Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 08:20:56 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1314) 1314 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 4368 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 70 Cogmind --------- Core Integrity 562/700 Matter 31/300 Energy 290/290 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Ion Cannon Heavy Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Carbon-fiber Leg Titanium Leg Armored Wheel Compact Matter Pod (0) Improved Sensor Array Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Ion Cannon Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Carbon-fiber Leg Titanium Leg Armored Wheel Compact Matter Pod Improved Sensor Array Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Rocket Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 64 | 6 15 4 . 2 25 12 Power 7 | 1 1 . . 1 3 1 Engine 5 | 1 1 . . . 2 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 22 | 2 6 1 . 1 9 3 Treads 7 | . . . . . 4 3 Leg 15 | 2 6 1 . 1 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 . . . 4 5 Device 5 | . 2 . . . 2 1 Storage 3 | 1 1 . . . 1 . Processor 4 | . . . . . 1 3 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 22 | 2 5 3 . . 9 3 Energy Gun 6 | 2 2 . . . 2 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 10 | . 3 2 . . 5 . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . 1 2 . 1 3 4 Power 2 | . 1 . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . . . . . 3 Weapon 4 | . . 1 . . 2 1 Highest Loss Streak 4 | . 1 2 . 1 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 95 99 100 100 96 92 Engine 9 | . 14 14 14 8 3 7 Core 2 | . . . . 5 5 . Treads 3 | . . . . . 5 29 Leg 25 | . 28 27 28 28 27 . Device 11 | . 10 14 14 14 10 7 Storage 12 | . 14 14 14 14 9 7 Processor 3 | . . . . . 7 15 Energy Gun 4 | . 8 . . . 7 . Ballistic Gun 21 | . 19 25 28 28 17 8 Naked Turns . | . . . . . . . Heaviest Build 54 | 12 20 21 20 22 37 54 Greatest Support 88 | 20 26 26 26 26 60 88 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 11 | 7 9 10 10 10 14 15 Most Carried 15 | 1 10 10 9 10 15 15 Average Carried 9 | . 7 9 9 9 12 12 Final Capacity 15 | 8 10 10 10 10 15 15 Final Carried 14 | 1 10 9 9 10 14 13 Class Distribution -------------------- 68% | Mutant 10% | Scavenger-Gunner 9% | Gunner 7% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1212 | 186 287 234 . 72 341 92 Remotely . | . . . . . . . Salvage Created 1600 | . 449 223 . 117 739 72 Parts 89 | . 28 7 . 9 43 2 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 42 | . 11 6 . 5 18 2 Guns 32 | . 10 3 . 5 14 . Cannons 2 | . . . . . . 2 AOE 7 | . . 3 . . 4 . Classes Destroyed 12 | . 6 3 . . 2 1 Worker 2 | . 2 . . . . . Builder 3 | . 1 . . . 2 . Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 . . . 1 . Recycler 2 | . . 1 . . 1 . Watcher 2 | . 2 . . . . . Swarmer 17 | . 6 . . 4 7 . Grunt 14 | . 5 3 . 1 5 . Brawler 1 | . . . . . . 1 Sentry 4 | . . . . . 3 1 Hunter 3 | . . . . . 3 . Assembled 3 | . . 3 . . . . Best Kill Streak 10 | . 3 5 . 4 10 1 Combat Bots Only 8 | . 3 3 . 4 8 1 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 2769 | . 527 240 . 181 922 899 Core 436 | . 114 . . 17 167 138 Absorbed by Shields 47 | . . . . . . 47 Core Remaining (%) 72 | 100 . . . 47 69 . Volleys Fired 163 | . 55 22 . 11 55 20 Largest 3 | . 2 2 . 2 3 2 Hottest 123 | . 100 46 . 46 123 83 Shots Fired 343 | . 110 25 . 22 155 31 Gun 313 | . 110 21 . 22 148 12 Cannon 19 | . . . . . . 19 Launcher 11 | . . 4 . . 7 . Special . | . . . . . . . Kinetic 212 | . 65 21 . 22 82 22 Thermal 120 | . 45 . . . 66 9 Explosive 11 | . . 4 . . 7 . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 7 6 . 5 18 23 Robot Miss Streak 6 | . 4 1 . 2 6 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . 1 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 226 | . 66 20 . 14 97 29 Core Hits 97 | . 24 12 . 7 48 6 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 5 . . . 3 3 Burn 7 | . 5 . . . 2 . Destroy 1 | . . . . . 1 . Blast 2 | . . . . . . 2 Sever 1 | . . . . . . 1 Melee Attacks 10 | . . . . . 4 6 Impact . | . . . . . . . Slashing 10 | . . . . . 4 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4008 | . 878 466 . 201 1569 894 Guns 2560 | . 878 253 . 201 1096 132 Cannons 616 | . . . . . . 616 Explosions 686 | . . 213 . . 473 . Melee 146 | . . . . . . 146 Ramming . | . . . . . . . Kinetic 2028 | . 515 253 . 201 447 612 Thermal 1148 | . 363 . . . 649 136 Explosive 686 | . . 213 . . 473 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 146 | . . . . . . 146 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 155 | . . 120 . . 35 . Shots 5 | . . 4 . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 326 | . 326 . . 14 63 183 Average Temperature 69 | . 110 . . 7 16 73 Received Heat Transfer 645 | . 234 54 . 78 162 117 Effects 3 | . 3 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 6 | . 3 . . . 3 . Heat Transferred 3737 | . 1443 . . . 2072 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 536 | . 173 81 . 140 536 192 Initial 106 | . . 15 . . . 106 Average 124 | . 86 38 . 60 234 138 Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 76 | 100 100 100 . 100 24 100 Level 1 21 | . . . . . 70 . Level 2 1 | . . . . . 4 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . . . 4 3 Investigation 4 | . 1 . . . 2 1 Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault 1 | . . . . . 1 . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 1 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 20 6 . 6 30 8 Peak Tracking Total 8 | . 5 3 . 3 8 4 Tactical Retreats 5 | . . . . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 9 | . 3 . 1 . 4 1 Terminals 7 | . 3 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 45 | . 4 . 23 . 14 4 Successful 34 | . 1 . 23 . 6 4 Failed 11 | . 3 . . . 8 . Catastrophic 4 | . 2 . . . 2 . Database Lockouts . | . . . . . . . Manual 8 | . 1 . . . 7 . Terminals 18 | . 4 . . . 14 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 30 | . 1 . 23 . 6 . Record 23 | . . . 23 . . . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Transport Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . . . 4 1 Full Trace Events 4 | . 1 . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 42 | . . . . 42 42 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 19 . Total Damage 231 | . . . . . 231 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 3538 | 76 878 377 556 457 923 271 Spaces Moved 2122 | 39 478 258 464 321 454 108 Core 4 | 4 . . . . . . Treads 152 | . . . . . 44 108 Legs 1966 | 35 478 258 464 321 410 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 Average Speed 122 | 112 120 120 120 120 124 160 Slowest Speed 190 | 120 120 190 120 120 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 68 47 91 80 46 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 88 | . . 24 . . 61 3 Melee 4 | . . . . . 4 . Projectile 3 | . . . . . . 3 AOE 81 | . . 24 . . 57 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 2740 | 68 673 298 463 370 706 162 Wait 313 | 23 110 12 . 36 120 12 Move 2116 | 38 477 257 463 320 453 108 Hop . | . . . . . . . Pick Up 39 | 1 10 2 . 1 23 2 Fast Attach 14 | 6 3 . . . 4 1 Attach 22 | . 3 2 . 1 9 7 Detach 3 | . . . . . 1 2 Swap 28 | . 9 2 . 1 12 4 Drop 32 | . 6 1 . . 25 . Fire 163 | . 55 22 . 11 55 20 Melee 10 | . . . . . 4 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 8) 261 | -10/Materials | Discovered new exit (range 13) 321 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 10) 955 | -10/Materials | Entered Mines 969 | -10/Mines | Learned location of 2 exits from Materials 976 | -10/Mines | Learned location of Mines (-9) 985 | -10/Mines | Found a hidden stash of uninstalled traps 1009 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1079 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Excavation squad dispatched 1122 | -10/Mines | A large section of the Mines collapsed 1332 | -10/Mines | Entered Exiles 1362 | -10/Exiles | Met 8R-AWN 1385 | -10/Exiles | Met EX-HEX 1430 | -10/Exiles | Met EX-DEC 1498 | -10/Exiles | Visited The Gauntlet 1715 | -10/Exiles | Met EX-BIN 1826 | -10/Exiles | Learned location of Zion (-6) 1875 | -10/Exiles | Discovered new exit (range 14) 1888 | -10/Exiles | Entered Mines 1890 | -9/Mines | Met a Derelict bent on vengeance 2095 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2142 | -9/Mines | Core integrity fell below 50% 2199 | -9/Mines | Learned 2 Materials zone layouts 2332 | -9/Mines | Discovered new exit (range 6) 2345 | -9/Mines | Entered Materials 2345 | -8/Materials | Accompanied by 2 allies 2345 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2346 | -8/Materials | Identified exit to Factory 2350 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2857 | -8/Materials | Destroyed 8 combat bots 3268 | -8/Materials | Entered Factory 3268 | -7/Factory | Evolved 2 slots: Utility x2 3417 | -7/Factory | Garrison activated, responded to threat 3507 | -7/Factory | Lost 4 parts (3u1w) 3539 | -7/Factory | Self-destructed Last Messages --------------- 03420_ Lgt. Armor Plating destroyed. 03420_ Y-54 Guardian suffers critical hit (Blast). 03420_ Destroyed Imp. Heat Sink. 03424_ Y-54 Guardian destroyed. 03429_ L-41 Fighter knocked back. 03437_ Imp. Targeting Computer destroyed. 03437_ System corrupted by crushing effect (+2). 03439_ Acquired 5 matter. 03440_ Acquired 2 matter. 03448_ Acquired 11 matter. 03451_ Imp. Shield Generator destroyed. 03452_ U-05 Engineer builds a Wall. 03467_ B-48 Gladiator Rnf. Deuterium Engine severed. 03476_ Mak. Axe destroyed. 03476_ System corrupted by crushing effect (+4). 03482_ Acquired Ion Cannon. 03489_ B-48 Gladiator destroyed. 03491_ System corrupted: Heat flow error (+221). 03491_ Acquired 72 matter. 03527_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##########???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????#! 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" # #????????????????????????? | | ?????# " # #????????????????????????? | | ?????# "" " # #????????????????????????? | | ?????# "G " # #????????????????????????? | | ?????# "" # #????????????????????????? | | ?????# # #????????????????????????? | | ?????##########+### #????????????????????????? | | ????????????? ? ? #????????????????????????? | | ????????????? ? ? +????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetCargoMediator Manual? 0 Play Time 00:48:43 Cumulative 68.8 hours Start 2023.04.23 @ 07:28:36 End 2023.04.23 @ 08:20:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6793a1cc-9696-4601-8f30-884961b20cc1