Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.25 @ 23:59:53 Player: krahkrah Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (3180) 3180 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 8627 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 494 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 97/700 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Energy Well Enhanced Optical Array Advanced ECM Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (4) ---- Advanced Heat Sink Heart of Steel Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Airjet Gravmag System Cooled Airjet Improved Linear Gravjet > --- UTILITY ---------- Sensor Array Improved Cloaking Device Heart of Steel > --- WEAPON ----------- Heavy Battle Rifle Enhanced Coil Gun > --- INVENTORY -------- Improved Hover Unit Advanced ECM Suite Katana [Rating: 72] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Airjet Treads Heavy Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Small Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 3 | . . . . 2 1 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 108 | 6 6 . 28 18 5 15 4 3 11 . 12 Power 10 | 1 . . 2 1 1 . 1 . 2 . 2 Engine 5 | 1 . . 2 . . . . . 2 . . Core 3 | . . . . 1 1 . 1 . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 35 | 2 1 . 14 5 . 2 3 1 3 . 4 Treads 1 | . . . . . . 1 . . . . . Leg 23 | 2 1 . 13 . . . . . 3 . 4 Wheel . | . . . . . . . . . . . . Hover 11 | . . . 1 5 . 1 3 1 . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 2 . 3 9 3 8 . 2 1 . 4 Device 11 | . . . . 4 . 3 . 2 . . 2 Storage 6 | 1 . . 1 . 1 1 . . 1 . 1 Processor 6 | . . . . 4 1 . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 10 | . 2 . 2 1 1 4 . . . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 3 . 9 3 1 5 . . 5 . 2 Energy Gun 4 | 1 . . 1 . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 1 3 . 7 2 . 4 . . 1 . . Ballistic Cannon 3 | . . . . . . 1 . . 2 . . Launcher 2 | . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 3 1 1 . . 2 Parts Lost 40 | . . . 9 1 . 5 . . 14 . 11 Power 6 | . . . 1 . . . . . 4 . 1 Propulsion 17 | . . . 4 1 . 3 . . 5 . 4 Utility 7 | . . . 2 . . 2 . . . . 3 Weapon 10 | . . . 2 . . . . . 5 . 3 Highest Loss Streak 10 | . . . 4 1 . 2 . . 7 . 10 Average Slot Usage (%) 84 | . 91 100 91 98 99 80 94 84 76 53 68 Engine 5 | . 14 14 10 1 . . . . 11 . . Core 5 | . . . . 7 14 15 15 15 . . . Leg 15 | . 28 28 37 . . . . . 13 15 20 Hover 12 | . . . . 35 30 16 19 30 13 . . Device 10 | . . . . 11 8 8 15 22 17 15 14 Storage 6 | . 14 14 11 . 4 3 . . 5 7 11 Processor 5 | . . . . 17 21 12 7 . . . 3 Protection 4 | . 5 14 8 6 3 6 15 . . . . Energy Gun 1 | . 9 . 1 . . . . . . . . Ballistic Gun 12 | . 18 28 18 17 9 8 15 15 6 7 6 Ballistic Cannon 2 | . . . . . . 1 . . 6 7 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 12 15 15 50 19 31 69 38 37 44 26 45 Greatest Support 81 | 20 20 20 68 36 36 70 46 46 46 25 81 Greatest Overweight (x) 13 | . . . 1 . . 3 1 . 13 1 4 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 12 | 6 6 6 12 12 8 8 4 4 6 6 6 Average Capacity 5 | 5 6 6 7 4 6 5 4 4 5 6 5 Most Carried 12 | 3 6 6 12 12 8 8 4 4 5 5 6 Average Carried 5 | 1 5 6 7 3 5 5 3 3 4 5 5 Final Capacity 12 | 6 6 6 12 4 8 4 4 4 6 6 4 Final Carried 12 | 2 6 6 12 4 8 4 4 4 5 5 4 Class Distribution -------------------- 62% | Mutant 21% | Scavenger-Mutant 14% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 4033 | 235 90 27 702 408 74 425 60 624 684 . 704 Remotely . | . . . . . . . . . . . . Salvage Created 4569 | . 194 27 1156 631 52 1372 . 191 659 . 287 Parts 217 | . 18 2 98 29 4 16 . 9 32 . 9 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 20 22 . 18 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 91 | . 8 2 35 15 . 5 . 5 15 . 6 Melee 1 | . . . . . . . . . . . 1 Guns 72 | . 8 2 32 12 . 5 . 5 6 . 2 Cannons 12 | . . . . . . . . . 9 . 3 AOE 6 | . . . 3 3 . . . . . . . Classes Destroyed 11 | . 3 . 2 1 1 1 . 1 2 . . Hauler 1 | . . . . . 1 . . . . . . Watcher 4 | . 1 . 3 . . . . . . . . Swarmer 32 | . 6 2 17 3 . . . 2 1 . 1 Grunt 30 | . 2 . 9 8 . . . 2 6 . 3 Brawler 2 | . . . 1 . . . . . 1 . . Duelist 2 | . . . . 1 . . . . . . 1 Sentry 13 | . . . 8 3 . . . . 1 . 1 Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . Compactor 5 | . . . . . . 5 . . . . . Thug 4 | . . . . . . . . . 4 . . Best Kill Streak 6 | . 3 2 6 5 1 1 . 2 4 . 2 Combat Bots Only 6 | . 3 2 6 5 . 1 . 2 4 . 2 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 . 2 1 . 1 Gunslinging 1 | . . . 1 . . . . 1 . . . Exploded 3 | . . . 3 2 . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Damage Taken 4916 | . 149 35 1500 430 16 154 12 99 1404 . 1117 Core 1000 | . 7 6 257 22 6 . . 10 215 . 477 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 94 35 96 . . . . . . . Volleys Fired 270 | . 16 3 101 33 2 51 . 12 39 . 13 Largest 2 | . 2 2 2 2 2 2 . 2 2 . 2 Hottest 108 | . 60 40 79 53 46 69 . 63 108 . 76 Shots Fired 476 | . 32 6 178 66 4 75 . 24 65 . 26 Gun 405 | . 32 6 177 64 4 51 . 24 34 . 13 Cannon 68 | . . . . . . 24 . . 31 . 13 Launcher 3 | . . . 1 2 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 448 | . 20 6 170 64 4 75 . 24 59 . 26 Thermal 25 | . 12 . 7 . . . . . 6 . . Explosive 3 | . . . 1 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 40 | . 14 2 28 36 21 40 . 21 14 . 8 Robot Miss Streak 3 | . 1 1 3 2 1 1 . 1 2 . 2 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 11 | . . . 8 2 . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . Shots Hit Robots 398 | . 23 3 142 58 2 66 . 21 48 . 35 Core Hits 163 | . 12 2 54 29 2 16 . 9 26 . 13 Critical Hits 22 | . . . 1 1 . 8 . 1 6 . 5 Critical Kills 14 | . . . 1 1 . 3 . 1 6 . 2 Critical Parts Destroyed 4 | . . . . . . 1 . . . . 3 Melee Attacks 24 | . . . . . 9 . . . . . 15 Impact . | . . . . . . . . . . . . Slashing 24 | . . . . . 9 . . . . . 15 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8002 | . 285 25 1975 1022 43 1870 . 504 1341 . 937 Guns 5940 | . 285 25 1791 871 43 1450 . 504 717 . 254 Cannons 1282 | . . . . . . 420 . . 624 . 238 Explosions 332 | . . . 184 148 . . . . . . . Melee 445 | . . . . . . . . . . . 445 Ramming 3 | . . . . 3 . . . . . . . Kinetic 6898 | . 174 25 1682 871 43 1870 . 504 1237 . 492 Thermal 324 | . 111 . 109 . . . . . 104 . . Explosive 332 | . . . 184 148 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 445 | . . . . . . . . . . . 445 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . 1 Average Corruption 1 | . 1 1 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 60 | . . . . 6 . . . . . . 54 Projectiles 37 | . . . . . . . . . . . 37 Explosions 6 | . . . . 6 . . . . . . . Melee 17 | . . . . . . . . . . . 17 Knockbacks 4 | . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . 1 22 . . . . . . . Shots 2 | . . . 1 1 . . . . . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 282 | . 54 12 207 115 40 282 2 142 247 . 6 Average Temperature 63 | . 24 6 49 37 22 110 2 47 81 . 6 Received Heat Transfer 1998 | . 63 . 498 225 . . . 12 774 . 426 Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 637 | . 250 . 259 . . . . . 128 . . Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Peak Influence 552 | . 220 50 552 408 138 41 486 . . . . Initial 127 | . . . 16 . 127 4 . . . . . Average 126 | . 118 23 174 193 83 16 206 . . . . Maximum Alert Level 2 | . 1 . 2 2 . . 2 . . . . Low Security (%) 77 | 100 86 100 67 60 100 100 37 . . . . Level 1 17 | . 13 . 23 35 . . 47 . . . . Level 2 4 | . . . 9 4 . . 15 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 2 1 . 2 . 1 . 1 Investigation 3 | . . . . 1 1 . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . . . 1 1 . . . . . . . Assault 2 | . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 6 | . 2 . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 148 | . 13 3 49 19 1 8 4 4 19 . 28 Peak Tracking Total 9 | . 6 3 8 6 2 3 3 3 5 . 9 Tactical Retreats 18 | . 1 1 4 2 1 3 . . 2 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 5 | . 3 . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 3 | . . . 1 2 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 25 | . 3 . 2 5 4 . 4 3 . 4 . Terminals 10 | . 2 . 2 3 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 5 | . 1 . . 1 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 84 | . 9 . 8 11 8 . 8 9 . 31 . Successful 64 | . 6 . 5 4 3 . 6 9 . 31 . Failed 20 | . 3 . 3 7 5 . 2 . . . . Catastrophic 3 | . . . . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 3 . 3 4 4 . 1 . . 1 . Terminals 27 | . 7 . 8 6 5 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 9 | . 2 . . 2 3 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . 3 . . . . Terminal Hacks 53 | . 4 . 5 1 2 . 1 9 . 31 . Record 18 | . . . . . . . . 7 . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 7 | . . . . . . . . . . 7 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . 2 . . . Alert Level 3 | . 1 . 2 . . . . . . . . Unreport Threat 6 | . 1 . 3 1 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . . 2 1 . 2 . . . . Report Inventory 3 | . 1 . . 1 . . 1 . . . . Retrieve Components 3 | . . . . 1 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . 1 . . 1 . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Jam 2 | . . . . 1 . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 . 2 4 3 . 4 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 43 | . . . . . . . 43 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . . . . 3 2 . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 20 | . . . . . . 19 . . . . 1 Largest Group 19 | . . . . . . 19 19 3 . . 1 Highest-Rated Group 487 | . . . . . . 487 487 74 . . 94 Highest-Rated Ally 94 | . . . . . . 35 35 35 . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 107 | . . . . . . 23 38 17 . . 29 Total Damage 2157 | . . . . . . 409 499 389 . . 860 Kills 17 | . . . . . . 1 7 3 . . 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 6563 | 56 470 96 1279 479 495 700 336 649 900 140 963 Spaces Moved 5659 | 45 329 65 706 554 813 424 276 1271 504 94 578 Core 21 | 12 . . . . . . . . 7 . 2 Treads 83 | . . . . . . 83 . . . . . Legs 2276 | 33 329 65 706 . . . . . 473 94 576 Wheels . | . . . . . . . . . . . . Hover 3279 | . . . . 554 813 341 276 1271 24 . . Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 48 48 48 40 40 40 150 120 Average Speed 88 | 101 120 120 125 48 48 123 90 40 147 150 132 Slowest Speed 700 | 120 120 120 150 52 48 296 156 40 700 150 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 46 13 54 39 22 87 8 94 55 75 68 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 2 . 1 . Known Exits Taken 3 | . . . 1 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 . 1 . Scrap Searched 10 | . . . . . . . . 3 6 . 1 Spaces Dug 9 | . . . . . 9 . . . . . . Terrain Destroyed 79 | . . . 5 25 9 16 . 9 11 . 4 Melee 9 | . . . . . 9 . . . . . . Projectile 40 | . . . . . . 16 . 9 11 . 4 AOE 30 | . . . 5 25 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Total 6732 | 53 373 77 938 708 902 525 363 1387 592 93 721 Wait 555 | . 13 10 67 84 60 21 75 92 33 . 100 Move 5647 | 44 328 64 705 553 813 423 275 1268 503 93 578 Hop 1 | . . . . . . . . 1 . . . Pick Up 52 | 3 6 . 14 4 7 7 4 2 3 . 2 Fast Attach 57 | 5 5 . 13 3 4 7 2 1 9 . 8 Attach 16 | 1 . . . 4 1 3 1 . 2 . 4 Detach 2 | . . . . 1 1 . . . . . . Swap 35 | . 1 . 15 11 . 5 1 2 . . . Drop 66 | . 4 . 23 14 5 8 5 5 1 . 1 Fire 270 | . 16 3 101 33 2 51 . 12 39 . 13 Melee 24 | . . . . . 9 . . . . . 15 Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 6 | . . . . . . . . 4 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 12) 479 | -10/Materials | Discovered new exit (range 6) 527 | -10/Materials | Entered Mines 558 | -10/Mines | Discovered new exit (range 10) 563 | -10/Mines | Learned 8 Materials zone layouts 623 | -10/Mines | Entered Materials 623 | -9/Materials | Evolved 2 slots: Propulsion x2 624 | -9/Materials | Identified exit to Mines 624 | -9/Materials | Identified exit to Materials 972 | -9/Materials | Lost 4 parts (2n1u1w) 994 | -9/Materials | Discovered exit to Mines (range 15) 1232 | -9/Materials | Core integrity fell below 50% 1902 | -9/Materials | Entered another Materials area 1902 | -8/Materials | Evolved 2 slots: Utility x2 2361 | -8/Materials | Discovered new exit (range 16) 2378 | -8/Materials | Identified exit to Factory 2381 | -8/Materials | Entered Factory 2381 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2655 | -7/Factory | Build established: Scout 2876 | -7/Factory | Sucked down chute 2876 | -7/Factory | Entered Waste 2885 | -7/Waste | Spotted C-40 Crusher 2916 | -7/Waste | Destroyed C-40 Crusher 2919 | -7/Waste | Spotted C-40 Crusher 2939 | -7/Waste | Destroyed C-40 Crusher 2951 | -7/Waste | Spotted C-40 Crusher 2960 | -7/Waste | Spotted C-40 Crusher 3010 | -7/Waste | Spotted C-40 Crusher 3010 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3064 | -7/Waste | Destroyed C-40 Crusher 3069 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3157 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3177 | -7/Waste | Spotted C-40 Crusher 3180 | -7/Waste | Crushed by Compactor (1 part destroyed) 3236 | -7/Waste | Destroyed C-40 Crusher 3280 | -7/Waste | Destroyed C-40 Crusher 3285 | -7/Waste | Found Damper Plating 3318 | -7/Waste | Build established: Mutant 3350 | -7/Waste | Warlord forces began an assault 3512 | -7/Waste | Discovered new exit (range 14) 3576 | -7/Waste | Entered Factory 3576 | -7/Factory | Accompanied by 19 allies 3774 | -7/Factory | Repaired Broken Imp. Cloaking Device 3858 | -7/Factory | Discovered new exit (range 5) 3912 | -7/Factory | Entered Lower Caves 3912 | -7/Lower Caves | Accompanied by 3 allies 3923 | -7/Lower Caves | Found Prototype Device 3923 | -7/Lower Caves | Identified Heart of Steel 3999 | -7/Lower Caves | Learned 8 Factory zone layouts 4109 | -7/Lower Caves | Learned Factory emergency access door positions 4145 | -7/Lower Caves | Spotted B-75 Beast 4165 | -7/Lower Caves | Destroyed B-75 Beast 4291 | -7/Lower Caves | Learned Research emergency access door positions 4291 | -7/Lower Caves | Learned Armory emergency access door positions 4291 | -7/Lower Caves | Learned Factory stockpile data 4291 | -7/Lower Caves | Learned Extension security intel 4540 | -7/Lower Caves | Discovered new exit (range 12) 4561 | -7/Lower Caves | Entered another Lower Caves area 4568 | -7/Lower Caves | Ambushed by wild Derelicts 4652 | -7/Lower Caves | Lost 5 parts (2p2n1w) 4949 | -7/Lower Caves | Build established: Scavenger-Mutant 5102 | -7/Lower Caves | Learned Factory stockpile data 5200 | -7/Lower Caves | Identified exit to Data Miner 5229 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5379 | -7/Lower Caves | Lost 7 parts (2p2n3w) 5461 | -7/Lower Caves | Entered Data Miner 5461 | -7/Data Miner | Discovered new exit (range 6) 5490 | -7/Data Miner | Met Data Miner 5553 | -7/Data Miner | Learned location of Section 7 (-2) 5553 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5566 | -7/Data Miner | Received God Mode back door access code from Data Miner 5601 | -7/Data Miner | Entered Proximity Caves 5632 | -6/Proximity Caves | Escorted by Enhanced Grunt 5647 | -6/Proximity Caves | Build established: Mutant 6045 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6347 | -6/Proximity Caves | Build established: Scavenger-Mutant 6467 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6512 | -6/Proximity Caves | Core integrity fell below 50% 6556 | -6/Proximity Caves | Core integrity fell below 20% 6564 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06497_ Penetrated by Slug. 06498_ Imp. Cloaking Device destroyed. 06508_ Aluminum Leg destroyed. 06509_ Antimatter Reactor destroyed. 06517_ L-41 Fighter Carbon-fiber Leg severed. 06519_ L-41 Fighter destroyed. 06523_ Penetrated by Slug. 06523_ Enh. Flexi-carbon Leg destroyed. 06525_ Katana destroyed. 06526_ Imp. Melee Analysis Suite fries itself beyond repair. 06526_ Acquired Axe. 06530_ Destroyed Hvy. Laser. 06531_ Penetrated by Slug. 06535_ Acquired Carbon-fiber Leg. 06537_ Acquired 68 matter. 06548_ Y-64 Sentinel KE Penetrator severed. 06550_ Carbon-fiber Leg destroyed. 06555_ Sml. Storage Unit destroyed. 06562_ System corrupted: Axe targeting data glitched. 06562_ Y-64 Sentinel Imp. Treads severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????#####????????####?????????????????????? | | ########## ##???????# ##????????????????????? | | ######### ##???????????????????? | | ## ##??????????????????? | | ####### #####l #??????????????????? | | ### #?????# #??## #??????????????????? | | #?### ##????# #??# ##??????????????????? | | ???## #????# ##?# #???????????????????? | | ???# ##????# #?# #???????????????????? | | ???# ##?##### #?## #???????????????????? | | ??## #### ##?# #???????????????????? | | ??# #?# @##???????????????????? | | ??### ## #?#g[##????????????????????? | | ????# ### #######?#Y #?????????????????????? | | ????# ### ###???????# =#?????????????????????? | | ????# #???####??#% #?????????????????????? | | ????# #???# ??# #?????????????????????? | | ????## ??## ??# #?????????????????????? | | ##???## ?# ??# #?????????????????????? | | ##???#### #?# #??# #?????????????????????? | | #??????## #?# ##?# ####??????????????????? | | ####?# ### ## ### #??????????????????? | | ## ### ##??????????????????? | | ## #???????????????????? | | ## % #???????????????????? | | ## ## ### #???????????????????? | | ## ##### #?## ##???????????????????? | | #?? ##???# #??#####????????????????????? | | #?? ????? ???????????????????????????? | | ##?? ???? ???????????????????????????? | | # #??? ??? ???????????????????????????? | | # ##??? ?? ???????????????????????????? | | ##????#? ### ???????????????????????????? | | ##?????? ?? ???????????????????????????? | | #????? ?? ??????????????????????????? | | ## ##???? ??? # ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 60 ECM Strength 3 Jamming Range 8 Cloak Strength 3 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Superinsulated Challenges ------------ None Game ------ Seed FlightMolecularShredder Manual? 0 Play Time 01:28:18 Cumulative 37.9 hours Start 2020.09.25 @ 22:31:22 End 2020.09.25 @ 23:59:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5f043d9-e547-425d-92fe-a141d9704b11