Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 22:37:14 Player: DuckBoy Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (1041) 1041 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1711 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 165/300 Energy 246/250 System Corruption 0% Temperature Cool (14) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1+3) ------ Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Power Bank > --- WEAPON (2) ------- Light EM Pulse Cannon Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Compact Wheel Improved Heat Sink Medium Matter Pod (100) Terrain Scanner Light Armor Plating Makeshift Light Armor Plating Makeshift System Shield Cobbler Unit Riot Gun Light EM Pulse Cannon Subdweller Beam Cannon Autogun Autogun Autogun Autogun Datajack Makeshift Hammer Piercing Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Power Bank > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Compact Wheel Improved Heat Sink Medium Matter Pod Terrain Scanner Light Armor Plating Makeshift Light Armor Plating Makeshift System Shield Cobbler Unit Riot Gun Subdweller Beam Cannon Autogun Autogun Autogun Autogun Grenade Launcher Datajack Makeshift Hammer Piercing Trap [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Power Bank Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Makeshift Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 6 11 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 4 | 1 1 2 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 1 | 1 . . Energy Cannon 4 | . . 4 Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 1 | . 1 1 To Critical Strikes 1 | . . 1 Average Backups 16 | 2 14 17 Power 1 | . 1 1 Propulsion 2 | 1 3 1 Utility 4 | . 2 5 Weapon 7 | . 6 7 Tool/Special . | . . . Unused Backups 19 | . 4 15 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 8 | . 2 6 Weapon 9 | . 2 7 Tool/Special . | . . . Average Slot Usage (%) 95 | . 99 91 Engine 13 | . 14 12 Treads 26 | . 28 25 Device 1 | . . 2 Storage 13 | . 14 12 Processor 11 | . 13 9 Energy Gun 2 | . 5 . Energy Cannon 13 | . . 25 Ballistic Gun 10 | . 22 . Peak Build Rating 21 | 6 12 21 Average Rating 12 | 5 10 14 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 57 | 13 51 57 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 4 20 20 Average Carried 16 | 2 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 794 | 231 448 115 Remotely . | . . . Salvage Created 1509 | . 942 567 Parts 83 | . 57 26 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 35 | . 23 12 Guns 23 | . 23 . Cannons 7 | . . 7 AOE 3 | . . 3 Classes Destroyed 8 | . 5 3 Worker 3 | . 3 . Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 12 | . 9 3 Grunt 14 | . 14 . Artisan 1 | . . 1 Cobbler 1 | . . 1 Subdweller 9 | . . 9 Best Kill Streak 6 | . 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 140 | . 70 70 Missed 52 | . 22 30 Hits 88 | . 48 40 Projectile 88 | . 48 40 Critical Strikes 2 | . . 2 Damage Taken 1315 | . 495 820 Core 253 | . 72 181 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 117 | . 60 57 Largest 2 | . 2 2 Hottest 112 | . 60 112 Shots Fired 218 | . 119 99 Gun 119 | . 119 . Cannon 86 | . . 86 Launcher 13 | . . 13 Special . | . . . Kinetic 103 | . 103 . Thermal . | . . . Explosive 13 | . . 13 Electromagnetic 102 | . 16 86 Robot Hit Streak 23 | . 9 23 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 6 | . 6 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 129 | . 78 51 Core Hits 62 | . 37 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2193 | . 1130 1063 Guns 1128 | . 1128 . Cannons 896 | . . 896 Explosions 167 | . . 167 Melee . | . . . Ramming 2 | . 2 . Kinetic 1002 | . 1002 . Thermal . | . . . Explosive 167 | . . 167 Electromagnetic 1022 | . 126 896 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 120 | . . 120 Shots 4 | . . 4 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 55 | . 55 9 Average Temperature 12 | . 13 4 Received Heat Transfer 360 | . 189 171 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 11 | . . 11 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 . Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 242 | . 242 . Initial . | . . . Average 68 | . 71 . Influence Increases 939 | . 669 270 Destroy 0b10 Robot/C 520 | . 460 60 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 98 | . 98 . Successful Hack 14 | . 14 . Select Force Hacks 30 | . 30 . Disable Machine 30 | . 30 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 210 | . . 210 Influence Decreases 677 | . 427 250 Entered New Map 117 | . . 117 Time Decay 540 | . 417 123 Lost Part 20 | . 10 10 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 29 23 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . . 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 9 | . 9 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Dispatch Records 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4083 | 76 1855 2152 Spaces Moved 1525 | 43 692 790 Core 4 | 4 . . Treads 1518 | 36 692 790 Legs . | . . . Wheels 3 | 3 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 236 | 149 238 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 98 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 12 | . . 12 Terrain Destroyed 46 | . . 46 Melee . | . . . Projectile . | . . . AOE 46 | . . 46 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1799 | 52 802 945 Wait 90 | . 16 74 Move 1523 | 42 691 790 Hop . | . . . Pick Up 34 | 4 22 8 Fast Attach 8 | 6 2 . Attach 6 | . 1 5 Detach . | . . . Swap 10 | . 3 7 Drop 9 | . 6 3 Fire 117 | . 60 57 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Discovered new exit (range 3) 977 | -10/Materials | Discovered new exit (range 7) 1233 | -10/Materials | Discovered new exit (range 8) 1405 | -10/Materials | Discovered new exit (range 11) 1932 | -10/Materials | Entered Subcaves 1933 | -10/Subcaves | Approached by a straggling Scientist 2305 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2475 | -10/Subcaves | Learned 2 Materials zone layouts 2704 | -10/Subcaves | Learned Materials security intel 2877 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2898 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3120 | -10/Subcaves | Core integrity fell below 50% 3423 | -10/Subcaves | A Subdweller sparked back to life 3423 | -10/Subcaves | A Subdweller sparked back to life 3484 | -10/Subcaves | Found Prototype Device 3485 | -10/Subcaves | Identified Power Bank 3486 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 3612 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3695 | -10/Subcaves | Disturbed a concealed Subdweller 4001 | -10/Subcaves | Core integrity fell below 20% 4038 | -10/Subcaves | Ambushed by Subdweller buried in earth 4066 | -10/Subcaves | Ambushed by Subdweller buried in earth 4084 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 03767_ Found Sub. Optics. 03767_ Found Sub. Monowheel. 03767_ Found 48 Matter. 03770_ Searching scrap... 03770_ Found Mak. System Shield. 03770_ Found 61 Matter. 03789_ Acquired Mak. System Shield. 03957_ Subatomizers dissect the Corrupted Sub. Power Source. 04005_ Destroyed Flight Unit. 04005_ S-10 Pest destroyed. 04012_ Flight Unit fries itself beyond repair. 04015_ Lgt. Ion Engine fries itself beyond repair. 04016_ Flight Unit fries itself beyond repair. 04019_ Lgt. Ion Engine fries itself beyond repair. 04039_ RM-VE8(R): "ARGHSUB!" 04047_ Acquired 5 matter. 04062_ Machine disabled. 04066_ The unstable cave ceiling collapses. 04067_ AY-9PJ(R): "ARGHSUB!" 04076_ The unstable cave ceiling collapses. 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