Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.21 @ 11:24:07 Player: Yeezy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (759) 759 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2479 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Improved Carbon-fiber Leg Large Storage Unit Sensor Array Signal Interpreter Tractor Beam Tractor Beam Small Laser Small Laser Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Carbon-fiber Leg Large Storage Unit Sensor Array Signal Interpreter Tractor Beam Tractor Beam Small Laser Small Laser Small Laser Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 18 | . 10 5 3 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | . 4 1 3 Treads 5 | . 4 1 . Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device 2 | . 1 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | . 3 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 8 3 Power 2 | . . 2 . Propulsion 3 | . . 2 1 Utility 2 | . . 1 1 Weapon 4 | . . 3 1 Highest Loss Streak 6 | . . 6 3 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 93 65 39 Engine 10 | . 13 7 . Treads 17 | . 18 18 3 Leg 5 | . 9 . 10 Device 8 | . 8 10 8 Storage 13 | . 15 11 9 Energy Gun 6 | . 9 3 . Ballistic Gun 10 | . 13 7 7 Ballistic Cannon 5 | . 3 7 . Naked Turns . | . . . . Heaviest Build 34 | 14 34 31 24 Greatest Support 54 | 20 40 40 54 Greatest Overweight (x) 6 | . 1 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 15 | 6 15 15 14 Average Carried 11 | 6 11 12 11 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 6 11 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 598 | 200 193 205 . Remotely . | . . . . Salvage Created 846 | . 363 483 . Parts 51 | . 17 34 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 8 10 . Melee 1 | . . 1 . Guns 11 | . 6 5 . Cannons 6 | . 2 4 . Classes Destroyed 6 | . 2 4 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Watcher 4 | . 2 2 . Grunt 14 | . 8 6 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2592 | . 356 1225 1011 Core 982 | . 101 321 560 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 59 19 . Volleys Fired 74 | . 30 34 10 Largest 2 | . 2 2 1 Hottest 70 | . 70 56 23 Shots Fired 120 | . 60 50 10 Gun 101 | . 56 35 10 Cannon 19 | . 4 15 . Launcher . | . . . . Special . | . . . . Kinetic 86 | . 34 42 10 Thermal 34 | . 26 8 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 12 . Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | . 43 34 . Core Hits 37 | . 16 20 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . 3 . 1 Burn 2 | . 2 . . Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1202 | . 582 576 44 Guns 868 | . 516 308 44 Cannons 284 | . 66 218 . Explosions . | . . . . Melee . | . . . . Ramming 50 | . . 50 . Kinetic 859 | . 334 481 44 Thermal 293 | . 248 45 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 14 | . . 14 . Targets Rammed 16 | . . 16 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 260 | . 207 260 . Average Temperature 67 | . 65 71 . Received Heat Transfer 1071 | . 237 528 306 Effects 4 | . 2 2 . Interference 4 | . 2 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 999 | . 888 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 264 | . 170 264 52 Initial 37 | . . 21 37 Average 67 | . 45 110 38 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 85 100 Level 1 5 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 13 14 5 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 10 1 . Successful 8 | . 7 1 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Record 3 | . 3 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 2 | . 2 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1936 | 70 1016 707 143 Spaces Moved 851 | 53 433 323 42 Core 4 | . . 4 . Treads 637 | . 294 319 24 Legs 210 | 53 139 . 18 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 120 Average Speed 168 | 120 164 179 188 Slowest Speed 350 | 120 240 350 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 39 28 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1222 | 59 682 386 95 Wait 229 | 7 183 3 36 Move 848 | 52 432 322 42 Hop . | . . . . Pick Up 28 | . 19 5 4 Fast Attach . | . . . . Attach 15 | . 8 5 2 Detach 2 | . 2 . . Swap 3 | . 2 . 1 Drop 7 | . 6 1 . Fire 74 | . 30 34 10 Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush 13 | . . 13 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 717 | -10/Materials | Identified exit to Mines 769 | -10/Materials | Discovered new exit (range 16) 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1489 | -9/Materials | Discovered new exit (range 3) 1601 | -9/Materials | Core integrity fell below 50% 1626 | -9/Materials | Lost 6 parts (1p2n1u2w) 1634 | -9/Materials | Core integrity fell below 20% 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1926 | -8/Materials | Core integrity fell below 50% 1933 | -8/Materials | Core integrity fell below 20% 1937 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01835_ K-01 Serf collects debris. 01845_ Acquired Imp. Carbon-fiber Leg. 01878_ K-01 Serf collects debris. 01883_ Hadron Collector disabled. 01887_ K-01 Serf collects debris. 01895_ G-47 Trooper suffers critical hit (Destroy). 01895_ Destroyed Aluminum Leg. 01896_ K-01 Serf collects debris. 01900_ Imp. Carbon-fiber Leg severed. 01905_ G-47 Trooper destroyed. 01910_ Hvy. Assault Rifle destroyed. 01917_ Imp. Carbon-fiber Leg destroyed. 01922_ R-06 Scavenger collects Aluminum Leg. 01923_ Heat Sink destroyed. 01925_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 01931_ Hadron Collector disabled. 01932_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 01935_ R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????? ??????????????????? | | ???????????? ?????????????????? | | ???????????? ?????????????????? | | ???????????? #?????????????????? | | ???????????? #?????????????????? | | ???????????? +?????????????????? | | ???????????? #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ????######## #?????????????????? | | ??# !# #?????????????????? | | ??#! """" # #?????????????????? | | ??# """ # #?????????????????? | | ??# "" " l# #?????????????????? | | ??# @g/ #?????????????????? | | ??# " rg# #?????????????????? | | ??# " # #?????????????????? | | ??# """" # #?????????????????? | | ??# ]# #?????????????????? | | ??########## #?????????????????? | | ???????????# #?????????????????? | | ???????##### #?????????????????? | | ???????#!! #?????????????????? | | ???????#!! #?????????????????? | | ???????# #?????????????????? | | ???????# #?????????????????? | | ???????#!! #?????????????????? | | ???????#!! #??????#??????????? | | ???????##### #????? ####???????? | | ???????????# #????? +???????? | | ???????????# #????? #???????? | | ???????????# ###### #???????? | | ???????????# #???????? | | ???????????# +???????? | | ???????????# #???????? | | ???????????###### ######???????? | | ????????????????# #????????????? | | ????????????????# #????????????? | | ????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveMeleeTearclaws Manual? 0 Play Time 00:32:24 Cumulative 10.2 hours Start 2022.09.15 @ 15:33:23 End 2022.09.21 @ 11:24:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13836984-da86-4e8d-8c66-2a26646b6e6b