Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 12:59:33 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1399) 1399 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 7398 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 1074/1150 Matter 12/300 Energy 26/170 System Corruption 2% Temperature Warning (364) Movement Hovering (38) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Gravmag System Antigrav System Linear Gravjet Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY (8) ------ Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Modified TNC Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Micro Nuclear Core Light Fission Core Gravmag System Matter Compressor (8) Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Kinecellerator Transmission Jammer Force Field High-powered Shock Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Heavy Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Gravmag System Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Modified TNC Transmission Jammer Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Gravmag System Matter Compressor Advanced Melee Analysis Suite Kinecellerator Force Field Heavy Plasma Cannon Enhanced Autogun Heavy Machine Gun Grenade Launcher [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Modified TNC Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . . 1 2 . . 1 Utility 6 | . . . . . 2 . 2 1 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 117 | 7 5 7 2 2 24 27 15 9 19 Power 16 | 1 1 . . . 5 3 2 2 2 Engine 6 | 1 1 . . . 3 . 1 . . Core 8 | . . . . . 2 3 1 2 . Reactor 2 | . . . . . . . . . 2 Propulsion 36 | 3 1 2 1 2 1 9 4 6 7 Treads . | . . . . . . . . . . Leg 5 | 2 1 2 . . . . . . . Wheel 5 | 1 . . 1 2 1 . . . . Hover 26 | . . . . . . 9 4 6 7 Flight . | . . . . . . . . . . Utility 31 | 1 2 3 1 . 6 8 5 1 4 Device 13 | . . 3 . . 2 2 3 1 2 Storage 6 | 1 1 . 1 . . 3 . . . Processor 2 | . . . . . 1 1 . . . Hackware 2 | . . . . . . 1 1 . . Protection 8 | . 1 . . . 3 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 34 | 2 1 2 . . 12 7 4 . 6 Energy Gun 8 | . 1 . . . 4 2 1 . . Energy Cannon 5 | . . 2 . . 1 . . . 2 Ballistic Gun 13 | 2 . . . . 2 3 3 . 3 Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 3 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . . 1 Parts Lost 12 | . . 1 . . 3 2 2 1 3 Power 2 | . . . . . . 1 . . 1 Propulsion 5 | . . . . . 2 1 . . 2 Utility 1 | . . . . . . . . 1 . Weapon 4 | . . 1 . . 1 . 2 . . Highest Loss Streak 2 | . . 1 . . 2 2 1 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 100 100 83 98 99 93 80 Engine 7 | . 14 14 14 14 7 . . . . Core 2 | . . . . . 1 6 5 10 1 Reactor 1 | . . . . . . . . . 8 Leg 10 | . 28 28 19 2 . . . . . Wheel 5 | . . . 8 25 21 . . . . Hover 12 | . . . . . . 36 33 29 30 Device 8 | . . 13 14 14 8 5 5 11 6 Storage 10 | . 14 14 14 14 9 7 6 5 5 Processor 5 | . . . . . 6 8 13 11 10 Hackware 1 | . . . . . . 1 6 5 5 Protection 4 | . 11 . . . 4 5 6 4 3 Energy Gun 3 | . 10 . . . 9 1 5 . . Energy Cannon 10 | . . 27 28 28 7 . . . . Ballistic Gun 7 | . 17 . . . 4 15 12 11 7 Peak Build Rating 93 | 6 7 10 10 14 39 54 66 80 93 Average Rating 34 | 5 6 9 9 12 27 51 61 74 85 On Entrance 27 | . 6 7 10 10 14 34 53 66 77 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 11 18 20 50 50 67 64 43 48 70 Greatest Support 60 | 20 20 20 20 26 36 44 45 45 60 Greatest Overweight (x) 4 | 1 . . 3 4 4 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 15 15 15 Average Capacity 14 | 7 8 10 16 20 20 13 15 15 15 Most Carried 20 | 3 8 10 10 17 20 19 15 15 15 Average Carried 12 | 1 6 9 9 13 19 11 14 13 14 Final Capacity 20 | 8 10 10 20 20 20 15 15 15 15 Final Carried 20 | 3 8 10 10 17 20 15 14 13 15 Class Distribution -------------------- 60% | Mutant 16% | Scout 10% | Scavenger-Skirmisher 6% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scout | -5/Factory Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1816 | 192 223 296 . 15 359 193 243 63 232 Remotely . | . . . . . . . . . . Salvage Created 2156 | . 532 323 . 41 476 284 184 63 253 Parts 127 | . 27 14 . 6 26 19 10 3 22 Haulers Intercepted 3 | . 1 . . . 1 . . . 1 Recyclers Shooed 2 | . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 33 | . 7 6 . . 7 4 3 1 5 Guns 23 | . 7 2 . . 6 4 3 1 . Cannons 6 | . . 4 . . . . . . 2 AOE 4 | . . . . . 1 . . . 3 Classes Destroyed 13 | . 5 2 . 1 2 2 1 . . Worker 3 | . 1 . . . . 1 . . 1 Builder 3 | . . 1 . . . 1 1 . . Tunneler 4 | . . . . 2 1 . . . 1 Hauler 3 | . 1 . . . 1 . . . 1 Recycler 5 | . 1 2 . . 1 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . 2 . . . . . . . . Swarmer 11 | . . 3 . . 3 . 1 . 4 Grunt 14 | . 7 3 . . 1 2 . 1 . Brawler 1 | . . . . . . . 1 . . Sentry 1 | . . . . . 1 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 4 | . . . . . . 2 1 . 1 Best Kill Streak 4 | . 2 3 . 1 3 4 2 1 3 Combat Bots Only 3 | . 2 3 . . 3 2 2 1 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 235 | . 43 20 . . 37 29 19 12 75 Missed 64 | . 14 3 . . 3 6 8 2 28 Damage Taken 2622 | . 361 184 . . 448 343 248 191 847 Core 234 | . 95 6 . . 29 . 28 . 76 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 130 | . 21 9 . . . . 28 72 . Core Remaining (%) 91 | 100 . . . 59 94 100 96 100 . Volleys Fired 150 | . 37 21 . 3 29 20 14 8 18 Largest 3 | . 2 2 . 2 3 3 3 2 3 Hottest 184 | . 70 120 . 120 184 103 103 56 146 Shots Fired 345 | . 74 42 . 6 81 55 41 16 30 Gun 277 | . 74 6 . . 68 55 41 16 17 Cannon 63 | . . 36 . 6 13 . . . 8 Launcher 5 | . . . . . . . . . 5 Special . | . . . . . . . . . . Kinetic 179 | . 37 5 . . 23 54 27 16 17 Thermal 120 | . 37 37 . 6 32 . . . 8 Explosive 5 | . . . . . . . . . 5 Electromagnetic 41 | . . . . . 26 1 14 . . Robot Hit Streak 14 | . 7 14 . 2 11 8 8 12 6 Robot Miss Streak 4 | . 3 4 . 3 4 4 3 1 2 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 204 | . 47 23 . 2 43 31 23 14 21 Core Hits 86 | . 24 10 . 2 14 12 9 3 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 1 . 1 . Critical Strikes 8 | . 4 . . . 1 1 1 1 . Burn 4 | . 4 . . . . . . . . Destroy 3 | . . . . . 1 1 . 1 . Corrupt 1 | . . . . . . . 1 . . Melee Attacks 20 | . . . . . 3 16 1 . . Impact . | . . . . . . . . . . Slashing 20 | . . . . . 3 16 1 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3938 | . 600 409 . 35 730 711 360 288 805 Guns 2760 | . 592 22 . . 605 634 360 288 259 Cannons 712 | . . 387 . 35 59 . . . 231 Explosions 338 | . . . . . 34 . . . 304 Melee 109 | . . . . . 32 77 . . . Ramming 19 | . 8 . . . . . . . 11 Kinetic 1973 | . 315 22 . . 210 616 263 288 259 Thermal 1252 | . 277 387 . 35 322 . . . 231 Explosive 272 | . . . . . . . . . 272 Electromagnetic 313 | . . . . . 166 18 97 . 32 Impact . | . . . . . . . . . . Slashing 109 | . . . . . 32 77 . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 1 4 6 . 2 Average Corruption 3 | . . . . . 1 3 5 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . 6 3 13 . . Message Errors 3 | . . . . . 2 . 1 . . Matter Fused 7 | . . . . . 3 . 4 . . Heat Flow Errors 3 | . . . . . . 1 2 . . Energy Discharges 1 | . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 1 2 . . Data Loss (major) 1 | . . . . . . . 1 . . Weapon Failures 3 | . . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . . . 12 . . . 9 Projectiles 9 | . . . . . . . . . 9 Explosions . | . . . . . . . . . . Melee 12 | . . . . . 12 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . 43 Shots 4 | . . . . . . . . . 4 Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 460 | . 156 128 . 18 237 274 244 194 460 Average Temperature 119 | . 40 34 . 12 75 98 84 57 169 Received Heat Transfer 543 | . 204 57 . . 108 63 . 90 21 Effects 19 | . . . . . . . . . 19 Shutdowns 9 | . . . . . . . . . 9 Energy Bleed 1 | . . . . . . . . . 1 Interference 6 | . . . . . . . . . 6 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 2 1 . . . . . . 1 Heat Transferred 2903 | . 1110 814 . 74 605 . . . 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 283 | . 154 140 . 10 180 205 130 36 283 Initial 77 | . . . . . 3 77 34 16 12 Average 66 | . 42 83 . 4 51 98 66 25 120 Maximum Alert Level 1 | . . . . . . 1 . . 1 Low Security (%) 95 | 100 100 100 . 100 100 89 100 100 77 Level 1 4 | . . . . . . 10 . . 22 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . . 1 1 2 2 . 1 Investigation 5 | . 2 . . 1 1 1 . . . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 2 | . . . . . . 1 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 63 | . 11 7 . . 20 7 6 2 10 Peak Tracking Total 5 | . 2 2 . . 4 2 2 3 5 Tactical Retreats 8 | . . 1 . . 4 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 8 | . 2 . . . 2 . 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 3 | . . . . . 1 . . . 2 Max in Single Turn 1 | . . . . . 1 . . . 1 Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 18 | . 6 . 3 1 4 2 1 . 1 Terminals 10 | . 5 . . . 3 . 1 . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 51 | . 19 . 4 1 16 6 2 . 3 Successful 28 | . 10 . 4 1 7 3 2 . 1 Failed 23 | . 9 . . . 9 3 . . 2 Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 8 . 1 . . . . . . Terminals 35 | . 18 . . . 12 . 2 . 3 Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . 4 3 . . . Terminal Hacks 22 | . 8 . 4 1 6 . 2 . 1 Record 7 | . 2 . 3 . 1 . 1 . . Part Schematic 2 | . 1 . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Alert Level 3 | . 1 . . . 1 . 1 . . Unreport Threat 1 | . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 . . . 4 2 . . 1 Full Trace Events 4 | . . . . . 3 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . 1 Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 51 | . . . . . . 51 . . . Total Part Build Rating 1 | . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . 5 . . 41 . . . . Total Damage 389 | . . 41 . . 348 . . . . Kills 6 | . . 1 . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 5796 | 85 811 753 808 342 776 610 554 354 703 Spaces Moved 4816 | 56 481 560 599 277 459 692 743 348 601 Core 5 | 5 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1345 | 46 481 560 258 . . . . . . Wheels 1082 | 5 . . 341 277 459 . . . . Hover 2384 | . . . . . . 692 743 348 601 Flight . | . . . . . . . . . . Fastest Speed 23 | 50 120 120 120 105 101 36 42 24 23 Average Speed 79 | 128 120 120 134 110 107 41 43 35 32 Slowest Speed 190 | 190 120 120 145 145 160 105 108 104 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 53 88 83 63 36 13 19 7 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 16 | . . . . . 3 12 1 . . Terrain Destroyed 79 | . . . . . 7 12 1 . 59 Melee 15 | . . . . . 2 12 1 . . Projectile 5 | . . . . . 2 . . . 3 AOE 59 | . . . . . 3 . . . 56 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 6469 | 66 643 600 603 307 682 965 951 562 1090 Wait 1156 | . 105 2 . 14 120 157 156 175 427 Move 4807 | 55 480 559 598 276 458 691 742 347 601 Hop . | . . . . . . . . . . Pick Up 92 | 4 9 5 1 9 22 23 10 2 7 Fast Attach 22 | 5 . . . . 7 6 3 . 1 Attach 31 | 1 1 1 . . 2 7 6 2 11 Detach 14 | . . . . . . 2 2 1 9 Swap 64 | 1 4 6 2 2 15 14 6 7 7 Drop 98 | . 6 6 2 3 26 29 11 7 8 Fire 150 | . 37 21 . 3 29 20 14 8 18 Melee 20 | . . . . . 3 16 1 . . Ram 1 | . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 12) 553 | -10/Materials | Discovered new exit (range 11) 897 | -10/Materials | Entered Mines 898 | -10/Mines | Met a Derelict bent on vengeance 1083 | -10/Mines | Discovered new exit (range 8) 1261 | -10/Mines | Learned 8 Materials zone layouts 1506 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1645 | -10/Mines | Discovered new exit (range 5) 1650 | -10/Mines | Entered Exiles 1650 | -10/Exiles | Accompanied by 3 allies 1668 | -10/Exiles | Discovered new exit (range 14) 1682 | -10/Exiles | Met 8R-AWN 1701 | -10/Exiles | Met EX-HEX 1736 | -10/Exiles | Met EX-BIN 1752 | -10/Exiles | Aligned with FarCom system 1754 | -10/Exiles | Given EX-Vault access code 1804 | -10/Exiles | Opened EX-Vault 1836 | -10/Exiles | Found Modified TNC 1862 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1902 | -10/Exiles | Met EX-DEC 1991 | -10/Exiles | Discovered new exit (range 14) 2167 | -10/Exiles | Visited The Gauntlet 2458 | -10/Exiles | Left Exiles lab with Modified TNC 2458 | -10/Exiles | Entered Mines 2458 | -9/Mines | Accompanied by 3 allies 2498 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2501 | -9/Mines | Found Prototype Device 2520 | -9/Mines | Discovered new exit (range 6) 2547 | -9/Mines | Learned 4 Materials zone layouts 2628 | -9/Mines | Met a Derelict shopkeep closing up shop 2800 | -9/Mines | Entered Materials 2800 | -8/Materials | Accompanied by 3 allies 2800 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2801 | -8/Materials | Identified exit to Factory 3386 | -8/Materials | Lost 3 allies 3458 | -8/Materials | Build established: Scavenger-Skirmisher 3576 | -8/Materials | Entered Factory 3576 | -7/Factory | Evolved 2 slots: Propulsion x2 3780 | -7/Factory | Fabricated Lrg. Storage Unit? 3866 | -7/Factory | Build established: Mutant 4068 | -7/Factory | Discovered new exit (range 6) 4070 | -7/Factory | Discovered new exit (range 10) 4186 | -7/Factory | Entered another Factory area 4186 | -6/Factory | Evolved 2 slots: Utility x2 4267 | -6/Factory | Discovered new exit (range 14) 4598 | -6/Factory | Discovered new exit (range 9) 4740 | -6/Factory | Entered another Factory area 4740 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5088 | -5/Factory | Discovered new exit (range 15) 5094 | -5/Factory | Entered another Factory area 5094 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5104 | -4/Factory | Identified Exp. Sensor Array 5127 | -4/Factory | Build established: Scout 5797 | -4/Factory | Self-destructed Last Messages --------------- 05762_ Slug penetrates P-70 Sage. 05766_ Slug penetrates Wall. 05768_ Linear Gravjet destroyed. 05769_ Power failure, Lgt. Antimatter Reactor shutdown. 05769_ Overheating: Gauss Rifle damaged (-30). 05770_ Power failure, Lgt. Antimatter Reactor shutdown. 05772_ Slug penetrates Wall. 05773_ Lgt. Antimatter Reactor destroyed. 05773_ U-05 Engineer works on Assembly Bed. 05775_ Slug penetrates Wall. 05778_ Slug penetrates Unfinished Machinery. 05778_ U-05 Engineer works on Assembly Bed. 05781_ U-05 Engineer destroyed. 05782_ Hvy. Plasma Cannon broken. 05782_ Overheating: Short circuit. 05784_ K-01 Serf collects debris. 05794_ Power failure, Lgt. Antimatter Reactor shutdown. 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""" ??## | | ?????????????#???#??##???? ?"" """ ? #### g | | ????????????????? ?#????? ??"" """ ####p = | | ?????? ????????"?????????? #### *%! | | ???????????????????????????""" """? #??# "" | | ??????????????????#????#?? ??" "?" ??### " | | ???????????? ???????????# ???" """ ? ##?# | | ???????????????? ??????##?? ? ? ? #### | | ???????????? ??????#????? ?? ?### | | ????????????????????????? ? ? ? #?## | | ?????????????????????#??# ??? ??? ## # | | ?????????????????????#??#####?#?#########/# | | ?????????????????????? ?? ?? ??# # | | ????????????????? ??? ? ??? ???# # | | ?????????????????????? ? ?? ??# # | | ????????????????????? ??? ???? # # "" | | ????????????????????????? ?? ?# # "" | | ????????????????????????? ?? ? ? # / ] "" | | ????????????????????? ? ???? ??# # | | ????????????????????????????#????# ### "" | | ?????????????????????? ? ??#??#### ### "" | | ???????????????????????? ?#?###??############ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 800 Matter Stores 303 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 60 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Particle Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed ImprinterLayeredTendrils Manual? 0 Play Time 01:17:48 Cumulative 25.4 hours Start 2025.03.26 @ 11:02:20 End 2025.03.26 @ 12:59:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 13 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2a77d850-9fea-4293-8353-a4af0b5948d0