Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 14:00:33 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (732) 732 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3472 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 397/550 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (205) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Humpback > --- WEAPON (2) ------- (None) > --- INVENTORY (35) --- Light Ion Engine Nuclear Core Nuclear Core Nuclear Core Aluminum Leg Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Battery (250) High-capacity Battery (250) Medium Matter Pod (15) Visual Processing Unit Seismic Detector Cloak of Protection Core Shielding Hardlight Generator Recalibrator AWS/Thermal Particle Cannon Heavy Ion Cannon Assault Rifle Assault Rifle Datajack Field Lobotomy Kit (5) Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Nuclear Core Nuclear Core Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Small Battery Medium Matter Pod Visual Processing Unit Cloak of Protection Core Shielding Medium Reactive Plating Recalibrator Particle Cannon Heavy Ion Cannon Assault Rifle Assault Rifle Field Lobotomy Kit Hammer [Rating: 39] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Humpback Processor Terrain Scan Processor Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 53 | 9 9 17 6 6 1 5 Power 4 | 1 1 2 . . . . Engine 2 | 1 1 . . . . . Core 2 | . . 2 . . . . Reactor . | . . . . . . . Propulsion 21 | 4 3 8 4 . . 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 21 | 4 3 8 4 . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 2 2 1 1 1 3 Device 4 | 1 . 1 . . 1 1 Storage 5 | 1 2 . 1 1 . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 16 | 2 3 5 1 5 . . Energy Gun 6 | . . 3 1 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 1 2 . 2 . . Ballistic Cannon 2 | . 2 . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 9 | . . 2 . . . 7 Power 1 | . . . . . . 1 Propulsion 5 | . . 2 . . . 3 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . . 1 . . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 98 99 97 82 77 66 Engine 2 | . 14 3 . . . . Core 8 | . . 7 11 11 11 7 Wheel 25 | . 27 32 30 22 22 21 Device 9 | . 14 10 11 5 7 9 Storage 10 | . 14 11 11 10 11 9 Processor 6 | . . 11 11 11 3 . Energy Gun 8 | . . 8 11 11 11 8 Ballistic Gun 10 | . 13 11 11 10 11 8 Ballistic Cannon 1 | . 13 2 . . . . Naked Turns . | . . . . . . . Heaviest Build 234 | 12 29 34 54 213 214 234 Greatest Support 48 | 32 20 36 38 38 38 48 Greatest Overweight (x) 7 | 1 2 1 1 5 5 7 Average Overweight (x) 2 | . . . . 2 5 4 Largest Inventory Capacity 35 | 8 15 15 20 35 35 35 Average Capacity 23 | 7 12 15 15 26 35 35 Most Carried 29 | 8 15 15 18 24 26 29 Average Carried 18 | 6 11 14 15 19 24 27 Final Capacity 35 | 8 15 15 20 35 35 35 Final Carried 27 | 8 15 15 18 24 26 27 Class Distribution -------------------- 52% | Scavenger-Mutant 24% | Hauler-Skirmisher 17% | Hauler-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1124 | 324 150 384 105 . 120 41 Remotely . | . . . . . . . Salvage Created 1237 | 79 179 711 122 . 120 26 Parts 94 | 12 12 46 5 . 17 2 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 4 | . . 2 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 3 9 2 . 5 . Guns 13 | . . 6 2 . 5 . Cannons 6 | . 3 3 . . . . Classes Destroyed 10 | 1 3 4 1 . 1 . Worker 6 | . . 5 . . 1 . Builder 3 | . 2 1 . . . . Tunneler 7 | 5 . . 1 . . 1 Hauler 2 | . 1 1 . . . . Recycler 1 | . . 1 . . . . Watcher 2 | . . 2 . . . . Swarmer 4 | . . . . . 4 . Grunt 9 | . 3 4 1 . 1 . Brawler 1 | . . . 1 . . . Sentry 5 | . . 5 . . . . Best Kill Streak 4 | 3 3 4 2 . 4 1 Combat Bots Only 4 | . 1 4 2 . 4 . Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 151 | . 15 60 10 . 17 49 Missed 36 | . 3 14 2 . 2 15 Damage Taken 1698 | . 132 569 132 . 194 671 Core 351 | . 22 166 10 . . 153 Absorbed by Shields . | . . . . . . . Ignored by Resistances 158 | . . . . . . 158 Regen/Repaired (Parts) 16 | . . 16 . . . . Core Remaining (%) 82 | 100 91 . . . 56 . Volleys Fired 104 | 13 14 44 9 . 12 12 Largest 2 | 2 2 2 2 . 2 2 Hottest 79 | 40 55 79 79 . 79 79 Shots Fired 208 | 26 28 88 18 . 24 24 Gun 180 | 26 14 74 18 . 24 24 Cannon 28 | . 14 14 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 145 | 26 28 58 9 . 12 12 Thermal 63 | . . 30 9 . 12 12 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 4 7 9 7 . 3 14 Robot Miss Streak 6 | 2 2 3 1 . 6 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 135 | 15 18 57 13 . 11 21 Core Hits 55 | 7 7 25 4 . 8 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 1 . . . Burn 1 | . . . 1 . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1967 | 166 271 873 197 . 154 306 Guns 1555 | 166 79 653 197 . 154 306 Cannons 412 | . 192 220 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1429 | 166 271 596 125 . 110 161 Thermal 538 | . . 277 72 . 44 145 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . 3 4 . . . . Impact . | . . . . . . . Kinetic 6 | . 3 3 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 153 | . 10 153 105 . 135 21 Average Temperature 36 | . 4 42 39 . 52 12 Received Heat Transfer 414 | . 72 207 36 . 90 9 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 1443 | . . 703 259 . 111 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 312 | 25 193 312 127 . 95 39 Initial 81 | . 16 81 72 . . 19 Average 90 | 12 120 174 90 . 64 16 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 95 | 100 100 81 100 . 100 100 Level 1 4 | . . 18 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 1 . . 3 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 8 17 2 . 5 13 Peak Tracking Total 5 | . 2 5 2 . 3 5 Tactical Retreats 4 | . 2 . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 8 | . 1 3 1 . . 3 Terminals 5 | . 1 1 . . . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 2 7 1 . . 8 Successful 6 | . . 4 1 . . 1 Failed 12 | . 2 3 . . . 7 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 11 | . 2 1 . . . 8 Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 Open Door 1 | . . . 1 . . . Locate Traps 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 3 . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . 8 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3881 | 170 381 737 553 836 596 608 Spaces Moved 2523 | 128 309 485 377 636 247 341 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2514 | 119 309 485 377 636 247 341 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 90 90 165 146 Average Speed 116 | 84 88 89 96 125 165 158 Slowest Speed 205 | 100 110 95 105 165 165 205 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 6 41 35 85 89 46 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3293 | 164 392 714 554 674 412 383 Wait 467 | . 28 123 146 . 149 21 Move 2517 | 127 308 484 376 635 246 341 Hop . | . . . . . . . Pick Up 84 | 11 18 19 6 24 3 3 Fast Attach 21 | 6 5 4 1 4 . 1 Attach 9 | 1 . 4 . . 1 3 Detach 5 | . . 1 2 . 1 1 Swap 23 | 2 4 9 5 2 . 1 Drop 63 | 4 15 26 9 9 . . Fire 104 | 13 14 44 9 . 12 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 460 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 655 | -9/Materials | Discovered new exit (range 16) 826 | -9/Materials | Build established: Scavenger-Mutant 1119 | -9/Materials | Repaired Imp. Terrain Scanner 1186 | -9/Materials | Discovered new exit (range 5) 1289 | -9/Materials | Entered Mines 1290 | -9/Mines | Met a Derelict bent on vengeance 1348 | -9/Mines | Learned Materials emergency access door positions 1355 | -9/Mines | Learned 2 Materials zone layouts 1365 | -9/Mines | Discovered new exit (range 7) 1383 | -9/Mines | Discovered new exit (range 14) 1713 | -9/Mines | Met a Derelict shopkeep closing up shop 1830 | -9/Mines | Discovered new exit (range 11) 1838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1842 | -9/Mines | Entered Exiles 1861 | -9/Exiles | Discovered new exit (range 14) 1878 | -9/Exiles | Met 8R-AWN 1896 | -9/Exiles | Met EX-HEX 1944 | -9/Exiles | Met EX-DEC 1973 | -9/Exiles | Met EX-BIN 1987 | -9/Exiles | Aligned with FarCom system 1988 | -9/Exiles | Given EX-Vault access code 2013 | -9/Exiles | Opened EX-Vault 2017 | -9/Exiles | Found Prototype Device 2022 | -9/Exiles | Found Prototype Special Weapon 2024 | -9/Exiles | Identified Field Lobotomy Kit 2029 | -9/Exiles | Found Prototype Energy Gun 2029 | -9/Exiles | Identified AWS/Thermal 2061 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2136 | -9/Exiles | Visited The Gauntlet 2585 | -9/Exiles | Build established: Hauler-Mutant 2663 | -9/Exiles | Discovered new exit (range 11) 2678 | -9/Exiles | Stole three prototypes: AWS/Thermal, Field Lobotomy Kit, Cloak of Protection 2678 | -9/Exiles | Entered Mines 3161 | -8/Mines | Build established: Hauler-Skirmisher 3182 | -8/Mines | Discovered new exit (range 16) 3274 | -8/Mines | Entered Materials 3274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3857 | -8/Materials | Lost 4 parts (1p2n1u) 3882 | -8/Materials | Self-destructed Last Messages --------------- 03821_ Slug penetrates Wall. 03821_ G-47 Trooper destroyed. 03822_ Slug penetrates Wall. 03823_ Acquired 7 matter. 03824_ Slug penetrates Wall. 03826_ Wheel destroyed. 03826_ Med. Reactive Plating blasted off. 03843_ Knocked back. 03844_ Acquired 2 matter. 03844_ Slug penetrates Wall. 03861_ Penetrated by Slug. 03861_ Hvy. Assault Rifle destroyed. 03862_ Penetrated by Slug. 03864_ Slug penetrates Wall. 03865_ Wheel destroyed. 03865_ Beam Rifle destroyed. 03871_ Penetrated by Slug. 03878_ Slug penetrates Material Compactor. 03878_ Material Compactor disabled. 03881_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## | | ?????????????????????????????####### | | ?????????????????????????" + | | ????????????????????#???? ???####### | | ???????????????????????????????????## | | ??????????????????? ?????????#??????# | | ???????????? ??????##############???# | | ????????????????# =#! % # %##### | | ????????????????# =+% % / % | | ???????????????????# " ##### | | ????Y???????????# "% % ##!##???? | | ????????????????# # %## #####? | | ?????????????+??# ?#"###"#### # | | ????????????????# ########## #? | | ????????????????# #? | | ????????????????# +? | | ????????????????###### ##### #? | | ?????????????????#???# #???# #? | | ??????###########????#Y #??######### | | ??????+ ! ###### #?#????#????? | | ??????# ;hh gH #??#????????? | | ??????# """ ######"########?????? | | ??????# """ # #?????? | | ??????# """"" # ""#?????? | | ??????# """"" # """ """ T"#?????? | | ??????# """@ # """ """ ""#?????? | | ??????# # """ """ #?????? | | ??????########### * #?????? | | ?????????????????##############?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 30 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportAlphaPlatform Manual? 0 Play Time 00:33:30 Cumulative 19.1 hours Start 2024.04.25 @ 13:25:38 End 2024.04.25 @ 14:00:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 12 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f3c31e5-cedf-4872-8418-fac68952c431