Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 14:50:38 // Winter2019/RPGLIKE Player: Delirus Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (498) 2490 Value Destroyed (19449) 19449 Prototype IDs (49) 980 Alien Tech Used (5) 1000 Bonus (15842) 15842 TOTAL SCORE: 49461 Bonus ------- High Alert Combat Kills 2561 Follower Combat Kills 33 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -3852 Cogmind --------- Core Integrity 600/600 Matter 400/400 Energy 2969/2979 System Corruption 0% Temperature Cool (2) Movement Walking (95) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Fusion-Quantum Reactor > --- PROPULSION (6) --- HC-Myomer Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Experimental Signal Interpreter Improved Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Experimental Phase Shifter Medium Regenerative Plating Advanced Thermal Defense Suite Experimental EM Disruption Field Advanced Force Field > --- WEAPON (4) ------- Hvy. Ballistic Driver Construct/C > --- INVENTORY (4) ---- Core Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Fusion-Quantum Reactor > --- PROPULSION ------- HC-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Signal Interpreter Improved Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Experimental Phase Shifter Medium Regenerative Plating Advanced Thermal Defense Suite Experimental EM Disruption Field Advanced Force Field > --- WEAPON ----------- Core Cannon Hvy. Ballistic Driver Construct/C > --- INVENTORY -------- Tactical Quantum Warhead Tactical Quantum Warhead Sigix Containment Pod [Rating: 201] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Processor Improved Signal Interpreter Protection Improved Heavy Armor Plating Weapon Constructs Energy Gun Enhanced Quantum Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Special Weapon Guided Remote Datajack Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Slots Evolved 18 | 2 1 . 5 . 4 . . . . 1 . . 1 . . . . . . 1 1 . 1 . 1 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 . 2 . 2 . . . . 1 . . 1 . . . . . . 1 . . 1 . 1 . Weapon 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 3 7 1 36 3 38 15 1 5 3 1 . 6 7 4 12 2 . 1 2 3 16 5 38 6 3 . Power 11 | . 1 . 3 1 6 . . . . . . . . . . . . . . . . . . . . . Engine 7 | . 1 . 2 1 3 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 1 . 14 . 17 . . 1 . . . . . . . . . . . . . . 3 . . . Treads 14 | 1 1 . 4 . 6 . . . . . . . . . . . . . . . . . 2 . . . Leg 14 | . . . 3 . 10 . . . . . . . . . . . . . . . . . 1 . . . Wheel 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Utility 101 | . 2 1 10 . 8 4 1 2 1 1 . 2 7 2 8 . . 1 . 3 7 4 31 5 1 . Device 75 | . 1 1 3 . 4 1 1 . . 1 . 2 6 2 5 . . 1 . 2 7 3 29 5 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . 1 . 2 . 2 1 . . . . . . 1 . 1 . . . . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 16 | . . . 5 . 2 2 . 2 1 . . . . . 2 . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 1 3 . 9 2 7 11 . 2 2 . . 4 . 2 4 2 . . 2 . 9 1 4 1 2 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 1 . Ballistic Gun 26 | 1 . . 6 1 6 9 . 1 . . . 1 . . 1 . . . . . . . . . . . Ballistic Cannon 8 | . 3 . 3 . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 24 | . . . . 1 1 1 . 1 1 . . 2 . 2 3 2 . . 2 . 6 . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . 1 1 . . 1 . . . 1 1 2 . . 1 . 1 4 4 8 1 1 . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 98 92 98 91 94 99 89 72 54 60 61 56 57 59 55 53 52 52 53 54 52 52 54 55 57 54 Engine 4 | . 16 14 6 8 7 12 12 3 . . . . . 2 5 5 5 5 5 3 . . . . . . Core 1 | . . . 3 . 5 . . . . . . . 4 2 . . . . . 1 1 . . . . . Reactor 1 | . . . . . . . . 5 5 5 5 5 . 1 . . . . . . 2 4 4 4 4 4 Treads 2 | . 16 14 6 . 13 . . . . . . . . . 1 . . . . . . . . . . . Leg 5 | . . . 6 . 10 25 25 12 . . . . 2 3 . . . . . . 2 . 1 4 4 4 Wheel 1 | . 16 14 4 . . . . 1 . . . . . . . . . . . . . . . . . . Hover 2 | . . . 3 33 3 . . . . . . . . . 3 5 5 5 5 5 2 4 2 . . . Flight 1 | . . . 6 . . . . 1 4 5 5 5 2 . . . . . . . . . . . . . Device 20 | . 14 21 16 16 18 22 18 11 5 10 11 12 21 21 20 21 21 21 21 25 23 24 29 30 32 33 Processor 5 | . . . 4 . 4 6 12 12 11 11 11 9 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Protection 5 | . . . 9 8 7 7 . 3 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Energy Cannon 1 | . . . . . . . . . . . . . . 2 1 5 5 5 5 2 . . 2 7 7 4 Ballistic Gun 10 | . 7 . 25 24 21 22 20 14 17 16 16 15 10 12 3 . . . . . . . . . . . Ballistic Cannon 2 | . 24 28 3 . . . . 3 . . . . . . 1 5 5 5 5 7 4 3 1 . . . Launcher 1 | . . . . . . . . . 1 5 5 1 . . 3 1 . . 1 . 3 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 7 12 13 35 37 55 57 51 49 50 56 56 57 57 73 74 74 63 63 74 74 112 100 113 104 113 103 Greatest Support 203 | 20 20 10 50 42 92 66 66 72 62 62 62 62 96 178 178 125 125 125 125 125 148 148 150 155 155 203 Greatest Overweight (x) 7 | . 1 1 2 . 1 . . 1 . . . . . . . . . . . . 1 . 7 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 1 1 1 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 Average Capacity 2 | . . 1 1 1 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 Most Carried 4 | . . . 1 2 2 2 2 2 2 1 . 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 Average Carried 2 | . . . . 1 1 1 2 1 1 . . 1 2 2 2 2 3 3 2 3 3 3 3 3 3 4 Final Capacity 4 | . 1 1 1 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 Final Carried 4 | . . . 1 2 2 2 2 . 1 . . 2 3 3 2 2 3 3 3 4 4 3 4 4 4 4 Scrap Engine Consumption 151 | . . . . . . . 4 19 2 . . 5 14 15 13 . . 2 . 3 37 3 17 1 16 . Constructs Created 6 | . . . . . . . . 3 . . . . . . 1 . . . . . 2 . . . . . Constructs Modified 64 | . . . . . . . . 5 2 . . 1 8 7 6 . . . . 2 14 2 8 1 4 4 Class Distribution -------------------- 31% | Hacker-Construct 17% | Scavenger-Skirmisher 15% | Alien-Construct 9% | Tank 6% | Scout 4% | Mutant 4% | Hacker-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Scavenger-Skirmisher | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Waste Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Armory Hacker-Construct | -4/Lab Alien-Construct | -3/Research Alien-Construct | -3/Quarantine Alien-Construct | -2/Research Alien-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Matter Collected 10719 | 200 348 32 1100 204 1284 821 58 573 66 212 . 483 958 253 1407 100 58 30 105 463 1150 198 476 110 30 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21572 | . 287 11 1528 399 2028 1185 223 827 . 180 . 607 1734 724 4003 110 . 170 124 982 2304 105 2508 496 767 270 Parts 1150 | . 34 2 112 41 125 85 11 41 . 17 . 38 66 30 162 6 2 3 6 45 133 5 84 31 27 44 Haulers Intercepted 26 | . . . 5 . 3 3 . 1 . . . . 4 . 4 . . . . 1 . . 3 . 2 . Recyclers Shooed 11 | . . . 1 . 3 1 . 1 . . . . 1 . 2 . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . 7 17 . 31 . . . 5 2 2 5 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Combat Hostiles Destroyed 344 | . 8 2 34 8 38 27 2 16 . 6 . 17 23 . 56 4 1 . 4 14 40 1 20 7 8 8 Guns 158 | . 1 . 24 6 35 19 2 13 . 4 . 6 20 . 28 . . . . . . . . . . . Cannons 136 | . 7 2 10 . . . . 3 . . . . . . 20 1 1 . 1 14 35 1 18 7 8 8 AOE 44 | . . . . 2 3 8 . . . 2 . 11 . . 8 3 . . 3 . 4 . . . . . Classes Destroyed 21 | . 7 2 2 1 3 2 . 1 . 1 . . . . . . . . 1 . 1 . . . . . Worker 26 | . 1 . 1 3 3 3 . . . . . . 3 . 6 . . . . 2 . . 3 . . 1 Builder 18 | . . . . 1 4 4 . 1 . . . . 2 . 4 . . . . . . . 1 . . 1 Tunneler 4 | . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Hauler 26 | . . . 5 . 3 3 . 1 . . . . 4 . 4 . . . . 1 . . 3 . 2 . Recycler 19 | . 1 . 2 . 4 3 1 . . . . . 1 . 3 . . . . . . . 4 . . . Mechanic 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 2 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Watcher 37 | . 3 . 3 . 3 2 . 1 . . . . 4 . 6 . . . . 2 5 . 4 1 . 3 Swarmer 84 | . 3 . 7 4 10 9 . 3 . . . 12 9 . 19 . . . . 4 4 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 114 | . 5 . 18 3 17 4 . 9 . 3 . 3 9 . 17 4 . . 3 2 3 . 5 . 4 5 Brawler 8 | . . . . . . 3 . . . 1 . . . . 1 . . . . . 3 . . . . . Duelist 17 | . . . . . . 2 . . . . . 1 1 . 1 . . . 1 . 10 . 1 . . . Protector 6 | . . . . . 1 1 . . . . . . . . 1 . . . . . 2 . . 1 . . Sentry 50 | . . . 9 1 7 8 2 2 . . . 1 2 . 7 . . . . 5 3 . 2 . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . 2 . . . . . . . . . . . . . . . 4 . . 2 . . Hunter 18 | . . . . . . . . . . 1 . . . . 6 . . . . 3 2 . 4 . 2 . Programmer 24 | . . . . . . . . 2 . 1 . . 2 . 4 . 1 . . . 7 . 2 2 . 3 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wasp 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Thug 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 14 | . 4 2 5 4 9 14 1 9 . 5 . 5 6 . 12 4 1 . 4 4 10 1 6 2 4 5 Combat Bots Only 10 | . 3 2 5 4 7 9 1 8 . 5 . 5 5 . 7 4 1 . 4 4 10 1 4 2 3 5 Max Kills in Single Turn 6 | . 2 1 2 3 4 4 1 2 . 2 . 3 2 2 6 2 1 . 2 1 3 1 1 1 1 1 Gunslinging 2 | . . . . 2 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Exploded 5 | . . . . 2 3 3 . . . 2 . 3 . . 5 2 . . 2 . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Damage Taken 9405 | . 129 255 600 129 1010 382 12 1078 . 127 . 394 704 . 1797 44 27 . . 342 703 91 796 464 150 171 Core 6307 | . 100 195 461 72 693 257 9 672 . 78 . 222 450 . 1191 21 10 . . 211 467 57 583 342 101 115 Absorbed by Shields 4190 | . . . . 56 312 188 4 4 . 36 . 135 299 . 661 17 10 . . 128 602 95 835 476 154 178 Redirected to Core 5747 | . 86 195 329 72 620 236 9 591 . 78 . 222 411 . 1100 21 10 . . 169 451 44 568 319 101 115 Regen/Repaired (Parts) 518 | . . . . . 10 . . 5 3 . . . 234 . 42 . . . . . 33 . 36 76 32 47 Core Remaining (%) 90 | 100 . 67 . 94 . . 88 . . . . 87 . . . . . . 100 . . 74 . 96 97 100 Volleys Fired 1052 | . 33 7 81 15 73 52 2 50 4 12 . 37 80 23 165 5 3 1 9 40 137 11 112 45 21 34 Largest 4 | . 2 2 3 3 4 4 4 3 3 3 . 3 3 3 3 2 2 2 2 2 3 1 1 2 2 1 Hottest 359 | . 78 78 78 75 112 112 100 94 94 94 . 94 95 95 101 101 101 101 101 101 154 50 59 359 359 59 Shots Fired 2076 | . 66 14 226 41 229 158 7 150 7 32 . 89 232 67 280 8 6 2 12 78 152 11 107 46 22 34 Gun 1352 | . 16 . 192 40 228 151 7 130 5 30 . 83 227 47 196 . . . . . . . . . . . Cannon 693 | . 50 14 34 . . . . 20 2 . . . 5 20 81 4 6 2 9 78 148 11 107 46 22 34 Launcher 31 | . . . . 1 1 7 . . . 2 . 6 . . 3 4 . . 3 . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1840 | . 66 14 226 40 228 151 7 150 5 30 . 83 163 47 249 4 6 2 9 78 125 11 52 44 16 34 Thermal 90 | . . . . . . . . . 2 . . . . 20 28 . . . . . 23 . 9 2 6 . Explosive 31 | . . . . 1 1 7 . . . 2 . 6 . . 3 4 . . 3 . 4 . . . . . Electromagnetic 115 | . . . . . . . . . . . . . 69 . . . . . . . . . 46 . . . Robot Hit Streak 42 | . 10 10 34 9 22 32 5 13 7 16 . 13 33 42 23 7 8 3 6 25 35 7 23 15 16 16 Robot Miss Streak 6 | . 3 1 2 3 6 2 1 4 . 1 . 3 3 1 2 . 1 . . 1 1 1 2 1 1 1 Penetration Max 2 | . . . . . 1 1 . 1 . . . . 2 1 1 . . . . . . . . . . . Secondary Targets 32 | . . . 2 3 7 3 . 4 . 1 . 1 6 . 5 . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 2 1 2 . 1 . 1 . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 1440 | . 40 10 161 30 156 102 5 101 2 26 . 55 172 38 205 4 4 1 3 58 109 7 74 38 17 22 Core Hits 718 | . 18 5 68 20 101 65 4 40 1 18 . 34 58 26 108 7 1 1 8 23 57 3 27 6 10 9 Critical Kills 9 | . 1 . 1 1 1 1 . . . . . . 1 1 1 . . . . . . . . . 1 . Critical Parts Destroyed 13 | . . . . . 4 2 . 1 . 1 . . 2 . 3 . . . . . . . . . . . Critical Strikes 48 | . 2 . 1 1 5 3 . 5 . 1 . 2 4 1 11 . . . . 2 1 . 4 1 2 2 Destroy 22 | . 1 . 1 1 5 3 . 1 . 1 . . 3 1 4 . . . . . . . . . 1 . Blast 25 | . 1 . . . . . . 4 . . . 2 . . 7 . . . . 2 1 . 4 1 1 2 Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71326 | . 804 229 2659 725 3620 3875 149 2654 48 744 . 2171 5124 1796 12067 744 283 38 998 4240 11422 602 7885 3792 2291 2366 Guns 24886 | . 161 . 2136 572 3347 2131 99 2265 48 443 . 1316 4828 1118 6422 . . . . . . . . . . . Cannons 38937 | . 643 224 521 . . . . 363 . . . . 251 678 4080 214 283 38 292 4240 10256 602 7847 3792 2254 2359 Explosions 6858 | . . . . 98 238 1682 . . . 301 . 855 45 . 1237 530 . . 706 . 1166 . . . . . Melee 40 | . . . . . . 40 . . . . . . . . . . . . . . . . . . . . Ramming 605 | . . 5 2 55 35 22 50 26 . . . . . . 328 . . . . . . . 38 . 37 7 Kinetic 56168 | . 804 224 2657 572 3347 2131 99 2628 48 443 . 1316 3137 1118 9723 214 283 38 292 4240 9518 602 4959 3792 1624 2359 Thermal 3490 | . . . . . . . . . . . . . . 678 779 . . . . . 738 . 665 . 630 . Explosive 6630 | . . . . 98 238 1682 . . . 301 . 855 38 . 1016 530 . . 706 . 1166 . . . . . Electromagnetic 4393 | . . . . . . . . . . . . . 1949 . 221 . . . . . . . 2223 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . 40 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 1 1 . . . . . . . . 6 6 13 13 13 13 13 . 4 5 10 26 . . Average Corruption 7 | . . . 1 1 . . . . . . . . 5 6 9 13 13 13 13 . 2 4 5 18 . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . . 4 2 . . . . . . . . 38 10 64 6 3 4 6 . 6 6 34 18 . . Message Errors 43 | . . . 1 1 . . . . . . . . 13 1 12 1 2 2 1 . 2 2 4 1 . . Matter Fused 47 | . . . 1 . . . . . . . . . 7 2 15 2 . . 3 . 2 1 8 6 . . Heat Flow Errors 17 | . . . 1 . . . . . . . . . 3 1 3 . . 1 . . . . 6 2 . . Energy Discharges 31 | . . . . . . . . . . . . . 4 . 15 1 . 1 1 . 1 1 3 4 . . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 27 | . . . 1 1 . . . . . . . . 6 3 5 . 1 . 1 . . 2 5 2 . . Data Loss (major) 7 | . . . . . . . . . . . . . . 1 4 . . . . . . . 1 1 . . Misfires 6 | . . . . . . . . . . . . . 2 . 1 2 . . . . . . . 1 . . Alerts 6 | . . . . . . . . . . . . . 1 . 3 . . . . . . . 2 . . . Weapon Failures 15 | . . . . . . . . . . . . . 2 2 4 . . . . . 1 . 5 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5922 | . 41 6 11 15 . 14 . . . . . 20 34 27 716 58 16 . 208 345 1203 . 1744 576 176 712 Projectiles 5610 | . 41 6 11 . . . . . . . . . 34 27 518 54 16 . 163 345 1187 . 1744 576 176 712 Explosions 226 | . . . . . . 9 . . . . . 20 . . 132 4 . . 45 . 16 . . . . . Melee 86 | . . . . 15 . 5 . . . . . . . . 66 . . . . . . . . . . . Knockbacks 134 | . 8 7 2 1 . . . 2 . . . . . . 14 1 2 . . 14 32 2 16 25 3 5 Impact 7 | . . . . 1 . . . . . . . . . . 3 . . . . . . . 2 . 1 . Kinetic 120 | . 8 7 2 . . . . 2 . . . . . . 10 1 2 . . 11 32 2 14 22 2 5 Secondary 7 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . 3 . . Self-Inflicted Damage 658 | . . 2 1 47 96 . . . . . . 173 4 . 289 44 . . . . . . 2 . . . Shots 11 | . . . . 1 1 . . . . . . 4 1 . 3 1 . . . . . . . . . . Rammed 21 | . . 2 1 1 8 . . . . . . . . . 8 . . . . . . . 1 . . . Targets Rammed 40 | . . 2 1 1 9 5 3 3 . . . . . . 10 . . . . . . . 3 . 2 1 Kicked 17 | . . . . . 1 5 3 3 . . . . . . . . . . . . . . 2 . 2 1 Crushed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Highest Temperature 458 | . 28 5 172 8 446 382 56 33 3 30 . 4 203 253 246 24 4 51 . 4 89 8 185 203 458 . Average Temperature 64 | . 10 3 59 8 116 75 34 11 2 6 . 3 30 32 31 11 2 28 . 4 17 4 80 85 197 . Received Heat Transfer 1574 | . 48 9 237 38 196 145 . 378 . 57 . 30 56 . 201 19 . . . 36 45 . 47 . 8 24 Effects 9 | . . . . . 6 . . . . . . . . . 1 . . . . . . . . . 2 . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . 5 . . . . . . . . . 3 . . . Combat Hostiles 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . Parts Fried 36 | . . . . . . . . . . . . . 16 . . . . . . . . . 20 . . . Impact Corruptions 10 | . . . . 1 . . . . . . . . . . 4 . . . . 3 . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Heat Transferred 1957 | . . . . . . . . . . . . . . 666 740 . . . . . 351 . 200 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Peak Influence 1454 | . 229 93 542 384 617 675 287 286 . . . . 830 318 1454 . . . . 592 1131 . 462 602 469 427 Initial 381 | . . 88 32 134 71 260 262 100 . . . . 381 290 222 . . . . 56 271 . . 259 225 189 Average 339 | . 119 88 299 302 196 403 145 72 . . . . 499 295 689 . . . . 356 538 . 156 400 299 315 Maximum Alert Level 4 | . 1 . 2 1 2 2 1 1 . . . . 3 1 4 . . . . 2 4 . 2 2 2 2 Low Security (%) 32 | 100 82 100 32 25 51 14 48 97 . . . . 5 . 2 . . . . 25 . . 65 . . 6 Level 1 30 | . 17 . 31 74 40 18 51 2 . . . . 16 100 16 . . . . 23 33 . 19 60 89 64 Level 2 28 | . . . 36 . 7 67 . . . . . . 65 . 44 . . . . 51 48 . 15 39 10 28 Level 3 4 | . . . . . . . . . . . . . 12 . 13 . . . . . 13 . . . . . Level 4 3 | . . . . . . . . . . . . . . . 23 . . . . . 3 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . 5 . 5 3 . 8 . . . . 4 . 13 . . . . 1 6 . 8 2 3 2 Investigation 12 | . 2 . 2 . . . . 1 . . . . 2 . 4 . . . . . . . 1 . . . Extermination 12 | . . . . . . . . 2 . . . . 1 . 3 . . . . . 3 . 1 1 . 1 Reinforcement 22 | . 1 . 3 . 4 . . 2 . . . . 1 . 3 . . . . 1 1 . 1 1 3 1 Assault 8 | . . . . . 1 2 . . . . . . . . 3 . . . . . 2 . . . . . Garrison 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Distress Signals 15 | . . . 1 . 4 3 . 1 . . . . 1 . 3 . . . . . 1 . . . 1 . Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . 3 48 . 6 10 . . Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . 3 44 . 6 10 . . Times Spotted 449 | . 18 2 42 9 53 37 1 24 . 5 . 12 37 . 73 6 1 . 2 17 55 1 26 11 7 10 Peak Tracking Total 9 | . 4 2 5 4 7 9 . 6 . 4 . 5 5 . 9 4 1 . 4 3 7 1 5 4 4 5 Tactical Retreats 21 | . 2 . . . . . . 2 . . . . 6 . 7 . . . . . 1 . . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Traps Triggered 17 | . 2 . 4 . . . . 3 . . . . 1 . 2 . . . . 1 . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Machines Disabled 58 | . 1 . . 1 4 8 . 2 . . . . 10 . 11 . . . . 1 13 1 . 3 1 2 Max in Single Turn 4 | . 1 . . 1 2 1 . 1 . . . . 4 . 2 . . . . 1 1 1 . 2 1 1 Garrison Access 6 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Machines Accessed 100 | . 7 . 9 2 6 11 6 4 . . 3 . 6 . 15 . . 5 . 2 6 2 8 4 2 2 Terminals 67 | . 5 . 7 1 3 10 6 3 . . . . 2 . 10 . . . . 2 6 . 6 4 1 1 Fabricators 8 | . . . . . . . . . . . . . 2 . 5 . . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . 1 . 1 1 Total Hacks 289 | . 14 . 19 5 17 22 12 9 . . 23 . 17 . 54 . . 17 . 3 25 19 20 7 3 3 Successful 182 | . 10 . 14 2 9 11 3 4 . . 23 . 13 . 34 . . 17 . 3 10 19 7 2 1 . Failed 107 | . 4 . 5 3 8 11 9 5 . . . . 4 . 20 . . . . . 15 . 13 5 2 3 Catastrophic 22 | . . . 2 . 1 2 2 1 . . . . 1 . 5 . . . . . 2 . 4 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 11 . 13 5 6 14 10 3 . . . . 7 . 28 . . . . . 10 1 8 2 . . Terminals 183 | . 12 . 17 4 9 21 12 7 . . . . 8 . 39 . . . . 3 25 . 17 7 1 1 Fabricators 23 | . . . . . . . . . . . . . 6 . 15 . . . . . . . 2 . . . Repair Stations 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 1 . 2 . . . . 3 . . . . . . . . . 1 . 2 2 Terminal Hacks 142 | . 7 . 12 2 5 10 3 4 . . 23 . 6 . 15 . . 17 . 3 9 19 5 2 . . Record 33 | . . . . . . 1 . . . . 6 . . . . . . 6 . . . 19 . 1 . . Part Schematic 15 | . . . . . . . . . . . 11 . . . 1 . . 3 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 12 | . 3 . 1 1 . . . . . . . . 2 . 1 . . 4 . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . 3 . . . 1 . . 4 . . 1 . . . . . Open Door 5 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 4 | . . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Alert Level 8 | . . . 2 . . 1 1 . . . . . 1 . 2 . . . . . 1 . . . . . Unreport Threat 17 | . . . 3 . 2 2 2 1 . . . . 1 . 4 . . . . . 1 . 1 . . . Locate Traps 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 10 | . 1 . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 1 . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 14 | . 3 . 3 . 1 . . 2 . . . . . . 1 . . . . 1 3 . . . . . Fabricator Hacks 15 | . . . . . . . . . . . . . 5 . 9 . . . . . . . 1 . . . Network Status 5 | . . . . . . . . . . . . . 1 . 3 . . . . . . . 1 . . . Load Schematic 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . 1 . Seal Access 6 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . 1 . Unauthorized Hacks 16 | . 3 . 2 . . . . . . . . . . . 10 . . . . . 1 . . . . . Terminals 10 | . 1 . . . . . . . . . . . . . 8 . . . . . 1 . . . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 7 | . 1 . . . . . . . . . . . . . 5 . . . . . 1 . . . . . Operators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Used 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Hacking Detections 68 | . 2 . 6 1 5 8 6 4 . . . . 3 . 13 . . . . 1 6 . 7 2 2 2 Full Trace Events 9 | . . . . . . . 2 . . . . . 2 . 4 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 11 . . . 1 . . 3 . . . . . . . . Parts Built 9 | . . . . . . . . . . . . . 4 . 5 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 478 | . . . . . . . . . . . . . 256 . 222 . . . . . . . . . . . Total Part Build Rating 70 | . . . . . . . . . . . . . 32 . 38 . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Total Allies 26 | . . 3 . 2 . . . . . . . 1 . 20 . . . . . . . . . . . . Largest Group 20 | . . 3 . 2 2 . . . . . . 1 . 20 . . . . . . . . . . . . Highest-Rated Group 702 | . . 40 . 48 48 . . . . . . 96 . 702 . . . . . . . . . . . . Highest-Rated Ally 96 | . . 16 . 31 31 . . . . . . 96 . 50 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . 4 . 4 5 . . . . . . 5 . . . . . . . . . . . . . . Total Damage 232 | . . 30 . 85 21 . . . . . . 96 . . . . . . . . . . . . . . Kills 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Robot Analysis Total 12 | . 3 . 1 1 . . . . . . . . 2 . 1 . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . 2 1 . 3 . . . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Turns Passed 19550 | 14 676 256 1632 527 2121 899 504 1347 614 269 48 872 1400 327 2051 165 113 83 253 488 1742 250 1470 426 417 586 Spaces Moved 18122 | 8 547 243 1452 732 1088 669 493 1043 743 397 85 927 1456 457 2526 291 199 150 454 465 1339 230 1143 288 286 411 Core 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Treads 1885 | 1 92 . 120 . 673 . . . . . . . . 33 952 . . . . . 14 . . . . . Legs 5779 | 6 . . 285 . 337 669 493 740 70 . . . 637 379 . . . . . . 752 . 426 288 286 411 Wheels 1120 | 1 455 243 330 . . . . 91 . . . . . . . . . . . . . . . . . . Hover 5801 | . . . 256 732 78 . . . . . . . 79 18 1574 291 199 150 454 465 573 230 702 . . . Flight 3522 | . . . 461 . . . . 212 673 397 85 927 740 27 . . . . . . . . . . . . Fastest Speed 34 | 80 80 95 34 48 48 100 100 83 56 56 56 56 56 40 40 51 51 51 51 51 51 94 94 94 110 89 Average Speed 77 | 120 100 95 80 48 153 100 100 107 79 56 56 56 56 53 46 51 51 51 51 51 84 94 98 98 110 97 Slowest Speed 400 | 160 160 95 240 48 250 100 100 120 83 56 56 56 56 56 51 51 51 51 51 51 141 94 400 110 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 2 86 41 84 98 75 88 91 27 79 56 69 91 32 95 55 49 43 62 66 12 52 95 28 35 10 13 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 10 | . 2 . 2 1 . . . . . 1 1 . . . . . . 3 . . . . . . . . Known Exits Taken 20 | . . . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . 1 . . . . 6 3 . 4 . . . 1 1 . 1 . . . . . . . Spaces Dug 78 | . . . . . 1 . . . 3 . . 13 3 . 14 2 . . 1 1 9 . 15 8 1 7 Terrain Destroyed 778 | . 3 3 2 10 33 73 . 8 4 8 . 89 47 20 171 85 1 1 11 14 94 1 30 25 11 34 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 352 | . 3 3 2 . 13 11 . 8 4 2 . 20 20 20 116 2 1 1 4 14 27 1 30 25 11 14 AOE 425 | . . . . 10 19 62 . . . 6 . 69 27 . 55 83 . . 7 . 67 . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Total 22238 | 11 607 253 1742 874 1367 801 503 1189 761 424 84 1222 1930 513 3232 304 206 154 468 664 1873 256 1435 407 378 580 Wait 2142 | . 9 1 100 120 89 19 2 60 1 4 . 220 341 9 438 . . 1 . 129 327 3 49 44 49 127 Move 18086 | 7 546 242 1451 731 1087 668 492 1042 742 396 84 926 1446 456 2525 290 198 149 453 464 1338 229 1142 287 285 410 Hop 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Pick Up 32 | . . . 2 1 4 1 . 1 2 1 . 1 3 3 1 . . . . 2 5 . 2 2 1 . Fast Attach 177 | 3 6 1 31 1 31 8 1 4 2 . . 4 5 2 9 . . 2 . 1 13 8 38 5 2 . Attach 21 | . . . . . 2 . . 1 1 1 . 2 . 2 2 2 . . 2 1 3 1 . . 1 . Detach 19 | . . . . . . . . . . . . 4 . 1 3 2 1 . 2 . 2 . 2 . 2 . Swap 26 | . 1 . 5 2 5 7 . . 1 . . . 2 . 1 . . . . 1 . . . 1 . . Drop 193 | 1 4 . 29 1 31 10 3 14 2 1 . 3 6 6 10 . . 1 . 1 16 4 39 7 4 . Fire 1052 | . 33 7 81 15 73 52 2 50 4 12 . 37 80 23 165 5 3 1 9 40 137 11 112 45 21 34 Melee 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Ram 8 | . . 2 1 1 . . . . . . . . . . 3 . . . . . . . 1 . . . Kick 17 | . . . . . 1 5 3 3 . . . . . . . . . . . . . . 2 . 2 1 Crush 15 | . . . . . 8 . . . . . . . . . 7 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 435 | . 8 . 42 2 36 26 . 14 6 9 . 25 42 11 68 5 4 . 2 25 27 . 48 16 11 8 Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Upgraded with Weapon slot (x1) 14 | -11/Junkyard | Upgraded with Propulsion slot (x1) 15 | -11/Junkyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 3) 582 | -10/Materials | Discovered new exit (range 14) 646 | -10/Materials | Reached level 2 691 | -10/Materials | Upgraded with Utility slot (x1) 691 | -10/Materials | Entered Mines 692 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 841 | -10/Mines | Discovered new exit (range 7) 895 | -10/Mines | Assembled infested the area 900 | -10/Mines | Assisted by a Guerilla fighting off Assembled 947 | -10/Mines | Entered Materials 949 | -9/Materials | Reached level 3 1029 | -9/Materials | Reached level 4 1168 | -9/Materials | Upgraded with Weapon slot (x1) 1171 | -9/Materials | Upgraded with Utility slot (x1) 1200 | -9/Materials | Discovered new exit (range 16) 1210 | -9/Materials | Identified exit to Mines 1461 | -9/Materials | Build established: Scavenger-Skirmisher 1574 | -9/Materials | Reached level 5 1585 | -9/Materials | Upgraded with Propulsion slot (x1) 1702 | -9/Materials | Discovered new exit (range 6) 1851 | -9/Materials | Discovered new exit (range 7) 1905 | -9/Materials | Discovered new exit (range 3) 1919 | -9/Materials | Reached level 6 2010 | -9/Materials | Upgraded with Utility slot (x1) 2282 | -9/Materials | Build established: Tank 2409 | -9/Materials | Reached level 7 2418 | -9/Materials | Upgraded with Propulsion slot (x1) 2579 | -9/Materials | Entered Mines 2735 | -9/Mines | Reached level 8 2750 | -9/Mines | Discovered new exit (range 7) 2766 | -9/Mines | Learned Materials trap positions 2772 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2773 | -9/Mines | Discovered new exit (range 5) 2921 | -9/Mines | Found the Drone Emporium 2987 | -9/Mines | Discovered new exit (range 9) 3106 | -9/Mines | Entered Materials 3106 | -8/Materials | Accompanied by 2 allies 3107 | -8/Materials | Loaded intel: 31 trap records 3108 | -8/Materials | Reached level 9 3111 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3133 | -8/Materials | Upgraded with Power slot (x1) 3133 | -8/Materials | Upgraded with Utility slot (x1) 3240 | -8/Materials | Destroyed 7 combat bots 3329 | -8/Materials | Reached level 10 4078 | -8/Materials | Discovered new exit (range 16) 4140 | -8/Materials | Build established: Skirmisher 4188 | -8/Materials | Identified exit to Storage 4489 | -8/Materials | Repaired Broken Hpw. Shotgun 4661 | -8/Materials | Reached level 11 4667 | -8/Materials | Build established: Scavenger-Skirmisher 4715 | -8/Materials | Upgraded with Weapon slot (x1) 5047 | -8/Materials | Discovered new exit (range 13) 5106 | -8/Materials | First assault squad dispatched 5129 | -8/Materials | Reached level 12 5148 | -8/Materials | Upgraded with Utility slot (x1) 5156 | -8/Materials | Destroyed 7 combat bots 5227 | -8/Materials | Entered Storage 5312 | -8/Storage | Discovered new exit (range 11) 5370 | -8/Storage | Core integrity fell below 50% 5419 | -8/Storage | Used back door to open Recycling access 5536 | -8/Storage | Discovered new exit (range 15) 5540 | -8/Storage | Reached level 13 5545 | -8/Storage | Build established: Scavenger-Assassin 5607 | -8/Storage | Garrison activated, responded to threat 5856 | -8/Storage | Build established: Scavenger-Skirmisher 6027 | -8/Storage | First assault squad dispatched 6069 | -8/Storage | Identified exit to Recycling 6113 | -8/Storage | Destroyed 9 combat bots 6126 | -8/Storage | Entered Recycling 6131 | -8/Recycling | Found Scrap Engine 6491 | -8/Recycling | Discovered new exit (range 4) 6629 | -8/Recycling | Identified exit to Factory 6630 | -8/Recycling | Entered Factory 6632 | -6/Factory | Reached level 14 7332 | -6/Factory | Reached level 15 7609 | -6/Factory | Discovered new exit (range 9) 7618 | -6/Factory | Identified exit to Lower Caves 7690 | -6/Factory | Core integrity fell below 50% 7696 | -6/Factory | Garrison activated, responded to threat 7858 | -6/Factory | Discovered new exit (range 13) 7926 | -6/Factory | Build established: Scout 7938 | -6/Factory | Core integrity fell below 20% 7938 | -6/Factory | Reached level 16 7977 | -6/Factory | Entered Lower Caves 7984 | -6/Lower Caves | Destroyed 8 combat bots 8059 | -6/Lower Caves | Found Alien Artifact 8059 | -6/Lower Caves | Identified Core Expander 8059 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 8104 | -6/Lower Caves | Identified exit to Lower Caves 8591 | -6/Lower Caves | Entered another Lower Caves area 8610 | -6/Lower Caves | Reached level 17 8629 | -6/Lower Caves | Upgraded with Utility slot (x1) 8831 | -6/Lower Caves | Discovered new exit (range 8) 8834 | -6/Lower Caves | Identified exit to Data Miner 8860 | -6/Lower Caves | Entered Data Miner 8860 | -6/Data Miner | Discovered new exit (range 6) 8871 | -6/Data Miner | Met Data Miner 8883 | -6/Data Miner | Learned location of Section 7 (-3) 8883 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8892 | -6/Data Miner | Received God Mode back door access code from Data Miner 8907 | -6/Data Miner | Identified exit to Proximity Caves 8908 | -6/Data Miner | Entered Proximity Caves 8910 | -5/Proximity Caves | Reached level 18 8943 | -5/Proximity Caves | Learned Factory garrison access intel 8998 | -5/Proximity Caves | Escorted by Enhanced Grunt 8999 | -5/Proximity Caves | Spotter reported a threat 9008 | -5/Proximity Caves | Spotter reported a threat 9223 | -5/Proximity Caves | Build established: Hacker-Scout 9326 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9548 | -5/Proximity Caves | Learned Factory stockpile data 9569 | -5/Proximity Caves | Learned 12 Factory zone layouts 9618 | -5/Proximity Caves | Reached level 19 9721 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9776 | -5/Proximity Caves | Discovered new exit (range 8) 9780 | -5/Proximity Caves | Identified exit to Factory 9780 | -5/Proximity Caves | Entered Factory 9781 | -5/Factory | Identified exit to Upper Caves 9782 | -5/Factory | Reached level 20 9783 | -5/Factory | Loaded intel: 4 garrison access locations 9786 | -5/Factory | Upgraded with Utility slot (x1) 9826 | -5/Factory | Found Prototype Processor 9826 | -5/Factory | Identified Exp. Targeting Computer 9907 | -5/Factory | Build established: Hacker-Tank 10042 | -5/Factory | Discovered new exit (range 15) 10050 | -5/Factory | Identified exit to Factory 10080 | -5/Factory | Search patrols dispatched 10100 | -5/Factory | Core integrity fell below 50% 10226 | -5/Factory | Reached level 21 10252 | -5/Factory | Discovered exit to Factory (range 8) 10789 | -5/Factory | Build established: Hacker-Construct 10844 | -5/Factory | Fabricated Linear Accelerator (x2) 10941 | -5/Factory | Incoming investigation squad redirected 11047 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 11180 | -5/Factory | Sucked down chute 11180 | -5/Factory | Entered Waste 11181 | -5/Waste | Joined by Warlord forces that had cleared the area 11341 | -5/Waste | Discovered new exit (range 16) 11419 | -5/Waste | Identified exit to Factory 11507 | -5/Waste | Entered Factory 11519 | -5/Factory | Reached level 22 11807 | -5/Factory | First assault squad dispatched 11830 | -5/Factory | Incoming assault squad redirected 11853 | -5/Factory | Discovered exit to Factory (range 15) 12054 | -5/Factory | Destroyed 7 combat bots 12190 | -5/Factory | Discovered exit to Factory (range 5) 12269 | -5/Factory | Fabricated Linear Accelerator (x2) 12392 | -5/Factory | System corruption reached 10% 12492 | -5/Factory | Incoming investigation squad redirected 12634 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 12745 | -5/Factory | Reached level 23 12818 | -5/Factory | Incoming investigation squad redirected 12833 | -5/Factory | Fabricated Linear Accelerator? 13323 | -5/Factory | Incoming assault squad redirected 13328 | -5/Factory | Incoming assault squad redirected 13535 | -5/Factory | Destroyed 7 combat bots 13558 | -5/Factory | Entered Upper Caves 13720 | -5/Upper Caves | Discovered new exit (range 4) 13721 | -5/Upper Caves | Identified exit to Upper Caves 13723 | -5/Upper Caves | Entered another Upper Caves area 13834 | -5/Upper Caves | Discovered new exit (range 5) 13835 | -5/Upper Caves | Identified exit to Zhirov 13836 | -5/Upper Caves | Entered Zhirov 13836 | -5/Zhirov | Discovered new exit (range 3) 13846 | -5/Zhirov | Met Zhirov 13855 | -5/Zhirov | Learned location of Quarantine (-3) 13855 | -5/Zhirov | Learned location of Testing (-2) 13855 | -5/Zhirov | Learned location of Command (-1) 13865 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13874 | -5/Zhirov | Found Alien Artifact 13874 | -5/Zhirov | Identified Integrated Dissipator 13874 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13919 | -5/Zhirov | Identified exit to Proximity Caves 13919 | -5/Zhirov | Entered Proximity Caves 13921 | -4/Proximity Caves | Reached level 24 14140 | -4/Proximity Caves | Learned 4 Research zone layouts 14144 | -4/Proximity Caves | Learned Research terminal intel 14164 | -4/Proximity Caves | Discovered exit to Factory (range 13) 14172 | -4/Proximity Caves | Entered Factory 14174 | -4/Factory | Reached level 25 14174 | -4/Factory | Upgraded with Utility slot (x1) 14222 | -4/Factory | Discovered new exit (range 6) 14350 | -4/Factory | Found Prototype Processor 14350 | -4/Factory | Identified Exp. Signal Interpreter 14558 | -4/Factory | Discovered new exit (range 18) 14660 | -4/Factory | Identified exit to Armory 14660 | -4/Factory | Entered Armory 15020 | -4/Armory | Reached level 26 15028 | -4/Armory | Upgraded with Power slot (x1) 15094 | -4/Armory | Found Gamma Bomb Array 15660 | -4/Armory | First assault squad dispatched 16060 | -4/Armory | Found Fusion Bomb Launcher 16064 | -4/Armory | Found Fusion Bomb Launcher 16211 | -4/Armory | Destroyed 10 combat bots 16270 | -4/Armory | Found Prototype Launcher 16270 | -4/Armory | Identified Mni. Smartbomb Launcher 16319 | -4/Armory | Discovered new exit (range 14) 16336 | -4/Armory | Identified exit to Lab 16402 | -4/Armory | Entered Lab 16402 | -4/Lab | Discovered new exit (range 9) 16404 | -4/Lab | Reached level 27 16409 | -4/Lab | Identified exit to Research 16415 | -4/Lab | Unable to decrypt terminal 16415 | -4/Lab | Opened the door to a hidden lab 16415 | -4/Lab | Detected by scanners 16416 | -4/Lab | Gained access to the hidden lab's interior 16421 | -4/Lab | Confronted by A5 16435 | -4/Lab | Unable to decrypt terminal 16438 | -4/Lab | Destroyed A5 16464 | -4/Lab | Found Core Expander 16464 | -4/Lab | Installed Core Expander, added new Propulsion slot 16470 | -4/Lab | Found Integrated Dissipator 16470 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16477 | -4/Lab | Found Alien Artifact 16477 | -4/Lab | Identified Transdimensional Reconstructor 16477 | -4/Lab | Warped through subspace 16516 | -4/Lab | Found Prototype Protection 16516 | -4/Lab | Identified Med. Regenerative Plating 16541 | -4/Lab | Unable to decrypt terminal 16565 | -4/Lab | Found Alien Artifact 16565 | -4/Lab | Identified Core Reset Matrix 16565 | -4/Lab | Used Core Reset Matrix 16589 | -4/Lab | Found Prototype Special Weapon 16589 | -4/Lab | Identified Gui. Remote Datajack 16611 | -4/Lab | Unable to decrypt terminal 16648 | -4/Lab | Discovered exit to Research (range 6) 16652 | -4/Lab | Entered Research 16654 | -3/Research | Reached level 28 16661 | -3/Research | Upgraded with Utility slot (x1) 16799 | -3/Research | Discovered new exit (range 12) 16857 | -3/Research | Identified exit to Research 16912 | -3/Research | Build established: Alien-Construct 17057 | -3/Research | Found Prototype Device 17057 | -3/Research | Identified Exp. EM Disruption Field 17314 | -3/Research | Intercept squad dispatched 17339 | -3/Research | Spotted Tracker 17346 | -3/Research | Destroyed Tracker 17381 | -3/Research | Spotted Combat Programmer 17419 | -3/Research | Core integrity fell below 50% 17422 | -3/Research | Destroyed Combat Programmer 17698 | -3/Research | Found Prototype Launcher 17698 | -3/Research | Identified Hellfire Missile Launcher 17705 | -3/Research | Found Prototype Device 17705 | -3/Research | Identified Exp. Shield Generator 17826 | -3/Research | Intercept squad dispatched 17832 | -3/Research | Spotted Tracker 17832 | -3/Research | Spotted Tracker 17836 | -3/Research | Destroyed Tracker 17838 | -3/Research | Destroyed Tracker 17851 | -3/Research | Found Prototype Device 17851 | -3/Research | Identified Exp. Phase Shifter 17861 | -3/Research | Found Prototype Processor 17861 | -3/Research | Identified Exp. Targeting Computer 17871 | -3/Research | Spotted Combat Programmer 17871 | -3/Research | Destroyed Combat Programmer 17904 | -3/Research | Spotted Combat Programmer 17912 | -3/Research | System corruption reached 10% 17913 | -3/Research | Destroyed Combat Programmer 17983 | -3/Research | Identified exit to Quarantine 18122 | -3/Research | Entered Quarantine 18123 | -3/Quarantine | Detected hypermatrix surge 18123 | -3/Quarantine | Sensed 13 artifacts in vicinity 18124 | -3/Quarantine | Reached level 29 18135 | -3/Quarantine | Found Core Cannon 18232 | -3/Quarantine | Met incapacitated Sigix Warrior 18232 | -3/Quarantine | Lockdown squad dispatched 18235 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18237 | -3/Quarantine | Unlocked Sigix quarantine chamber 18300 | -3/Quarantine | Spotted Lightning 18309 | -3/Quarantine | Spotted Lightning 18309 | -3/Quarantine | Spotted Lightning 18342 | -3/Quarantine | Destroyed Lightning 18488 | -3/Quarantine | Destroyed Lightning 18494 | -3/Quarantine | Found Prototype Device 18494 | -3/Quarantine | Identified Exp. EM Disruption Field 18531 | -3/Quarantine | Discovered exit to Research (range 8) 18548 | -3/Quarantine | Entered Research 18550 | -2/Research | Reached level 30 18550 | -2/Research | Upgraded with Utility slot (x1) 18623 | -2/Research | Found Prototype Launcher 18623 | -2/Research | Identified Tactical Quantum Warhead 18625 | -2/Research | Found Tactical Quantum Warhead 18948 | -2/Research | Discovered new exit (range 12) 18960 | -2/Research | Identified exit to Access 18965 | -2/Research | Entered Access 18967 | -1/Access | Reached level 31 18967 | -1/Access | Reached level 32 19544 | -1/Access | Discovered new exit (range 8) 19550 | -1/Access | Identified exit to Surface 19551 | -1/Access | Reached level 33 19551 | *** | Destroyed 0b10! Last Messages --------------- 19505_ Destroyed Unknown Engine. 19505_ K-01 Serf destroyed. 19506_ P-80 Master destroyed. 19509_ K-01 Serf collects debris. 19510_ R-10 Processor collects Unknown Special Weapon. 19512_ Used Protomatter to restore core integrity (+57) 19514_ Used Protomatter to restore part integrity (+23) 19514_ K-01 Serf collects debris. 19514_ R-10 Processor collects Unknown Device. 19517_ K-01 Serf collects debris. 19517_ R-10 Processor collects Unknown Special Weapon. 19518_ U-05 Engineer builds a Wall. 19520_ K-01 Serf collects debris. 19528_ Slug penetrates Sealed Barrier. 19537_ U-05 Engineer destroyed. 19544_ Slug penetrates Reinforced Barrier. 19544_ EXIT=FOUND 19550_ EXIT=IDENTIFIED: SURFACE 19551_ Reached level 33. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# ########## | | ????????????????????????????######+# # | | ?????????????Hk????????? k u # | | ?t??????????????????????A u + | | ????????????????????????############## # * | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ########## | | ?????????????????????????????###?????# ##???????? | | ????????????????????????????##"##????# #????????? | | ????????????????????#########;""###### #????????? | | ????????????????????" " uu #????????? | | ????????????????????" " = #????????? | | ????????????????????" """" " " !%=#????????? | | ??????????????????????" " " #????????? | | ??????????????????????" "@ " " #????????? | | ??????????????????????" "" " " #????????? | | ??????????????????????" " #????????? | | ??????????????????????"""""" " #????????? | | ??????????????????????????? """" """ #????????? | | ??????????????????????????? """"T""" #????????? | | ???????????????????????????###"####### !#????????? | | ???????s?????????????????????????????#[=#????????? | | ???????s????????????????##############*=#????????? | | ????????????????????????# !!#!%#????????? | | ????????????????????????# ==#k #????????? | | ????????????????????????# [!/% ########## | | ????????????????????????# """""#% # | | ????????????????????????# """""#% # | | ????????????????????????# """""# # | | ????????????????????????# """""# # | | ????????????????????????# ! """""# # | | ????????????????????????# """""# # | | ????????????????????????# ! # + % | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????###########"## # | | ??????????????????????################ # | | ????????????????????### # # | | ????????????????????# # # ##+##+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 93 Energy Capacity 2979 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 28 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EX 10 Resistance: EM 75 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 77 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Linear Accelerator | x2 | -5/Factory Tri-rail Accelerator | x1 | -5/Factory Linear Accelerator | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Cannon Achievements -------------- Anyone Home? Gunslinger Hard Hitter Payload Armed Ultimate Loadout We Are Legion Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Levels Raised 32 | . 1 . 5 1 4 1 . 3 . 1 . 2 2 . 2 . . . 1 1 1 1 1 1 1 3 XP Earned 52404 | 3000 1540 755 6745 1547 6008 2125 408 3810 500 1065 453 2910 3536 97 2387 221 152 152 915 1477 1790 1221 2072 976 1955 4587 XP Spent 46290 | 1000 3425 . 7390 1200 6275 1050 600 2275 . 3725 . 1500 3600 . 2450 . . . . 3600 1900 . 3100 . 3200 . Upgrades 80 | 2 14 . 16 2 10 3 6 4 . 5 . 3 3 . 3 . . . . 2 4 . 2 . 1 . Power Slot 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion Slot 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | . 1 . 2 . 2 . . . . 1 . . 1 . . . . . . 1 . . 1 . 1 . Weapon Slot 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Energy Generation 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Energy Storage 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Matter Storage 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mass Support 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | . 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . Sensor Range 14 | . 6 . 4 . 2 1 . 1 . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . 3 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Hack Attack % 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . KI Resistance % 4 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . TH Resistance % 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . KI Damage % 4 | . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . TH Damage % 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protomatter Created 4812 | . 45 . 512 12 291 263 . 260 48 102 . 195 312 176 476 36 27 . 29 184 648 . 428 184 182 402 Integrity Restored 8959 | . 131 . 778 36 668 556 . 333 144 207 . 556 926 239 1467 108 81 . 33 501 506 . 958 360 219 152 Core 6433 | . 100 . 656 36 460 466 . 333 144 207 . 280 527 . 1000 108 81 . 33 211 401 . 734 360 167 129 Parts 2526 | . 31 . 122 . 208 90 . . . . . 276 399 239 467 . . . . 290 105 . 224 . 52 23 Protomatter Decayed 1780 | . . 19 245 . 48 6 . 83 99 . . . . 262 79 . . . . 16 414 . 101 64 83 261 Game ------ Seed SegregatorTransportClaymores Manual? 0 Play Time 04:57:08 Cumulative 115.2 hours Start 2023.03.27 @ 20:29:00 End 2023.03.31 @ 14:50:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a71aba9-28eb-4088-9ef0-99ec079a40b3