Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 23:45:42 Player: Jiber Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (370) 370 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2265 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 2/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Actuator Array > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Light Ion Engine Melee Analysis Suite Actuator Array Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Actuator Array Actuator Array Reaction Control System > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Ion Engine Disposable Heat Sink Actuator Array Heavy EM Pulse Gun Improved Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 30 | 6 13 5 1 5 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 5 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 2 | . 2 . . . Flight 4 | . 3 1 . . Utility 10 | 1 4 2 . 3 Device 6 | . 2 1 . 3 Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 3 1 . 2 Energy Gun 4 | 1 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 8 | . 2 . . 6 Power 1 | . . . . 1 Propulsion 4 | . 2 . . 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . 1 . . 6 To Critical Strikes . | . . . . . Average Backups 3 | 2 4 3 3 4 Power . | 1 . 1 . . Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 5 | . 1 1 . 3 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 90 86 81 51 Engine 12 | . 14 11 18 5 Wheel 4 | . 10 . . . Hover 3 | . 7 . . . Flight 16 | . 8 33 27 14 Device 14 | . 17 12 9 16 Storage 1 | . 2 . . . Processor 4 | . 2 9 9 2 Energy Gun 11 | . 14 19 9 4 Ballistic Gun 8 | . 12 1 9 2 Slashing Weapon 1 | . . . . 6 Peak Build Rating 17 | 6 9 12 14 17 Average Rating 9 | 3 6 10 13 11 On Entrance 7 | . 6 7 12 14 Naked Turns . | . . . . . Heaviest Build 16 | 14 16 11 14 16 Greatest Support 20 | 20 20 12 12 12 Greatest Overweight (x) 4 | 4 2 . 1 4 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 10 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 1 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 4 5 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 540 | 220 185 30 . 105 Remotely . | . . . . . Salvage Created 456 | . 195 30 . 231 Parts 39 | . 20 4 . 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 13 | . 8 . . 5 Melee 5 | . . . . 5 Guns 8 | . 8 . . . Classes Destroyed 7 | . 3 . . 4 Watcher 2 | . 1 1 . . Swarmer 6 | . 6 . . . Grunt 3 | . 2 . . 1 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 3 | . 3 1 . 3 Combat Bots Only 3 | . 3 . . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 113 | . 40 5 . 68 Missed 28 | . 11 3 . 14 Hits 85 | . 29 2 . 54 Melee 6 | . . . . 6 Projectile 79 | . 29 2 . 48 Critical Strikes 3 | . . . . 3 Damage Taken 1245 | . 260 21 . 964 Core 619 | . 58 . . 561 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 76 100 . . Volleys Fired 22 | . 19 1 . 2 Largest 2 | . 2 2 . 2 Hottest 95 | . 70 95 . 68 Shots Fired 44 | . 38 2 . 4 Gun 44 | . 38 2 . 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 21 | . 19 . . 2 Thermal 20 | . 19 1 . . Explosive . | . . . . . Electromagnetic 3 | . . 1 . 2 Robot Hit Streak 7 | . 7 7 . 3 Robot Miss Streak 6 | . 6 . . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 35 | . 19 1 . 15 Core Hits 19 | . 11 1 . 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 1 | . 1 . . . Sever 2 | . . . . 2 Melee Attacks 15 | . . . . 15 Impact . | . . . . . Slashing 15 | . . . . 15 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 674 | . 271 24 . 379 Guns 340 | . 268 24 . 48 Cannons . | . . . . . Explosions . | . . . . . Melee 331 | . . . . 331 Ramming 3 | . 3 . . . Kinetic 147 | . 117 . . 30 Thermal 151 | . 151 . . . Explosive . | . . . . . Electromagnetic 42 | . . 24 . 18 Impact . | . . . . . Slashing 331 | . . . . 331 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . 1 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 101 | . 101 36 . 12 Average Temperature 35 | . 37 21 . 8 Received Heat Transfer 324 | . 54 9 . 261 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 518 | . 518 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | . 120 37 14 40 Initial 37 | . . 37 14 . Average 22 | . 39 25 2 10 Influence Increases 339 | . 207 37 . 95 Destroy 0b10 Robot/C 240 | . 160 . . 80 Destroy 0b10 Robot/NC 15 | . 5 5 . 5 Destroy Leader 54 | . 42 2 . 10 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 314 | . 117 93 34 70 Entered New Map 73 | . . 53 20 . Time Decay 181 | . 97 40 14 30 Lost Part 60 | . 20 . . 40 Squads Dispatched 5 | . 2 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 14 7 2 8 Peak Tracking Total 6 | . 4 4 3 6 Tactical Retreats 4 | . 2 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 3 . . Successful 2 | . . 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 22 | . . . . 22 Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 497 | . 297 43 133 24 Optics 196 | . . 40 133 23 Terrain 102 | . 102 . . . ECM 462 | . 297 8 133 24 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 695 | 41 308 88 133 125 Spaces Moved 729 | 32 304 209 115 69 Core 27 | 13 . . . 14 Treads . | . . . . . Legs . | . . . . . Wheels 128 | 19 109 . . . Hover 86 | . 86 . . . Flight 488 | . 109 209 115 55 Fastest Speed 34 | 50 37 34 114 34 Average Speed 67 | 86 67 34 114 79 Slowest Speed 250 | 250 200 34 114 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 37 23 12 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 869 | 45 368 223 117 116 Wait 8 | . . . . 8 Move 723 | 31 303 206 114 69 Hop 1 | . . 1 . . Pick Up 34 | 8 15 5 2 4 Fast Attach 6 | . 2 . . 4 Attach 16 | 6 4 3 1 2 Detach 4 | . 1 . . 3 Swap 15 | . 11 3 . 1 Drop 24 | . 12 4 . 8 Fire 22 | . 19 1 . 2 Melee 15 | . . . . 15 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 12) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x2 372 | -9/Materials | Build established: Mutant 437 | -9/Materials | Discovered new exit (range 7) 438 | -9/Materials | Entered another Materials area 438 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 462 | -8/Materials | Discovered new exit (range 18) 571 | -8/Materials | Entered Storage 593 | -8/Storage | Met a pair of Derelict thieves 659 | -8/Storage | Core integrity fell below 50% 681 | -8/Storage | Core integrity fell below 20% 694 | -8/Storage | Lost 6 parts (1p2n2u1w) 696 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00650_ Acquired 48 matter. 00650_ U-05 Engineer builds a Door. 00652_ Penetrated by Slug. 00661_ Hvy. EM Pulse Gun destroyed. 00662_ G-50 Soldier Carbon-fiber Leg severed. 00663_ Actuator Array destroyed. 00666_ U-05 Engineer builds a Door. 00670_ Acquired Lgt. Ion Engine. 00671_ Slug penetrates Wall. 00674_ Acquired 57 matter. 00674_ Slug penetrates U-05 Engineer. 00674_ U-05 Engineer suffers critical hit (Destroy). 00674_ U-05 Engineer destroyed. 00682_ Slug penetrates Wall. 00683_ H-55 Commando destroyed. 00685_ M-13 Machinist fits Backup Propulsion I on G-50 Soldier. 00688_ Critical hit (Burn: +37). 00688_ I-25 Savior destroyed. 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