7 . Burn 1 | . . . 1 . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . 3 . Smash 6 | . . . . . . . . 1 1 . . 4 . Melee Attacks 49 | . . . . . 1 4 . 2 19 . . 11 12 Impact 41 | . . . . . 1 2 . 2 13 . . 11 12 Slashing 6 | . . . . . . . . . 6 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . Damage Inflicted 5144 | . 88 199 842 565 1030 114 . 51 347 . . 1360 548 Guns 2911 | . 88 90 700 565 1030 18 . . . . . 391 29 Cannons 395 | . . . . . . . . . . . . 395 . Explosions 879 | . . 85 142 . . . . . 133 . . . 519 Melee 935 | . . . . . . 96 . 51 214 . . 574 . Ramming . | . . . . . . . . . . . . . . Kinetic 2258 | . . . 323 565 1030 18 . . . . . 322 . Thermal 888 | . . 109 286 . . . . . . . . 464 29 Explosive 519 | . . . . . . . . . . . . . 519 Electromagnetic 544 | . 88 90 233 . . . . . 133 . . . . Impact 836 | . . . . . . 96 . 51 115 . . 574 . Slashing 99 | . . . . . . . . . 99 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 3 9 . . 2 . . 7 12 Average Corruption 4 | . . . . . 2 5 . . 1 . . 3 8 Corruption Purged 2 | . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . . . . . 23 32 . . 1 . . 6 1 Message Errors 14 | . . . . . 8 6 . . . . . . . Matter Fused 22 | . . . . . 7 11 . . . . . 3 1 Heat Flow Errors 4 | . . . . . . 4 . . . . . . . Energy Discharges 7 | . . . . . 1 4 . . 1 . . 1 . Data Loss (minor) 8 | . . . . . 3 4 . . . . . 1 . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . Misfires 2 | . . . . . 1 1 . . . . . . . Alerts 3 | . . . . . 1 1 . . . . . 1 . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 582 | . . 2 6 . . 67 . 51 90 . . 366 . Projectiles 31 | . . . . . . . . . . . . 31 . Explosions 8 | . . 2 6 . . . . . . . . . . Melee 543 | . . . . . . 67 . 51 90 . . 335 . Knockbacks 2 | . . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . 70 . . . . . 36 . . . 68 Shots 4 | . . . 2 . . . . . 1 . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 380 | . 135 215 380 22 44 241 . . 2 . . 322 3 Average Temperature 74 | . 59 88 113 4 8 95 . . 2 . . 100 3 Received Heat Transfer 1444 | . . 40 153 153 468 . . . 18 . . 63 549 Effects 6 | . . 2 4 . . . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . . Interference 3 | . . 1 2 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 1 . 3 2 . . 3 . Impact Corruptions 17 | . . . . . . 1 . 2 4 . . 10 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 1077 | . . 150 483 . . . . . . . . 407 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Peak Influence 995 | . 145 89 392 287 393 390 995 774 400 112 83 93 711 Initial 995 | . . . 34 137 63 109 995 700 400 112 78 32 39 Average 148 | . 87 20 254 134 174 177 995 724 104 112 72 40 237 Maximum Alert Level 3 | . . . 1 1 1 1 3 3 2 . . . 3 Low Security (%) 70 | 100 100 100 27 83 53 55 . . 84 100 100 100 51 Level 1 25 | . . . 72 16 46 44 . . 13 . . . 23 Level 2 2 | . . . . . . . . 24 1 . . . 23 Level 3 1 | . . . . . . . 100 75 . . . . 2 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 1 . . . 2 5 . 2 3 7 Investigation 3 | . . . . . . . . . 2 . . . 1 Extermination 4 | . . . . . . . . . 1 . . 2 1 Reinforcement 14 | . . . 1 1 . . . 2 2 . 2 1 5 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Distress Signals 16 | . 1 . 3 2 2 . . . 1 . . . 7 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 264 | . 13 7 23 16 32 31 . 7 30 . 11 16 78 Peak Tracking Total 35 | . 6 3 5 7 11 7 . 3 6 . 9 7 35 Tactical Retreats 29 | . 1 1 1 3 2 . . . 7 . 2 . 12 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Traps Triggered 9 | . . . 2 . 3 . . 1 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Machines Disabled 7 | . . 1 1 . 2 1 . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Machines Accessed 52 | . 5 1 2 4 11 10 1 . 11 1 . 3 3 Terminals 38 | . 4 1 1 4 9 6 1 . 7 1 . 2 2 Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 3 | . 1 . . . 2 . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . 1 . . 1 1 Total Hacks 166 | . 13 5 3 10 29 28 2 . 53 1 . 9 13 Successful 73 | . 5 4 2 6 18 10 1 . 24 1 . 1 1 Failed 93 | . 8 1 1 4 11 18 1 . 29 . . 8 12 Catastrophic 27 | . 1 1 1 1 4 7 . . 6 . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 107 | . 8 4 1 12 16 20 . . 31 . . 8 7 Terminals 131 | . 10 5 1 10 22 21 2 . 43 1 . 7 9 Fabricators 6 | . . . . . . . . . 6 . . . . Repair Stations 10 | . 3 . . . 7 . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . . . . Scanalyzers 5 | . . . 2 . . . . . 3 . . . . Garrison Access 7 | . . . . . . . . . 1 . . 2 4 Terminal Hacks 51 | . 2 4 . 6 12 7 1 . 16 1 . 1 1 Record 2 | . . . . . 1 . . . 1 . . . . Part Schematic 4 | . . . . . 2 1 . . 1 . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . 1 1 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . Open DSF 4 | . . . . . . . 1 . 1 1 . 1 . Level Access Points 2 | . . . . . . . . . 1 . . . 1 Branch Access Points 2 | . . . . . 1 . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Alert Level 9 | . . 1 . 2 2 1 . . 3 . . . . Unreport Threat 10 | . 1 . . 2 2 2 . . 3 . . . . Locate Traps 5 | . 1 1 . . 1 . . . 2 . . . . Recall Investigation 3 | . . 1 . . 1 . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 6 . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . Build 3 | . . . . . . . . . 3 . . . . Repair Station Hacks 8 | . 2 . . . 6 . . . . . . . . Scan Component 4 | . 1 . . . 3 . . . . . . . . Repair 4 | . 1 . . . 3 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . Report Inventory 3 | . . . . . . 3 . . . . . . . Scanalyzer 4 | . . . 2 . . . . . 2 . . . . Insert Component 2 | . . . 1 . . . . . 1 . . . . Analyze 2 | . . . 1 . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 46 | . 5 1 2 4 11 7 1 . 10 . . 2 3 Full Trace Events 6 | . . . . . 1 2 . . 2 . . . 1 Feedback Events 2 | . . . . . . 1 . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 2 1 . . 2 . . . . Parts Built 3 | . . . . . . . . . 3 . . . . Authchips 1 | . . . . . . . . . 1 . . . . Time 175 | . . . . . . . . . 175 . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . Parts Repaired 4 | . 1 . . . 3 . . . . . . . . Time 116 | . 26 . . . 90 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . 27 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Total Allies 42 | . 1 4 . . 10 27 . . . . . . . Largest Group 19 | . . 4 2 . 10 19 17 17 4 . . . . Highest-Rated Group 331 | . . 71 32 . 173 331 299 299 60 . . . . Highest-Rated Ally 34 | . . 31 16 . 29 34 34 34 21 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 334 | . . 7 12 . 63 186 . 62 4 . . . . Total Damage 5074 | . . 86 108 . 800 3039 . 1025 16 . . . . Kills 90 | . . 2 3 . 11 66 . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Robot Analysis Total 1 | . . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Turns Passed 6942 | 78 443 552 654 385 1244 1081 14 139 650 88 145 1020 449 Spaces Moved 5609 | 57 261 336 382 201 716 626 5 165 1373 56 140 585 706 Core 148 | 6 . . . . . . . . . . 2 8 132 Treads 21 | . . . . . . . . . . . 11 . 10 Legs 2913 | 51 261 336 382 201 716 626 . . . . . 340 . Wheels . | . . . . . . . . . . . . . . Hover 264 | . . . . . . . . . . . . 237 27 Flight 2263 | . . . . . . . 5 165 1373 56 127 . 537 Fastest Speed 25 | 50 120 120 120 120 120 120 25 25 28 29 29 50 31 Average Speed 86 | 112 120 120 120 120 122 120 25 27 28 96 53 133 51 Slowest Speed 240 | 120 120 120 190 190 193 120 25 111 109 114 145 210 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 12 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 49 84 29 15 69 97 . 76 28 2 83 14 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 . . . . . 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . Spaces Dug 22 | . . . . . . . . . 7 . . 3 12 Terrain Destroyed 109 | . . 15 2 . . . . . 7 . . 8 77 Melee 19 | . . . . . . . . . 7 . . . 12 Projectile 11 | . . 4 . . . . . . . . . 7 . AOE 78 | . . 11 2 . . . . . . . . . 65 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac DSF Fac Fac DSF Res Res Total 7327 | 68 368 422 524 296 1009 955 16 262 1587 90 215 751 764 Wait 787 | . 80 32 53 50 171 47 . 40 161 26 49 77 1 Move 5568 | 56 260 335 381 200 715 625 4 164 1348 55 139 584 702 Hop 14 | . . . . . . . . . 12 . . . 2 Pick Up 105 | 6 6 7 22 3 19 5 . 12 9 . 2 9 5 Fast Attach 76 | 6 2 2 3 2 3 5 . 5 8 1 6 22 11 Attach 54 | . . . 6 4 8 . 4 2 15 5 2 4 4 Detach 27 | . . . . . 2 2 2 4 8 2 4 1 2 Swap 58 | . 2 7 7 5 12 2 4 3 3 1 1 7 4 Drop 138 | . 6 14 18 5 24 8 2 13 8 . 12 10 18 Fire 170 | . 12 25 34 27 43 . . . . . . 26 3 Melee 44 | . . . . . 1 4 . 1 15 . . 11 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . 10 . . 18 . . . . . Rewire 258 | . . . . . 1 257 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/DSF -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Repaired EM Pulse Gun 334 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Entered Mines 525 | -10/Mines | Received a Mining Laser from a helpful Derelict 549 | -10/Mines | Learned Materials security intel 583 | -10/Mines | Identified exit to Materials 602 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 657 | -10/Mines | Met a Derelict bent on vengeance 717 | -10/Mines | Excavation squad dispatched 717 | -10/Mines | A large section of the Mines collapsed 1050 | -10/Mines | Discovered exit to Materials (range 7) 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Accompanied by 2 allies 1074 | -9/Materials | Evolved 2 slots: Propulsion x2 1333 | -9/Materials | Build established: Scavenger-Mutant 1716 | -9/Materials | Discovered new exit (range 11) 1728 | -9/Materials | Entered another Materials area 1728 | -8/Materials | Evolved 2 slots: Utility x2 1973 | -8/Materials | Discovered new exit (range 11) 2113 | -8/Materials | Entered Storage 2499 | -8/Storage | Destroyed 7 combat bots 2501 | -8/Storage | Lost 3 parts (2u1w) 2667 | -8/Storage | Repaired Aluminum Leg 2838 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3023 | -8/Storage | Identified exit to Recycling 3135 | -8/Storage | Build established: Commander-Mutant 3282 | -8/Storage | Repaired Cesium-ion Thruster 3324 | -8/Storage | Repaired Lgt. Armor Plating 3344 | -8/Storage | Used back door to open Recycling access 3357 | -8/Storage | Entered Recycling 3357 | -8/Recycling | Accompanied by 7 allies 3389 | -8/Recycling | Spotter reported a threat 3389 | -8/Recycling | Spotter reported a threat 3392 | -8/Recycling | Spotter reported a threat 3394 | -8/Recycling | Spotter reported a threat 3394 | -8/Recycling | Spotter reported a threat 3395 | -8/Recycling | Spotter reported a threat 3395 | -8/Recycling | Spotter reported a threat 3457 | -8/Recycling | Spotter reported a threat 3478 | -8/Recycling | Spotter reported a threat 3620 | -8/Recycling | Spotter reported a threat 3657 | -8/Recycling | Spotter reported a threat 3682 | -8/Recycling | Spotter reported a threat 3719 | -8/Recycling | Spotter reported a threat 3724 | -8/Recycling | Spotter reported a threat 3736 | -8/Recycling | Spotter reported a threat 3780 | -8/Recycling | Spotter reported a threat 3830 | -8/Recycling | Spotter reported a threat 3830 | -8/Recycling | Spotter reported a threat 3835 | -8/Recycling | Spotter reported a threat 3878 | -8/Recycling | Spotter reported a threat 3931 | -8/Recycling | Spotter reported a threat 3972 | -8/Recycling | Spotter reported a threat 3972 | -8/Recycling | Spotter reported a threat 3973 | -8/Recycling | Spotter reported a threat 4017 | -8/Recycling | Spotter reported a threat 4018 | -8/Recycling | Spotter reported a threat 4018 | -8/Recycling | Spotter reported a threat 4070 | -8/Recycling | Spotter reported a threat 4071 | -8/Recycling | Spotter reported a threat 4100 | -8/Recycling | Spotter reported a threat 4113 | -8/Recycling | Spotter reported a threat 4116 | -8/Recycling | Spotter reported a threat 4120 | -8/Recycling | Spotter reported a threat 4152 | -8/Recycling | Spotter reported a threat 4208 | -8/Recycling | Spotter reported a threat 4208 | -8/Recycling | Spotter reported a threat 4208 | -8/Recycling | Spotter reported a threat 4208 | -8/Recycling | Spotter reported a threat 4261 | -8/Recycling | Spotter reported a threat 4268 | -8/Recycling | Spotter reported a threat 4271 | -8/Recycling | Spotter reported a threat 4295 | -8/Recycling | Discovered new exit (range 15) 4301 | -8/Recycling | Spotter reported a threat 4336 | -8/Recycling | Spotter reported a threat 4336 | -8/Recycling | Spotter reported a threat 4336 | -8/Recycling | Spotter reported a threat 4336 | -8/Recycling | Spotter reported a threat 4438 | -8/Recycling | Spotter reported a threat 4438 | -8/Recycling | Entered Factory 4438 | -6/Factory | Accompanied by 17 allies 4438 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4452 | -6/Factory | Identified exit to DSF 4452 | -6/Factory | Entered DSF 4452 | -6/DSF | Accompanied by 17 allies 4468 | -6/DSF | Additional patrols routed to DSF 4564 | -6/DSF | Discovered new exit (range 17) 4577 | -6/DSF | Identified exit to Factory 4591 | -6/DSF | Entered Factory 4591 | -5/Factory | Accompanied by 4 allies 4591 | -5/Factory | Evolved 2 slots: Utility x2 4706 | -5/Factory | Lost 3 parts (2p1n) 4720 | -5/Factory | Spotted B-75 Beast 4820 | -5/Factory | Fabricated Hacking Suite (x1) 4822 | -5/Factory | Hacking Suite fried by hacking feedback 4873 | -5/Factory | Fabricated Sensor Array (x1) 4938 | -5/Factory | Lost 3 parts (2n1w) 5120 | -5/Factory | Fabricated Sensor Array (x1) 5126 | -5/Factory | Identified exit to Upper Caves 5126 | -5/Factory | Identified exit to Factory 5159 | -5/Factory | Lost 3 parts (1p2n) 5207 | -5/Factory | Build established: Hacker-Sprinter 5241 | -5/Factory | Entered another Factory area 5241 | -4/Factory | Evolved 2 slots: Propulsion x2 5271 | -4/Factory | Lost 4 parts (1p3n) 5328 | -4/Factory | Identified exit to DSF 5329 | -4/Factory | Entered DSF 5346 | -4/DSF | Additional patrols routed to DSF 5466 | -4/DSF | Discovered new exit (range 19) 5474 | -4/DSF | Entered Research 5474 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5505 | -3/Research | Lost 7 parts (5n2u) 5638 | -3/Research | Build established: Hacker-Mutant 5757 | -3/Research | Discovered new exit (range 20) 6396 | -3/Research | Spotted B-86 Titan 6460 | -3/Research | Lost 6 parts (1p1n4u) 6494 | -3/Research | Entered another Research area 6494 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6558 | -2/Research | Identified exit to Access 6614 | -2/Research | Found Prototype Launcher 6625 | -2/Research | Spotted B-90 Cyclops 6688 | -2/Research | Spotted B-90 Cyclops 6881 | -2/Research | Core integrity fell below 50% 6912 | -2/Research | Lost 12 parts (1p4n6u1w) 6925 | -2/Research | Core integrity fell below 20% 6931 | -2/Research | Identified Tactical Quantum Warhead 6933 | -2/Research | System corruption reached 10% 6943 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06932_ P-80 Master destroyed. 06932_ G-73 Enforcer destroyed. 06933_ Slug penetrates Wall. 06934_ Penetrated by Slug. 06934_ Enh. Quantum Rifle destroyed. 06934_ Penetrated by Slug. 06935_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 06937_ Slug penetrates Earth. 06937_ Penetrated by Slug. 06937_ Quantum Reactor destroyed. 06938_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 06939_ Acquired Adv. Heavy Siege Treads. 06939_ Slug penetrates G-73 Enforcer. 06940_ P-80 Master destroyed. 06942_ Biometal Heavy Treads destroyed. 06943_ Slug penetrates Earth. 06943_ Penetrated by Slug. 06943_ Slug penetrates Earth. 06943_ G-73 Enforcer suffers critical hit (Burn). 06943_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????###########?????? | | ????????###???????##???# #?????? | | ????????# ####### ##??# #?????? | | ????????? # #??? ]??????? | | ?????????# #?????! ????????? | | ?????????# = ####?###+###???????? | | ?????????## pg% ### #???????? | | ?????????# !p!| # "" #???????? | | ?????????## %[%g hh hT" #???????? | | ??????????# @ #### #?????### | | ?????????# #??#! #???? | | ?????????## ##??### ###???? | | ????????? ### ???# #????? ? | | ????????##???### ?# ####? """ | | ???????????????## # + """ ! | | ?????????????????# t # # """ | | ?????????????????? ""Y"" # / """ | | ?????????????????? """"" h # """ | | ?????????????????# # #? """ | | ?????????????????# # #?? | | ??????????""T""??########### #??? | | ???????##""" """###?# #???? | | ???????# # #?????## | | ???????# # #??????? | | ???????# + #??????? | | ???????# # ########??????? | | ???????? ????# #?????????????? | | ????????############# ########??????? | | ??????????# #??????? | | ??????????# #??????? | | ??????????# #??????? | | ??????????# #??????? | | ??????????#### ########## #??????? | | ?????????????# #????????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 49 Energy Capacity 350 Matter Stores 402 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 150 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Defensive Hacking 38 Authchip Count 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Med. Storage Unit | -8/Storage | Hacked Sensor Array | -8/Recycling | Hacked Lance | -5/Factory | Hacked Shock Maul | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory | Authchip Sensor Array | x1 | -5/Factory Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Dodgeball, But With Guns Generalissimo Challenges ------------ None Game ------ Seed BehemothFlyingProtection Manual? 0 Play Time 01:57:04 Cumulative 33.8 hours Start 2022.03.24 @ 22:13:19 End 2022.03.25 @ 00:27:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 43 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43476b51-9588-44e3-887e-fcddbae1fd83