Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 02:28:14 Player: Rohain Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (3026) 3026 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 7351 Bonus ------- High Alert Combat Kills 214 Follower Combat Kills 321 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 286/310 System Corruption 0% Temperature Cool (42) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Target Analyzer Target Analyzer > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Advanced Terrain Scan Processor Proton Cannon Cooled Particle Cannon Phase Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Large Storage Unit Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Cooled Plasma Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Advanced Terrain Scan Processor Improved Light Armor Plating Pulse Rifle Proton Cannon Advanced Beam Cannon Heavy Particle Cannon Cooled Particle Cannon Grenade Launcher [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Cooled Particle Cannon Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . 1 . . Utility 4 | . . . 2 1 . 1 Weapon . | . . . . . . . Parts Attached 71 | 6 2 8 16 4 13 22 Power 12 | 1 1 . 1 1 1 7 Engine 12 | 1 1 . 1 1 1 7 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 . 4 8 . 6 2 Treads . | . . . . . . . Leg 22 | 2 . 4 8 . 6 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 1 4 1 5 6 Device 8 | . . . 3 . 1 4 Storage 2 | 1 . 1 . . . . Processor 4 | . . . . 1 2 1 Hackware 1 | . 1 . . . . . Protection 4 | . . . 1 . 2 1 Artifact . | . . . . . . . Weapon 18 | 2 . 3 3 2 1 7 Energy Gun . | . . . . . . . Energy Cannon 16 | . . 3 3 2 1 7 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 1 . 1 . 2 Parts Lost 35 | . . . 2 . 10 23 Power 7 | . . . 1 . 1 5 Propulsion 14 | . . . 1 . 4 9 Utility 10 | . . . . . 3 7 Weapon 4 | . . . . . 2 2 Highest Loss Streak 11 | . . . 2 . 3 11 To Critical Strikes 1 | . . . . . 1 . Average Backups 11 | 1 4 11 14 14 13 10 Power 1 | . 1 2 1 1 1 1 Propulsion 2 | . . 3 6 4 3 . Utility 2 | . . 1 1 2 3 2 Weapon 4 | . 1 4 5 6 5 5 Tool/Special . | . . . . . . . Unused Backups 15 | . 2 1 2 3 1 6 Power 2 | . 1 . 1 . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . . 1 Weapon 11 | . 1 1 1 3 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 92 96 98 99 96 70 Engine 9 | . 14 11 8 6 7 11 Leg 31 | . 28 43 35 38 36 21 Device 7 | . . . 15 15 10 5 Storage 8 | . 14 11 9 7 7 6 Processor 6 | . . . . 6 13 8 Hackware 2 | . 7 11 1 . . . Protection 4 | . . . 9 7 4 3 Energy Cannon 12 | . . 17 17 15 14 10 Ballistic Gun 3 | . 28 1 . . . . Peak Build Rating 65 | 6 12 21 27 35 58 65 Average Rating 33 | 4 8 17 25 33 47 46 On Entrance 21 | . 6 12 21 26 35 52 Naked Turns . | . . . . . . . Heaviest Build 78 | 14 17 36 47 53 53 78 Greatest Support 81 | 20 20 43 48 55 79 81 Greatest Overweight (x) 17 | 2 . . 1 . 1 17 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 14 15 15 15 15 Most Carried 15 | 2 8 15 15 15 15 15 Average Carried 11 | 1 4 11 14 14 14 11 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 2 8 15 15 15 13 5 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 1231 | 159 229 80 204 58 165 336 Remotely . | . . . . . . . Salvage Created 2986 | . 244 190 466 101 824 1161 Parts 134 | . 10 15 23 7 38 41 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 49 | . 4 4 8 1 18 14 Guns 4 | . 4 . . . . . Cannons 41 | . . 4 7 1 18 11 AOE 3 | . . . . . . 3 Classes Destroyed 10 | . 3 1 . 1 3 2 Worker 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 4 | . 1 . . . . 3 Operator 2 | . 1 1 . . . . Watcher 1 | . . . . 1 . . Swarmer 4 | . . . . . 4 . Grunt 29 | . 4 3 6 . 8 8 Sentry 8 | . . 1 2 1 1 3 Hunter 3 | . . . . . 2 1 Programmer 5 | . . . . . 3 2 Best Kill Streak 7 | . 3 2 3 1 7 6 Combat Bots Only 7 | . 2 2 3 1 7 2 Max Kills in Single Turn 4 | . 1 1 1 1 1 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 564 | . 24 10 49 18 154 309 Missed 161 | . 10 1 11 6 45 88 Hits 403 | . 14 9 38 12 109 221 Projectile 403 | . 14 9 38 12 109 221 Critical Strikes 10 | . 1 1 1 . 4 3 Damage Taken 6386 | . 190 112 654 202 1622 3606 Core 1284 | . 25 43 82 5 272 857 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 90 89 85 . 60 . Volleys Fired 167 | . 18 7 23 3 66 50 Largest 2 | . 2 2 2 2 2 2 Hottest 170 | . 40 136 136 60 105 170 Shots Fired 317 | . 36 11 46 6 131 87 Gun 36 | . 36 . . . . . Cannon 281 | . . 11 46 6 131 87 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 36 | . 36 . . . . . Thermal 281 | . . 11 46 6 131 87 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 8 5 7 3 23 17 Robot Miss Streak 3 | . 2 1 3 1 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 212 | . 24 7 32 4 79 66 Core Hits 101 | . 11 5 14 3 32 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6606 | . 298 142 671 111 2237 3147 Guns 298 | . 298 . . . . . Cannons 5317 | . . 142 671 111 2237 2156 Explosions 991 | . . . . . . 991 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 298 | . 298 . . . . . Thermal 5431 | . . 142 671 111 2237 2270 Explosive 824 | . . . . . . 824 Electromagnetic 53 | . . . . . . 53 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 2 5 . Average Corruption 2 | . . . . 2 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . 4 7 . Message Errors 2 | . . . . 1 1 . Matter Fused 2 | . . . . 1 1 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 228 | . . . . . 3 225 Projectiles 21 | . . . . . 3 18 Explosions 207 | . . . . . . 207 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 647 | . . . . . . 647 Shots 8 | . . . . . . 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 646 | . 18 132 444 . . 646 Average Temperature 147 | . 12 43 158 . . 160 Received Heat Transfer 1929 | . 123 72 351 30 492 861 Effects 23 | . . . 3 . . 20 Shutdowns 7 | . . . 1 . . 6 Interference 4 | . . . . . . 4 Matter Decay 3 | . . . 1 . . 2 Short Circuit 2 | . . . 1 . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 9 | . . . 2 . 5 2 Heat Transferred 6905 | . . 259 1221 148 2570 2707 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 57 | 100 100 100 100 100 34 . Level 1 19 | . . . . . 8 60 Level 2 23 | . . . . . 57 39 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 686 | . 40 34 81 30 686 592 Initial 359 | . . 9 . 13 . 359 Average 195 | . 9 9 34 2 380 386 Influence Increases 2092 | . 115 129 216 37 826 769 Destroy 0b10 Robot/C 1180 | . 80 80 160 20 560 280 Destroy 0b10 Robot/NC 45 | . 10 5 . 5 . 25 Destroy Leader 174 | . 20 10 40 12 20 72 Allied During Kill 40 | . . . . . 40 . Successful Hack 23 | . 5 4 14 . . . Disable Machine 315 | . . . . . 15 300 Anti-Garrison Action 100 | . . . . . 100 . Destroy Structure 125 | . . . 2 . 46 77 Lose Combat Pursuer 90 | . . 30 . . 45 15 Influence Decreases 1604 | . 91 153 186 67 140 967 Entered New Map 359 | . . 15 . 17 . 327 Time Decay 875 | . 91 138 186 50 . 410 Lost Part 330 | . . . . . 100 230 Lost Ally 40 | . . . . . 40 . Squads Dispatched 5 | . 1 . . 1 . 3 Investigation 1 | . 1 . . . . . Extermination 3 | . . . . 1 . 2 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 4 | . . . 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 9 6 12 2 30 23 Peak Tracking Total 8 | . 4 3 4 1 8 5 Tactical Retreats 4 | . . 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 5 | . 1 . . 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 23 | . . . . . 3 20 Max in Single Turn 9 | . . . . . 1 9 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 13 | . 4 3 2 2 1 1 Terminals 10 | . 4 3 2 . 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 30 | . 11 7 5 4 1 2 Successful 12 | . 5 4 2 1 . . Failed 18 | . 6 3 3 3 1 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 24 | . 11 7 5 . 1 . Terminals 24 | . 11 7 5 . 1 . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 2 | . . 2 . . . . Robot Analysis 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . 5 2 2 . . . Terminals 9 | . 5 2 2 . . . Assimilate 2 | . 2 . . . . . Botnet 4 | . 2 1 1 . . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 3 2 2 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Machine Destruction 7 | . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 3 | . 1 . . . 2 . Largest Group 2 | . 1 1 1 . 2 . Highest-Rated Group 157 | . 10 10 10 . 157 . Highest-Rated Ally 95 | . 10 10 10 . 95 . Initial Warlord ECA Mod 3 | . . . . . . 3 Total Orders . | . . . . . . . Ally Attacks 35 | . . . . . 35 . Total Damage 1281 | . . . . . 1281 . Kills 10 | . . . . . 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Active Infowar (turns) 87 | . . . . . . 87 IFF 87 | . . . . . . 87 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 3404 | 66 439 375 428 425 690 981 Spaces Moved 2035 | 54 300 272 244 336 318 511 Core 38 | 18 . . . . . 20 Treads . | . . . . . . . Legs 1997 | 36 300 272 244 336 318 491 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 97 102 Average Speed 123 | 103 120 120 124 120 110 139 Slowest Speed 900 | 150 120 120 190 120 190 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 62 27 29 7 38 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 92 | . . . . . . 92 Melee . | . . . . . . . Projectile 11 | . . . . . . 11 AOE 81 | . . . . . . 81 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2620 | 61 344 310 325 354 527 699 Wait 234 | . 12 8 27 . 112 75 Move 2029 | 53 299 271 243 335 317 511 Hop . | . . . . . . . Pick Up 47 | 2 10 9 6 5 1 14 Fast Attach 21 | 6 . 3 . 1 5 6 Attach 39 | . 1 2 8 2 5 21 Detach 7 | . . 2 . . 1 4 Swap 26 | . 1 3 8 2 7 5 Drop 43 | . 3 5 10 6 6 13 Fire 167 | . 18 7 23 3 66 50 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . 7 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 12) 287 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 14) 477 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Accompanied by 1 ally 506 | -9/Materials | Evolved 2 slots: Propulsion x2 776 | -9/Materials | Discovered new exit (range 17) 840 | -9/Materials | Discovered new exit (range 15) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Accompanied by 1 ally 881 | -8/Materials | Evolved 2 slots: Utility x2 902 | -8/Materials | Build established: Scavenger-Mutant 1133 | -8/Materials | Discovered new exit (range 14) 1292 | -8/Materials | Discovered new exit (range 14) 1309 | -8/Materials | Entered Factory 1309 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1731 | -7/Factory | Identified exit to Garrison 1734 | -7/Factory | Entered Garrison 1772 | -7/Garrison | Triggered checkpoint 1869 | -7/Garrison | Garrison Relay disabled 1907 | -7/Garrison | Found embedded Infiltrators 1960 | -7/Garrison | Triggered checkpoint 2064 | -7/Garrison | Triggered checkpoint 2176 | -7/Garrison | Destroyed 7 combat bots 2289 | -7/Garrison | Discovered new exit (range 8) 2310 | -7/Garrison | Garrison Relay disabled 2334 | -7/Garrison | Triggered checkpoint 2410 | -7/Garrison | Lost 3 parts (1p1u1w) 2424 | -7/Garrison | Entered Factory 2424 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2814 | -6/Factory | Lost 4 parts (3n1u) 3048 | -6/Factory | Lost 4 parts (1p2n1u) 3146 | -6/Factory | Core integrity fell below 50% 3172 | -6/Factory | Core integrity fell below 20% 3204 | -6/Factory | Lost 11 parts (3p3n4u1w) 3366 | -6/Factory | Build established: Mutant 3405 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03222_ R-10 Processor collects Prototype Ballistic Gun. 03223_ U-05 Engineer builds a Wall. 03224_ K-01 Serf collects debris. 03225_ R-10 Processor collects Gravmag System. 03226_ K-01 Serf collects debris. 03228_ R-10 Processor collects Imp. Heat Sink. 03229_ K-01 Serf collects debris. 03231_ R-10 Processor collects Prototype Energy Gun. 03233_ R-10 Processor collects Phase Cannon. 03238_ U-05 Engineer builds a Wall. 03239_ Destroyed Com. Wheel. 03241_ K-01 Serf collects debris. 03252_ Acquired 23 matter. 03255_ K-01 Serf collects debris. 03258_ U-05 Engineer builds a Wall. 03344_ W-25 Informer sends out distress signal. 03381_ Hvy. Deuterium Engine destroyed. 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