Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.31 @ 22:48:58 Player: M0ng0b0t Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (41) 205 Value Destroyed (833) 833 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8058 Bonus ------- None Cogmind --------- Core Integrity 138/1450 Matter 242/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Disposable Heat Sink Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Utility Shielding System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Disposable Heat Sink Compact Battery Enhanced Optical Array Advanced Terrain Scan Processor Improved Utility Shielding System Shield > --- WEAPON ----------- Phase Cannon Improved Remote Datajack > --- INVENTORY -------- Quantum Reactor Impulse Thruster Advanced Melee Analysis Suite [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Matter Pod Processor Enhanced Optical Array Hackware System Shield Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . 2 . . 2 2 2 2 Power 4 | . . . 1 . . . . . 1 . . . 1 . 1 Propulsion 5 | . . . . . 2 1 . . . . . 1 . 1 . Utility 5 | . . . 1 . . 1 . . 1 . . . 1 . 1 Weapon 2 | . . . . . . . . . . . . 1 . 1 . Parts Attached 56 | 5 3 3 7 5 7 4 . . 4 3 1 1 6 . 7 Power 13 | 1 . 1 4 1 1 1 . . 1 1 . . 1 . 1 Engine 12 | 1 . 1 4 1 1 1 . . 1 1 . . 1 . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 13 | 1 1 1 1 2 2 1 . . . 1 . . 1 . 2 Treads . | . . . . . . . . . . . . . . . . Leg 4 | 1 1 1 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 9 | . . . . 2 2 1 . . . 1 . . 1 . 2 Utility 11 | 1 2 . . . 3 . . . 3 . . . . . 2 Device 1 | . . . . . 1 . . . . . . . . . . Storage 5 | 1 2 . . . 1 . . . 1 . . . . . . Processor 3 | . . . . . . . . . 2 . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 1 | . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 2 . 1 2 2 1 2 . . . 1 1 1 4 . 2 Energy Gun 7 | . . . . 2 1 2 . . . . 1 . 1 . . Energy Cannon 4 | . . . . . . . . . . . . . 3 . 1 Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . Parts Lost 24 | . . 1 4 . 1 . . . . 2 . 2 8 . 6 Power 7 | . . . 2 . . . . . . 1 . . 3 . 1 Propulsion 9 | . . . 1 . 1 . . . . 1 . 1 3 . 2 Utility 1 | . . . . . . . . . . . . . . . 1 Weapon 7 | . . 1 1 . . . . . . . . 1 2 . 2 Highest Loss Streak 8 | . . 1 3 . 1 . . . . 2 . 1 8 . 5 Average Slot Usage (%) 73 | . 99 100 85 57 69 69 76 76 81 92 93 78 45 28 31 Engine 13 | . 14 14 21 12 13 15 15 15 20 19 20 15 4 . . Leg 7 | . 28 28 20 1 . . . . . . . . . . . Flight 14 | . . . . 19 25 23 30 30 26 25 26 20 9 4 2 Device 2 | . . . . . 8 7 7 7 6 6 6 5 5 4 4 Storage 9 | . 27 28 22 2 2 . . . 4 6 6 5 5 4 1 Processor 3 | . . . . . . . . . 3 13 13 11 10 9 9 Protection 2 | . . . . . 2 7 7 7 6 6 6 5 5 4 4 Energy Gun 9 | . . . . 19 18 15 15 15 13 9 10 11 4 . . Ballistic Gun 7 | . 28 28 18 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 26 | 10 18 18 26 26 14 16 16 16 20 22 22 22 18 4 23 Greatest Support 27 | 3 20 20 20 10 14 20 20 20 20 22 22 22 18 10 27 Greatest Overweight (x) 7 | 3 . . 2 6 . 1 . . . 1 . 1 1 . 7 Average Overweight (x) . | 2 . . 1 . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 5 | 5 7 8 8 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 8 | 6 7 7 8 8 4 4 4 4 4 4 4 4 4 3 4 Average Carried 4 | 4 6 6 7 4 3 3 4 4 3 3 4 4 3 3 2 Final Capacity 8 | 6 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | 6 7 7 8 4 4 4 4 4 4 4 4 4 3 3 . Class Distribution -------------------- 61% | Mutant 24% | Sprinter 8% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Matter Collected 1127 | 258 241 151 215 42 65 . . . 70 32 . 28 25 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1061 | 83 193 195 430 53 . 20 . . . . . 30 57 . . Parts 85 | 2 24 8 32 7 . 4 . . . . . 4 4 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 27 | . 7 4 9 6 . . . . . . . . 1 . . Guns 19 | . 7 4 6 1 . . . . . . . . 1 . . AOE 8 | . . . 3 5 . . . . . . . . . . . Classes Destroyed 10 | 1 3 . 5 . . 1 . . . . . . . . . Worker 3 | . . . 2 . . . . . . . . . 1 . . Builder 4 | . . . 3 . . . . . . . . . 1 . . Hauler 1 | . . . 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . 1 . . . Swarmer 12 | . 5 . . 6 . . . . . . . . 1 . . Grunt 14 | . 2 4 8 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 1 3 4 7 3 . 1 . . . . . 1 2 . . Combat Bots Only 5 | . 3 4 5 3 . . . . . . . . 1 . . Max Kills in Single Turn 4 | 1 1 1 4 3 . 1 . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Damage Taken 3675 | . 134 260 505 91 21 19 . . 60 136 . 217 297 14 1921 Core 1686 | . 12 68 100 28 . 8 . . 31 16 . 56 41 14 1312 Absorbed by Shields 29 | . . . . . . . . . . . . . . . 29 Core Remaining (%) 90 | 100 . 68 . 68 100 . . 98 . . 94 94 96 98 . Volleys Fired 101 | 2 20 15 34 3 . 4 . . 1 4 . 6 9 . 3 Largest 2 | 2 2 2 2 2 . 2 . . 2 2 . 2 2 . 1 Hottest 126 | 40 40 40 50 53 . 103 . . 103 103 . 103 126 . 40 Shots Fired 182 | 4 40 27 62 6 . 8 . . 2 7 . 12 11 . 3 Gun 164 | 4 40 27 57 3 . 8 . . 2 6 . 12 5 . . Cannon 6 | . . . . . . . . . . . . . 6 . . Launcher 8 | . . . 5 3 . . . . . . . . . . . Special 4 | . . . . . . . . . . 1 . . . . 3 Kinetic 131 | 4 40 27 57 3 . . . . . . . . . . . Thermal 25 | . . . . . . 4 . . 1 3 . 6 11 . . Explosive 8 | . . . 5 3 . . . . . . . . . . . Electromagnetic 14 | . . . . . . 4 . . 1 3 . 6 . . . Robot Hit Streak 17 | 4 10 17 17 3 . 4 . . . 1 . 7 8 . 1 Robot Miss Streak 4 | . 3 1 4 1 . 2 . . . 2 . 2 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 132 | 4 29 25 48 4 . 3 . . . 3 . 7 8 . 1 Core Hits 73 | 2 14 10 30 8 . 1 . . . . . 1 4 . 3 Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2132 | 45 305 267 992 167 . 15 . . . 21 . 86 221 . 13 Guns 1325 | 45 305 267 535 16 . 15 . . . 21 . 86 35 . . Cannons 186 | . . . . . . . . . . . . . 186 . . Explosions 608 | . . . 457 151 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . . . . 13 Kinetic 1168 | 45 305 267 535 16 . . . . . . . . . . . Thermal 276 | . . . . . . . . . . 21 . 34 221 . . Explosive 608 | . . . 457 151 . . . . . . . . . . . Electromagnetic 67 | . . . . . . 15 . . . . . 52 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 21 | . . . . . . . . . . . . . 21 . . Projectiles 21 | . . . . . . . . . . . . . 21 . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . 83 32 . . . . . . . . . . 6 Shots 6 | . . . 4 2 . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 157 | . 6 32 18 . . 81 . . 59 157 . 98 45 . . Average Temperature 34 | . 6 17 7 . . 33 . . 27 69 . 49 16 . . Received Heat Transfer 570 | . 24 195 192 30 9 6 . . 6 . . 36 . . 72 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 407 | . . . . . . . . . . 37 . 74 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Peak Influence 307 | 5 206 172 307 259 54 55 . . 71 . . 109 66 59 68 Average Influence 104 | 3 109 158 151 162 44 32 . . 40 . . 64 47 33 48 Maximum Alert Level 1 | . 1 . 1 1 . . . . . . . . . . . Low Security (%) 78 | 100 72 100 68 51 100 100 . . 100 . . 100 100 100 100 Level 1 21 | . 27 . 31 48 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 2 1 . . . . . 1 3 . 1 Investigation 2 | . 1 . . . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 7 | . . . 1 . 1 1 . . . . . 1 2 . 1 Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Distress Signals 4 | . 1 . 1 . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 103 | . 14 4 16 10 4 4 . . 6 2 . 8 15 2 18 Peak Tracking Total 12 | . 4 4 5 8 3 2 . . 5 1 . 5 9 2 12 Tactical Retreats 11 | . . . . . 1 . . . 1 . . 2 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Traps Triggered 4 | . 1 . . . 1 . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Machines Disabled 5 | . . . 3 2 . . . . . . . . . . . Max in Single Turn 2 | . . . 2 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Machines Accessed 3 | . 1 . . . . . . 2 . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 4 | . 1 . . . . . . 3 . . . . . . . Successful 4 | . 1 . . . . . . 3 . . . . . . . Failed . | . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . . . . . . 3 . . . . . . . Record 3 | . 1 . . . . . . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . 1 parse_system 2 | . . . . . . . . . . 1 . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Turns Passed 3309 | 114 381 143 391 737 123 190 118 100 156 254 45 145 191 21 200 Spaces Moved 5068 | 59 239 83 183 278 290 515 406 342 492 763 148 380 450 47 393 Core 150 | 59 . . . . . . . . . . . . . . 91 Treads . | . . . . . . . . . . . . . . . . Legs 538 | . 239 83 183 33 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4380 | . . . . 245 290 515 406 342 492 763 148 380 450 47 302 Fastest Speed 29 | 50 120 120 120 37 32 29 29 29 29 29 29 29 32 40 40 Average Speed 45 | 160 120 120 152 58 33 32 29 29 29 30 29 32 35 40 45 Slowest Speed 520 | 200 120 120 180 520 37 108 29 29 29 108 29 108 120 40 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . 3 3 1 . . 6 . . 7 3 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 36 9 15 28 27 13 66 42 15 88 20 14 21 2 16 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 . 1 1 . 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 42 | . . . 25 17 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 42 | . . . 25 17 . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Total 5859 | 74 297 101 238 843 312 525 405 342 495 775 148 383 465 47 409 Wait 611 | . 33 . 9 552 7 . . 1 3 4 . . . 2 . Move 4994 | 58 238 82 182 271 283 512 405 341 480 762 147 365 443 44 381 Hop 29 | . . . . 3 3 1 . . 5 . . 7 3 1 6 Pick Up 34 | 9 2 1 5 1 7 1 . . 2 1 . 1 1 . 3 Fast Attach 18 | 2 1 . . 4 3 2 . . 2 2 . 1 1 . . Attach 27 | 3 1 1 4 . 4 . . . 2 . . . 5 . 7 Detach 6 | . . . . 1 . 1 . . . . . . 3 . 1 Swap 11 | . 1 2 3 1 . 2 . . . 1 1 . . . . Drop 20 | . 1 . 1 7 5 2 . . . 1 . 3 . . . Fire 101 | 2 20 15 34 3 . 4 . . 1 4 . 6 9 . 3 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 5) 496 | -10/Materials | Entered Mines 526 | -10/Mines | Discovered new exit (range 8) 557 | -10/Mines | Met a Derelict bent on vengeance 639 | -10/Mines | Entered Materials 639 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 930 | -9/Materials | Lost 3 parts (2p1w) 949 | -9/Materials | Discovered new exit (range 15) 1030 | -9/Materials | Entered Mines 1077 | -9/Mines | Discovered new exit (range 5) 1179 | -9/Mines | Learned 2 Materials zone layouts 1202 | -9/Mines | Excavation squad dispatched 1202 | -9/Mines | A large section of the Mines collapsed 1452 | -9/Mines | Excavation squad dispatched 1702 | -9/Mines | Excavation squad dispatched 1767 | -9/Mines | Entered Materials 1767 | -8/Materials | Evolved 2 slots: Propulsion x2 1851 | -8/Materials | Discovered new exit (range 15) 1890 | -8/Materials | Entered Factory 1890 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2043 | -7/Factory | Discovered new exit (range 15) 2080 | -7/Factory | Entered Lower Caves 2133 | -7/Lower Caves | Identified exit to Lower Caves 2140 | -7/Lower Caves | Learned 4 Factory zone layouts 2150 | -7/Lower Caves | Build established: Sprinter 2193 | -7/Lower Caves | Encountered a Warlord checkpoint 2198 | -7/Lower Caves | Entered another Lower Caves area 2213 | -7/Lower Caves | Learned location of Extension (-6) 2230 | -7/Lower Caves | Encountered a Warlord checkpoint 2287 | -7/Lower Caves | Discovered new exit (range 7) 2298 | -7/Lower Caves | Entered Factory 2298 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2299 | -6/Factory | Identified exit to Lower Caves 2300 | -6/Factory | Identified exit to Extension 2446 | -6/Factory | Discovered exit to Lower Caves (range 12) 2454 | -6/Factory | Entered Lower Caves 2517 | -6/Lower Caves | Encountered a Warlord checkpoint 2597 | -6/Lower Caves | Learned 4 Factory zone layouts 2612 | -6/Lower Caves | Learned 4 Factory zone layouts 2703 | -6/Lower Caves | Discovered new exit (range 11) 2708 | -6/Lower Caves | Entered another Lower Caves area 2709 | -6/Lower Caves | Encountered a Warlord checkpoint 2748 | -6/Lower Caves | Discovered new exit (range 10) 2753 | -6/Lower Caves | Entered Factory 2753 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2754 | -5/Factory | Identified exit to Factory 2864 | -5/Factory | Discovered exit to Factory (range 15) 2898 | -5/Factory | Entered another Factory area 2898 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2973 | -4/Factory | Spotted B-86 Titan 3025 | -4/Factory | Lost 8 parts (3p3n2w) 3080 | -4/Factory | Discovered new exit (range 21) 3089 | -4/Factory | Entered Research 3089 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 3098 | -3/Research | Discovered new exit (range 6) 3110 | -3/Research | Entered another Research area 3110 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3200 | -2/Research | Spotted B-90 Cyclops 3257 | -2/Research | Core integrity fell below 50% 3285 | -2/Research | Lost 5 parts (2n1u2w) 3297 | -2/Research | Core integrity fell below 20% 3310 | -2/Research | Self-destructed Last Messages --------------- K-01 Serf collects debris. Slug penetrates Catalytron. Penetrated by Slug. Impulse Thruster Array destroyed. Jacked S-43 Plague... >>parse_system Reading system data... Imp. Remote Datajack destroyed. Slug penetrates Y-72 Warden. K-01 Serf collects debris. Slug penetrates Wall. Impulse Thruster destroyed. Slammed into R-10 Processor. R-10 Processor knocked back. Slammed into R-10 Processor. Slammed into K-01 Serf. K-01 Serf destroyed. Quantum Reactor destroyed. P-80 Master resets S-43 Plague, system corruption cleaned. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????###########??????????????????? | | ??????###### #??????????????????? | | ??????# # #??????????????????? | | ??????# # #??????????????????? | | ??????# # #??????????????????? | | ??????# s #??????????????????? | | ??????# # @ #??????????????????? | | ??????# # #??????????????????? | | ??????# # #??????????????????? | | ??????# ###########??????????????????? | | ??????# #????????????????????????????? | | ??????# #?????????????#??????????????? | | ??????# #???????????? #??????????????? | | ??????# #???????????? #??????????????? | | ??????# #???????????? #??????????????? | | ??????# #???????????? #??????????????? | | ??????# #???????????? #??????????????? | | ??????# #???????????? #??????????????? | | ??????# ###+######### #??????????????? | | ??????# #??????????????? | | ??????# #??????????????? | | ??????# = #??????????????? | | ??????# % #??????????????? | | ????####+#+########## #??????????????? | | ??# ! #????# #??????????????? | | ??# # ??# ##########+##### | | ??# # ! # | | ??# # + | | ??# # # | | ??# # ??# | | ??# #######/################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 50 Energy Generation 28 Energy Capacity 505 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Dangerous Findings Leap Before You Look Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Risk Taker Tourist Challenges ------------ None Game ------ Seed EtherialDeepComputer Manual? 0 Play Time 01:51:20 Cumulative 6.1 hours Start 2020.04.28 @ 18:50:10 End 2020.05.31 @ 22:48:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d9db40c-b87b-4bd4-8ca8-688b55652a38