Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 18:34:20 Player: pointone Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (74) 370 Value Destroyed (3527) 3527 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3578) 3578 TOTAL SCORE: 13855 Bonus ------- High Alert Combat Kills 863 Follower Combat Kills 1667 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1000 Matter 19/800 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Hovering (150) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Antigrav System > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit Experimental Matter Compressor Advanced Visual Processing Unit Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Micro Fission Core Combat Antigrav System Improved Cryofiber Web Improved Cryofiber Web Advanced Heat Sink Advanced Thermal Shield Relay Coupler [NC] (33) Relay Coupler [Duelist] (32) Relay Coupler [Hunter] (20) Mobile Refinery Mk. CCLXVII Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Matter Compressor Advanced Visual Processing Unit Heavy Reactive Plating Makeshift Hacking Suite > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon Stasis Beam Katana > --- INVENTORY -------- Micro Fission Core Improved Medium Treads Combat Antigrav System Combat Antigrav System Improved Cryofiber Web Improved Cryofiber Web Advanced Heat Sink Advanced Thermal Shield Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Hunter] Mobile Refinery Mk. CCLXVII Precision Grenade Launcher Precision Rocket Launcher Improved Remote Datajack [Rating: 92] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . Utility 6 | . . 1 . 1 1 . . . . 1 . . . . 2 . . Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . Parts Attached 96 | 6 2 12 . 3 3 7 3 . 6 1 . 3 9 . 10 13 18 Power 7 | 1 . 1 . 1 . . . . 2 . . . . . . 2 . Engine 5 | 1 . 1 . . . . . . 2 . . . . . . 1 . Core 1 | . . . . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 29 | 2 . 5 . 1 . 4 1 . . . . . 2 . 4 2 8 Treads 19 | 2 . 4 . 1 . 4 1 . . . . . . . 2 . 5 Leg 7 | . . 1 . . . . . . . . . . 1 . 1 2 2 Wheel 1 | . . . . . . . . . . . . . . . 1 . . Hover 2 | . . . . . . . . . . . . . 1 . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 29 | 1 1 4 . 1 2 2 . . 1 1 . . 4 . 3 6 3 Device 10 | . . 1 . . . 1 . . 1 1 . . 1 . 1 4 . Storage 9 | 1 1 3 . . 1 . . . . . . . . . 2 . 1 Processor 2 | . . . . . . . . . . . . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 7 | . . . . 1 1 1 . . . . . . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 2 . . 1 1 2 . 3 . . 3 3 . 3 3 7 Energy Gun 3 | 2 . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 . . . . . 1 . . . . . 1 . . . 2 Ballistic Cannon 9 | . . 2 . . 1 1 1 . 1 . . . 1 . 1 . 1 Launcher 7 | . . . . . . . . . 2 . . 2 . . . 1 2 Special Weapon 3 | . . . . . . . . . . . . . . . 1 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 1 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 1 . . . 1 Parts Lost 48 | . . . . . . 6 3 . 9 . . 1 . 6 2 4 17 Power 4 | . . . . . . . . . 2 . . . . . . 1 1 Propulsion 16 | . . . . . . 3 1 . 3 . . . . 2 2 . 5 Utility 13 | . . . . . . 2 . . 3 . . 1 . 1 . 2 4 Weapon 15 | . . . . . . 1 2 . 1 . . . . 3 . 1 7 Highest Loss Streak 7 | . . . . . . 3 2 . 7 . . 1 . 6 1 3 7 Average Slot Usage (%) 75 | . 88 100 100 100 100 96 99 100 62 . 6 6 44 46 44 91 89 Engine 2 | . 14 11 11 3 . . . . 2 . . . . . . 3 . Core 1 | . . . . 5 7 7 7 7 1 . . . . . . . . Treads 15 | . 28 31 33 36 30 29 29 30 17 . . . . . 2 5 12 Leg 2 | . . 1 . . . . . . . . . . 5 4 1 9 4 Hover 1 | . . . . . . . . . . . . . 4 5 . . . Device 6 | . . 11 11 9 7 5 7 7 6 . 6 3 . . 3 18 13 Storage 12 | . 16 22 22 18 23 23 23 23 15 . . . . . 8 11 12 Processor 2 | . . . . . . . . . . . . . 5 6 5 5 5 Hackware 2 | . . . . . . . . . . . . . 4 6 5 5 5 Protection 3 | . . . . 9 7 6 7 7 3 . . . 4 4 . . 4 Energy Gun 1 | . 24 8 . . . . . . . . . . . . . . . Ballistic Gun 3 | . 3 8 . . . . 3 7 4 . . . 4 5 . . 8 Ballistic Cannon 9 | . . 5 22 18 23 22 19 15 9 . . . 4 5 4 5 3 Special Weapon 1 | . . . . . . . . . . . . . . . 3 8 . Slashing Weapon 2 | . . . . . . . . . . . . 1 6 5 1 4 4 Naked Turns 135 | . . . . . . . . . 2 105 . 28 . . . . . Heaviest Build 125 | 12 20 52 52 57 67 67 64 61 63 1 1 2 19 19 64 99 125 Greatest Support 120 | 40 40 66 66 86 86 86 62 60 60 3 3 3 20 20 30 30 120 Greatest Overweight (x) 15 | . . . . . . 1 1 1 15 . . . . 3 3 6 6 Average Overweight (x) . | . . . . . . . . 1 . . . . . . 1 4 1 Largest Inventory Capacity 18 | 6 10 16 16 16 16 16 16 16 16 4 4 4 4 4 18 18 18 Average Capacity 12 | 5 6 12 16 16 16 16 16 16 11 4 4 4 4 4 15 18 18 Most Carried 18 | 4 6 15 16 16 16 16 16 13 13 4 4 4 4 4 7 18 18 Average Carried 10 | 2 5 9 15 15 14 13 14 13 9 3 3 3 3 4 4 12 16 Final Capacity 18 | 6 10 16 16 16 16 16 16 16 4 4 4 4 4 4 18 18 18 Final Carried 18 | 4 6 14 16 16 16 16 13 13 4 4 4 4 4 4 6 18 11 Class Distribution -------------------- 35% | Messiah-Mutant 31% | Mutant 21% | Tank 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Garrison Messiah-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Matter Collected 2526 | 248 12 162 218 127 164 411 74 . 44 . 35 . 139 . . 284 608 Remotely 778 | . . 162 218 127 164 107 . . . . . . . . . . . Salvage Created 2086 | . 63 321 44 32 164 70 157 . 198 . . 78 . . 28 169 762 Parts 92 | . 6 21 4 . 5 3 4 . 9 . . 7 . . . 9 24 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 7 19 . 15 . 1 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 63 | . 3 6 2 2 3 6 4 . 9 . . 5 . . 1 6 16 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 16 | . 3 5 . . . . 1 . 2 . . . . . . . 5 Cannons 25 | . . 1 2 2 3 6 3 . 2 . . . . . 1 3 2 AOE 21 | . . . . . . . . . 5 . . 5 . . . 3 8 Classes Destroyed 14 | . 2 6 . . . 1 1 . . . . . . . . . 4 Worker 2 | . . 1 . . 1 . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . 1 . . . . . . . . . . . . . . . Recycler 3 | . . 1 . . 1 . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 18 | . 3 3 . . . 1 1 . 2 . . 5 . . . 3 . Grunt 21 | . . 1 2 2 . 2 1 . 5 . . . . . . . 8 Duelist 3 | . . 1 . . . 1 . . 1 . . . . . . . . Sentry 12 | . . 1 . . 3 1 1 . 1 . . . . . 1 3 1 Hunter 3 | . . . . . . . 1 . . . . . . . . . 2 Programmer 5 | . . . . . . . . . . . . . . . . . 5 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 3 4 2 1 3 2 3 . 9 . . 3 . . 1 3 7 Combat Bots Only 9 | . 3 3 2 1 2 2 3 . 9 . . 3 . . 1 3 6 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 1 . 1 . . 3 . . 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . . 3 . . . 3 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Damage Taken 10339 | . 52 105 63 136 212 1796 253 . 1442 20 92 342 . 1071 347 670 3738 Core 2360 | . . 6 . 41 22 213 . . 295 20 92 259 . 400 211 79 722 Absorbed by Shields 51 | . . . . . . . . . . . . . . . . 51 . Core Remaining (%) 70 | 100 100 . 98 92 . . . . 24 . . . . 9 . . . Volleys Fired 196 | . 9 19 5 12 9 25 6 . 21 . . 6 . . 8 21 55 Largest 3 | . 2 2 2 2 3 3 3 . 3 . . 1 . . 1 1 3 Hottest 145 | . 90 88 88 88 132 132 132 . 116 . . 30 . . 57 57 145 Shots Fired 386 | . 18 38 10 23 23 75 18 . 46 . . 6 . . 8 21 100 Gun 111 | . 18 36 . . . . 4 . 13 . . . . . . . 40 Cannon 221 | . . 2 10 23 23 75 14 . 25 . . . . . 6 18 25 Launcher 37 | . . . . . . . . . 8 . . 6 . . . 1 22 Special 17 | . . . . . . . . . . . . . . . 2 2 13 Kinetic 291 | . . 20 10 23 23 75 18 . 38 . . . . . 6 18 60 Thermal 41 | . 18 18 . . . . . . . . . . . . . . 5 Explosive 37 | . . . . . . . . . 8 . . 6 . . . 1 22 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 9 14 6 10 25 11 4 . 10 . . 7 . . 8 16 38 Robot Miss Streak 7 | . 1 2 3 3 3 7 4 . 5 . . . . . 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 290 | . 12 27 10 21 20 62 11 . 26 . . 4 . . 5 19 73 Core Hits 208 | . 4 18 8 13 23 33 9 . 25 . . 8 . . 2 10 55 Critical Hits 14 | . . . . . . 1 . . . . . . . . 4 5 4 Critical Kills 3 | . . . . . . . . . . . . . . . 1 1 1 Critical Parts Destroyed 8 | . . . . . . 1 . . . . . . . . 3 1 3 Melee Attacks 29 | . . . . . . . . . . . . 6 . 4 1 6 12 Impact . | . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . 6 . 4 1 6 12 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9426 | . 121 340 177 240 478 1437 201 . 1616 . . 476 . . 171 729 3440 Guns 1525 | . 121 286 . . . . 32 . 169 . . . . . . . 917 Cannons 3989 | . . 54 177 240 478 1437 169 . 330 . . . . . 171 535 398 Explosions 3794 | . . . . . . . . . 1117 . . 476 . . . 167 2034 Melee 118 | . . . . . . . . . . . . . . . . 27 91 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 5169 | . . 161 177 240 478 1437 201 . 499 . . . . . 171 535 1270 Thermal 345 | . 121 179 . . . . . . . . . . . . . . 45 Explosive 3794 | . . . . . . . . . 1117 . . 476 . . . 167 2034 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . . . . . . 27 91 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 2 2 2 2 . . . . 14 . . 9 Average Corruption 2 | . . . . . . 2 2 2 2 . . . . 7 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . 4 8 2 5 . . . . 5 . . 15 Message Errors 5 | . . . . . . . 3 1 . . . . . . . . 1 Matter Fused 5 | . . . . . . . . . . . . . . 1 . . 4 Heat Flow Errors 5 | . . . . . . . 1 . . . . . . 3 . . 1 Energy Discharges 5 | . . . . . . 1 2 . 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 2 1 2 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . . . Targeting Errors 8 | . . . . . . 3 . . . . . . . . . . 5 Weapon Failures 3 | . . . . . . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 226 | . . . . . . 24 14 . 30 . . 92 . . . . 66 Projectiles 47 | . . . . . . 24 14 . 2 . . . . . . . 7 Explosions 179 | . . . . . . . . . 28 . . 92 . . . . 59 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 53 | . . . 5 7 4 16 4 . 9 . . . . . 2 . 6 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 52 | . . . 5 7 4 16 4 . 8 . . . . . 2 . 6 Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 390 | . . . . . . . . . 116 . . . . . . 34 240 Shots 13 | . . . . . . . . . 5 . . . . . . 1 7 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 574 | . 180 52 117 207 206 574 216 . 378 . . . . 247 . . 247 Average Temperature 126 | . 69 20 53 92 87 213 85 . 177 . . . . 122 . . 66 Received Heat Transfer 1530 | . . . 33 81 54 294 48 . 426 9 9 18 . . 9 90 459 Effects 16 | . . . . . . 14 . . 2 . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 . . 2 . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 926 | . 334 518 . . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Peak Influence 1796 | . 116 199 124 50 137 . . . . 120 . . . . 1068 1796 1435 Average Influence 535 | . 76 108 74 19 76 . . . . 120 . . . . 525 1323 980 Maximum Alert Level 5 | . . . . . . . . . . . . . . . 3 5 4 Low Security (%) 52 | 100 100 100 100 100 100 . . . . 100 . . . . 28 . . Level 1 2 | . . . . . . . . . . . . . . . 15 . . Level 2 . | . . . . . . . . . . . . . . . 5 . . Level 3 30 | . . . . . . . . . . . . . . . 50 32 84 Level 4 9 | . . . . . . . . . . . . . . . . 38 15 Level 5 4 | . . . . . . . . . . . . . . . . 28 . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . 4 2 . . . . . . . . . 2 . 6 Investigation 3 | . . . . 1 . . . . . . . . . . . . 2 Extermination 3 | . . . . . . . . . . . . . . . 1 . 2 Reinforcement 6 | . . . . 3 . . . . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Distress Signals 3 | . 1 . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 146 | . 6 9 2 5 3 11 4 . 18 1 9 15 . 3 10 18 32 Peak Tracking Total 10 | . 5 4 2 2 2 7 3 . 8 1 10 8 . 2 5 7 7 Tactical Retreats 17 | . . 1 . . . 1 . . 1 . 4 3 . 1 . 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 6 | . . . . 1 . . . . . . . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 22 | . . . 1 . . . . . . . . . . . 16 2 3 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 1 Garrison Relay 2 | . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 13 | . 1 3 . 1 1 . 1 4 . . . 1 . . 1 . . Terminals 6 | . 1 3 . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Total Hacks 41 | . 1 5 . 2 1 . 1 29 . . . 1 . . 1 . . Successful 36 | . 1 2 . 1 . . 1 29 . . . 1 . . 1 . . Failed 5 | . . 3 . 1 1 . . . . . . . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 1 2 . 2 1 . . . . . . 1 1 . 10 . 4 Terminals 9 | . 1 5 . 2 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Terminal Hacks 35 | . 1 2 . 1 . . 1 29 . . . 1 . . . . . Record 11 | . . . . . . . . 11 . . . . . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . Prototype ID Bank 5 | . . 2 . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . 3 . 1 1 . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . 6 . Machine Destruction 6 | . . . . . . . . . . . . . . . . 6 . Robots Rewired 5 | . . . . . . 2 . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Total Allies 18 | . . . 3 . . 2 . . 1 . . . 4 . 3 3 2 Largest Group 6 | . . . 3 2 . 2 . . 1 . . . 4 4 3 6 2 Highest-Rated Group 348 | . . . 40 24 . 36 . . 94 . . . 149 149 315 348 170 Highest-Rated Ally 135 | . . . 16 16 . 20 . . 94 . . . 38 38 135 127 85 Zionite Dispatches 2 | . . . . . . . . . . . . . . . 1 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 106 | . . . 10 2 . 20 . . 15 . . . . 1 17 36 5 Total Damage 7181 | . . . 120 26 . 353 . . 431 . . . . 19 3213 2792 227 Kills 54 | . . . 2 . . 4 . . 4 . . . . . 22 19 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 2 . . . . 1 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . 2 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Turns Passed 7384 | 77 192 515 468 283 188 766 512 162 318 110 76 135 1215 383 547 610 827 Spaces Moved 4637 | 42 95 249 299 149 78 406 257 86 247 115 149 206 893 333 380 312 341 Core 911 | 2 . . . . . . . . 179 115 149 206 61 123 76 . . Treads 2156 | 40 95 249 299 149 78 406 257 86 68 . . . . . 113 27 289 Legs 1042 | . . . . . . . . . . . . . 832 210 . . . Wheels 521 | . . . . . . . . . . . . . . . 191 285 45 Hover 7 | . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 151 151 151 170 190 50 50 50 50 50 50 50 140 150 Average Speed 135 | 154 160 155 145 151 151 160 187 190 91 50 50 50 133 112 131 153 173 Slowest Speed 800 | 160 160 160 145 151 151 190 190 190 800 50 50 50 140 200 200 200 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 37 | 4 27 26 66 18 3 71 43 72 42 3 43 45 89 59 12 44 9 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 20 | . . . . . . . . 1 . . 1 . 3 . 15 . . Known Exits Taken 3 | . 1 . . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 12 | . . . 3 . . 3 . . 2 . 2 . 2 . . . . Spaces Dug 73 | . . . . . . . . . 19 . . 6 . 4 1 13 30 Terrain Destroyed 377 | . . . . . . 2 1 . 33 . . 63 . 4 2 16 256 Melee 21 | . . . . . . . . . . . . 6 . 4 1 1 9 Projectile 29 | . . . . . . 2 1 . . . . . . . 1 3 22 AOE 327 | . . . . . . . . . 33 . . 57 . . . 12 225 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Total 5338 | 51 117 352 325 186 130 462 274 85 307 166 150 225 911 336 416 405 440 Wait 225 | . 8 26 14 13 38 10 9 . 19 49 . 3 3 . 13 11 9 Move 4621 | 41 94 248 298 148 77 405 256 85 246 114 148 205 892 332 380 311 341 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 78 | 4 3 25 5 5 2 5 . . 4 1 1 . 3 . 4 16 . Fast Attach 46 | 6 1 . . 1 . 3 . . 1 1 . 1 7 . 8 9 8 Attach 33 | . . 2 . 2 2 4 3 . 4 . . 2 2 . 2 3 7 Detach 8 | . . . . 1 . . . . 2 . . 2 1 . . 1 1 Swap 17 | . 1 10 . . 1 . . . 1 . . . . . . 1 3 Drop 52 | . 1 22 3 4 1 1 . . 9 1 1 . 3 . . 2 4 Fire 196 | . 9 19 5 12 9 25 6 . 21 . . 6 . . 8 21 55 Melee 29 | . . . . . . . . . . . . 6 . 4 1 6 12 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . 17 . Rewire 16 | . . . . . . 9 . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Garrison -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Materials 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 676 | -9/Materials | Discovered new exit (range 5) 785 | -9/Materials | Entered Mines 879 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1111 | -9/Mines | Learned Materials stockpile data 1165 | -9/Mines | Discovered new exit (range 6) 1253 | -9/Mines | Entered Materials 1253 | -8/Materials | Accompanied by 2 allies 1253 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -8/Materials | Discovered new exit (range 10) 1536 | -8/Materials | Entered Factory 1536 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1610 | -7/Factory | Garrison activated, responded to threat 1701 | -7/Factory | Discovered new exit (range 15) 1724 | -7/Factory | Entered Lower Caves 1779 | -7/Lower Caves | Learned Factory trap positions 1854 | -7/Lower Caves | Spotted B-75 Beast 1900 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1938 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2072 | -7/Lower Caves | Crushed by falling debris 2088 | -7/Lower Caves | Destroyed B-75 Beast 2109 | -7/Lower Caves | Lost 3 parts (2n1u) 2417 | -7/Lower Caves | Build established: Tank 2445 | -7/Lower Caves | Discovered new exit (range 10) 2490 | -7/Lower Caves | Entered another Lower Caves area 2773 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2962 | -7/Lower Caves | Discovered new exit (range 6) 3002 | -7/Lower Caves | Entered Data Miner 3002 | -7/Data Miner | Discovered new exit (range 6) 3039 | -7/Data Miner | Met Data Miner 3082 | -7/Data Miner | Learned location of Section 7 (-2) 3082 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3111 | -7/Data Miner | Received God Mode back door access code from Data Miner 3164 | -7/Data Miner | Entered Proximity Caves 3165 | -6/Proximity Caves | Identified exit to Factory 3173 | -6/Proximity Caves | Escorted by Enhanced Grunt 3219 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3338 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3350 | -6/Proximity Caves | Core integrity fell below 50% 3384 | -6/Proximity Caves | Destroyed 9 combat bots 3390 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 3482 | -6/Proximity Caves | Entered Factory 3482 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3483 | -6/Factory | Loaded intel: 80 trap records 3561 | -6/Factory | Spotted B-75 Beast 3581 | -6/Factory | Discovered new exit (range 11) 3592 | -6/Factory | Entered Lower Caves 3596 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3646 | -6/Lower Caves | Build established: Mutant 3663 | -6/Lower Caves | Discovered new exit (range 10) 3668 | -6/Lower Caves | Entered another Lower Caves area 3799 | -6/Lower Caves | Discovered new exit (range 9) 3803 | -6/Lower Caves | Entered Zion 3833 | -6/Zion | Learned Factory garrison access intel 3873 | -6/Zion | Learned location of Quarantine (-2) 3887 | -6/Zion | Received a visual enhancement algorithm 4301 | -6/Zion | Given A8's code to call for help 4345 | -6/Zion | Found Prototype Device 4345 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4387 | -6/Zion | Build established: Derelict-Mutant 4679 | -6/Zion | Imprinted 4682 | -6/Zion | Declared Zion's savior 4976 | -6/Zion | Build established: Messiah-Mutant 4991 | -6/Zion | Discovered new exit (range 13) 5018 | -6/Zion | Entered Proximity Caves 5018 | -5/Proximity Caves | Accompanied by 4 allies 5044 | -5/Proximity Caves | Spotted B-75 Beast 5139 | -5/Proximity Caves | Learned Factory machine intel 5328 | -5/Proximity Caves | Core integrity fell below 50% 5362 | -5/Proximity Caves | System corruption reached 10% 5377 | -5/Proximity Caves | Lost 6 parts (2n1u3w) 5388 | -5/Proximity Caves | Core integrity fell below 20% 5398 | -5/Proximity Caves | Discovered new exit (range 8) 5401 | -5/Proximity Caves | Entered Factory 5401 | -5/Factory | Evolved 2 slots: Utility x2 5402 | -5/Factory | Loaded intel: 311 machine locations 5403 | -5/Factory | Loaded intel: 4 garrison access locations 5494 | -5/Factory | Zion hero teleported in (99-TNT) 5634 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5814 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5815 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5817 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5948 | -5/Factory | Identified exit to Garrison 5948 | -5/Factory | Entered Garrison 5948 | -5/Garrison | Accompanied by 3 allies 5960 | -5/Garrison | Triggered checkpoint 5986 | -5/Garrison | Triggered checkpoint 6047 | -5/Garrison | Garrison Relay disabled 6122 | -5/Garrison | Triggered checkpoint 6260 | -5/Garrison | Triggered checkpoint 6260 | -5/Garrison | Triggered checkpoint 6316 | -5/Garrison | Triggered checkpoint 6342 | -5/Garrison | Discovered new exit (range 8) 6410 | -5/Garrison | Found Exp. Shock Absorption System 6425 | -5/Garrison | Lost 3 parts (1p1u1w) 6428 | -5/Garrison | Found Hvy. Reactive Plating 6472 | -5/Garrison | Triggered checkpoint 6505 | -5/Garrison | Garrison Relay disabled 6558 | -5/Garrison | Entered Factory 6621 | -5/Factory | Zion Heavy squad teleported in 7224 | -5/Factory | Lost 3 parts (2u1w) 7242 | -5/Factory | Incoming investigation squad redirected 7322 | -5/Factory | Core integrity fell below 50% 7334 | -5/Factory | Lost 7 parts (3n1u3w) 7362 | -5/Factory | Discovered new exit (range 17) 7369 | -5/Factory | Core integrity fell below 20% 7385 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- The unstable cave ceiling collapses. Imp. Medium Treads destroyed. K-01 Serf collects debris. VLANKIA6:ACQ:OVMELXSD9V The unstable cave ceiling collapses. Penetrated by Slug. Prc. Grenade Launcher destroyed. Detecting system override signal. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Penetrated by Slug. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????##" | | ????????????????????????????????????????????## " | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ??????????????????????????????????????######### # | | ??????????????????????????????????????# | | ???????????????????????????????######## """ "" # | | ???????????????????????????????# # """ # | | ???????????????????????????????# # "" # | | ???????????????????????????????# # "" + | | ???????????????????????????????# """" # !### | | ??????????????????????????###### """" # ## | | ?????????????????????????? # """" # # | | ?????????????????????????? "" # """" # ! # | | ???????????????????????????"T + # ####/# # | | ??????????????????????????? # """" # # # # | | ??????????????????????????? ?# """" # | | ???????????????????????????# #?# ### ## # | | ??????????????????##??????## #?# % | | ??????????????????# ????# ### # % | | ??????????????????# ### # # | | ??????????????????# < @ Y p | | ??????????????????# ### p # # # # | | ??????????????????# ????# # # | | ??????????????????##?????# # # | | ?????????????????????????# # ## #### | | ?????????????????????????# #[! ## # ###???? | | ?????????????????????????# #!! #?####?????? | | ?????????????????????????# #![ #??????????? | | ?????????????????????????# ########??????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 340 Matter Stores 450 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 40 Resistance: EX 75 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Stasis Canceling 1 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Challenges ------------ None Game ------ Seed LargePulseBiocell Manual? 0 Play Time 01:41:07 Cumulative 33.6 hours Start 2020.08.09 @ 11:32:56 End 2020.08.25 @ 18:34:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 40 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: ce8e7efe-28e6-412b-a5a4-225958de5c0a