Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 22:09:43 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (84) 420 Value Destroyed (2410) 2410 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 9750 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Storage] Dimensional Node Initializer Transdimensional Reconstructor Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Makeshift Hover Unit Makeshift Hover Unit Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Particle Accelerator Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Neutrino Core Authchip [Storage] Dimensional Node Initializer Transdimensional Reconstructor Long-range Missile Launcher RU-N14's Throwing Claymores [Rating: 86] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Powered Hammer Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 1 1 1 . . . . . . . . . 1 Utility 5 | . . 1 1 1 1 . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 96 | 7 1 18 13 9 9 3 2 2 . 8 4 4 4 . 12 Power 14 | 1 1 3 1 . 1 1 . . . 2 1 . 1 . 2 Engine 10 | 1 1 3 1 . 1 1 . . . 1 . . 1 . . Core 4 | . . . . . . . . . . 1 1 . . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 35 | 2 . 7 6 5 2 . 1 1 . 1 2 2 . . 6 Treads 11 | . . 5 6 . . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 15 | . . . . 5 2 . 1 1 . 1 2 2 . . 1 Flight 5 | . . . . . . . . . . . . . . . 5 Utility 24 | 2 . 4 2 3 2 1 . 1 . 4 . 1 3 . 1 Device 7 | 1 . 1 1 1 . . . . . 1 . . 1 . 1 Storage 4 | 1 . 1 . . 1 . . . . . . . 1 . . Processor 5 | . . . . 2 1 . . . . 2 . . . . . Hackware 2 | . . . . . . . . . . 1 . 1 . . . Protection 6 | . . 2 1 . . 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 2 . 4 4 1 4 1 1 . . 1 1 1 . . 3 Energy Gun 7 | . . 3 1 . 3 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 11 | 2 . 1 3 1 . . 1 . . 1 . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 1 . . . . . . . 1 4 . . Parts Lost 40 | . 1 5 4 . . . . . . . . 8 . 5 17 Power 7 | . 1 . . . . . . . . . . 1 . 1 4 Propulsion 15 | . . 1 2 . . . . . . . . 5 . 2 5 Utility 11 | . . 3 1 . . . . . . . . 1 . 2 4 Weapon 7 | . . 1 1 . . . . . . . . 1 . . 4 Highest Loss Streak 6 | . 1 2 2 . . . . . . . . 6 . 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 7 | 4 7 8 9 7 8 9 9 9 9 7 8 7 6 5 4 Power . | . . . 1 1 1 1 1 . . . 1 2 1 . . Propulsion 2 | 1 2 4 4 . 1 2 2 2 3 2 3 1 . . . Utility 1 | . 2 1 1 1 2 4 4 3 3 1 1 1 1 1 1 Weapon 2 | 1 2 2 2 4 3 2 2 2 3 2 2 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . 3 1 1 4 . . 1 . . 1 . . . 4 Power 2 | . . . . 1 1 . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . 1 . . . . Utility 2 | . . . . . . . . 1 . . . . . . 1 Weapon 6 | . . 1 1 . 3 . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 100 91 81 95 99 100 100 100 100 98 100 84 82 85 57 Engine 7 | . 14 11 9 7 6 6 6 6 6 5 5 5 7 10 2 Core 1 | . . . . . . . . . . 4 5 1 . . 4 Treads 10 | . . 21 32 . . . . . . . . . . . . Leg 2 | . 28 9 . . . . . . . . . . . . . Hover 18 | . . . . 36 40 40 40 40 40 35 35 26 26 27 10 Device 8 | . 14 11 11 8 6 6 6 6 6 6 11 7 5 5 6 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 4 . Processor 8 | . . . . 10 19 20 20 20 20 15 11 11 11 11 9 Hackware 2 | . . . . . . . . . . 4 5 7 11 11 9 Protection 4 | . . 6 3 7 6 6 6 6 6 5 5 5 4 4 . Energy Gun 3 | . . 6 6 . 3 6 6 6 6 4 . . . . . Ballistic Gun 8 | . 28 14 10 15 8 5 6 5 5 5 3 . . . 3 Impact Weapon 1 | . . . . . . . . . . . 5 5 5 5 4 Peak Build Rating 86 | 7 8 16 23 39 51 54 58 58 58 81 85 85 86 83 80 Average Rating 41 | 6 7 11 17 35 47 52 53 57 57 74 82 74 76 80 58 On Entrance 46 | . 7 7 15 20 39 51 53 58 58 58 81 85 71 82 65 Avg Prop Armor Cover (%) 2 | . . 10 . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 57 | 14 14 28 30 31 31 40 44 41 37 52 57 57 45 53 45 Greatest Support 80 | 20 20 60 80 40 49 49 54 54 54 59 62 62 66 66 43 Greatest Overweight (x) 7 | . . . . . . . . . . . . 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 7 8 10 10 10 10 10 10 10 10 10 10 10 7 6 5 Average Carried 8 | 4 7 8 9 7 9 10 10 10 10 8 9 8 6 5 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 7 7 10 10 10 10 10 10 10 10 9 10 7 6 4 4 Class Distribution -------------------- 46% | Mutant 30% | Scavenger-Mutant 15% | Hacker-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 2357 | 359 . 519 273 95 . 278 55 20 40 86 128 191 89 10 214 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2929 | 208 . 1030 671 21 . 29 43 . 54 121 55 138 167 8 384 Parts 163 | 20 . 62 38 1 . 5 4 . . 8 6 6 . . 13 Haulers Intercepted 9 | . . 4 4 . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 3 3 . . . 8 3 . . . Prevented 2 | . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 58 | . . 21 10 . . 3 3 . 1 . 5 3 . 2 10 Melee 5 | . . . 2 . . . . . . . . . . 1 2 Guns 31 | . . 21 7 . . . . . . . . . . . 3 Cannons 2 | . . . . . . . . . . . . 1 . . 1 AOE 14 | . . . . . . 3 3 . . . 5 2 . 1 . Classes Destroyed 13 | 2 . 6 2 1 . . . . . . . 2 . . . Worker 5 | . . 3 . . . . . . . 1 . . . . 1 Tunneler 9 | 7 . . 1 . . . . . . . . . . . 1 Hauler 9 | . . 4 4 . . . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . 1 . . . . . Swarmer 24 | . . 6 . . . 3 3 . . . 5 . . . 7 Grunt 12 | . . 9 3 . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 10 | . . 5 4 . . . . . . . . . . . 1 Hunter 3 | . . . 2 . . . . . 1 . . . . . . Programmer 7 | . . . . . . . . . . . . 3 . 2 2 Samaritan 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 . 6 3 1 . 3 3 . 1 2 5 2 . 2 5 Combat Bots Only 5 | . . 3 3 . . 3 3 . 1 . 5 2 . 2 5 Max Kills in Single Turn 4 | 1 . 1 2 1 . 3 3 . 1 1 4 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 3 . . . 4 1 . 1 . Melee 1 | . . . 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 612 | . . 151 73 . 9 4 . . 18 . 16 59 . 72 210 Missed 208 | . . 45 15 . 6 2 . . 11 . 11 16 . 37 65 Hits 404 | . . 106 58 . 3 2 . . 7 . 5 43 . 35 145 Melee 6 | . . 3 3 . . . . . . . . . . . . Projectile 398 | . . 103 55 . 3 2 . . 7 . 5 43 . 35 145 Critical Strikes 16 | . . 5 3 . . . . . . . . 3 . 2 3 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . Damage Taken 6773 | . 62 1298 908 . 27 89 . . 91 . 71 1187 . 552 2488 Core 1827 | . 10 124 215 . . 17 . . 21 . 13 207 . 58 1162 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 96 69 60 100 . . . . 95 . . . . 72 . Volleys Fired 220 | 28 . 87 55 6 . 2 1 . . 4 3 14 . 7 13 Largest 2 | 2 . 2 2 2 . 1 1 . . 2 1 1 . 1 2 Hottest 112 | 40 . 112 112 53 . 43 43 . . 108 43 51 . 43 85 Shots Fired 380 | 56 . 164 97 12 . 2 1 . . 8 3 14 . 7 16 Gun 344 | 56 . 164 97 12 . . . . . 8 . . . . 7 Cannon 21 | . . . . . . . . . . . . 12 . . 9 Launcher 11 | . . . . . . 2 1 . . . 3 . . 5 . Special 4 | . . . . . . . . . . . . 2 . 2 . Kinetic 262 | 56 . 122 49 12 . . . . . 4 . 12 . . 7 Thermal 103 | . . 42 48 . . . . . . 4 . . . . 9 Explosive 15 | . . . . . . 2 1 . . . 3 2 . 7 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 8 . 23 28 6 . 5 6 . . 11 2 6 . 5 11 Robot Miss Streak 4 | 3 . 4 2 1 . . . . . 2 . 4 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 288 | 31 . 108 69 9 . 1 1 . 2 8 1 14 3 6 35 Core Hits 115 | 10 . 46 25 2 . 3 3 . . 3 5 7 . 4 7 Critical Kills 2 | . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 9 | . . . . . . . . . . 1 . 3 . . 5 Critical Strikes 15 | . . . 2 . . . . . . 1 . 6 . . 6 Burn 2 | . . . 2 . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . 1 . 5 . . . Smash 6 | . . . . . . . . . . . . . . . 6 Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 68 | . . . . . 1 . . 1 2 3 7 14 3 2 35 Impact 68 | . . . . . 1 . . 1 2 3 7 14 3 2 35 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 2 . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7622 | 347 . 1650 1159 154 . 241 240 . 180 363 456 673 267 447 1445 Guns 3428 | 347 . 1530 1145 154 . . . . . 140 . . . . 112 Cannons 424 | . . . . . . . . . . . . 147 . . 277 Explosions 1670 | . . 120 . . . 241 240 . . . 456 211 . 402 . Melee 2056 | . . . . . . . . . 180 223 . 285 267 45 1056 Ramming 14 | . . . 14 . . . . . . . . . . . . Kinetic 2368 | 347 . 1005 530 154 . . . . . 73 . 147 . . 112 Thermal 1604 | . . 645 615 . . . . . . 67 . . . . 277 Explosive 1550 | . . . . . . 241 240 . . . 456 211 . 402 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2056 | . . . . . . . . . 180 223 . 285 267 45 1056 Slashing 30 | . . . . . . . . . . . . 30 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . 14 14 17 4 Average Corruption 10 | . . . . . . . . . . . . 11 14 14 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . 9 . 11 5 Message Errors 7 | . . . . . . . . . . . . 1 . 4 2 Matter Fused 7 | . . . . . . . . . . . . 4 . 3 . Heat Flow Errors 3 | . . . . . . . . . . . . 1 . 1 1 Energy Discharges 1 | . . . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . 1 . 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 924 | . . 11 . . . . . . 45 89 1 48 258 1 471 Projectiles 25 | . . . . . . . . . . . . 3 19 . 3 Explosions 13 | . . 11 . . . . . . . . 1 . . 1 . Melee 886 | . . . . . . . . . 45 89 . 45 239 . 468 Knockbacks 14 | . . . . . . . . . 2 1 . 5 . . 6 Impact 12 | . . . . . . . . . 2 1 . 3 . . 6 Kinetic 1 | . . . . . . . . . . . . 1 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 84 | . . . . . . 58 . . . . 26 . . . . Shots 2 | . . . . . . 1 . . . . 1 . . . . Rammed 9 | . . 1 8 . . . . . . . . . . . . Targets Rammed 11 | . . 1 10 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . Highest Temperature 365 | . 1 291 365 20 8 14 12 1 2 328 . 214 . 133 216 Average Temperature 66 | . 1 94 80 9 8 11 7 1 1 88 . 79 . 75 109 Received Heat Transfer 988 | . . 423 279 . 12 . . . . . 12 36 . 9 217 Effects 2 | . . 1 . . . . . . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 1 1 . . 2 . 4 Combat Hostiles 5 | . . . . . . . . . 1 . . . . . 4 Parts Fried 16 | . . . . . . . . . 5 . . . 1 . 10 Impact Corruptions 32 | . . . . . . . . . 2 3 . 4 11 . 12 Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 8 | . . 3 4 . . . . . . . . . . . 1 Heat Transferred 3210 | . . 1247 1480 . . . . . . 150 . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . Low Security (%) 95 | 100 100 83 100 100 100 . . . . 100 . . . . 100 Level 1 4 | . . 16 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 271 | 5 . 271 140 18 7 . . . . 21 . . . . 90 Initial 109 | . . . 109 18 7 . . . . 21 . . . . 28 Average 47 | . . 111 54 2 . . . . . 2 . . . . 24 Influence Increases 1977 | 40 . 679 324 33 1 70 70 . 45 23 125 145 10 110 302 Destroy 0b10 Robot/C 1160 | . . 420 200 . . 60 60 . 20 . 100 60 . 40 200 Destroy 0b10 Robot/NC 145 | 40 . 35 25 5 . . . . . 15 . 5 10 . 10 Destroy Leader 298 | . . 118 78 . . 10 10 . 10 2 10 20 . 10 30 Successful Hack 51 | . . 18 5 28 . . . . . . . . . . . Disable Machine 30 | . . 30 . . . . . . . . . . . . . Destroy Structure 23 | . . 13 1 . 1 . . . . 6 . . . . 2 Partial Spotted 30 | . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 240 | . . 45 15 . . . . . 15 . 15 60 . 60 30 Influence Decreases 1957 | 40 . 420 542 58 17 10 72 58 10 58 23 231 26 65 327 Entered New Map 320 | . . . 150 23 9 . 12 58 . 14 . 21 16 . 17 Time Decay 1313 | 40 . 370 362 35 8 10 60 . 10 44 23 130 10 45 166 Lost Part 324 | . . 50 30 . . . . . . . . 80 . 20 144 Squads Dispatched 8 | . . 1 1 1 1 . . . . 2 . . . . 2 Investigation . | . . . . . . . . . . . . . . . . Extermination 4 | . . . . 1 1 . . . . 1 . . . . 1 Reinforcement 4 | . . 1 1 . . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 4 | . . 4 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 102 | . . 30 16 1 3 3 . . 2 2 5 7 . 8 25 Peak Tracking Total 12 | . . 8 3 1 2 3 . . 2 1 5 4 . 7 12 Tactical Retreats 11 | . . 3 1 . . . . . 1 . 1 2 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . 2 . 1 . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 3 | . . 2 . . . . . . . . 1 . . . . Max in Single Turn 2 | . . 2 . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 24 | . 2 3 2 5 2 . . . . 1 1 . 4 . 4 Terminals 15 | . 2 3 2 3 1 . . . . . . . . . 4 Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . Total Hacks 54 | . 4 4 4 11 4 . . . . 2 1 . 17 . 7 Successful 32 | . 1 3 2 4 1 . . . . . 1 . 17 . 3 Failed 22 | . 3 1 2 7 3 . . . . 2 . . . . 4 Catastrophic 5 | . . 1 . 2 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 3 2 . 3 1 . . . . . . . . . 4 Terminals 28 | . 4 4 4 7 2 . . . . . . . . . 7 Fabricators 2 | . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . 2 . . . . . Terminal Hacks 29 | . 1 2 2 2 1 . . . . . 1 . 17 . 3 Record 6 | . . . . . . . . . . . 1 . 5 . . Part Schematic 5 | . . 1 . . . . . . . . . . 4 . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . 4 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 2 Disarm Traps 1 | . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 3 2 3 2 . . . . 1 . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 1 . . . . . 15 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 4812 | 160 140 949 1077 275 200 205 125 253 129 322 443 115 . . 419 Sensors 2008 | . . . . 216 200 205 125 253 129 322 443 115 . . . Terrain 275 | . . . 275 . . . . . . . . . . . . Seismic 2849 | 160 140 949 1077 104 . . . . . . . . . . 419 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . . . . 1 1 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 5603 | 303 140 953 1077 275 200 205 125 253 129 322 443 277 101 276 524 Spaces Moved 6113 | 176 116 441 544 437 393 258 292 604 262 376 711 330 152 441 580 Core 14 | 5 . . . . . . . . . . . . . . 9 Treads 830 | . . 286 544 . . . . . . . . . . . . Legs 442 | 171 116 155 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 4611 | . . . . 437 393 258 292 604 262 376 711 330 152 441 355 Flight 216 | . . . . . . . . . . . . . . . 216 Fastest Speed 30 | 50 120 120 160 42 38 38 38 40 40 40 41 43 50 50 30 Average Speed 65 | 118 120 145 160 42 38 38 38 40 40 40 41 50 51 50 60 Slowest Speed 595 | 120 120 160 160 42 38 38 40 40 40 41 43 122 53 58 595 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . 9 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 6 27 37 49 16 13 41 41 73 45 15 58 59 60 73 16 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . 1 1 . . . 3 . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 6 2 3 3 . 1 2 . . . Spaces Dug 17 | . . . . . 1 . . . . 1 6 8 . . 1 Terrain Destroyed 208 | . . 12 . . 1 37 25 . . 2 46 19 . 65 1 Melee 17 | . . . . . 1 . . . . 1 6 8 . . 1 Projectile 3 | . . . . . . . . . . 1 . 2 . . . AOE 188 | . . 12 . . . 37 25 . . . 40 9 . 65 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 7201 | 217 117 594 655 517 443 361 304 614 281 529 843 401 168 482 675 Wait 554 | . . 27 18 56 20 96 6 . 16 126 102 37 . 29 21 Move 6098 | 175 115 440 543 436 392 257 291 603 261 375 710 329 151 440 580 Hop . | . . . . . . . . . . . . . . . . Pick Up 47 | 7 1 8 6 5 8 . . 2 . 2 5 . 1 . 2 Fast Attach 45 | 7 . 5 6 2 . . . . . 5 . 3 6 . 11 Attach 25 | . 1 1 3 5 2 . . . . 4 . 3 2 3 1 Detach 2 | . . . . . . . . . . . . 1 . 1 . Swap 59 | . . 14 6 2 11 4 4 4 2 4 8 . . . . Drop 63 | . . 11 8 5 9 2 2 4 . 6 7 . 5 . 4 Fire 220 | 28 . 87 55 6 . 2 1 . . 4 3 14 . 7 13 Melee 68 | . . . . . 1 . . 1 2 3 7 14 3 2 35 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 11 | . . 1 10 . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 11) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1056 | -9/Materials | Build established: Scavenger-Mutant 1355 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Identified exit to Storage 1363 | -9/Materials | Discovered new exit (range 15) 1397 | -9/Materials | Entered another Materials area 1397 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2456 | -8/Materials | Discovered new exit (range 11) 2474 | -8/Materials | Entered Factory 2474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2721 | -7/Factory | Discovered new exit (range 5) 2739 | -7/Factory | Identified exit to Factory 2749 | -7/Factory | Entered another Factory area 2749 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2799 | -6/Factory | Build established: Mutant 2947 | -6/Factory | Discovered new exit (range 5) 2948 | -6/Factory | Identified exit to Lower Caves 2949 | -6/Factory | Entered Lower Caves 3132 | -6/Lower Caves | Discovered new exit (range 10) 3142 | -6/Lower Caves | Found DCF Scrap (14 items) 3153 | -6/Lower Caves | Identified exit to Lower Caves 3154 | -6/Lower Caves | Entered another Lower Caves area 3243 | -6/Lower Caves | Encountered a Warlord checkpoint 3252 | -6/Lower Caves | Learned location of 1 exit from Factory 3272 | -6/Lower Caves | Discovered new exit (range 12) 3279 | -6/Lower Caves | Identified exit to Zion 3279 | -6/Lower Caves | Entered Zion 3399 | -6/Zion | Given the Hacking Drone Bay 3465 | -6/Zion | Found Prototype Special Weapon 3526 | -6/Zion | Discovered new exit (range 15) 3532 | -6/Zion | Identified exit to Proximity Caves 3532 | -6/Zion | Entered Proximity Caves 3572 | -5/Proximity Caves | Spotted B-75 Beast 3649 | -5/Proximity Caves | Discovered new exit (range 13) 3653 | -5/Proximity Caves | Identified exit to Factory 3661 | -5/Proximity Caves | Entered Factory 3661 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3662 | -5/Factory | Identified exit to Upper Caves 3983 | -5/Factory | Entered Upper Caves 3996 | -5/Upper Caves | Found Alien Artifact 4134 | -5/Upper Caves | Spotted B-75 Beast 4269 | -5/Upper Caves | Found DCF Scrap (15 items) 4420 | -5/Upper Caves | Discovered new exit (range 14) 4425 | -5/Upper Caves | Identified exit to Upper Caves 4426 | -5/Upper Caves | Entered another Upper Caves area 4429 | -5/Upper Caves | Discovered new exit (range 4) 4430 | -5/Upper Caves | Identified exit to Factory 4518 | -5/Upper Caves | Crushed by falling debris 4556 | -5/Upper Caves | System corruption reached 10% 4558 | -5/Upper Caves | Build established: Derelict-Mutant 4578 | -5/Upper Caves | Lost 6 parts (1p4n1u) 4584 | -5/Upper Caves | Identified RU-N14's Throwing Claymores 4699 | -5/Upper Caves | Discovered new exit (range 8) 4702 | -5/Upper Caves | Identified exit to Zhirov 4703 | -5/Upper Caves | Entered Zhirov 4703 | -5/Zhirov | Discovered new exit (range 3) 4713 | -5/Zhirov | Met Zhirov 4723 | -5/Zhirov | Learned location of Quarantine (-3) 4723 | -5/Zhirov | Learned location of Testing (-2) 4723 | -5/Zhirov | Learned location of Command (-1) 4728 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4740 | -5/Zhirov | Found Alien Artifact 4740 | -5/Zhirov | Identified Integrated Reactor 4740 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4751 | -5/Zhirov | Found Alien Artifact 4804 | -5/Zhirov | Identified exit to Proximity Caves 4804 | -5/Zhirov | Entered Proximity Caves 4821 | -4/Proximity Caves | Learned location of 1 exit from Research 4864 | -4/Proximity Caves | Build established: Hacker-Mutant 5023 | -4/Proximity Caves | Spotted B-86 Titan 5072 | -4/Proximity Caves | Discovered exit to Factory (range 15) 5080 | -4/Proximity Caves | Entered Factory 5080 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5097 | -4/Factory | Lost 5 parts (1p2n2u) 5328 | -4/Factory | Lost 3 parts (1p2n) 5426 | -4/Factory | Lost 5 parts (1p1n1u2w) 5553 | -4/Factory | Lost 4 parts (2p1n1u) 5577 | -4/Factory | Core integrity fell below 50% 5594 | -4/Factory | Core integrity fell below 20% 5604 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05557_ VTOL Module fried. 05557_ Autogun fried. 05564_ S-27 Virus suffers critical hit (Smash). 05564_ Destroyed Lgt. Nuclear Core. 05564_ Destroyed VTOL Module. 05564_ S-27 Virus system corrupted by crushing effect. 05564_ S-27 Virus knocked back. 05569_ Phase Cannon destroyed. 05575_ Powered Hammer destroyed. 05575_ U-05 Engineer builds a Wall. 05576_ Critical hit (Burn: +50). 05577_ System corrupted: Component data lost. 05580_ ALERT: Cargo convoy en route, clear transfer corridor. 05581_ Gyrokinetic Inverter destroyed. 05591_ Adv. Melee Analysis Suite destroyed. 05592_ U-05 Engineer works on Assembly Bed. 05595_ Dropped Imp. Gyrokinetic Inverter. 05596_ U-05 Engineer works on Assembly Bed. 05600_ Acquired Field Propulsion Array. 05601_ U-05 Engineer works on Assembly Bed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ???????????????????????????#########?? | | ????????????????????????? # | | ????????????????????????? # | | ?????????????????????????? ? | | ????????#?+??????#####???? ? | | ???????# ?????? #????? ?? | | ???????# ????? ##???? ?? | | ???????+ ??"""" ?????? ??? | | ???????# """""" #?????? ??? | | ???????# """""" #??????? ???? | | ???????# """""" #??????? ???? | | ???????# #???????? ????? | | ???????# ##??????? ????? | | ???????# #?????###+###### | | ???????# ####### | | ???????# | | ???????# | | ???????# ]] u" | | ???????# ]= " | | ???????# ]= | | ???????# !!! = | | ???????## !! s | | ????????# !! s | | ????????# s | | ????????# @ s | | ????????# ##+############ | | ????????## #?????????????# | | ?????????# #?????????????# | | ?????????+ ^#?????????????# """" | | ?????????# #?????????????? """" | | ?????????# #?????????????? "???? | | ?????????# #?????????????? ?????? | | ?????????# #?????????????? ?????? | | ?????????# ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# ???????????????????????? | | ??????????? ???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 42 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Imp. Target Analyzer | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Wave Gun | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked M-22 Extractor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -7/Factory | Hacked Airjet | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightHeavySink Manual? 0 Play Time 00:51:58 Cumulative 227.8 hours Start 2025.10.21 @ 14:16:05 End 2025.10.21 @ 22:09:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 68 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: c4ce6c51-a794-4167-a86d-a6a2a95bf6f4