Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.07 @ 17:27:35 Player: Jefffff Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (949) 949 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3454 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Treads Improved Heat Sink Improved Heat Sink Targeting Computer Advanced Targeting Computer Hacking Suite Particle Gun Light Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 3 . . Weapon . | . . . . . . Parts Attached 52 | 6 14 . 16 16 . Power 9 | 1 3 . 1 4 . Engine 7 | 1 3 . 1 2 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 15 | 2 6 . 4 3 . Treads 1 | . . . . 1 . Leg 12 | 2 6 . 2 2 . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 . 6 5 . Device 5 | . 2 . 1 2 . Storage 2 | 1 1 . . . . Processor 3 | . . . 1 2 . Hackware 1 | . . . 1 . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 13 | 2 2 . 5 4 . Energy Gun 5 | . 1 . 2 2 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 . 2 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 22 | . . . 2 20 . Power 6 | . . . 1 5 . Propulsion 6 | . . . . 6 . Utility 4 | . . . . 4 . Weapon 6 | . . . 1 5 . Highest Loss Streak 20 | . . . 2 20 . To Critical Strikes . | . . . . . . Average Backups 7 | 1 7 9 7 8 5 Power 1 | . 1 2 1 1 1 Propulsion 2 | 1 3 4 1 . 2 Utility 1 | . . 1 3 4 2 Weapon 1 | . . 2 1 1 . Tool/Special . | . . . . . . Unused Backups 7 | . 2 . 1 . 4 Power 1 | . . . . . 1 Propulsion 4 | . 2 . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 95 100 94 66 . Engine 11 | . 14 14 8 4 . Leg 22 | . 28 28 18 5 . Wheel 3 | . . . 8 9 . Device 10 | . 9 14 12 6 . Storage 11 | . 14 14 9 6 . Processor 2 | . . . 4 8 . Hackware 1 | . . . 3 6 . Protection 3 | . . . 11 5 . Energy Gun 11 | . 9 14 12 10 . Ballistic Gun 11 | . 18 14 2 1 . Peak Build Rating 23 | 6 10 11 20 23 1 Average Rating 11 | 4 8 10 17 15 1 On Entrance 8 | . 6 10 11 20 1 Naked Turns 82 | . . . . 78 4 Heaviest Build 45 | 10 30 30 45 40 . Greatest Support 32 | 20 20 20 32 32 3 Greatest Overweight (x) 2 | . 1 1 1 2 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 12 | 6 10 15 15 12 5 Most Carried 12 | 3 9 10 10 12 5 Average Carried 7 | 1 7 9 7 8 5 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 10 | 3 9 10 10 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 28% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 854 | 193 288 17 189 167 . Remotely . | . . . . . . Salvage Created 1196 | . 653 70 233 240 . Parts 67 | . 35 5 9 18 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 26 | . 8 2 7 9 . Guns 22 | . 8 2 3 9 . AOE 4 | . . . 4 . . Classes Destroyed 8 | . 5 1 2 . . Hauler 1 | . 1 . . . . Recycler 3 | . 3 . . . . Watcher 3 | . 3 . . . . Swarmer 8 | . 2 . . 6 . Grunt 13 | . 6 . 4 3 . Brawler 1 | . . . 1 . . Sentry 2 | . . . 2 . . Subdweller 2 | . . 2 . . . Best Kill Streak 4 | . 4 2 2 4 . Combat Bots Only 4 | . 2 2 2 4 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 336 | . 48 26 65 196 1 Missed 77 | . 9 6 15 47 . Hits 259 | . 39 20 50 149 1 Projectile 259 | . 39 20 50 149 1 Critical Strikes 12 | . . 2 2 8 . Actively Blocked 1 | . . . 1 . . Damage Taken 3118 | . 400 328 633 1745 12 Core 735 | . 80 99 79 465 12 Absorbed by Shields . | . . . . . . Redirected to Shielding 8 | . . . 8 . . Ignored by Resistances 885 | . 120 92 177 493 3 Core Remaining (%) 64 | 100 . 28 . . . Volleys Fired 124 | . 52 17 28 27 . Largest 2 | . 2 2 2 2 . Hottest 130 | . 85 85 130 130 . Shots Fired 237 | . 103 34 48 52 . Gun 225 | . 103 34 36 52 . Cannon . | . . . . . . Launcher 12 | . . . 12 . . Special . | . . . . . . Kinetic 123 | . 81 17 11 14 . Thermal 102 | . 22 17 25 38 . Explosive 12 | . . . 12 . . Electromagnetic . | . . . . . . Robot Hit Streak 29 | . 29 14 15 19 . Robot Miss Streak 3 | . 3 1 1 1 . Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 . 4 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 188 | . 73 29 41 45 . Core Hits 76 | . 34 7 17 18 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 2 1 1 . Burn 5 | . 1 2 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2327 | . 706 335 699 587 . Guns 2069 | . 706 335 441 587 . Cannons . | . . . . . . Explosions 258 | . . . 258 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 825 | . 498 114 116 97 . Thermal 1244 | . 208 221 325 490 . Explosive 258 | . . . 258 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . 31 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 134 | . 32 . 81 134 . Average Temperature 23 | . 13 . 16 35 . Received Heat Transfer 1761 | . 240 . 351 1161 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 3231 | . 555 666 888 1122 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 125 | . 92 . 125 110 31 Initial 31 | . . . . . 31 Average 31 | . 18 . 51 42 31 Influence Increases 804 | . 264 . 265 275 . Destroy 0b10 Robot/C 480 | . 160 . 140 180 . Destroy 0b10 Robot/NC 35 | . 35 . . . . Destroy Leader 108 | . 38 . 50 20 . Successful Hack 26 | . 22 . 4 . . Disable Machine 18 | . 9 . 9 . . Destroy Structure 62 | . . . 62 . . Lose Combat Pursuer 75 | . . . . 75 . Influence Decreases 773 | . 264 . 265 200 44 Entered New Map 44 | . . . . . 44 Time Decay 486 | . 241 . 245 . . Lost Part 220 | . . . 20 200 . Purge Threat 23 | . 23 . . . . Squads Dispatched 3 | . . . 3 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 12 2 11 17 1 Peak Tracking Total 11 | . 4 2 3 11 4 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 9 | . 7 . 2 . . Terminals 8 | . 7 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 32 | . 24 . 8 . . Successful 20 | . 17 . 3 . . Failed 12 | . 7 . 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 19 | . 14 . 5 . . Terminals 26 | . 24 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 6 | . . . 6 . . Terminal Hacks 14 | . 13 . 1 . . Record 1 | . 1 . . . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 4 | . 3 . 1 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 5 | . 4 . 1 . . Terminals 4 | . 4 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Reprogram 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 2586 | 76 1094 471 635 306 4 Spaces Moved 1354 | 56 624 223 191 253 7 Core 162 | 4 . . . 151 7 Treads . | . . . . . . Legs 1031 | 52 624 223 129 3 . Wheels 161 | . . . 62 99 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 115 50 50 Average Speed 139 | 115 141 190 165 77 50 Slowest Speed 260 | 120 190 190 190 260 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 88 19 17 40 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . . . 69 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 69 | . . . 69 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 1835 | 64 755 240 460 309 7 Wait 253 | . 44 . 204 5 . Move 1349 | 55 623 222 190 252 7 Hop . | . . . . . . Pick Up 32 | 3 8 1 13 7 . Fast Attach 11 | 6 1 . 1 3 . Attach 17 | . . . 6 11 . Detach . | . . . . . . Swap 26 | . 13 . 10 3 . Drop 23 | . 14 . 8 1 . Fire 124 | . 52 17 28 27 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 11) 686 | -10/Materials | Build established: Scavenger-Mutant 738 | -10/Materials | Discovered new exit (range 9) 1156 | -10/Materials | Discovered new exit (range 9) 1171 | -10/Materials | Entered Subcaves 1189 | -10/Subcaves | Identified exit to Recycling 1570 | -10/Subcaves | Discovered new exit (range 4) 1593 | -10/Subcaves | Core integrity fell below 50% 1642 | -10/Subcaves | Entered Materials 1642 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1778 | -8/Materials | Garrison activated, responded to threat 2072 | -8/Materials | Identified exit to Garrison 2277 | -8/Materials | Entered Garrison 2303 | -8/Garrison | Triggered checkpoint 2357 | -8/Garrison | Build established: Hacker-Mutant 2472 | -8/Garrison | Core integrity fell below 50% 2505 | -8/Garrison | Released all parts (5) 2509 | -8/Garrison | Core integrity fell below 20% 2534 | -8/Garrison | Lost 20 parts (5p6n4u5w) 2546 | -8/Garrison | Discovered new exit (range 11) 2555 | -8/Garrison | Triggered checkpoint 2583 | -8/Garrison | Entered Materials 2587 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02497_ System Shield destroyed. 02497_ Lgt. Assault Rifle destroyed. 02503_ Imp. Heat Sink destroyed. 02505_ Released Particle Gun. 02505_ Released Targeting Computer. 02505_ Released Lrg. Storage Unit. 02505_ Released Adv. Targeting Computer. 02505_ Released Imp. Heat Sink. 02505_ Acquired 42 matter. 02506_ Acquired Lgt. Nuclear Core. 02507_ Acquired 10 matter. 02508_ Acquired Carbon-fiber Leg. 02509_ Critical hit (Burn: +37). 02509_ Acquired Carbon-fiber Leg. 02511_ Acquired 30 matter. 02546_ EXIT=FOUND 02555_ Beams of light sweep through the air. An alarm sounds. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#################+####??????????????? | | ?????????? #??????????????? | | ??????????Y @ #??????????????? | | ?????????? #??????????????? | | ?????????????###+##################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 14 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyPlatingMicrothruster Manual? 0 Play Time 00:17:16 Cumulative 226.3 hours Start 2025.05.07 @ 17:01:12 End 2025.05.07 @ 17:27:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 265 Rogue 0 Adventurer 265 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 56 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6c9f7fa-b0f3-42cb-8ad5-5a702b19675f