Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.13 @ 19:41:08 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (694) 3470 Value Destroyed (33016) 33016 Prototype IDs (104) 2080 Alien Tech Used (2) 400 Bonus (25911) 25911 TOTAL SCORE: 76577 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 9432 Follower Combat Kills 1801 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1364 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1286 Cogmind --------- Core Integrity 1051/1600 Matter 216/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Leg Centrium Leg > --- UTILITY (14) ----- Surveybot 24 Chip Improved Focal Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Zionite Biocell (600) Advanced Terrain Scanner Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Surveybot 24 Chip Assembled Combat Suite Weapon Mount Precision Energy Filter Advanced Weapon Cycler Advanced Powered Armor Point Defense Array System Mapper Improved System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Enhanced Nova Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Quantum Reactor Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Wheel Experimental Cooling System Zionite Biocell Zionite Biocell Advanced Terrain Scanner Improved Transmission Jammer Advanced Powered Armor Improved Energy Mantle Advanced Hacking Suite Transdimensional Reconstructor Gamma Bomb Array Long-range Missile Launcher Field Lobotomy Kit RU-N14's Throwing Claymores v3 [Rating: 222] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Utility 12 | . . . . . 2 . . 2 . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 418 | 6 11 3 1 1 44 25 25 34 10 . 6 31 5 12 8 22 2 . . 6 13 4 13 3 1 10 8 12 3 7 2 1 34 15 17 23 Power 19 | 1 1 . . . 5 2 2 2 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Engine 11 | 1 1 . . . 4 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Propulsion 90 | 2 2 2 1 . 13 9 8 7 2 . 1 2 . 5 2 2 1 . . 1 . . 2 . . 2 . 4 . 1 . . 8 5 1 7 Treads 36 | 2 2 1 . . 12 2 8 5 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Leg 46 | . . . . . . 7 . . . . . 2 . 4 . 2 1 . . 1 . . 2 . . 2 . 4 . 1 . . 7 5 1 7 Wheel 8 | . . 1 1 . 1 . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 194 | 1 3 . . . 11 6 6 11 7 . 3 15 5 6 6 18 1 . . 3 11 4 10 3 1 6 4 5 2 5 2 1 17 7 5 9 Device 105 | . 2 . . . 2 4 3 3 4 . 1 3 4 3 3 12 1 . . 2 7 2 7 2 . 3 4 1 2 3 1 1 10 6 3 6 Storage 12 | 1 1 . . . 1 . . . 1 . 1 3 . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . Processor 6 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . Hackware 14 | . . . . . 3 . 1 1 . . . . . . . 2 . . . . 2 . 1 . . . . 1 . 1 . . 1 . . 1 Protection 57 | . . . . . 5 2 2 7 2 . . 8 1 2 2 4 . . . 1 2 2 2 1 1 2 . 2 . . 1 . 4 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 5 1 . 1 15 8 9 14 . . 2 13 . 1 . 2 . . . 2 1 . 1 . . 1 4 3 1 1 . . 9 3 9 7 Energy Gun 9 | 2 4 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 23 | . . . . . . . 3 8 . . 1 5 . . . . . . . . . . . . . . . . . . . . . 1 2 3 Ballistic Gun 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 20 | . 1 . . . 7 6 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 42 | . . 1 . 1 3 2 2 2 . . . 2 . 1 . 2 . . . 2 1 . 1 . . 1 4 2 1 1 . . 5 1 3 4 Special Weapon 12 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 4 1 4 . Impact Weapon 5 | . . . . . . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 . . . 2 . 1 1 1 . . 7 . . 1 1 . . . . . . 1 . . 5 . 2 . . 2 . 1 . . . Parts Lost 120 | . 1 . . . 15 15 5 9 . . . 3 . 5 . 1 . . . 2 3 . 2 . 1 . . 6 1 6 . . 12 7 6 20 Power 10 | . . . . . 2 2 . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . Propulsion 34 | . . . . . 3 7 2 3 . . . . . 2 . . . . . 1 1 . . . . . . . 1 1 . . 4 1 . 8 Utility 49 | . . . . . 6 4 1 4 . . . 2 . 3 . 1 . . . 1 1 . 1 . . . . 4 . 5 . . 2 2 4 8 Weapon 27 | . 1 . . . 4 2 2 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 5 4 1 4 Highest Loss Streak 18 | . 1 . . . 5 8 1 3 . . . 1 . 5 . 1 . . . 2 1 . 1 . 1 . . 4 1 6 . . 6 3 5 18 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 98 100 100 100 89 88 97 91 84 85 85 82 85 80 80 77 81 81 81 81 86 88 87 88 88 85 83 83 90 87 82 90 88 90 91 91 Engine 2 | . 14 14 14 14 7 7 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . 1 12 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 6 7 6 6 6 6 6 6 6 4 5 5 5 5 5 5 4 5 5 5 5 4 4 3 6 Treads 7 | . 28 25 25 14 32 27 25 20 14 14 14 7 . . 3 2 . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . 5 8 . . . . 10 28 24 16 18 25 25 25 25 22 22 21 22 22 22 22 23 25 23 25 25 19 24 26 25 Wheel 1 | . . 2 2 14 1 . . 4 7 7 7 4 . . . . . . . . . . . . . . . . . . . . 1 . . . Device 14 | . 12 14 14 14 7 8 13 7 14 14 13 6 13 12 12 11 12 12 12 12 24 25 19 22 22 17 16 14 19 18 17 17 20 22 25 21 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 8 14 12 12 12 12 12 12 12 11 11 11 11 11 10 5 7 10 10 10 10 9 8 7 6 Processor 2 | . . . . . . . . . . . . 13 7 6 11 . . . . . . . . . . 1 5 5 5 . . . 2 . 3 3 Hackware 6 | . . . . . 7 8 3 12 . . . . . . . 5 6 6 6 5 4 5 10 11 11 11 11 15 15 15 15 15 13 14 7 10 Protection 5 | . . . . . 4 4 8 14 14 14 14 6 . 5 5 5 6 6 6 6 7 6 7 4 5 5 5 3 . 4 7 7 2 3 3 2 Energy Gun 1 | . 18 14 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . 8 8 14 14 12 8 14 11 10 11 12 12 12 11 10 11 10 11 11 10 9 9 9 9 2 10 11 10 10 9 Ballistic Cannon 2 | . 9 8 . . 9 16 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 14 34 35 35 35 67 63 73 95 96 96 135 154 154 173 191 191 191 188 188 191 180 183 182 180 166 188 187 187 159 177 174 177 189 208 208 203 Greatest Support 206 | 40 40 40 40 20 84 84 87 95 56 28 28 100 100 100 95 100 100 100 100 100 120 100 108 108 108 113 110 140 140 145 145 145 165 176 206 202 Greatest Overweight (x) 47 | . . 3 3 3 5 13 3 3 3 3 4 4 1 6 47 3 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 11 1 1 3 Average Overweight (x) 1 | . . . . 1 . . . 1 2 3 3 2 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 2 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 10 15 15 15 19 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 24 Most Carried 25 | 3 10 10 12 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 23 17 Average Carried 21 | 1 7 10 10 13 14 16 18 19 17 19 20 21 24 23 22 24 24 25 25 24 22 23 24 24 25 24 24 24 24 21 22 23 19 24 21 13 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 10 10 12 15 20 16 20 20 18 20 25 24 25 22 25 25 25 25 25 24 23 25 25 25 25 25 25 25 25 21 24 24 24 23 18 4 Class Distribution -------------------- 32% | Golem 25% | Mutant 20% | Hacker-Golem 11% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Waste Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Warlord Hacker-Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Zhirov Hacker-Golem | -3/Proximity Caves Hacker-Golem | -3/Research Wizard-Gunner | -2/Research Hacker-Skirmisher | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 9390 | 229 260 146 . 51 1203 800 903 744 125 . 33 357 60 66 161 252 30 . . 145 337 106 160 66 21 160 285 475 139 170 . 159 782 182 407 376 Remotely 667 | . . . . . . 451 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 Salvage Created 31874 | . 765 366 . 10 1045 633 1060 1849 49 . . 1412 465 277 567 2614 129 31 . 842 1094 1884 1678 335 296 563 855 2602 358 174 . 373 5154 875 2519 1000 Parts 1475 | . 50 31 . 2 63 40 46 77 . . . 36 22 13 3 175 6 2 . 39 70 35 98 13 13 22 42 120 13 7 . 16 240 31 116 34 Haulers Intercepted 8 | . 2 . . . 2 . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 10 | . . 1 . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . . . . . . . 1 . 6 . 22 . . . 6 3 . 35 . . . 13 13 . 35 . 13 7 . 16 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 624 | . 18 13 . 3 27 32 23 35 1 . . 57 9 9 . 50 2 . . 24 20 6 30 5 5 13 25 37 6 4 . 5 101 17 35 12 Guns 33 | . 14 7 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 365 | . 3 2 . . 14 22 20 31 1 . . 6 9 2 . 42 2 . . 8 16 6 25 5 5 9 7 26 4 2 . 5 58 11 21 3 AOE 210 | . 1 4 . 3 1 10 2 1 . . . 44 . 7 . 8 . . . 16 4 . 5 . . 4 18 11 2 2 . . 42 6 10 9 Classes Destroyed 30 | . 6 3 . . 2 1 1 3 . . . 3 1 . . . . 1 . 1 1 2 1 . . 1 . 1 . . . . 1 1 . . Worker 30 | . . 2 . . . . 1 3 . . . . . . . 4 . . . . 4 . 1 . . . . 4 . . . . 9 . 1 1 Builder 21 | . 1 . . . . . . . . . . . . 2 . 5 . . . . 1 . . . . . . 4 . . . . 7 . 1 . Tunneler 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Hauler 8 | . 2 . . . 2 . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycler 13 | . . 1 . . 2 . 1 1 . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . 3 Minesweeper 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Operator 8 | . 2 . . . 1 . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 27 | . 3 . . . 2 . . 1 . . . . . . . 4 . . . . 1 . 1 . . . . 2 . . . . 8 . 3 2 Swarmer 118 | . 6 6 . 3 7 13 3 3 . . . . . . . 16 . . . 3 3 . 9 . . 2 14 . . . . . 17 5 3 5 Saboteur 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . 1 Grunt 232 | . 12 6 . . 14 17 15 15 . . . . 5 8 . 14 . . . 12 1 . 8 4 3 6 7 18 4 3 . . 39 3 14 4 Brawler 16 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . 9 . 1 1 Duelist 17 | . . . . . . . . 1 . . . . 1 . . 3 . . . 4 . . 2 . . . 1 . . . . . . 1 4 . Protector 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . 2 . 1 . Sentry 48 | . . . . . 6 1 4 9 . . . . . . . 6 . . . 2 2 . 3 1 . . 1 1 . . . 1 8 1 1 1 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . Hunter 26 | . . . . . . . . 2 1 . . . . . . . 2 . . 2 3 . 1 . . 1 . 3 2 . . 4 2 1 2 . Programmer 71 | . . . . . . . . 5 . . . . . 1 . 9 . . . . 9 . 6 . 2 . . 11 . 1 . . 18 . 9 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Z-Light 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 39 | . . 1 . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 36 | . 5 3 . 3 5 5 4 4 1 . . 36 4 11 . 7 2 1 . 13 4 3 7 4 3 5 5 16 5 3 . 2 17 12 15 6 Combat Bots Only 34 | . 3 3 . 3 5 5 4 4 1 . . 34 4 9 . 5 2 . . 13 3 3 7 4 3 5 5 7 5 3 . 2 15 12 13 5 Max Kills in Single Turn 33 | . 1 2 . 2 2 4 2 1 1 . . 33 1 4 . 6 1 1 . 4 2 1 5 1 1 2 5 7 2 1 . 1 7 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 32 | . 1 2 . 2 1 4 1 1 . . . 32 . 4 . 3 . . . 4 1 . 5 . . 2 5 4 2 1 . . 4 2 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 35075 | . 351 444 . 24 2121 1576 1366 3192 11 . . 1561 435 795 . 2232 158 . . 1059 1101 . 1021 97 458 183 515 2946 531 619 . 478 4421 1777 2636 2967 Core 2941 | . 77 128 . 10 88 154 233 283 . . . 156 66 69 . 139 . . . 37 85 . 99 . 37 . 13 222 78 9 . 26 331 52 156 393 Absorbed by Shields 2448 | . . . . . . . . . . . . . . . . 55 . . . . 298 . 480 . . . . . . 25 . 443 . 802 . 345 Reduced by Siege Mode 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 421 | . . . . . 88 . 24 . . . . 36 . . . . . . . . 150 . . . . . . . . . . 123 . . . . Regen/Repaired (Parts) 2735 | . 89 . . . 140 . 88 56 . . . . . . . 833 . . . . . 64 916 . . 3 . 194 . . . . 352 . . . Core Remaining (%) 60 | 100 . . . 14 . . 13 . . . . . 27 . . . . . . 71 . . . . . . 76 . . . . 70 74 96 . 65 Volleys Fired 1531 | . 53 22 . 4 113 74 103 136 4 . 1 38 26 9 4 124 11 5 . 40 72 29 63 9 16 30 18 101 13 15 . 22 176 43 94 63 Largest 3 | . 2 2 . 1 2 2 2 2 2 . 1 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 3 3 3 3 Hottest 180 | . 90 80 . 33 88 88 134 180 180 . 90 180 50 50 50 50 50 50 . 50 80 50 80 50 50 50 80 80 80 50 . 50 80 120 170 170 Shots Fired 2734 | . 100 38 . 4 215 134 194 242 7 . 1 70 45 10 8 203 17 10 . 58 118 59 118 18 23 52 31 166 21 29 . 43 322 82 173 123 Gun 188 | . 70 16 . . 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2362 | . 30 18 . . 109 129 186 241 7 . 1 48 45 6 8 200 17 10 . 50 109 59 117 18 23 48 20 152 19 26 . 43 287 75 154 107 Launcher 139 | . . 4 . 4 4 5 8 1 . . . 2 . 4 . 3 . . . 8 9 . 1 . . 4 11 13 2 3 . . 17 6 14 16 Special 45 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . 1 . . . . 18 1 5 . Kinetic 548 | . 30 18 . . 207 129 95 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1856 | . . . . . . . 72 170 7 . 1 13 45 6 8 200 17 10 . 50 109 59 117 18 23 48 20 152 19 26 . 43 287 75 154 107 Explosive 169 | . . 4 . 4 4 5 8 1 . . . 22 . 4 . 3 . . . 8 9 . 1 . . 4 11 14 2 3 . . 35 6 6 15 Electromagnetic 156 | . 70 16 . . 4 . 19 2 . . . 35 . . . . . . . . . . . . . . . . . . . . . . 9 1 Robot Hit Streak 44 | . 10 10 . 1 12 9 14 13 6 . . 43 44 9 15 29 12 2 . 12 27 26 17 28 15 33 36 36 16 8 . 10 38 18 23 9 Robot Miss Streak 6 | . 3 2 . 2 4 4 5 5 . . . 2 2 . . 3 1 3 . 6 4 1 3 1 1 2 1 1 1 1 . 2 2 3 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1736 | . 65 25 . 1 139 74 103 147 6 . . 54 23 8 6 120 12 5 . 46 79 50 84 16 20 36 22 105 11 9 . 32 223 60 102 53 Core Hits 1356 | 1 38 23 . 2 59 44 38 51 1 . . 135 10 24 2 78 3 1 . 98 35 18 53 8 6 39 32 96 13 10 . 10 238 34 119 37 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 3 . . . 6 2 2 5 . . . 3 . . . . . . . . . . . . . . . 1 . . . . 8 . . . Blast 13 | . 1 . . . 6 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 8 . . . Melee Attacks 23 | . . . . . . . . 8 . . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . Impact 23 | . . . . . . . . 8 . . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 104727 | 4 995 798 . 239 3363 2797 3507 5343 204 . . 5136 1033 1783 275 7247 526 154 . 4081 4524 2365 4609 711 903 2565 2721 7956 883 766 . 1412 21967 3732 8246 3882 Guns 2183 | . 767 191 . . 1225 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 62949 | . 192 166 . . 1746 2065 3097 4733 204 . . 1081 1033 180 275 6031 526 154 . 1795 3509 2365 4203 711 903 1502 815 4998 456 275 . 1412 9387 2579 4414 2142 Explosions 37148 | . 25 420 . 239 307 732 391 128 . . . 3619 . 1586 . 1155 . . . 2286 980 . 406 . . 1063 1906 2862 427 491 . . 11562 1153 3703 1707 Melee 503 | . . . . . . . . 414 . . . 89 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 713 | 4 11 21 . . 85 . 19 68 . . . . . 17 . 61 . . . . 35 . . . . . . 43 . . . . 220 . 96 33 Kinetic 7765 | . 192 166 . . 2918 2065 1247 1177 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 56779 | . 25 107 . . . . 1376 3528 204 . . 345 1033 180 275 6665 526 154 . 1795 3509 2365 4203 711 903 1502 815 5539 456 275 . 1412 9387 2579 4768 2142 Explosive 33622 | . . 313 . 239 307 732 391 128 . . . 3556 . 1586 . 503 . . . 2286 980 . 406 . . 1063 1906 2321 427 491 . . 11562 1153 1635 1637 Electromagnetic 4114 | . 767 191 . . 53 . 474 28 . . . 799 . . . 18 . . . . . . . . . . . . . . . . . . 1714 70 Impact 503 | . . . . . . . . 414 . . . 89 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1231 | . . . . . . . . . . . . 347 . . . . . . . . . . . . . . . 53 . . . . 798 . 33 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 1 1 3 3 . . . . 1 1 1 . . . . 1 1 4 4 2 2 . 13 13 24 24 24 10 10 6 7 Average Corruption 6 | . . . . . . 1 1 1 2 . . . . 1 1 1 . . . . 1 1 1 2 2 2 . 7 13 22 24 24 2 10 2 6 Corruption Purged 17 | . . . . . . . . 4 3 . . . . 1 1 2 . . . . 1 1 2 2 . . . . . . . . . . . . Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . Effects 331 | . . . . . . 4 18 8 2 . . . . 1 . . . . . . 4 3 1 14 9 1 . 42 38 43 16 34 45 11 9 28 Message Errors 69 | . . . . . . 1 4 . . . . . . . . . . . . . 2 1 . 3 3 . . 6 10 11 1 6 6 3 2 10 Matter Fused 83 | . . . . . . 1 2 2 . . . . . . . . . . . . 2 . . 6 2 . . 11 9 11 5 10 11 3 2 6 Heat Flow Errors 39 | . . . . . . 1 3 1 . . . . . . . . . . . . . 1 1 2 3 1 . 5 2 4 3 4 2 . 1 5 Energy Discharges 40 | . . . . . . . 3 3 . . . . . . . . . . . . . . . 2 . . . 6 7 3 . 5 8 2 1 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 1 . . . Data Loss (minor) 42 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . 3 7 4 4 6 7 2 2 2 Data Loss (major) 20 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 3 2 5 1 1 2 1 1 1 Misfires 16 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 2 . 5 . . 4 . . 2 Alerts 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Weapon Failures 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3688 | . . 56 . 42 26 77 113 396 . . . 118 66 57 . 501 . 24 . 24 368 1 120 . . 1 93 222 23 25 . 49 621 108 396 161 Projectiles 2182 | . . . . . 26 . 113 186 . . . 26 66 . . 284 . 24 . 12 350 1 120 . . 1 7 109 . 2 . 49 312 76 311 107 Explosions 1223 | . . 56 . 42 . 77 . 5 . . . 62 . 57 . 217 . . . 12 18 . . . . . 86 113 23 23 . . 308 32 38 54 Melee 283 | . . . . . . . . 205 . . . 30 . . . . . . . . . . . . . . . . . . . . 1 . 47 . Knockbacks 75 | . 4 2 . . 16 14 15 20 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Impact 10 | . . . . . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Kinetic 59 | . 4 2 . . 15 12 14 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . . . . 1 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1445 | . 25 43 . . . . . 14 . . . 71 . 236 . 83 . . . 275 . . 12 . . . 43 36 30 38 . . 26 . 284 229 Shots 60 | . 1 2 . . . . . . . . . 1 . 4 . 2 . . . 16 . . 1 . . . 1 2 2 2 . . 1 . 21 4 Rammed 26 | 1 3 3 . 1 11 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 71 | 1 3 6 . 1 14 . 3 6 . . . . . 1 . 5 . . . . 4 . . . . . . 4 . . . . 20 . 3 . Kicked 38 | . . . . . . . 2 . . . . . . 1 . 5 . . . . 4 . . . . . . 4 . . . . 19 . 3 . Crushed 7 | . . 3 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 165 132 . . 287 325 186 336 171 . 8 398 17 125 . 10 . . . 21 54 77 241 240 216 89 88 287 212 251 223 213 145 330 350 503 Average Temperature 85 | . 50 56 . . 81 140 53 71 71 . 6 136 7 66 . 5 . . . 10 24 53 102 113 81 21 33 118 90 99 103 91 41 96 84 115 Received Heat Transfer 6859 | . 168 105 . . 738 855 828 960 . . . 312 174 262 . 405 . . . 264 41 . 157 36 183 . 105 334 69 103 . 24 402 9 207 118 Effects 15 | . . . . . 3 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Decay 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Turns 28 | . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . Longest Duration 28 | . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Hostiles 11 | . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Fried 21 | . 3 . . . . . 3 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 12 . Impact Corruptions 13 | . . . . . . . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 36 | . . . . . 2 . . 2 . . . 1 . . . 4 1 . . . 1 . 4 . . 2 . 5 2 . . 1 5 . 4 2 Heat Transferred 33792 | . 50 100 . . . . 1406 3477 222 . . 334 575 100 150 3625 300 100 . 950 1825 1273 2224 400 500 835 450 3050 275 150 . 800 5150 1387 2620 1464 Parts Sabotaged 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 2461 | . 329 399 . 94 199 1034 638 669 . . . . . 596 138 1083 . . . . 561 182 821 . . . . 976 . . . . 2461 1447 2401 2180 Initial 1523 | . . 86 . . . 83 503 244 . . . . . 150 138 . . . . . 94 176 2 . . . . 126 . . . . 33 1378 792 1523 Average 422 | . 195 208 . 30 77 595 442 251 . . . . . 259 31 277 . . . . 204 65 504 . . . . 279 . . . . 825 1293 1140 1657 Maximum Alert Level 5 | . 1 1 . . . 3 2 2 . . . . . 2 . 3 . . . . 2 . 3 . . . . 3 . . . . 5 4 5 5 Low Security (%) 44 | 100 50 62 . 100 100 27 . 40 . . . . . 58 100 55 . . . . 65 100 15 . . . . 35 . . . . 16 . . . Level 1 18 | . 49 37 . . . 4 40 36 . . . . . 34 . 18 . . . . 19 . 8 . . . . 46 . . . . 8 . . . Level 2 16 | . . . . . . 22 59 22 . . . . . 7 . 9 . . . . 14 . 64 . . . . 10 . . . . 32 . . . Level 3 9 | . . . . . . 45 . . . . . . . . . 15 . . . . . . 10 . . . . 7 . . . . 13 . 73 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 100 5 65 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 14 13 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 166 | . 6 . . . 5 . 4 23 . . . . . 3 . 18 . . . 1 9 . 19 . . . . 14 . . . . 24 1 19 20 Investigation 38 | . 4 . . . 1 . 3 6 . . . . . 2 . 7 . . . . 4 . 5 . . . . 3 . . . . 2 . . 1 Extermination 38 | . . . . . . . . 6 . . . . . 1 . 10 . . . . 4 . 3 . . . . 4 . . . . 6 . 3 1 Reinforcement 32 | . 2 . . . 4 . 1 2 . . . . . . . . . . . . 1 . 4 . . . . 5 . . . . 3 1 6 3 Assault 46 | . . . . . . . . 2 . . . . . . . 1 . . . 1 . . 5 . . . . 1 . . . . 12 . 9 15 Garrison 12 | . . . . . . . . 7 . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . 5 . . . . 3 . 2 1 Construction Impeded 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 43 | . 4 . . . 4 . 7 1 . . . . . 1 . 3 . . . . 3 . 3 . . . . 3 . . . . 6 4 3 1 Communications Jammed 68 | . . . . . . . . . . . . . 1 . . 10 . . . . 25 . . . . . . 1 . . . . 15 . 16 . Distress Signals 56 | . . . . . . . . . . . . . . . . 10 . . . . 24 . . . . . . 1 . . . . 5 . 16 . Times Spotted 982 | . 32 31 . 3 52 43 49 61 1 . . 56 10 14 . 70 2 . . 25 42 6 49 5 5 62 19 52 6 4 . 5 121 24 70 63 Peak Tracking Total 36 | . 4 21 . 3 6 6 5 6 1 . . 36 4 10 . 5 2 . . 7 5 1 7 4 3 12 5 12 4 3 . 2 8 6 13 19 Tactical Retreats 33 | . 2 . . . 1 2 2 2 . . . 1 1 1 . 4 . . . . 4 . . . . 2 . 2 . . . . 5 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 27 | . . . . . 1 4 1 4 . . . . . 1 . 6 . . . . 2 . 4 . . . . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . 2 . . . . . . . 1 2 . . 1 . . . . 10 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 62 | . 1 5 . . 1 2 5 3 . . . 3 . 1 . 9 . . . 1 3 . 4 . . . . 12 . . . . 3 . 6 3 Max in Single Turn 10 | . 1 3 . . 1 1 1 1 . . . 1 . 1 . 8 . . . 1 1 . 1 . . . . 10 . . . . 1 . 1 1 Garrison Access 11 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . 2 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 152 | . 8 1 2 . 12 3 11 19 1 . . . 1 4 . 23 3 1 4 . 5 . 14 1 . 1 . 10 1 . 4 . 16 . 3 4 Terminals 83 | . 5 1 . . 8 3 7 11 . . . . 1 2 . 11 1 . . . 2 . 8 . . . . 5 1 . . . 11 . 2 4 Fabricators 17 | . . . . . . . . 3 . . . . . . . 4 . . . . 3 . 2 . . . . 2 . . . . 3 . . . Repair Stations 15 | . 1 . . . 2 . 2 3 . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 1 . . . Recycling Units 5 | . 2 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . 1 1 . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . 1 . 1 . Total Hacks 499 | . 30 2 2 . 35 5 47 79 3 . . . 1 10 . 68 3 1 28 . 13 . 56 1 . 5 . 32 2 . 16 . 48 . 4 8 Successful 275 | . 18 1 2 . 22 2 21 32 3 . . . 1 4 . 36 3 1 28 . 9 . 22 1 . 5 . 18 2 . 16 . 21 . 2 5 Failed 222 | . 12 1 . . 12 3 25 47 . . . . . 6 . 32 . . . . 4 . 34 . . . . 14 . . . . 27 . 2 3 Catastrophic 42 | . 1 . . . 4 1 4 10 . . . . . . . 3 . . . . 1 . 6 . . . . 1 . . . . 10 . 1 . Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 173 | . 18 2 1 . 17 . 27 17 . . . . . 7 . 21 . . . . 4 . 23 . . 1 . 9 . . . . 22 . 3 1 Terminals 268 | . 22 2 . . 26 5 32 46 . . . . 1 4 . 31 1 . . . 4 . 28 . . . . 17 2 . . . 36 . 3 8 Fabricators 63 | . . . . . . . . 19 . . . . . . . 14 . . . . 9 . 9 . . . . 6 . . . . 6 . . . Repair Stations 53 | . 6 . . . 4 . 6 5 . . . . . . . 8 . . . . . . 13 . . . . 6 . . . . 5 . . . Recycling Units 7 | . 2 . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . . . 4 . 6 7 . . . . . 3 . 9 . . . . . . 4 . . . . . . . . . . . . . Garrison Access 17 | . . . . . 1 . 3 . . . . . . 3 . 3 . . . . . . 2 . . . . 3 . . . . 1 . 1 . Terminal Hacks 143 | . 9 1 2 . 10 2 9 11 3 . . . 1 . . 12 3 1 28 . . . 5 1 . 5 . 7 2 . 16 . 10 . . 5 Record 26 | . . . 1 . . . . 1 3 . . . 1 . . . 2 . 11 . . . . . . . . . 2 . 5 . . . . . Part Schematic 17 | . 1 . . . . . . . . . . . . . . 1 . . 10 . . . . . . . . 2 . . 3 . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 20 | . 2 . . . 1 . 3 2 . . . . . . . . . . 3 . . . . . . 5 . . . . 4 . . . . . Open Door 4 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Terminal Index 5 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 11 | . . . . . 1 . 3 1 . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . 1 Unreport Threat 14 | . . . . . 3 . 2 2 . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 2 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 33 | . . . . . . . . 6 . . . . . . . 7 . . . . 8 . 5 . . . . 3 . . . . 4 . . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Load Schematic 16 | . . . . . . . . 3 . . . . . . . 4 . . . . 4 . 2 . . . . 2 . . . . 1 . . . Build 14 | . . . . . . . . 2 . . . . . . . 3 . . . . 4 . 2 . . . . 1 . . . . 2 . . . Repair Station Hacks 35 | . 4 . . . 4 . 5 2 . . . . . . . 6 . . . . . . 6 . . . . 4 . . . . 4 . . . Scan Component 18 | . 2 . . . 2 . 3 1 . . . . . . . 3 . . . . . . 3 . . . . 2 . . . . 2 . . . Repair 17 | . 2 . . . 2 . 2 1 . . . . . . . 3 . . . . . . 3 . . . . 2 . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . 4 . 4 7 . . . . . 3 . 5 . . . . . . 1 . . . . . . . . . . . . . Insert Component 11 | . . . . . 2 . 2 3 . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . Analyze 13 | . . . . . 2 . 2 4 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . Unauthorized Hacks 32 | . 5 . . . 3 . 2 5 . . . . . 1 . 5 . . . . 1 . 4 . . . . 3 . . . . 2 . 1 . Terminals 21 | . 3 . . . 3 . 2 4 . . . . . . . 2 . . . . . . 2 . . . . 3 . . . . 1 . 1 . Assimilate 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Botnet 16 | . 2 . . . 2 . 2 3 . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 1 . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 1 . . . . . . . 3 . . . . 1 . 2 . . . . . . . . . 1 . . . Prioritize 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . Liberate 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 119 | . 6 1 . . 7 2 9 18 . . . . . 4 . 21 . . . . 5 . 14 . . . . 10 1 . . . 15 . 2 4 Full Trace Events 34 | . 4 . . . 1 1 2 6 . . . . . 1 . 7 . . . . 3 . 4 . . . . 3 . . . . 2 . . . Feedback Events 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Corruption 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . . 4 . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 1 . . . 2 . 1 3 . . 14 . . 1 . 2 . . 10 . . . . . . . . 2 . . 3 . . . . . Parts Built 16 | . . . . . . . . 2 . . . . . . . 4 . . . . 4 . 3 . . . . 1 . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Time 991 | . . . . . . . . 67 . . . . . . . 224 . . . . 422 . 120 . . . . 56 . . . . 102 . . . Total Part Build Rating 86 | . . . . . . . . 5 . . . . . . . 21 . . . . 27 . 12 . . . . 6 . . . . 15 . . . Parts Repaired 17 | . 2 . . . 2 . 2 1 . . . . . . . 3 . . . . . . 3 . . . . 2 . . . . 2 . . . Time 855 | . 52 . . . 162 . 106 18 . . . . . . . 143 . . . . . . 97 . . . . 101 . . . . 176 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 2 . 2 3 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 . 1 3 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . Programmers 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 34 | . . 2 . 3 . 3 . . . . . . . . . . . . . 1 . 19 . . . . . 1 . . . . . 1 4 . Largest Group 19 | . . 2 1 3 3 3 . . . . . . . . . . . . . 1 . 19 17 . . . . 1 . . . . . 1 2 . Highest-Rated Group 684 | . . 46 31 40 40 95 . . . . . . . . . . . . . 96 . 684 584 . . . . 10 . . . . . 69 264 . Highest-Rated Ally 219 | . . 31 31 16 16 39 . . . . . . . . . . . . . 96 . 50 46 . . . . 10 . . . . . 69 219 . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 268 | . . 14 . . 33 27 . . . . . . . . . . . . . 7 . . 141 . . . . . . . . . . 2 44 . Total Damage 8792 | . . 227 . . 354 497 . . . . . . . . . . . . . 300 . . 2575 . . . . . . . . . . 88 4751 . Kills 68 | . . 2 . . 3 7 . . . . . . . . . . . . . 1 . . 18 . . . . . . . . . . . 37 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 11 | . 3 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . 3 1 1 . 1 . . . 1 . . 2 . . . . . . 3 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 56591 | 100 1455 1042 524 1115 2296 1619 2144 3956 988 706 1933 3725 1533 447 1743 5544 1614 1109 167 1851 2022 1086 2144 741 609 1491 1103 2101 968 958 346 653 2912 1676 1204 966 Spaces Moved 26220 | 56 720 611 339 577 1047 703 845 2097 650 484 1069 1882 717 203 481 2252 653 592 91 936 699 368 964 383 307 719 593 832 346 415 156 325 1020 752 722 614 Core 74 | 2 . . . . . 1 . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 61 Treads 5232 | 54 720 468 279 330 1045 604 640 1035 16 . . . . . 41 . . . . . . . . . . . . . . . . . . . . . Legs 15896 | . . . . . . 98 205 . . . . 681 717 202 430 2252 653 592 91 936 699 368 964 383 307 719 593 832 346 415 156 325 905 752 722 553 Wheels 5018 | . . 143 60 247 2 . . 1062 634 484 1069 1201 . 1 . . . . . . . . . . . . . . . . . . 115 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 125 125 152 152 152 130 145 145 145 130 185 183 185 183 185 185 185 185 185 185 185 185 185 175 175 116 172 174 118 174 174 125 125 50 Average Speed 173 | 156 160 151 153 190 158 181 192 149 147 145 147 159 185 186 261 202 185 185 185 185 185 185 185 185 185 182 175 185 173 174 147 174 194 181 128 125 Slowest Speed 2400 | 160 160 160 160 240 320 700 400 240 240 145 160 185 185 226 2400 240 185 185 185 185 186 185 185 185 185 185 175 210 174 174 174 174 530 184 183 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Exploration Rate (%) 63 | 5 89 98 71 98 86 77 69 53 71 71 83 93 80 7 96 55 86 75 75 97 14 96 34 68 51 86 74 21 58 58 60 50 49 29 27 29 Regions Visited 36 Branch Regions 21 Pre-discovered Areas 15 | . 2 2 1 . . . . . 3 . 1 . 1 . . . . . 1 . . . . . . . 1 . . . 3 . . . . . Known Exits Taken 10 | . . . . . 1 . . 1 . . . . 1 . . 1 1 . . 1 . . 1 . . . . . 1 . . 1 1 . . . Unknown Exits Taken 21 | 1 1 1 1 1 . . 1 . 1 1 1 1 . . . . . 1 1 . . . . 1 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 36 | . . 1 . 2 . . . . 4 3 3 . 4 . . . 4 3 . 3 . . . 2 1 . 2 . 1 1 . 2 . . . . Spaces Dug 251 | . . . . . . . 3 21 1 . 2 . 9 2 . 27 3 . . . 9 . 5 . . 6 . 25 4 14 . . 22 3 21 74 Terrain Destroyed 1883 | . 5 45 . 26 47 19 88 75 1 . 2 121 21 16 1 108 5 6 . 129 58 5 26 2 3 28 153 128 33 45 . 11 330 58 124 164 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 549 | . . . . . 17 . 43 70 1 . . 5 21 2 1 60 5 6 . 11 28 5 18 2 3 7 2 40 7 20 . 11 65 13 39 47 AOE 1332 | . 5 45 . 26 30 19 45 5 . . . 116 . 14 . 48 . . . 118 30 . 8 . . 21 151 88 26 25 . . 265 45 85 117 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 34728 | 65 924 683 341 587 1467 909 1168 2661 672 489 1409 2526 877 261 963 3039 1044 596 90 990 1306 717 1209 397 326 850 623 1218 691 626 274 371 1746 987 894 732 Wait 5928 | . 115 41 . 1 220 82 167 338 . . 299 499 125 29 457 597 373 . . 1 497 306 147 . . 62 . 251 327 187 107 16 453 165 53 13 Move 26184 | 56 719 610 338 576 1047 700 844 2096 649 483 1068 1881 716 203 480 2251 652 591 90 935 699 367 963 382 306 718 592 831 345 413 155 324 1019 751 721 613 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 228 | 3 10 . 2 3 14 6 10 16 5 4 15 21 3 2 1 15 1 . . 2 9 4 10 1 . 9 1 9 . . 3 4 31 7 2 5 Fast Attach 123 | 6 5 . . . 18 15 11 8 1 . 1 14 . 4 4 5 . . . . . 2 3 . 1 6 . 4 . . 2 . 10 . . 3 Attach 73 | . . . . . 11 6 4 5 6 . . 4 . 5 . 3 . . . 2 3 . 1 . . 1 . 2 . 3 1 1 3 3 4 5 Detach 116 | . 2 . . . 5 1 3 1 2 . . 11 . 2 11 8 4 . . 2 5 4 3 1 3 7 3 4 3 3 5 1 8 2 4 8 Swap 225 | . 7 3 1 1 15 4 10 21 4 . 5 13 5 3 4 14 2 . . 4 10 2 9 3 . 3 8 6 3 4 . . 21 12 13 15 Drop 201 | . 10 . . 1 10 5 13 26 1 2 11 39 2 3 2 12 1 . . 2 7 3 10 1 . 14 1 6 . . 1 3 5 4 . 6 Fire 1531 | . 53 22 . 4 113 74 103 136 4 . 1 38 26 9 4 124 11 5 . 40 72 29 63 9 16 30 18 101 13 15 . 22 176 43 94 63 Melee 23 | . . . . . . . . 8 . . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . Ram 6 | . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kick 38 | . . . . . . . 2 . . . . . . 1 . 5 . . . . 4 . . . . . . 4 . . . . 19 . 3 . Crush 27 | . 3 5 . 1 14 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 4 . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . Rewire 13 | . . 1 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 101 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 10) 475 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Discovered new exit (range 15) 1327 | -10/Materials | Repaired Seismic Detector 1354 | -10/Materials | Repaired Lgt. Treads 1556 | -10/Materials | Entered Mines 1622 | -10/Mines | Discovered new exit (range 5) 1992 | -10/Mines | Discovered new exit (range 8) 2178 | -10/Mines | Assembled infested the area 2190 | -10/Mines | Core integrity fell below 50% 2191 | -10/Mines | Core integrity fell below 20% 2207 | -10/Mines | Met 8R-AWN 2592 | -10/Mines | Discovered new exit (range 5) 2598 | -10/Mines | Entered Exiles 2598 | -10/Exiles | Accompanied by 1 ally 2628 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2638 | -10/Exiles | Welcomed by 8R-AWN 2666 | -10/Exiles | Met EX-HEX 2707 | -10/Exiles | Met EX-BIN 2730 | -10/Exiles | Aligned with FarCom system 2731 | -10/Exiles | Given EX-Vault access code 2771 | -10/Exiles | Opened EX-Vault 2786 | -10/Exiles | Found Field Lobotomy Kit 2820 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2868 | -10/Exiles | Met EX-DEC 2878 | -10/Exiles | Learned location of Zion (-7) 3110 | -10/Exiles | Discovered new exit (range 12) 3122 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3122 | -10/Exiles | Entered Mines 3315 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3344 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3347 | -9/Mines | Found Prototype Device 3520 | -9/Mines | Learned location of 1 exit from Proximity Caves 3644 | -9/Mines | Discovered new exit (range 9) 3956 | -9/Mines | Discovered new exit (range 8) 4136 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4237 | -9/Mines | Entered Materials 4237 | -8/Materials | Accompanied by 3 allies 4237 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4271 | -8/Materials | Identified Exp. Sensor Array 4395 | -8/Materials | Lost 5 parts (1p1n2u1w) 4566 | -8/Materials | Repaired Lgt. Treads 4968 | -8/Materials | Discovered new exit (range 14) 4971 | -8/Materials | Lost 4 parts (1p1u2w) 5463 | -8/Materials | Discovered new exit (range 8) 5525 | -8/Materials | Discovered new exit (range 15) 5832 | -8/Materials | Discovered new exit (range 15) 6096 | -8/Materials | Discovered new exit (range 12) 6131 | -8/Materials | Build established: Hacker-Mutant 6241 | -8/Materials | Central database locked down 6407 | -8/Materials | Repaired Broken Exp. Sensor Array 6533 | -8/Materials | Identified exit to Garrison 6533 | -8/Materials | Entered Garrison 6672 | -8/Garrison | Triggered checkpoint 6849 | -8/Garrison | Build established: Mutant 6970 | -8/Garrison | Triggered checkpoint 6984 | -8/Garrison | Triggered checkpoint 7047 | -8/Garrison | Triggered checkpoint 7116 | -8/Garrison | Triggered checkpoint 7280 | -8/Garrison | Discovered new exit (range 8) 7293 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7350 | -8/Garrison | Triggered checkpoint 7416 | -8/Garrison | Discovered new exit (range 12) 7433 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7488 | -8/Garrison | Build established: Scavenger-Mutant 7548 | -8/Garrison | Triggered checkpoint 7762 | -8/Garrison | Discovered new exit (range 10) 7782 | -8/Garrison | Triggered checkpoint 7861 | -8/Garrison | Lost 8 parts (1p3n2u2w) 8152 | -8/Garrison | Entered Materials 8219 | -8/Materials | Core integrity fell below 50% 8869 | -8/Materials | Discovered new exit (range 8) 9201 | -8/Materials | Discovered new exit (range 15) 9293 | -8/Materials | Core integrity fell below 20% 9464 | -8/Materials | Repaired Adv. Cooling System 9585 | -8/Materials | Repaired Broken Hvy. Phase Cannon 9709 | -8/Materials | Build established: Mutant 9842 | -8/Materials | Central database locked down 10296 | -8/Materials | Entered Factory 10296 | -7/Factory | Evolved 2 slots: Utility x2 10636 | -7/Factory | Discovered new exit (range 5) 10672 | -7/Factory | Build established: Hacker-Mutant 11715 | -7/Factory | Discovered new exit (range 5) 12144 | -7/Factory | Fabricated Huge Storage Unit? 12354 | -7/Factory | Garrison activated, responded to threat 12726 | -7/Factory | Repaired Hvy. Phase Cannon 13055 | -7/Factory | Garrison activated, responded to threat 13223 | -7/Factory | Garrison activated, responded to threat 13333 | -7/Factory | Lost 3 parts (2u1w) 13455 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 13496 | -7/Factory | First assault squad dispatched 13608 | -7/Factory | Build established: Mutant 13699 | -7/Factory | Identified exit to Lower Caves 13763 | -7/Factory | Found Rocket Array 13871 | -7/Factory | Discovered new exit (range 12) 14252 | -7/Factory | Entered Lower Caves 14259 | -7/Lower Caves | Met a Warlord Commander 14260 | -7/Lower Caves | Learned location of Warlord (-5) 14266 | -7/Lower Caves | Found Encrypted Comm Array 14404 | -7/Lower Caves | Learned location of 1 exit from Factory 14538 | -7/Lower Caves | Found Alien Artifact 14538 | -7/Lower Caves | Identified Core Expander 14538 | -7/Lower Caves | Installed Core Expander, added new Power slot 14591 | -7/Lower Caves | Learned Factory stockpile data 14756 | -7/Lower Caves | Discovered new exit (range 14) 15105 | -7/Lower Caves | Learned location of Armory (-4) 15240 | -7/Lower Caves | Entered another Lower Caves area 15926 | -7/Lower Caves | Learned Factory stockpile data 15930 | -7/Lower Caves | Discovered new exit (range 7) 15946 | -7/Lower Caves | Entered Zion 15989 | -7/Zion | Discovered new exit (range 16) 16142 | -7/Zion | Given the Hacking Drone Bay 16306 | -7/Zion | Learned location of 1 exit from Proximity Caves 16789 | -7/Zion | Found Prototype Hackware 16796 | -7/Zion | Identified Exp. Hacking Suite 16807 | -7/Zion | Found Prototype Processor 16816 | -7/Zion | Identified Exp. Armor Integrity Analyzer 16835 | -7/Zion | Found Prototype Processor 16852 | -7/Zion | Identified Exp. Terrain Scan Processor 17005 | -7/Zion | Found Prototype Processor 17006 | -7/Zion | Identified Exp. Signal Interpreter 17231 | -7/Zion | Found Prototype Special Weapon 17234 | -7/Zion | Found Prototype Special Weapon 17268 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 17385 | -7/Zion | Discovered new exit (range 5) 17386 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17696 | -7/Zion | Found RU-N14's Throwing Claymores 17699 | -7/Zion | Found RU-N14's Throwing Claymores 17879 | -7/Zion | Entered Deep Caves 18126 | -7/Deep Caves | Attacked by Z-Imprinter 18129 | -7/Deep Caves | Destroyed Z-Imprinter 18177 | -7/Deep Caves | Found Prototype Protection 18177 | -7/Deep Caves | Identified Zio. Weapon Casing 18425 | -7/Deep Caves | Z-Facility disabled 18473 | -7/Deep Caves | Found Prototype Protection 18473 | -7/Deep Caves | Identified Zio. Heavy Carapace 18604 | -7/Deep Caves | Found Zio. Weapon Casing 18902 | -7/Deep Caves | Found Zio. Heavy Carapace 18982 | -7/Deep Caves | Found Zio. Weapon Casing 19279 | -7/Deep Caves | Discovered new exit (range 6) 19397 | -7/Deep Caves | Spotted as-34611 19423 | -7/Deep Caves | Destroyed as-34611 19540 | -7/Deep Caves | Spotted as-29373 19552 | -7/Deep Caves | Core integrity fell below 50% 19584 | -7/Deep Caves | Destroyed as-29373 19615 | -7/Deep Caves | Triggered Deep Caves wall 19615 | -7/Deep Caves | Spotted AS-71023 19615 | -7/Deep Caves | Spotted AS-19754 19616 | -7/Deep Caves | Destroyed AS-71023 19619 | -7/Deep Caves | Destroyed AS-19754 19640 | -7/Deep Caves | Destroyed 34 combat bots 19814 | -7/Deep Caves | Exposed GOLEM chamber 19818 | -7/Deep Caves | Found GOLEM Unit 20381 | -7/Deep Caves | Found GOLEM Unit 20387 | -7/Deep Caves | Found GOLEM Unit 20420 | -7/Deep Caves | Build established: Golem 20628 | -7/Deep Caves | Found Surveybot 24 Chip 21604 | -7/Deep Caves | Entered Proximity Caves 21605 | -6/Proximity Caves | Identified exit to Factory 21716 | -6/Proximity Caves | Spotter reported a threat 21899 | -6/Proximity Caves | Spotted B-75 Beast 23039 | -6/Proximity Caves | Learned location of Extension (-4) 23137 | -6/Proximity Caves | Entered Factory 23137 | -6/Factory | Evolved 2 slots: Utility x2 23138 | -6/Factory | Identified exit to Factory 23538 | -6/Factory | Destroyed 9 combat bots 23540 | -6/Factory | Lost 5 parts (2n3u) 23584 | -6/Factory | Sucked down chute 23584 | -6/Factory | Entered Waste 23584 | -6/Waste | The area was eerily silent 24367 | -6/Waste | Discovered new exit (range 14) 25199 | -6/Waste | Found Hvy. Reactive Plating 25327 | -6/Waste | Entered Factory 26223 | -6/Factory | Discovered new exit (range 11) 27495 | -6/Factory | Discovered new exit (range 5) 27938 | -6/Factory | Repaired Broken Imp. Energy Mantle 27964 | -6/Factory | Repaired Imp. Heavy Armor Plating 28431 | -6/Factory | Identified exit to Lower Caves 28888 | -6/Factory | Discovered exit to Factory (range 15) 29790 | -6/Factory | Fabricated Weapon Mount (x2) 29877 | -6/Factory | First assault squad dispatched 30183 | -6/Factory | Repaired Hvy. Reactive Plating 30285 | -6/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 30386 | -6/Factory | Fabricated Exp. Hacking Suite? 30871 | -6/Factory | Entered Lower Caves 31798 | -6/Lower Caves | Identified exit to Lower Caves 32485 | -6/Lower Caves | Entered another Lower Caves area 32709 | -6/Lower Caves | Discovered exit to Factory (range 7) 33053 | -6/Lower Caves | Encountered a Warlord checkpoint 33573 | -6/Lower Caves | Discovered new exit (range 5) 33594 | -6/Lower Caves | Entered Data Miner 33594 | -6/Data Miner | Discovered new exit (range 7) 33630 | -6/Data Miner | Met Data Miner 33683 | -6/Data Miner | Learned location of Section 7 (-2) 33683 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 33717 | -6/Data Miner | Received God Mode back door access code from Data Miner 33761 | -6/Data Miner | Entered Proximity Caves 33763 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33941 | -5/Proximity Caves | Learned Factory machine intel 33948 | -5/Proximity Caves | Learned Factory emergency access door positions 34206 | -5/Proximity Caves | Spotted B-75 Beast 34208 | -5/Proximity Caves | Escorted by Enhanced Grunt 34229 | -5/Proximity Caves | Allies destroyed B-75 Beast 35326 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 35368 | -5/Proximity Caves | Destroyed 13 combat bots 35612 | -5/Proximity Caves | Entered Factory 35612 | -5/Factory | Evolved 2 slots: Utility x2 35614 | -5/Factory | Loaded intel: 236 machine locations 35827 | -5/Factory | Incoming investigation squad redirected 35957 | -5/Factory | Fabricated Exp. Hacking Suite? 36067 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 36189 | -5/Factory | Incoming investigation squad redirected 36349 | -5/Factory | Fabricated Exp. Hacking Suite? 36370 | -5/Factory | Cargo convoy interrupted 37187 | -5/Factory | Fabricated Adv. Transmission Jammer? 37634 | -5/Factory | Sucked down chute 37634 | -5/Factory | Entered Waste 37711 | -5/Waste | Destroyed C-40 Crusher 37893 | -5/Waste | Spotted C-40 Crusher 37899 | -5/Waste | Destroyed C-40 Crusher 37909 | -5/Waste | Destroyed C-40 Crusher 37921 | -5/Waste | Destroyed C-40 Crusher 38006 | -5/Waste | Destroyed C-40 Crusher 38039 | -5/Waste | Destroyed C-40 Crusher 38386 | -5/Waste | Discovered new exit (range 13) 38418 | -5/Waste | Warlord forces began an assault 38573 | -5/Waste | Found Broken Adv. Powered Armor 38720 | -5/Waste | Entered Factory 38720 | -5/Factory | Accompanied by 17 allies 38790 | -5/Factory | Incoming investigation squad redirected 38808 | -5/Factory | Fabricated Imp. Utility Shielding (x2) 38913 | -5/Factory | Incoming investigation squad redirected 39030 | -5/Factory | Garrison activated, responded to threat 39064 | -5/Factory | Build established: Hacker-Golem 39083 | -5/Factory | Discovered new exit (range 11) 39097 | -5/Factory | Fabricated Enh. Flexi-carbon Leg? 39536 | -5/Factory | Repaired Broken Adv. Powered Armor 39620 | -5/Factory | First assault squad dispatched 39645 | -5/Factory | Incoming assault squad redirected 39777 | -5/Factory | Repaired Hvy. Reactive Plating 39807 | -5/Factory | Repaired Flexi-carbon Leg 40410 | -5/Factory | Found Mni. Smartbomb Launcher 40444 | -5/Factory | Identified exit to Upper Caves 40526 | -5/Factory | Incoming investigation squad redirected 40545 | -5/Factory | Incoming assault squad redirected 40839 | -5/Factory | Destroyed 7 combat bots 40864 | -5/Factory | Entered Upper Caves 41457 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41531 | -5/Upper Caves | Discovered new exit (range 6) 41605 | -5/Upper Caves | Entered another Upper Caves area 42080 | -5/Upper Caves | Discovered new exit (range 14) 42214 | -5/Upper Caves | Entered Warlord 42285 | -5/Warlord | System corruption cleaned by Quarantine Array 42687 | -5/Warlord | Found Prototype Special Weapon 42690 | -5/Warlord | Found Prototype Special Weapon 43200 | -5/Warlord | Warlord's base attacked by MAIN.C 43219 | -5/Warlord | Met Warlord 43245 | -5/Warlord | Opened Warlord's prototype stash 43251 | -5/Warlord | Found Prototype Reactor 43251 | -5/Warlord | Identified Vortex Chain Reactor 43282 | -5/Warlord | Found Prototype Device 43282 | -5/Warlord | Identified Thermal Barrier 43286 | -5/Warlord | Found Prototype Processor 43286 | -5/Warlord | Identified Spectral Analyzer 43296 | -5/Warlord | Found Prototype Hackware 43550 | -5/Warlord | Warlord forces counterattacked 43556 | -5/Warlord | Spotted Executioner 43605 | -5/Warlord | Spotted Executioner 43617 | -5/Warlord | Spotted Executioner 43629 | -5/Warlord | Spotted Executioner 43630 | -5/Warlord | Destroyed Executioner 43639 | -5/Warlord | Spotted Executioner 43688 | -5/Warlord | Discovered new exit (range 12) 43705 | -5/Warlord | Entered Proximity Caves 43812 | -4/Proximity Caves | Learned Research security intel 44068 | -4/Proximity Caves | Learned 4 Research zone layouts 44353 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 44559 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 44607 | -4/Proximity Caves | Discovered new exit (range 22) 44808 | -4/Proximity Caves | Entered Factory 44808 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 44958 | -4/Factory | Incoming investigation squad redirected 45114 | -4/Factory | Build established: Hacker-Mutant 45228 | -4/Factory | Identified exit to Research 45371 | -4/Factory | Repaired Broken Adv. Powered Armor 45483 | -4/Factory | Cargo convoy interrupted 45483 | -4/Factory | Spotted Executioner 45501 | -4/Factory | Spotted Executioner 45505 | -4/Factory | Incoming assault squad redirected 45508 | -4/Factory | Garrison activated, responded to threat 45522 | -4/Factory | Destroyed Executioner 45526 | -4/Factory | Identified RU-N14's Throwing Claymores v3 (x2) 45527 | -4/Factory | Crushed by falling debris 45549 | -4/Factory | Destroyed 7 combat bots 45558 | -4/Factory | Lost 4 parts (1p2u1w) 45851 | -4/Factory | Build established: Hacker-Golem 46169 | -4/Factory | Repaired Exp. Myomer Leg 46218 | -4/Factory | Found Hvy. Insulated Plating 46321 | -4/Factory | Incoming investigation squad redirected 46506 | -4/Factory | Incoming investigation squad redirected 46539 | -4/Factory | Fabricated Prc. Energy Filter (x1) 46558 | -4/Factory | First assault squad dispatched 46579 | -4/Factory | Incoming assault squad redirected 46668 | -4/Factory | System corruption reached 10% 46688 | -4/Factory | Discovered new exit (range 20) 46809 | -4/Factory | Destroyed 7 combat bots 46909 | -4/Factory | Entered Upper Caves 47589 | -4/Upper Caves | Learned location of 1 exit from Research 47832 | -4/Upper Caves | Identified exit to Upper Caves 47877 | -4/Upper Caves | Entered another Upper Caves area 47986 | -4/Upper Caves | Crushed by falling debris 48036 | -4/Upper Caves | Lost 6 parts (1n5u) 48812 | -4/Upper Caves | Discovered new exit (range 10) 48835 | -4/Upper Caves | Entered Zhirov 48837 | -4/Zhirov | Discovered new exit (range 3) 48868 | -4/Zhirov | Met Zhirov 48907 | -4/Zhirov | Learned location of Quarantine (-2) 48907 | -4/Zhirov | Learned location of Testing (-3) 48907 | -4/Zhirov | Learned location of Command (-1) 48915 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 48942 | -4/Zhirov | Found Alien Artifact 48942 | -4/Zhirov | Identified Integrated Reactor 48942 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 48963 | -4/Zhirov | Found Alien Artifact 49181 | -4/Zhirov | Entered Proximity Caves 49232 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 49822 | -3/Proximity Caves | Discovered exit to Research (range 6) 49834 | -3/Proximity Caves | Entered Research 49834 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 49835 | -3/Research | Identified exit to Research 50485 | -3/Research | Spotted B-86 Titan 50562 | -3/Research | Garrison activated, responded to threat 50598 | -3/Research | Destroyed 7 combat bots 50702 | -3/Research | Lost 6 parts (3n1u2w) 50763 | -3/Research | Fabricated Centrium Leg? 50834 | -3/Research | First assault squad dispatched 51146 | -3/Research | Repaired Adv. Powered Armor 51265 | -3/Research | Repaired Imp. Energy Mantle 51337 | -3/Research | Found Adv. Powered Armor 51345 | -3/Research | Found Gamma Bomb Array 51468 | -3/Research | Incoming investigation squad redirected 51538 | -3/Research | Destroyed 9 combat bots 51553 | -3/Research | Found Adv. Powered Armor 51556 | -3/Research | Discovered new exit (range 3) 51599 | -3/Research | Incoming assault squad redirected 51821 | -3/Research | Build established: Hacker-Mutant 52164 | -3/Research | Spotted B-86 Titan 52174 | -3/Research | Destroyed B-86 Titan 52179 | -3/Research | Incoming assault squad redirected 52208 | -3/Research | Destroyed 8 combat bots 52414 | -3/Research | Identified exit to Testing 52544 | -3/Research | Identified System Mapper 52602 | -3/Research | Fabricated Prc. Energy Filter (x1) 52665 | -3/Research | System corruption reached 10% 52666 | -3/Research | High security lockdown imminent 52687 | -3/Research | Destroyed 15 combat bots 52746 | -3/Research | High security lockdown engaged 52746 | -3/Research | Entered another Research area 52746 | -2/Research | Warlord forces began assault on 0b10 52746 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 52856 | -2/Research | Research machine network offline 53131 | -2/Research | Build established: Wizard-Gunner 53255 | -2/Research | Borebot progress halted 53352 | -2/Research | Borebot progress halted 53412 | -2/Research | Borebot progress halted 53518 | -2/Research | Spotted Executioner 53534 | -2/Research | Destroyed Executioner 53714 | -2/Research | Met up with Warlord 53747 | -2/Research | Warlord invited to help at Command 53907 | -2/Research | Spotted Striker 53918 | -2/Research | Destroyed Striker 53941 | -2/Research | Spotted Striker 53958 | -2/Research | Destroyed Striker 53991 | -2/Research | Destroyed 12 combat bots 54158 | -2/Research | Crushed by falling debris 54158 | -2/Research | System corruption reached 10% 54189 | -2/Research | Lost 3 parts (1u2w) 54192 | -2/Research | Assimilated H-88 Terminator with FLK Orb 54256 | -2/Research | Discovered new exit (range 16) 54422 | -2/Research | Entered Access 54422 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 54788 | -1/Access | Spotted B-99 Colossus 54794 | -1/Access | Assimilated B-99 Colossus with FLK Orb 55172 | -1/Access | First assault squad dispatched 55183 | -1/Access | Spotted B-99 Colossus 55188 | -1/Access | Incoming assault squad redirected 55193 | -1/Access | Assimilated B-99 Colossus with FLK Orb 55198 | -1/Access | Incoming assault squad redirected 55462 | -1/Access | Discovered new exit (range 16) 55503 | -1/Access | Destroyed 8 combat bots 55551 | -1/Access | Garrison activated, responded to threat 55559 | -1/Access | High security lockdown imminent 55590 | -1/Access | Destroyed 13 combat bots 55599 | -1/Access | Lost 5 parts (1p3u1w) 55603 | -1/Access | Spotted B-99 Colossus 55604 | -1/Access | Assimilated B-99 Colossus with FLK Orb 55607 | -1/Access | Spotted B-99 Colossus 55626 | -1/Access | Entered Command 55876 | -1/Command | First assault squad dispatched 55931 | -1/Command | Build established: Hacker-Tank 55969 | -1/Command | Disengaged cave seal 55969 | -1/Command | Derelicts emerged from the dark tunnel 55969 | -1/Command | Welcomed Warlord to Command 56174 | -1/Command | Incoming assault squad redirected 56306 | -1/Command | Discovered new exit (range 16) 56390 | -1/Command | High security lockdown imminent 56470 | -1/Command | High security lockdown engaged 56506 | -1/Command | Spotted Alpha 7 56507 | -1/Command | Spotted Striker 56508 | -1/Command | Spotted Executioner 56517 | -1/Command | Spotted Alpha 7 56529 | -1/Command | Spotted Striker 56531 | -1/Command | Spotted Executioner 56535 | -1/Command | Spotted Executioner 56580 | -1/Command | P-80 Master assimilated allied 05-CNE(M) 56581 | -1/Command | Spotted Executioner 56583 | -1/Command | Spotted B-99 Colossus 56592 | *** | Escaped! Last Messages --------------- 56576_ Lrn. Missile Launcher destroyed. 56577_ E-15 Imp destroyed. 56578_ The unstable cave ceiling collapses. 56580_ P-80 Master hacks 05-CNE(M), assimilated. 56581_ Blast Slug penetrates G-73 Enforcer. 56581_ G-73 Enforcer knocked back. 56583_ Slug penetrates Reinforced Barrier. 56584_ Slug penetrates Executioner. 56584_ Penetrated by Slug. 56584_ Slug penetrates Wall. 56584_ Slug penetrates Warlord. 56586_ Triggered Stasis Trap. 56586_ A bubble of rippling energy engulfs the area. 56586_ Field strength at 94. 56586_ Slug penetrates Wall. 56586_ Stasis field depleted. 56587_ Biometal Leg destroyed. 56587_ Slug penetrates Wall. 56590_ ALERT: Assault forces dispatched. 56591_ Slug penetrates Access Shell. Map ----- +----------------------------------------------------+ | " # """" #???????????????????? | | "" """" #???????????????????? | | """" ##"######## "" #???????????????????? | | "" ####??????# #???????????????????? | | #?????????# + ??????????????????? | | #?????????# #???????????????????? | | #?????????# #???????????????????? | | #######+########????? #????????????????? ?? | | # #????##########????????????????# ?? | | #?????# #??????????????????????# ## | | """"" #?????# #??????????????????????# | | ""Y"" #?????# #??????????????????????# | | = ####### #??????????????????????# | | # #??????????????????????+ | | # +"####################??????????????????????# | | #????????????????????????????????# | | # #????????????????????????????????# | | # #????###############?????????????# | | # #????######### # #??????????#### | | # #????## ##????????## ## | | #????## ########## | | + """" #????## # # # | | # """" """#????## """"" # | | # """" T"#????## " " ^ = | | # """" """#????## " "" " = | | # #????## " @" " ^ | | + #????## " " | | ###############???## """"""^ E ^ ! | | #???## BB" # # # # " | | #???## BB########### | | """" #???## #?????????###!* | | """" #???###############??????????##! * | | """" #???#########???????????????##==! | | """" #?###################?#######"# / | | #?# #?# ##* # | | #?# #?# ## # | | ####+#####+###### ### ! ## # | | ??# + + #! ## # | | ### ############ ! ###+#####" # | | ## #?###### ### #???# # | | ## #?# # #???# # | | ## ### # ! = #####!* # | | ## ## * = =[% / %= =### | | ## ### = ! = ! # =%[#?? | | ## ## # # *%[ #?? | | ## ## # # # #?? | | ## ### # #### " | | ## ## #??## """" | | ## ######## # ## #???# """" | | ## ######??????###??#+#######???# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 14 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 15 Resistance: EX 15 Resistance: EM 30 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 28 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Kinecelleration 30 Offensive Hacking 52 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Adv. Cooling System | -8/Materials | Scanalyzed Hvy. Phase Cannon | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Exp. Hacking Suite | -6/Factory | Scanalyzed Imp. Energy Mantle | -6/Factory | Scanalyzed Weapon Mount | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Prc. Energy Filter | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Y-54 Guardian | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Hrd. Heavy Armor Plating | x1 | -7/Factory Weapon Mount | x2 | -6/Factory Hrd. Heavy Armor Plating | x1 | -6/Factory | Authchip Exp. Hacking Suite | x1 | -6/Factory Exp. Hacking Suite | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Adv. Transmission Jammer | x1 | -5/Factory Imp. Utility Shielding | x2 | -5/Factory Enh. Flexi-carbon Leg | x1 | -5/Factory Prc. Energy Filter | x1 | -4/Factory Centrium Leg | x1 | -3/Research | Preloaded Prc. Energy Filter | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomySuperchargedRay Manual? 0 Play Time 05:33:43 Cumulative 205.6 hours Start 2024.02.12 @ 08:36:34 End 2024.02.13 @ 19:41:08 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/0/0/0/0/1/0 Lore% 64 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64e4f00d-470e-421e-8e22-310f3c17ebe5