Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.25 @ 17:34:02 Player: ShuSh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (226) 1130 Value Destroyed (11095) 11095 Prototype IDs (73) 1460 Alien Tech Used (1) 200 Bonus (5924) 5924 TOTAL SCORE: 30109 Bonus ------- High Alert Combat Kills 1310 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -1086 Cogmind --------- Core Integrity 1375/1600 Matter 270/300 Energy 1637/2100 System Corruption 10% Temperature Cool (2) Movement Walking (127) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (17) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (12) --- Centrium Leg High-density Centrium Leg GOLEM Unit GOLEM Unit GOLEM Unit Quantum Rifle HERF Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Centrium Leg High-density Centrium Leg GOLEM Unit GOLEM Unit GOLEM Unit Quantum Rifle HERF Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher [Rating: 221] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Medium Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Launcher Rocket Array Special Weapon Flamer Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 3 2 . . . . 1 . . . . . 2 . . . . 2 . . . . 1 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 146 | . 13 2 2 . 7 12 5 5 1 . 13 . 4 14 13 . 3 . 1 7 4 2 . 3 6 3 5 10 11 Power 12 | . 1 . . . 1 1 . . . . 3 . . 1 . . . . . 3 . . . . . . . 1 1 Engine 7 | . 1 . . . 1 1 . . . . 3 . . 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Propulsion 28 | . 5 . . . 2 1 2 1 . . 2 . . 1 1 . . . . . 1 . . 1 1 2 1 5 2 Treads 5 | . . . . . . . 1 . . . 2 . . 1 1 . . . . . . . . . . . . . . Leg 21 | . 5 . . . 2 1 . . . . . . . . . . . . . . 1 . . 1 1 2 1 5 2 Wheel 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 58 | . 5 . 2 . 4 4 2 . 1 . 7 . 2 2 3 . 3 . . 4 . 2 . 1 5 1 3 2 5 Device 25 | . . . . . 1 2 1 . 1 . 1 . . . 2 . 1 . . 3 . 1 . 1 4 1 . 1 5 Storage 14 | . 5 . 2 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 3 1 . Processor 7 | . . . . . 1 1 1 . . . 1 . . . . . 1 . . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . . 1 1 . . . . 4 . 2 2 1 . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 2 2 . . . 6 1 4 . . 1 . 2 10 9 . . . 1 . 3 . . 1 . . 1 2 3 Energy Gun 7 | . 1 . . . . 1 . . . . . . . 1 3 . . . . . . . . . . . . . 1 Energy Cannon 4 | . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Ballistic Gun 17 | . 1 1 . . . 4 1 2 . . 1 . 1 5 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 1 . 2 . . . . 1 2 2 . . . 1 . 2 . . 1 . . 1 1 2 Special Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 2 . . . . . . . . . . . . . 5 . . . . 5 . . 2 . Parts Lost 62 | . 1 2 . . 1 1 4 1 . . . . . 1 3 1 . . 1 . 9 . . 1 . 8 4 7 17 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 8 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 3 1 Utility 30 | . . . . . . . 2 . . . . . . . 2 . . . . . 4 . . 1 . 4 3 3 11 Weapon 21 | . 1 2 . . . 1 1 1 . . . . . 1 1 1 . . . . 5 . . . . 2 1 . 4 Highest Loss Streak 7 | . 1 2 . . 1 1 3 1 . . . . . 1 3 1 . . 1 . 7 . . 1 . 5 3 3 4 Average Slot Usage (%) 90 | . 100 99 100 100 96 99 92 89 84 92 92 93 92 93 87 86 88 88 84 81 83 88 89 89 88 86 89 89 89 Engine 4 | . 14 14 14 14 9 7 7 7 7 7 13 13 13 13 6 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 6 5 5 5 4 5 5 5 5 5 4 4 3 4 Treads 2 | . . . . . . . 4 7 7 7 6 6 6 6 4 6 5 5 1 . . . . . . . . . . Leg 11 | . 28 28 28 28 24 23 4 . . . . . . . 5 13 11 11 11 11 12 15 15 15 15 14 14 12 11 Wheel 1 | . . . . . . . 6 6 7 7 6 6 6 6 3 . . . . . . . . . . . . . . Device 13 | . . . . . 9 14 14 12 7 15 8 6 6 4 4 6 11 11 11 10 16 19 15 15 16 19 22 29 35 Storage 21 | . 28 28 28 28 27 23 23 23 23 23 20 20 20 20 20 26 23 23 23 23 23 21 21 21 21 21 21 17 15 Processor 10 | . . . . . 6 7 12 15 15 15 13 13 13 13 13 13 17 17 17 17 11 11 15 15 16 15 8 4 . Protection 4 | . . . . . 1 6 2 . . . 9 13 12 14 10 . . . . . . 4 5 5 3 . 3 7 11 Energy Cannon 7 | . . 6 14 14 9 2 . . . . . . . . 1 13 11 11 10 11 10 10 10 9 10 9 13 12 11 Ballistic Gun 5 | . 17 13 14 14 9 11 15 13 15 15 13 13 12 12 3 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 12 55 58 74 74 96 106 104 99 99 99 120 120 141 138 155 152 154 154 154 154 154 159 159 159 159 156 179 182 190 Greatest Support 108 | 20 26 26 26 26 39 39 39 28 28 28 28 28 28 28 60 60 60 60 60 60 80 90 80 80 85 95 95 108 108 Greatest Overweight (x) 5 | . 2 2 2 2 3 2 3 3 3 3 4 4 5 4 4 2 2 2 5 5 5 1 1 1 2 2 1 5 2 Average Overweight (x) 2 | . . 2 2 2 2 2 2 3 3 3 3 4 4 4 3 2 2 2 2 2 2 1 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | . 18 18 20 20 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 20 Average Capacity 24 | . 12 18 19 20 25 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 22 19 Most Carried 26 | . 15 15 17 18 26 26 26 23 18 17 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 20 Average Carried 23 | . 10 14 14 17 24 25 22 21 17 17 24 26 25 25 25 25 25 26 25 25 25 26 25 24 25 25 25 21 17 Final Capacity 26 | 6 18 18 20 20 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 20 12 Final Carried 26 | 6 15 13 17 18 26 26 22 18 17 17 26 26 26 26 26 26 26 26 26 26 26 26 26 25 26 25 26 20 12 Class Distribution -------------------- 52% | Hauler-Golem 41% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Golem | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Zhirov Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Warlord Hauler-Golem | -3/Proximity Caves Hauler-Golem | -3/Research Hauler-Golem | -2/Research Hauler-Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 3572 | 200 193 37 . 21 175 206 274 72 . 53 492 150 81 714 129 74 . 30 45 . 195 20 . 70 . 80 30 143 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12098 | . 465 37 . . 159 246 158 50 . . 403 . 168 823 443 990 . . 96 . 392 407 46 788 . 818 1362 1674 2573 Parts 523 | . 29 7 . . 11 14 2 2 . . 18 . 5 53 3 26 . . 7 . 13 15 10 33 . 33 55 58 129 Haulers Intercepted 9 | . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 3 . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . . . . . 1 1 . . . . 3 . . 27 . . 4 . 8 . 3 25 66 32 . . . Prevented 19 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 16 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 189 | . 10 3 . . 2 3 3 2 . . 5 . 6 7 7 14 . . 5 . 9 5 2 15 . 11 21 18 41 Melee 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Guns 35 | . 10 2 . . 2 3 3 1 . . 5 . 1 6 1 . . . . . . . . . . . . . 1 Cannons 111 | . . 1 . . . . . . . . . . . . . 14 . . 1 . 4 5 2 12 . 11 16 15 30 AOE 39 | . . . . . . . . 1 . . . . 5 1 2 . . . 4 . 5 . . 3 . . 5 3 10 Classes Destroyed 22 | . 3 . . . 1 2 1 1 . . . . . 4 2 . . . . . 1 1 . . . . . 2 4 Worker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 3 . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 52 | . 3 3 . . . . . . . . 4 . 3 . . . . . 4 . 4 . . 4 . . 5 4 18 Grunt 55 | . 7 . . . . . . . . . . . 2 . . 7 . . . . 4 3 . 5 . 7 14 6 . Brawler 5 | . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . Duelist 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . 1 . Sentry 15 | . . . . . 2 2 1 . . . 1 . 1 . . 1 . . . . . 1 . 1 . . . 2 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 19 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 2 . 3 10 Programmer 17 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . 2 . . 2 . 10 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 24 | . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 . . 1 2 1 1 . . 5 . 3 12 3 4 . . 4 . 5 4 2 4 . 4 6 6 8 Combat Bots Only 8 | . 3 3 . . 1 1 1 1 . . 4 . 3 2 3 4 . . 4 . 5 4 2 4 . 4 6 6 8 Max Kills in Single Turn 6 | . 1 1 . . 1 1 1 1 . . 2 . 3 2 2 1 . . 2 . 4 2 1 3 . 1 6 3 4 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 1 . . . . 3 1 2 . . . 2 . 4 . . 2 . . 5 3 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 19248 | . 591 126 . . 233 525 350 445 . . 128 . 297 677 353 1556 . . 330 . 2697 373 204 681 . 2188 1646 2001 3847 Core 1885 | . 121 6 . . . 53 41 10 . . 24 . 37 39 . 159 . . 62 . 489 32 53 59 . 211 181 83 225 Absorbed by Shields 216 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 Core Remaining (%) 78 | 100 . . . 49 100 . . . . 85 . . . . . 69 . . . . 44 . . . . 69 86 94 85 Volleys Fired 558 | . 50 6 . . 12 23 13 16 . . 10 . 6 67 7 39 . . 7 . 42 13 4 28 . 48 32 44 91 Largest 3 | . 2 2 . . 2 2 2 2 . . 2 . 2 2 2 2 . . 2 . 2 2 2 2 . 2 3 3 3 Hottest 144 | . 60 80 . . 80 80 53 81 . . 56 . 56 90 124 50 . . 70 . 126 50 50 70 . 50 95 138 144 Shots Fired 1131 | . 100 12 . . 24 46 26 30 . . 20 . 9 134 14 63 . . 13 . 64 26 8 54 . 89 76 114 209 Gun 383 | . 100 6 . . 12 43 26 21 . . 20 . 6 130 12 . . . . . . . . . . . . . 7 Cannon 712 | . . 6 . . 12 3 . . . . . . . . 1 63 . . 11 . 58 26 8 52 . 89 75 110 198 Launcher 36 | . . . . . . . . 9 . . . . 3 4 1 . . . 2 . 6 . . 2 . . 1 4 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 331 | . 68 6 . . 12 41 26 21 . . 20 . 6 130 1 . . . . . . . . . . . . . . Thermal 717 | . 16 6 . . 12 3 . . . . . . . . . 63 . . 11 . 50 26 8 52 . 89 75 101 205 Explosive 28 | . . . . . . . . 9 . . . . 3 4 1 . . . 2 . 6 . . 2 . . 1 . . Electromagnetic 55 | . 16 . . . . 2 . . . . . . . . 12 . . . . . 8 . . . . . . 13 4 Robot Hit Streak 77 | . 14 3 . . 7 15 8 5 . . 6 . 3 12 9 21 . . 8 . 21 20 5 21 . 77 24 25 19 Robot Miss Streak 6 | . 4 5 . . 6 3 2 4 . . 3 . 3 4 2 2 . . 3 . 3 1 2 1 . 2 3 3 3 Penetration Max 1 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 850 | . 66 3 . . 17 33 20 20 . . 13 . 5 96 24 47 . . 11 . 57 24 5 46 . 79 60 84 140 Core Hits 465 | . 27 3 . . 6 9 6 9 . . 11 . 18 64 22 22 . . 8 . 20 11 2 24 . 25 48 50 80 Critical Hits 10 | . 1 . . . . . . 2 . . 1 . . 2 3 . . . . . 1 . . . . . . . . Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . . . . . . 2 . . 1 . . 2 1 . . . . . 1 . . . . . . . . Melee Attacks 29 | . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36133 | . 625 75 . . 265 705 417 913 . . 384 . 436 3227 800 2206 . . 764 . 2916 1138 223 2356 . 3843 3353 4012 7475 Guns 4798 | . 625 37 . . 90 649 417 237 . . 384 . 42 2005 137 . . . . . . . . . . . . . 175 Cannons 25406 | . . 38 . . 175 35 . . . . . . . . 20 2206 . . 440 . 2351 1138 223 2062 . 3843 2830 3497 6548 Explosions 5361 | . . . . . . . . 676 . . . . 394 1222 144 . . . 324 . 565 . . 294 . . 512 515 715 Melee 499 | . . . . . . . . . . . . . . . 499 . . . . . . . . . . . . . . Ramming 69 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . 11 . 37 Kinetic 4253 | . 407 37 . . 90 614 417 237 . . 384 . 42 2005 20 . . . . . . . . . . . . . . Thermal 25923 | . 111 38 . . 175 35 . . . . . . . . . 2206 . . 440 . 2177 1138 223 2062 . 3843 2830 3533 7112 Explosive 4131 | . . . . . . . . 676 . . . . 394 1222 144 . . . 324 . 565 . . 294 . . 512 . . Electromagnetic 1258 | . 107 . . . . 35 . . . . . . . . 137 . . . . . 174 . . . . . . 479 326 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 499 | . . . . . . . . . . . . . . . 499 . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 . 2 3 3 3 . . . . . . . . . . . . . 1 1 . 1 . 10 Average Corruption 2 | . . . . . 1 . 1 2 3 3 . . . . . . . . . . . . . 1 1 . 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . 2 . 11 5 4 5 . . . . . . . . . . . . . 3 . . 1 . 36 Message Errors 17 | . . . . . 1 . 3 1 2 . . . . . . . . . . . . . . 2 . . . . 8 Matter Fused 7 | . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 6 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 3 Energy Discharges 5 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . 1 . 3 1 1 1 . . . . . . . . . . . . . 1 . . 1 . 5 Targeting Errors 14 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 12 Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1301 | . . . . . . 6 . 22 . . . . . 38 . 57 . . 73 . 227 17 22 204 . 121 62 81 371 Projectiles 1150 | . . . . . . . . . . . . . . . . 57 . . 58 . 224 17 22 199 . 121 47 37 368 Explosions 145 | . . . . . . . . 22 . . . . . 38 . . . . 15 . 3 . . 5 . . 15 44 3 Melee 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 558 | . . . . . . 10 . 268 . . . . 32 84 17 . . . . . 53 . . . . . 22 9 63 Shots 21 | . . . . . . . . 6 . . . . 1 5 1 . . . . . 3 . . . . . 1 2 2 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 257 | . 177 70 . . . 5 245 . . 206 . . 89 257 241 . . . . . 18 . . . . . . . 230 Average Temperature 60 | . 46 36 . . . 5 110 . . 122 . . 43 62 114 . . . . . 12 . . . . . . . 111 Received Heat Transfer 2471 | . 261 . . . 45 108 . . . . 6 . 108 83 48 276 . . . . 432 141 . 30 . 288 432 207 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . 1 . 1 3 6 12 Heat Transferred 14303 | . 250 74 . . 370 74 . . . . . . . . . 1250 . . 200 . 1175 625 125 1150 . 1950 1450 1875 3735 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1155 | . 149 70 . . 66 161 . . . . 150 . . . . . 160 . . . . 142 . . . . 406 588 1155 Initial 203 | . . 2 . . . 6 . . . . . . . . . . 160 . . . . . . . . . . 195 203 Average 247 | . 71 31 . . 32 30 . . . . 73 . . . . . 160 . . . . 60 . . . . 229 403 747 Maximum Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 Low Security (%) 58 | . 100 100 . 100 100 100 . . . . 100 . . . . . 100 . . . . 100 . . . . 22 2 . Level 1 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 42 25 Level 2 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 55 21 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 2 10 Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Extermination 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . 3 Reinforcement 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Assault 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 14 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 19 3 . . 2 10 3 6 . . 5 . 8 37 8 26 . . 5 . 9 5 8 15 . 15 23 22 56 Peak Tracking Total 8 | . 5 3 . . 3 3 1 5 . . 4 . 3 4 3 8 . . 4 . 5 4 3 4 . 5 7 7 7 Tactical Retreats 30 | . 1 . . . 2 . . . . . . . . 5 2 8 . . . . 1 . . . . 4 1 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 14 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 14 | . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . 1 . 8 Max in Single Turn 3 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . 2 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 36 | . 5 . 2 . 4 . . . 4 . 2 . 2 . . . . 1 1 4 . 1 . . 6 . 1 1 2 Terminals 12 | . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 125 | . 19 . 2 . 20 . . . 28 . 8 . 9 . . . . 1 1 17 . 1 . . 13 . 1 2 3 Successful 99 | . 9 . 2 . 14 . . . 28 . 4 . 9 . . . . 1 1 17 . 1 . . 13 . . . . Failed 26 | . 10 . . . 6 . . . . . 4 . . . . . . . . . . . . . . . 1 2 3 Catastrophic 6 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 11 . 1 . 9 . . . . . . . . 4 . . . . . . . . . . 1 . . . . Terminals 36 | . 19 . . . 11 . . . . . . . . . . . . . . . . . . . . . 1 2 3 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 15 | . . . . . 9 . . . . . 6 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 85 | . 9 . 2 . 5 . . . 28 . . . 9 . . . . 1 1 17 . . . . 13 . . . . Record 36 | . . . 1 . . . . . 11 . . . 8 . . . . . . 5 . . . . 11 . . . . Part Schematic 12 | . . . . . . . . . 8 . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 14 | . 5 . . . 2 . . . 3 . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 2 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 11 | . . . . . 8 . . . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . . . 4 . . . . . 2 . . . . . . . . . . . . . . . 1 1 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 4 . . . 8 . 1 . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 8 | . 2 . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . 2 1 . 2 . 2 . 1 . . . 1 1 . 2 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 21664 | . 874 242 608 40 1104 694 790 351 99 253 611 279 1005 1723 1209 581 189 736 675 355 1418 347 746 992 941 1611 617 1411 1163 Spaces Moved 10434 | 1 482 123 335 22 485 321 554 227 76 178 366 170 684 1063 478 249 97 388 307 140 409 185 372 509 568 533 282 369 461 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6792 | 1 482 123 335 22 485 321 30 . . . . . . . 124 249 97 388 307 140 409 185 372 509 568 533 282 369 461 Wheels 3642 | . . . . . . . 524 227 76 178 366 170 684 1063 354 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 180 130 130 130 130 130 140 130 140 130 190 190 190 170 170 163 163 163 163 156 156 163 156 127 Average Speed 160 | 120 142 180 180 180 186 180 132 130 130 130 137 140 140 140 153 190 190 190 204 201 204 163 163 163 161 165 163 170 141 Slowest Speed 250 | 120 180 180 180 180 210 180 210 130 130 130 140 140 150 140 230 190 190 190 250 250 250 163 163 163 190 185 163 250 159 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 2 90 31 65 9 29 14 88 46 68 46 10 32 66 87 67 44 4 65 50 61 63 3 57 70 93 53 9 11 19 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 8 | . . . 1 1 . . 1 . 1 . . . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 21 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Scrap Searched 27 | . . . . 1 . . 2 1 . . . 1 3 4 . 3 . 2 . . 4 . 2 2 . 2 . . . Spaces Dug 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 6 Terrain Destroyed 537 | . . . . . . 24 . 94 . . . . 59 1 6 11 . . 39 . 73 . 3 48 . 10 27 33 109 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 108 | . . . . . . . . . . . . . 5 . . 11 . . 3 . 3 . 3 6 . 10 10 21 36 AOE 429 | . . . . . . 24 . 94 . . . . 54 1 6 . . . 36 . 70 . . 42 . . 17 12 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 14285 | . 584 132 339 23 662 396 586 248 76 199 457 211 714 1159 887 297 104 387 343 215 926 205 504 616 599 1177 376 1072 791 Wait 2814 | . 19 . . 1 132 15 9 . . 22 34 42 17 2 332 1 . . 25 57 460 3 126 73 . 584 36 615 209 Move 10404 | . 481 122 334 21 484 321 553 226 75 177 365 169 683 1062 477 248 96 387 306 139 408 184 371 508 567 532 281 368 459 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | . 10 1 3 1 19 12 3 1 . . 20 . 2 4 7 4 2 . . 1 2 . 2 1 8 1 8 10 4 Fast Attach 36 | . 2 . . . 1 2 . . . . 5 . 1 4 2 . . . . 6 1 2 . . 6 1 . 2 1 Attach 42 | . 1 2 . . 4 2 5 2 1 . 2 . 1 2 1 . 2 . . 2 3 . . 1 . 2 1 4 4 Detach 16 | . . . . . . . . . . . . . . . 3 . . . 1 2 1 . . 1 . . 2 2 4 Swap 69 | . 10 . 2 . 2 8 . 3 . . 6 . 2 8 10 . 1 . 1 . . . . 2 . . 4 4 6 Drop 187 | . 11 1 . . 8 13 3 . . . 15 . 2 10 19 5 3 . 3 8 9 3 1 2 18 9 11 23 10 Fire 558 | . 50 6 . . 12 23 13 16 . . 10 . 6 67 7 39 . . 7 . 42 13 4 28 . 48 32 44 91 Melee 29 | . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Discovered new exit (range 15) 875 | -10/Materials | Entered Mines 1023 | -10/Mines | Core integrity fell below 50% 1109 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1109 | -10/Mines | Discovered new exit (range 5) 1117 | -10/Mines | Entered Exiles 1161 | -10/Exiles | Met 8R-AWN 1191 | -10/Exiles | Met EX-HEX 1249 | -10/Exiles | Met EX-BIN 1407 | -10/Exiles | Learned location of Zion (-6) 1461 | -10/Exiles | Aligned with FarCom system 1462 | -10/Exiles | Given EX-Vault access code 1507 | -10/Exiles | Opened EX-Vault 1518 | -10/Exiles | Found Field Lobotomy Kit 1523 | -10/Exiles | Found PSU Rigger 1529 | -10/Exiles | Found Longsword +1 1566 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1615 | -10/Exiles | Build established: Hauler-Mutant 1617 | -10/Exiles | Met EX-DEC 1703 | -10/Exiles | Discovered new exit (range 14) 1725 | -10/Exiles | Stole three prototypes: PSU Rigger, Field Lobotomy Kit, Longsword +1 1725 | -10/Exiles | Entered Mines 1726 | -9/Mines | Learned location of Storage (-8) 1754 | -9/Mines | Discovered new exit (range 3) 1765 | -9/Mines | Entered Materials 1765 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2047 | -8/Materials | Discovered new exit (range 16) 2094 | -8/Materials | Identified exit to Factory 2869 | -8/Materials | Entered Factory 2869 | -7/Factory | Evolved 2 slots: Utility x2 2871 | -7/Factory | FarCom data flow suspended 3447 | -7/Factory | Found Prototype Launcher 3448 | -7/Factory | Identified Rocket Array 3454 | -7/Factory | Found Rocket Array 3513 | -7/Factory | Discovered new exit (range 14) 3561 | -7/Factory | Identified exit to Lower Caves 3563 | -7/Factory | Entered Lower Caves 3825 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3869 | -7/Lower Caves | Lost 3 parts (2u1w) 4115 | -7/Lower Caves | Learned 8 Factory zone layouts 4345 | -7/Lower Caves | Discovered new exit (range 7) 4352 | -7/Lower Caves | Identified exit to Lower Caves 4353 | -7/Lower Caves | Entered another Lower Caves area 4387 | -7/Lower Caves | Discovered new exit (range 10) 4535 | -7/Lower Caves | Learned Factory garrison access intel 4587 | -7/Lower Caves | Spotted KK-NWZ(f) 4588 | -7/Lower Caves | Encountered a Master Thief 4596 | -7/Lower Caves | Spotted KO-8X5(f) 4597 | -7/Lower Caves | Encountered a Master Thief 4598 | -7/Lower Caves | Spotted 96-E4R(f) 4599 | -7/Lower Caves | Encountered a Master Thief 4599 | -7/Lower Caves | Spotted W6-IF0(f) 4600 | -7/Lower Caves | Encountered a Master Thief 4600 | -7/Lower Caves | Spotted ZD-TMA(f) 4601 | -7/Lower Caves | Encountered a Master Thief 4601 | -7/Lower Caves | Longsword +1 stolen by Master Thief 4601 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 4604 | -7/Lower Caves | Lrn. Sensor Array stolen by Master Thief 4610 | -7/Lower Caves | Destroyed KK-NWZ(f) 4613 | -7/Lower Caves | Arm. Huge Wheel stolen by Master Thief 4691 | -7/Lower Caves | Discovered new exit (range 10) 4701 | -7/Lower Caves | Identified exit to Data Miner 4704 | -7/Lower Caves | Entered Data Miner 4704 | -7/Data Miner | Discovered new exit (range 6) 4729 | -7/Data Miner | Met Data Miner 4755 | -7/Data Miner | Learned location of Section 7 (-2) 4755 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4773 | -7/Data Miner | Received God Mode back door access code from Data Miner 4801 | -7/Data Miner | Identified exit to Proximity Caves 4803 | -7/Data Miner | Entered Proximity Caves 4806 | -6/Proximity Caves | Learned Factory terminal intel 4907 | -6/Proximity Caves | Learned 4 Factory zone layouts 5039 | -6/Proximity Caves | Discovered new exit (range 15) 5054 | -6/Proximity Caves | Identified exit to Factory 5056 | -6/Proximity Caves | Entered Factory 5056 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5058 | -6/Factory | Loaded intel: 20 terminal locations 5059 | -6/Factory | Loaded intel: 4 garrison access locations 5659 | -6/Factory | Discovered new exit (range 7) 5666 | -6/Factory | Identified exit to Lower Caves 5667 | -6/Factory | Entered Lower Caves 5667 | -6/Lower Caves | Identified exit to Lower Caves 5792 | -6/Lower Caves | Learned Factory security intel 5946 | -6/Lower Caves | Entered another Lower Caves area 5946 | -6/Lower Caves | Spotted 84-XNH(f) 5947 | -6/Lower Caves | Encountered a Master Thief 5947 | -6/Lower Caves | Lyr. Medium Armor Plating stolen by Master Thief 6309 | -6/Lower Caves | Learned location of 1 exit from Factory 6309 | -6/Lower Caves | Learned Research emergency access door positions 6309 | -6/Lower Caves | Learned Research stockpile data 6309 | -6/Lower Caves | Learned Factory security intel 6917 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6918 | -6/Lower Caves | Discovered new exit (range 8) 6949 | -6/Lower Caves | Identified exit to Zion 6951 | -6/Lower Caves | Entered Zion 7009 | -6/Zion | Discovered new exit (range 16) 7019 | -6/Zion | Given A8's code to call for help 7028 | -6/Zion | Identified exit to Proximity Caves 7242 | -6/Zion | Found Prototype Device 7564 | -6/Zion | Identified exit to Deep Caves 7838 | -6/Zion | Learned Factory emergency access door positions 8262 | -6/Zion | Attacked by Zionites 8472 | -6/Zion | Destroyed Imprinter 8505 | -6/Zion | Extracted access codes from Imprinter's data core 8637 | -6/Zion | Opened final containment barrier to the Deep Caves 8667 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8674 | -6/Zion | Entered Deep Caves 8903 | -6/Deep Caves | Z-Facility disabled 9152 | -6/Deep Caves | Spotted as-99979 9164 | -6/Deep Caves | Destroyed as-99979 9192 | -6/Deep Caves | Lost 3 parts (2u1w) 9200 | -6/Deep Caves | Exposed GOLEM chamber 9204 | -6/Deep Caves | Found GOLEM Unit 9211 | -6/Deep Caves | Found GOLEM Unit 9218 | -6/Deep Caves | Found GOLEM Unit 9224 | -6/Deep Caves | Found GOLEM Unit 9264 | -6/Deep Caves | Found GOLEM Unit 9290 | -6/Deep Caves | Found GOLEM Unit 9302 | -6/Deep Caves | Found GOLEM Unit 9484 | -6/Deep Caves | Build established: Hauler-Golem 9870 | -6/Deep Caves | Discovered new exit (range 6) 9882 | -6/Deep Caves | Identified exit to Proximity Caves 9883 | -6/Deep Caves | Entered Proximity Caves 10205 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10434 | -5/Proximity Caves | Discovered new exit (range 11) 10462 | -5/Proximity Caves | Identified exit to Factory 10464 | -5/Proximity Caves | Entered Factory 10464 | -5/Factory | Evolved 2 slots: Utility x2 10465 | -5/Factory | Identified exit to Upper Caves 10653 | -5/Factory | Entered Upper Caves 10762 | -5/Upper Caves | Build established: Hauler-Mutant 11049 | -5/Upper Caves | Learned 8 Factory zone layouts 11370 | -5/Upper Caves | Discovered new exit (range 9) 11387 | -5/Upper Caves | Identified exit to Upper Caves 11389 | -5/Upper Caves | Entered another Upper Caves area 11763 | -5/Upper Caves | Build established: Hauler-Golem 12024 | -5/Upper Caves | Discovered new exit (range 16) 12059 | -5/Upper Caves | Identified exit to Zhirov 12064 | -5/Upper Caves | Entered Zhirov 12064 | -5/Zhirov | Discovered new exit (range 3) 12109 | -5/Zhirov | Met Zhirov 12155 | -5/Zhirov | Learned location of Quarantine (-2) 12155 | -5/Zhirov | Learned location of Testing (-3) 12155 | -5/Zhirov | Learned location of Command (-1) 12184 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12213 | -5/Zhirov | Found Alien Artifact 12213 | -5/Zhirov | Identified Integrated Reactor 12213 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12293 | -5/Zhirov | Found Alien Artifact 12367 | -5/Zhirov | Identified exit to Proximity Caves 12419 | -5/Zhirov | Entered Proximity Caves 12421 | -4/Proximity Caves | Spotted B-86 Titan 12515 | -4/Proximity Caves | Destroyed B-86 Titan 12549 | -4/Proximity Caves | Lost 7 parts (3u4w) 12693 | -4/Proximity Caves | Learned Research trap positions 12800 | -4/Proximity Caves | Learned Research emergency access door positions 13320 | -4/Proximity Caves | Core integrity fell below 50% 13341 | -4/Proximity Caves | Discovered new exit (range 9) 13837 | -4/Proximity Caves | Entered Factory 13837 | -4/Factory | Evolved 2 slots: Utility x2 13838 | -4/Factory | Identified exit to Research 13838 | -4/Factory | Identified exit to Upper Caves 13839 | -4/Factory | Identified exit to Extension 14184 | -4/Factory | Entered Upper Caves 14184 | -4/Upper Caves | Spotted YG-UZQ(f) 14184 | -4/Upper Caves | Spotted 50-8UW(f) 14184 | -4/Upper Caves | Spotted N4-VLU(f) 14185 | -4/Upper Caves | Encountered a Master Thief 14185 | -4/Upper Caves | Encountered a Master Thief 14185 | -4/Upper Caves | Encountered a Master Thief 14185 | -4/Upper Caves | Alien Artifact stolen by Master Thief 14190 | -4/Upper Caves | Destroyed 50-8UW(f) 14193 | -4/Upper Caves | Destroyed YG-UZQ(f) 14355 | -4/Upper Caves | Encountered a Warlord checkpoint 14821 | -4/Upper Caves | Discovered new exit (range 14) 14928 | -4/Upper Caves | Identified exit to Upper Caves 14930 | -4/Upper Caves | Entered another Upper Caves area 15103 | -4/Upper Caves | Discovered exit to Research (range 15) 15874 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15897 | -4/Upper Caves | Discovered new exit (range 15) 15904 | -4/Upper Caves | Learned 4 Research zone layouts 15920 | -4/Upper Caves | Identified exit to Warlord 15922 | -4/Upper Caves | Entered Warlord 16006 | -4/Warlord | Discovered new exit (range 9) 16089 | -4/Warlord | System corruption cleaned by Quarantine Array 16339 | -4/Warlord | Visited the Vortex Lab 16351 | -4/Warlord | Warlord's base attacked by MAIN.C 16590 | -4/Warlord | Met Warlord 16616 | -4/Warlord | Opened Warlord's prototype stash 16622 | -4/Warlord | Found Prototype Reactor 16629 | -4/Warlord | Found Prototype Device 16629 | -4/Warlord | Identified Exp. Phase Shifter 16647 | -4/Warlord | Found Prototype Device 16647 | -4/Warlord | Identified Exp. Focal Shield 16671 | -4/Warlord | Found Prototype Processor 16671 | -4/Warlord | Identified Exp. Core Analyzer 16701 | -4/Warlord | Warlord forces counterattacked 16754 | -4/Warlord | Learned Factory terminal intel 16754 | -4/Warlord | Learned Factory recycling unit intel 16754 | -4/Warlord | Learned Research scanalyzer intel 16754 | -4/Warlord | Learned Factory scanalyzer intel 16754 | -4/Warlord | Learned 4 Research zone layouts 16754 | -4/Warlord | Learned 4 Testing zone layouts 16821 | -4/Warlord | Opened side exit 16851 | -4/Warlord | Spotted Executioner 16862 | -4/Warlord | Identified exit to Proximity Caves 16863 | -4/Warlord | Entered Proximity Caves 17348 | -3/Proximity Caves | Spotted B-86 Titan 17450 | -3/Proximity Caves | Lost 5 parts (1p2u2w) 17759 | -3/Proximity Caves | Destroyed B-86 Titan 18098 | -3/Proximity Caves | Discovered exit to Research (range 7) 18474 | -3/Proximity Caves | Entered Research 18474 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18475 | -3/Research | Identified exit to Armory 18477 | -3/Research | Loaded intel: 73 trap records 18480 | -3/Research | Loaded intel: 6 scanalyzer locations 18624 | -3/Research | Lost 3 parts (2u1w) 19039 | -3/Research | Discovered new exit (range 16) 19091 | -3/Research | Entered another Research area 19091 | -2/Research | Warlord forces began assault on 0b10 19091 | -2/Research | Evolved 2 slots: Utility x2 19165 | -2/Research | Identified Vortex Chain Reactor 19201 | -2/Research | Research machine network offline 19256 | -2/Research | Lost 3 parts (2n1u) 19569 | -2/Research | Discovered new exit (range 14) 19574 | -2/Research | Borebot progress halted 19660 | -2/Research | Borebot progress halted 19678 | -2/Research | Borebot progress halted 19835 | -2/Research | Spotted Striker 19848 | -2/Research | Destroyed Striker 20502 | -2/Research | Entered Access 20502 | -1/Access | Evolved 2 slots: Utility x2 20544 | -1/Access | Energy Cycler disabled 20575 | -1/Access | Garrison activated, responded to threat 20623 | -1/Access | Spotted B-99 Colossus 20648 | -1/Access | Crushed by falling debris 20681 | -1/Access | Garrison activated, responded to threat 21116 | -1/Access | Lost 3 parts (2u1w) 21197 | -1/Access | Destroyed 8 combat bots 21277 | -1/Access | Lost 4 parts (1p1n2u) 21285 | -1/Access | First assault squad dispatched 21311 | -1/Access | Incoming assault squad redirected 21401 | -1/Access | Lost 3 parts (2u1w) 21496 | -1/Access | Discovered new exit (range 6) 21562 | -1/Access | System corruption reached 10% 21665 | *** | Escaped! Last Messages --------------- 21571_ K-01 Serf collects debris. 21572_ U-05 Engineer lays Concrete. 21573_ K-01 Serf collects debris. 21582_ 3=KSMK|R0ND3 I>&G6LEF:BRJ##6LZV42T: SD8 21582_ K-01 Serf collects debris. 21593_ Asb. Alloy Armor integration complete. 21594_ GOLEM Unit beginning Asb. Alloy Armor integration. 21595_ K-01 Serf collects debris. 21602_ System corrupted: Component data lost. 21617_ DY9ZB2ETY4,TJ >W NNCZIZ20Z#,QUQQP1I=ZB|F 21631_ K-01 Serf collects debris. 21649_ Destroyed Antigrav System. 21651_ Z>GDJ#>RMHA|:/ JESPOO43BE2MVW12P 21652_ System corrupted: Asb. Focal Cannon targeting data glitched. 21652_ W-44 Eye destroyed. 21660_ Asb. Alloy Armor integration complete. [Achievement: Full Golem] 21661_ K-01 Serf collects debris. 21662_ Sealed Heavy Doors breached. 21664_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ## ! "# # ??????#?#??? ?????????? | | ?#=*% # # ??? ??????? ????????????? | | ?#%[%* # ###+####??#######?????????????? | | ##=#+###########/### ######"= #?????????????? | | # [[*= # | =["" #?? ???? ?? ?? | | # # *!%!"=#?? ????????? ? | | # # ####### #######|%*%#?????? ??????? | | # + #???#?############*!###?????????????? | | # # ###########?# !!=! #?????????????? | | # # # " #?# [! #?????????????? | | # # # """ #?# #?????????????? | | # # # """ ### #?#??#????? ??? | | ##### ## + " ### #?????????????? | | ???#### ### # #?# #????? ?????? ? | | ??????##### + #?# #?????????????? | | #?#??#????# # #?# #????#?? ?????? | | ?#?####??## # #?###########?????????????? | | ???##?#???# ###########?????????#??#????????????? | | ??#??#????# #?????####?#????##?#???????????#? ??? | | ??????????# ####### ##########???#??????????????? | | ??????????# """T""" "??????????????????? | | ???#??#?###!*""! "" "??????????????? ??? | | ??????????#%[k!%= "??? ??????#???# ??? | | ???????#??; [== *= """?? ????? ? ?????? | | ?#????????# !*! "????????????????? | | ??#?##???## =@" """?????????????? ?? | | ?#???????## "???? ??????????? ?? | | ??????#?#?#u "?????? ???????????? | | ??????#???# "??????????????????? | | #???????#?# %[ "?????? ???????????? | | ??#??????## ####### ##########??????????????????? | | ????????#?# #?#???###???????????#?#??#??????????? | | ????###???# #?????????????#?##??????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ???????#???????????#?#??????????????? | | ??? ?? ???+ ????????????????????????????????????? | | ??????????# ?#?????????????????????????#????????? | | ??????????? ???#???#????????????????????????????? | | ???????????? ?? ?? ?? ?????????????#????#????????? | | ?????????????????????? ??????????????????????????? | | ????? ????? ??????????????????????#??????????????? | | ????????????????????? ?????????#?????????????????? | | ????????? ????? ?????????????????????#???????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 65 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 16 Core Analysis 15 Energy Filtering 30 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Targeting Computer | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Full Golem Challenges ------------ None Game ------ Seed ImprinterWeaponGreatsword Manual? 0 Play Time 03:03:52 Cumulative 144.5 hours Start 2021.02.25 @ 12:18:31 End 2021.02.25 @ 17:34:02 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 64 Adventurer 5 Explorer 0 Win Type 0 Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9d091eb4-75ed-4bed-b0c3-be6ef2f756a7