Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.09 @ 16:59:22 Player: 619 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1041) 1041 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3741 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Huge Storage Unit Terrain Scanner EM Shotgun Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Targeting Computer Power Shielding Weapon Shielding Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Mace > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Heat Sink Huge Storage Unit Terrain Scanner EM Shotgun Light Assault Rifle Grenade Launcher Great Maul [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Mace Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 7 | . 1 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 4 | . 1 . 1 2 . Weapon . | . . . . . . Parts Attached 43 | 8 5 10 3 5 12 Power 6 | 1 . 1 1 . 3 Engine 6 | 1 . 1 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 3 . 5 . . 5 Treads 2 | 2 . . . . . Leg 11 | 1 . 5 . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 3 2 1 5 2 Device 3 | 1 . . . 1 1 Storage 7 | 1 2 2 . 2 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 9 | 2 2 2 1 . 2 Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . . . 18 Power 4 | . . . . . 4 Propulsion 5 | . . . . . 5 Utility 6 | . . . . . 6 Weapon 3 | . . . . . 3 Highest Loss Streak 17 | . . . . . 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 99 90 Engine 12 | . 12 10 16 14 12 Treads 5 | . 25 . . . . Leg 24 | . . 39 33 28 24 Device 8 | . 12 10 8 7 6 Storage 8 | . 12 10 8 7 7 Processor 8 | . 12 10 8 7 6 Protection 9 | . . . 8 20 18 Energy Gun 5 | . 10 9 6 . . Ballistic Gun 6 | . 12 6 1 7 6 Impact Weapon 5 | . . 4 8 7 7 Naked Turns 3 | . . . . . 3 Heaviest Build 40 | 19 20 21 27 35 40 Greatest Support 49 | 40 40 40 40 49 49 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 10 25 25 10 25 10 Average Capacity 9 | 7 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 Average Carried 8 | 5 8 8 9 9 9 Final Capacity 10 | 10 10 10 10 10 5 Final Carried 10 | 7 10 10 10 10 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 634 | 218 102 120 52 50 92 Remotely . | . . . . . . Salvage Created 1228 | . 144 365 201 . 518 Parts 65 | . 8 31 13 . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 26 | . 3 8 5 . 10 Melee 4 | . . . . . 4 Guns 14 | . 3 7 4 . . AOE 1 | . . 1 . . . Classes Destroyed 9 | . 1 3 . . 5 Worker 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 4 | . . 3 . . 1 Swarmer 7 | . . 3 2 . 2 Grunt 11 | . 3 4 2 . 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . 1 1 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 2 4 3 . 4 Combat Bots Only 3 | . 2 3 3 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 2795 | . 51 185 93 . 2466 Core 726 | . 17 4 . . 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 94 | . . . 11 . 83 Regen/Repaired (Parts) 55 | . . . . . 55 Core Remaining (%) 98 | 100 93 99 100 . . Volleys Fired 59 | . 11 22 16 . 10 Largest 2 | . 2 2 1 . 1 Hottest 60 | . 60 60 45 . 30 Shots Fired 81 | . 21 34 16 . 10 Gun 77 | . 20 34 16 . 7 Cannon . | . . . . . . Launcher 4 | . 1 . . . 3 Special . | . . . . . . Kinetic 29 | . 10 12 . . 7 Thermal . | . . . . . . Explosive 4 | . 1 . . . 3 Electromagnetic 48 | . 10 22 16 . . Robot Hit Streak 37 | . 9 9 23 . 37 Robot Miss Streak 3 | . 1 1 3 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 96 | . 16 28 14 . 38 Core Hits 66 | . 8 17 13 . 28 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 11 | . . . . . 11 Critical Strikes 14 | . 1 1 . . 12 Destroy 1 | . . . . . 1 Corrupt 2 | . 1 1 . . . Smash 11 | . . . . . 11 Melee Attacks 31 | . . . . . 31 Impact 31 | . . . . . 31 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2701 | . 180 493 236 . 1792 Guns 966 | . 180 358 236 . 192 Cannons . | . . . . . . Explosions 726 | . . 135 . . 591 Melee 1009 | . . . . . 1009 Ramming . | . . . . . . Kinetic 302 | . 64 46 . . 192 Thermal 135 | . . 135 . . . Explosive 591 | . . . . . 591 Electromagnetic 664 | . 116 312 236 . . Impact 1009 | . . . . . 1009 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 289 | . . . . . 289 Projectiles . | . . . . . . Explosions 20 | . . . . . 20 Melee 269 | . . . . . 269 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 58 | . . 23 . . 35 Shots 4 | . . 1 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 202 | . 70 75 87 . 202 Average Temperature 53 | . 28 28 35 . 98 Received Heat Transfer 1608 | . 48 129 63 . 1368 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 9 | . . . . . 9 Impact Corruptions 13 | . . . . . 13 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . 200 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 281 | . 111 257 226 74 281 Initial 74 | . . 33 51 74 24 Average 107 | . 76 135 121 74 133 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 83 | 100 100 84 76 100 63 Level 1 16 | . . 15 23 . 36 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 2 1 . 5 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . . 2 . . 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 6 14 8 . 24 Peak Tracking Total 12 | . 3 4 4 . 12 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 10 | . 2 2 3 1 2 Terminals 9 | . 2 2 3 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 4 7 6 1 5 Successful 23 | . 4 7 6 1 5 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 4 7 6 1 1 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 7 6 1 1 Record 11 | . 2 4 4 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Locate Traps 3 | . . 2 1 . . Maintenance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 3 1 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 52 | . . . . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 62 | . . . . . 62 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 1753 | 81 355 357 272 205 483 Spaces Moved 1034 | 48 170 215 182 164 255 Core 13 | 12 . . . . 1 Treads 201 | 31 170 . . . . Legs 820 | 5 . 215 182 164 254 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 127 | 128 160 120 120 120 121 Slowest Speed 250 | 160 160 120 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 32 25 22 4 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 32 | . 10 5 . . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | . 10 5 . . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 1332 | 65 233 283 220 171 360 Wait 123 | . 42 21 15 . 45 Move 1029 | 47 169 214 181 163 255 Hop . | . . . . . . Pick Up 33 | 10 5 8 3 2 5 Fast Attach 7 | 4 . . 1 . 2 Attach 18 | 3 1 2 2 3 7 Detach 1 | . . . . 1 . Swap 18 | 1 4 8 . 2 3 Drop 13 | . 1 8 2 . 2 Fire 59 | . 11 22 16 . 10 Melee 31 | . . . . . 31 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Junkyard | Identified exit to Materials 11 | -11/Junkyard | Discovered exit to Materials (range 15) 82 | -11/Junkyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 413 | -10/Materials | Identified exit to Materials 413 | -10/Materials | Discovered exit to Materials (range 15) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x2 784 | -9/Materials | Identified exit to Materials 784 | -9/Materials | Discovered exit to Materials (range 7) 794 | -9/Materials | Entered another Materials area 794 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1064 | -8/Materials | Identified exit to Factory 1064 | -8/Materials | Discovered exit to Factory (range 3) 1066 | -8/Materials | Entered Factory 1066 | -7/Factory | Evolved 2 slots: Utility x2 1237 | -7/Factory | Identified exit to Storage 1237 | -7/Factory | Discovered exit to Storage (range 11) 1271 | -7/Factory | Entered Storage 1463 | -7/Storage | Repaired Aluminum Leg 1489 | -7/Storage | Repaired Aluminum Leg 1602 | -7/Storage | Met a pair of Derelict thieves 1733 | -7/Storage | Core integrity fell below 50% 1745 | -7/Storage | Core integrity fell below 20% 1754 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01742_ Destroyed Lgt. Treads. 01742_ B-48 Gladiator system corrupted by crushing effect. 01743_ U-05 Engineer builds a Wall. 01744_ &9Q1UP1QCN6HGZGYF2OGALMLWGWUQHY3 01745_ M-13 Machinist repairs I-36 Angel. 01745_ B-48 Gladiator suffers critical hit (Smash). 01745_ Destroyed Mace. 01745_ B-48 Gladiator system corrupted by crushing effect. 01746_ B-48 Gladiator system terminally corrupted. 01746_ Critical hit (Burn: +37). 01747_ M-13 Machinist repairs G-47 Trooper. 01748_ K-01 Serf collects debris. 01748_ Acquired 12 matter. 01748_ G-47 Trooper destroyed. 01749_ M-13 Machinist repairs Particle Gun. 01750_ U-05 Engineer builds a Wall. 01751_ Great Maul destroyed. 01751_ Med. Storage Unit destroyed. 01752_ M-13 Machinist repairs G-47 Trooper. 01753_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????# #?????????????????????? | | ???????#######+###?????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# ###############?????????? | | ???????????### ????????? | | ???????????#T# ????????? | | ???????????" + ????????? | | ????????#== # ###############???????? | | ????????#==" # #????? ??????? | | ????????###### #???? ??????? | | ?????????????# #### ??????? | | ???########### / ??????? | | ???# # % # ??????? | | ???# # ########+#?????????? | | ???# ! ! # ???????? | | ???# ! + ???????? | | ???# ! # ???????? | | ???# ### ###############???????? | | ???# #?# ##"""#????#####???????? | | ???# #?#u##"R"#????# #???????? | | ???#+###########ui " "###### #???????? | | ???# #?????# #% = # #???????? | | ???# #?????# kg[ a*"" """ # #???????? | | ???# #?????# igmg ! "" """ # #???????? | | ???# #######o%%lg % "" """ + #####???? | | ???# g [@ """ """ # ##][#???? | | ??##"###### *%## """ """ # ##][#???? | | ?# # ###% % # ##][#???? | | ?# """ # ### # ## ##??? | | ?# """ # !!! ############ # T#??? | | ?# """ # !!! ##### #"T"### + #???? | | ?# # !!! # # #####???? | | ?# # # """ """ # % #???????? | | ?#########" "### """ """ # #???????? | | ?????????#"Y"#?# """ """ + #???????? | | ?????????#"""#?# # #???????? | | ?????????#####?# # #???????# | | ???????????????# # * ######### | | ???????????????###""" """###^= ## #! !! | | ?????????????????#"""T"""## = # " ! | | ?????????????????########## # ! | | ??????????????????????????# + " | | ??????????????????????????# ##T# ! | | ??????????????????????????# #### ! ! | | ??????????????????????????#######??##### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 619 Manual? 1 Play Time 00:35:29 Cumulative 16.7 hours Start 2023.03.09 @ 16:25:03 End 2023.03.09 @ 16:59:22 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 7 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1038d38-dad4-467d-abc4-3354418031dc