Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.25 @ 15:17:27 Player: Bob Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (434) 434 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1404 Bonus ------- None Cogmind --------- Core Integrity 210/400 Matter 295/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (3) Light Treads Improved Treads Improved Treads Utility (3) Small Storage Unit Weapon (2) Hammer Hammer Inventory (6) Light Ion Engine Assault Rifle Light Assault Rifle Peak State ------------ Power Light Ion Engine Propulsion Light Treads Improved Treads Improved Treads Utility Small Storage Unit Light Armor Plating Weapon Hammer Hammer Inventory Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Hammer Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 6 . 8 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | . . 3 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 77 | . 85 73 Engine 11 | . 14 10 Treads 9 | . . 15 Wheel 16 | . 28 10 Storage 12 | . 14 11 Protection 3 | . . 5 Ballistic Gun 11 | . 28 2 Impact Weapon 12 | . . 20 Naked Turns . | . . . Heaviest Build 16 | 12 12 16 Greatest Support 66 | 26 26 66 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 4 | 3 2 4 Average Carried 2 | . 1 2 Final Capacity 6 | . . 6 Final Carried 3 | . . 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 438 | 150 177 111 Remotely . | . . . Salvage Created 677 | . 259 418 Parts 24 | . 13 11 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 3 8 Melee 3 | . . 3 Guns 3 | . 3 . Classes Destroyed 4 | . 3 1 Hauler 2 | . 1 1 Recycler 1 | . 1 . Grunt 10 | . 3 7 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 822 | . 70 752 Core 190 | . . 190 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 27 | . 27 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 54 | . 54 . Gun 54 | . 54 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 54 | . 54 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 115 | . 42 73 Core Hits 21 | . 13 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 76 | . . 76 Impact 76 | . . 76 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks 13 | . . 13 Damage Inflicted 1722 | . 413 1309 Guns 413 | . 413 . Cannons . | . . . Explosions . | . . . Melee 1309 | . . 1309 Ramming . | . . . Kinetic 413 | . 413 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 1309 | . . 1309 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 49 | . . 49 Projectiles . | . . . Explosions . | . . . Melee 49 | . . 49 Knockbacks 7 | . . 7 Impact 5 | . . 5 Kinetic . | . . . Secondary 2 | . . 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 15 . Average Temperature 8 | . 8 . Received Heat Transfer 483 | . 51 432 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . . 6 Impact Corruptions 8 | . . 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 217 | . 127 217 Average Influence 84 | . 44 117 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | . . . Level 1 4 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 6 20 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 732 | 46 251 435 Spaces Moved 402 | 39 193 170 Core 8 | 6 . 2 Treads 81 | . . 81 Legs . | . . . Wheels 313 | 33 193 87 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 104 | 86 90 124 Slowest Speed 160 | 100 90 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 39 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 568 | 50 221 297 Wait 52 | . . 52 Move 400 | 38 192 170 Hop . | . . . Pick Up 14 | 6 2 6 Fast Attach . | . . . Attach 11 | 6 . 5 Detach . | . . . Swap 3 | . . 3 Drop . | . . . Fire 27 | . 27 . Melee 61 | . . 61 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 6) 281 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 536 | -9/Materials | Lost 3 parts (1p2n) 608 | -9/Materials | Discovered new exit (range 7) 733 | -9/Materials | Self-destructed Last Messages --------------- 00667_ G-34 Mercenary destroyed. 00671_ K-01 Serf collects debris. 00672_ Hammer follow-up attack on G-34 Mercenary. 00677_ K-01 Serf collects debris. 00688_ Hammer follow-up attack on G-34 Mercenary. 00699_ Hammer follow-up attack on G-47 Trooper. 00701_ G-47 Trooper knocked back. 00703_ U-05 Engineer lays Concrete. 00704_ G-47 Trooper destroyed. 00714_ G-34 Mercenary knocked back. 00717_ Hammer follow-up attack on G-34 Mercenary. 00724_ Destroyed Heat Sink. 00724_ G-34 Mercenary system corrupted by crushing effect. 00724_ G-34 Mercenary knocked back. 00725_ G-34 Mercenary system terminally corrupted. 00725_ Aluminum Leg fried. 00725_ Ion Engine fried. 00729_ Lgt. Armor Plating destroyed. 00730_ K-01 Serf collects debris. 00730_ Hammer follow-up attack on Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ????????????? ##/##??????????????????????????????? | | ?????????????? g ?????????????????????????????? | | ??????????????? g ????????????????????????????? | | ????????????????? ???????????????????????????? | | ??????????????????# ?###??????????? ##?????????? | | ??????????????????# g ##T######### #?????????? | | ??????????????????# ???????? | | ??????????????????# %= ???????? | | ??????????????????# % ???????? | | ??????????????????# ##g;######## #?????????? | | ??????????????????# # Y@ % #??????#?????????? | | ??????????????????# #^"T" """ #????????????????? | | ??????????????????# #^ k """ #????????????????? | | ??????????????????+ #^ g ^""" #????????????????? | | ??????????????????# # #????????????????? | | ??????????????????# ###+######### #??????????? | | ??????????????????# #??????????? | | ?????????########## ######????????????????? | | ?????????#"""""""## #?????????????????????? | | ?????????#" |"| "## ######?????????????????????? | | #######+##" "## #??????????????????????????? | | #??????????????????????????? | | < #??????????????????????????? | | #?#######??????????????????? | | ?#### ## ##+##### #??????????????????? | | ????# ???######### ## #??????????????????? | | ?????????????????# ## T #??????????????????? | | ?????????????????# + ##### #??????????? | | ?????????????????# ## ????????? | | ?????????????????# """ ### ########????????????? | | ?????????????????# """ #?# #???????????????????? | | ?????????????????# """ #?# #???????????????????? | | ?????????????????#######?# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightAnalysisBay Manual? 0 Play Time 00:10:50 Cumulative 156.9 hours Start 2019.10.25 @ 15:09:35 End 2019.10.25 @ 15:17:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 253 Rogue 229 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2af85138-e45f-4d5c-a3a1-9eb7de51d97d