Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 13:36:58 Player: C0-2MO Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (69) 345 Value Destroyed (4046) 4046 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3971) 3971 TOTAL SCORE: 13042 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 590 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 290/290 System Corruption 1% Temperature Cool (80) Movement Immobile (Siege) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (3) ------ Cargo Storage Unit Relay Coupler [Swarmer] (22) > --- WEAPON (4) ------- Autogun Flak Gun Flak Gun KE Penetrator > --- INVENTORY (30) --- Light Treads Relay Coupler [NC] (25) Relay Coupler [Swarmer] (33) Relay Coupler [Swarmer] (26) Relay Coupler [Sentry] (20) Trap Extractor (2/4 Armageddon) Trap Extractor (0/4) Autogun Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Relay Coupler [Swarmer] > --- WEAPON ----------- Flak Gun Coil Gun Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Improved Heavy Treads Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Trap Extractor Trap Extractor Supersonic Drone Bay Remote Datajack Deploy-a-Sentry [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Improved Heavy Treads Leg Flexi-carbon Leg Flight Unit Flight Unit Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Slots Evolved 6 | . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 . . . Utility 1 | . . . . . . 1 . . . . . . . Weapon 2 | . . . . . . 1 . . . 1 . . . Parts Attached 100 | 4 11 12 4 2 1 8 1 3 14 2 37 . 1 Power 7 | . 1 1 . . . 1 . . 1 . 3 . . Engine 4 | . 1 1 . . . 1 . . . . 1 . . Core 2 | . . . . . . . . . 1 . 1 . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 33 | 2 5 6 3 1 . . . . 6 . 9 . 1 Treads 7 | 2 . . . . . . . . . . 4 . 1 Leg 3 | . . . . . . . . . . . 3 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 23 | . 5 6 3 1 . . . . 6 . 2 . . Utility 28 | . 2 3 . 1 . 2 1 1 2 2 14 . . Device 7 | . 1 1 . . . . . . . 1 4 . . Storage 3 | . . 1 . 1 . . . . . . 1 . . Processor 8 | . 1 1 . . . 2 . 1 . 1 2 . . Hackware 10 | . . . . . . . 1 . 2 . 7 . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 3 2 1 . 1 5 . 2 5 . 11 . . Energy Gun 2 | 1 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 24 | 1 2 1 1 . 1 3 . 2 3 . 10 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . 1 . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . 1 . . . . . 1 . . 1 . . Parts Lost 25 | . 5 1 . . . . . 1 4 . 14 . . Power 2 | . . 1 . . . . . . 1 . . . . Propulsion 9 | . 2 . . . . . . . 1 . 6 . . Utility 1 | . 1 . . . . . . . . . . . . Weapon 13 | . 2 . . . . . . 1 2 . 8 . . Highest Loss Streak 6 | . 5 1 . . . . . 1 2 . 6 . . To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Backups 7 | . 4 5 9 10 12 12 11 11 8 3 4 12 10 Power . | . 1 . . 1 1 1 1 1 . . . . . Propulsion 1 | . 3 2 3 4 5 5 4 2 1 . . 2 1 Utility 2 | . . 1 2 2 3 3 3 4 4 1 3 7 6 Weapon 1 | . . 1 2 2 2 1 1 2 1 1 . 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 14 | . . . 2 . . 2 1 2 3 . . . 4 Power 1 | . . . . . . 1 . . . . . . . Propulsion 5 | . . . 2 . . . 1 2 . . . . . Utility 7 | . . . . . . . . . 3 . . . 4 Weapon 1 | . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 72 98 100 75 66 70 72 71 76 81 65 76 75 Engine 6 | . 9 11 11 11 11 9 9 9 6 . . 7 7 Reactor 1 | . . . . . . . . . . . 3 . . Treads 2 | . 4 . . . . . . . . . 2 23 22 Leg 3 | . . . . . . . . . . . 10 . . Flight 15 | . 22 43 44 20 11 9 9 9 16 30 5 . . Device 1 | . 1 5 . . . . . . . 2 1 . . Storage 4 | . . 5 11 11 11 9 9 9 5 . . 7 7 Processor 8 | . 8 11 11 11 11 17 12 9 9 9 4 . . Hackware 6 | . . . . . . . 5 9 11 7 10 7 7 Ballistic Gun 20 | . 22 20 20 22 22 18 18 21 22 15 16 30 30 Special Weapon 1 | . . . . . . . . . . 7 2 . . Slashing Weapon 1 | . . . . . . . 9 5 1 . 2 . . Peak Build Rating 64 | 4 6 17 17 43 43 52 52 55 55 34 64 59 59 Average Rating 35 | 3 5 12 16 34 43 48 51 53 40 31 41 59 55 On Entrance 32 | . 4 6 17 16 43 43 52 52 51 27 31 59 59 Avg Prop Armor Cover (%) 28 | 28 27 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 171 | 3 5 18 18 27 27 34 33 34 34 13 171 166 166 Greatest Support 170 | 3 8 20 20 50 50 50 50 50 50 20 170 170 170 Greatest Overweight (x) 2 | . 1 . . 1 . . . . 2 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 5 5 10 10 15 15 15 15 15 15 5 30 30 30 Average Capacity 11 | 5 5 7 10 12 15 15 15 15 11 5 8 30 30 Most Carried 15 | 1 5 8 10 15 15 15 15 15 14 5 14 14 14 Average Carried 8 | . 4 5 9 11 15 14 14 14 9 4 5 14 10 Final Capacity 30 | 5 5 10 10 15 15 15 15 15 5 5 30 30 30 Final Carried 15 | 1 5 7 10 15 15 15 14 15 5 5 14 14 10 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Sprinter 14% | Gunner 9% | Bothacker-Tank 8% | Skirmisher 8% | Scavenger-Mutant 4% | Bothacker-Mutant 3% | Bothacker-Skirmisher 3% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Bothacker-Skirmisher | -8/Garrison Scavenger-Sprinter | -7/Factory Gunner | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Matter Collected 3289 | 239 78 354 91 42 30 144 . 99 702 . 1374 . 136 Remotely . | . . . . . . . . . . . . . . Salvage Created 3058 | 55 91 409 84 . 61 268 . 125 302 . 1451 . 212 Parts 194 | . 10 37 14 . 10 22 . 9 16 . 61 . 15 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . 13 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Combat Hostiles Destroyed 60 | . 5 9 6 . 4 4 . 1 10 . 16 . 5 Melee 4 | . . . . . . . . . . . 4 . . Guns 50 | . 5 9 6 . 4 . . 1 9 . 11 . 5 Cannons 4 | . . . . . . 4 . . . . . . . AOE 2 | . . . . . . . . . 1 . 1 . . Classes Destroyed 13 | 1 2 5 . . . . . 1 4 . . . . Hauler 2 | . . 2 . . . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . Mechanic 2 | . 1 . . . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 2 | . . 1 . . . . . 1 . . . . . Swarmer 25 | . 5 4 6 . 4 . . . 1 . 5 . . Grunt 14 | . . 4 . . . 2 . . . . 5 . 3 Duelist 4 | . . . . . . . . . 2 . . . 2 Sentry 8 | . . 1 . . . 2 . . 1 . 4 . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 5 | . . . . . . . . . 3 . 2 . . Heavy 1 | . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . 2 . . . . Best Kill Streak 6 | 1 4 6 3 . 4 5 . 2 3 . 5 . 4 Combat Bots Only 5 | . 4 5 3 . 4 4 . 1 3 . 5 . 4 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 . 1 1 . 2 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . 1 . 1 . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Hostile Shots Fired 740 | . 116 58 19 . 17 9 10 48 84 . 368 . 11 Missed 289 | . 28 27 9 . 6 5 4 25 33 . 151 . 1 Hits 451 | . 88 31 10 . 11 4 6 23 51 . 217 . 10 Melee 10 | . . . . . . . 1 . 5 . . . 4 Projectile 441 | . 88 31 10 . 11 4 5 23 46 . 217 . 6 Critical Strikes 19 | . 1 2 . . 1 . . 1 8 . 3 . 3 Damage Taken 5131 | . 683 354 89 . 99 63 125 445 1071 . 2043 . 159 Core 1305 | . 218 57 15 . 22 . . 91 202 . 684 . 16 Absorbed by Shields 45 | . . . . . . . . . . . 45 . . Reduced by Siege Mode 26 | . . . . . . . . . . . . . 26 Regen/Repaired (Parts) 30 | . . 30 . . . . . . . . . . . Core Remaining (%) 58 | 100 12 . . . 76 . . . 46 . . . . Volleys Fired 270 | 12 32 28 12 . 5 11 . 10 54 . 96 . 10 Largest 4 | 2 2 2 2 . 2 3 . 3 3 . 4 . 4 Hottest 121 | 60 60 43 43 . 43 99 . 69 71 . 121 . 112 Shots Fired 609 | 23 44 56 24 . 10 32 . 30 132 . 218 . 40 Gun 589 | 23 44 56 24 . 10 22 . 30 130 . 210 . 40 Cannon 10 | . . . . . . 10 . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 10 | . . . . . . . . . 2 . 8 . . Kinetic 562 | 12 28 56 24 . 10 22 . 30 130 . 210 . 40 Thermal 27 | 11 16 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . 10 . . . . . . . Robot Hit Streak 49 | 6 7 10 5 . 5 7 . 15 16 . 49 . 18 Robot Miss Streak 8 | 3 5 3 4 . 1 3 . 3 4 . 6 . 8 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 3 | . . . . . . . . . . . 1 . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 Shots Hit Robots 450 | 15 22 38 14 . 8 19 . 24 86 . 195 . 29 Core Hits 178 | 2 8 21 6 . 6 8 . 9 26 . 65 . 27 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed 10 | . 1 1 . . . . . 1 . . 7 . . Critical Strikes 16 | . 3 1 . . . . . 1 1 . 10 . . Burn 2 | . 2 . . . . . . . . . . . . Destroy 11 | . 1 1 . . . . . 1 . . 8 . . Sever 3 | . . . . . . . . . 1 . 2 . . Melee Attacks 92 | . . . . . . 7 16 12 12 . 45 . . Impact 6 | . . . . . . 6 . . . . . . . Slashing 78 | . . . . . . 1 16 12 8 . 41 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9026 | 168 251 477 134 . 92 513 . 367 1599 . 4857 . 568 Guns 7310 | 168 251 477 134 . 92 148 . 367 1238 . 3867 . 568 Cannons 202 | . . . . . . 202 . . . . . . . Explosions 283 | . . . . . . 50 . . 233 . . . . Melee 1231 | . . . . . . 113 . . 128 . 990 . . Ramming . | . . . . . . . . . . . . . . Kinetic 7109 | 69 149 477 134 . 92 148 . 367 1238 . 3867 . 568 Thermal 251 | 99 102 . . . . 50 . . . . . . . Explosive 233 | . . . . . . . . . 233 . . . . Electromagnetic 202 | . . . . . . 202 . . . . . . . Impact 113 | . . . . . . 113 . . . . . . . Slashing 1118 | . . . . . . . . . 128 . 990 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . 1 . 1 1 1 Average Corruption 1 | . 1 . . . . . . . 1 . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . 4 . . . . . . . 1 . 11 . 2 Message Errors 6 | . 2 . . . . . . . . . 3 . 1 Matter Fused 5 | . 2 . . . . . . . 1 . 2 . . Energy Discharges 3 | . . . . . . . . . . . 3 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 84 | . . . . . . 34 . . 10 . 40 . . Projectiles . | . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . 4 . . . . Melee 80 | . . . . . . 34 . . 6 . 40 . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . 34 . . . . Shots 1 | . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 410 | 15 10 39 12 . 10 342 2 112 410 . 350 . 168 Average Temperature 77 | 10 5 8 4 . 7 131 2 36 77 . 139 . 59 Received Heat Transfer 1305 | . . 174 12 . 9 27 45 108 458 . 400 . 72 Effects 3 | . . . . . . . . . 2 . 1 . . Shutdowns 2 | . . . . . . . . . 1 . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 Total Turns 21 | . . . . . . . . . . . . . 21 Longest Duration 18 | . . . . . . . . . . . . . 18 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 684 | 225 409 . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Maximum Alert Level 4 | . . 1 1 . . . 1 . 3 2 4 2 . Low Security (%) 43 | 100 100 75 81 . 100 100 92 100 10 . . . . Level 1 7 | . . 24 18 . . . 7 . 14 . 4 . . Level 2 19 | . . . . . . . . . 56 100 20 100 . Level 3 17 | . . . . . . . . . 18 . 40 . . Level 4 11 | . . . . . . . . . . . 33 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1308 | 5 130 371 224 . 90 105 266 130 847 444 1308 686 . Initial 686 | . . 20 144 . . 19 52 129 76 444 296 686 . Average 456 | . 72 166 174 . 63 32 124 103 539 434 876 686 . Influence Increases 3900 | 5 253 511 260 . 90 136 214 108 871 . 1332 . 120 Destroy 0b10 Robot/C 1580 | . 100 180 120 . 80 80 . 20 380 . 520 . 100 Destroy 0b10 Robot/NC 90 | 5 5 20 . . . 5 . 10 . . 45 . . Destroy Leader 188 | . 10 26 20 . 10 30 . 12 20 . 40 . 20 Allied During Kill 51 | . . . . . . . . . 23 . 28 . . Trap Triggered on 0b10 60 | . . . . . . . . . . . 60 . . Successful Hack 111 | . 48 13 . . . 6 14 9 7 . 14 . . Select Force Hacks 30 | . . 30 . . . . . . . . . . . Disable Machine 75 | . 15 . . . . . . . . . 60 . . Anti-Garrison Action 650 | . . . . . . . 50 . 250 . 350 . . Destroy Structure 150 | . . 2 . . . 15 45 12 56 . 20 . . Partial Spotted 75 | . 15 . . . . . . . 45 . 15 . . Lose Combat Pursuer 840 | . 60 240 120 . . . 105 45 90 . 180 . . Influence Decreases 3468 | 5 203 190 407 224 40 105 29 257 141 423 448 622 374 Entered New Map 2126 | . . 30 227 224 . 31 29 137 41 403 128 622 254 Time Decay 817 | 5 178 150 120 . 40 74 . 110 . 20 . . 120 Lost Part 225 | . 25 10 . . . . . 10 40 . 140 . . Lost Ally 300 | . . . 60 . . . . . 60 . 180 . . Squads Dispatched 7 | . . 3 . . . 2 . 2 . . . . . Investigation 3 | . . 2 . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . 1 . . . 2 . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Distress Signals 5 | . 2 2 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 13 37 16 . 7 5 14 15 26 3 44 . 9 Peak Tracking Total 13 | . 6 13 5 . 4 3 7 10 6 3 7 . 4 Tactical Retreats 26 | . 3 5 4 . . . 3 2 2 . 7 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Traps Triggered 8 | . 1 . . . . . 1 . . . 6 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . 6 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . 6 . . Triggered 6 | . . . . . . . . . . . 6 . . Most Traps Carried 8 | . . . . . . . . . . . 8 2 2 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Machines Disabled 15 | . 1 . . . . . 1 . 5 . 8 . . Max in Single Turn 2 | . 1 . . . . . 1 . 2 . 1 . . Garrison Relay 8 | . . . . . . . 1 . 3 . 4 . . Phase Generator 2 | . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Machines Accessed 26 | . 5 4 . 2 . 4 1 5 2 1 2 . . Terminals 16 | . 5 2 . . . 1 1 3 2 . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 2 . 1 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . . Total Hacks 84 | . 21 11 . 5 . 14 2 17 6 3 5 . . Successful 52 | . 14 7 . 5 . 10 1 12 1 1 1 . . Failed 31 | . 7 3 . . . 4 1 5 5 2 4 . . Catastrophic 8 | . . 1 . . . 1 . 2 2 2 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 38 | . 15 8 . 1 . 4 . 8 . 2 . . . Terminals 53 | . 21 6 . . . 2 2 11 6 . 5 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 18 | . . 4 . . . 9 . 5 . . . . . Garrison Access 7 | . . . . . . 3 . 1 . 3 . . . Terminal Hacks 15 | . 4 1 . 5 . . 1 2 1 . 1 . . Record 4 | . . . . 4 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 1 . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 16 | . . 2 . . . 9 . 5 . . . . . Insert Component 4 | . . 1 . . . 1 . 2 . . . . . Analyze 3 | . . . . . . 1 . 2 . . . . . Retrieve Study 9 | . . 1 . . . 7 . 1 . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . . . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 18 | . 10 4 . . . . . 4 . . . . . Terminals 16 | . 10 2 . . . . . 4 . . . . . Track 1 | . 1 . . . . . . . . . . . . Botnet 7 | . 3 1 . . . . . 3 . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . Skim 7 | . 5 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 4 3 . . . 4 1 4 2 1 2 . . Full Trace Events 4 | . . 1 . . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . 1 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 1 . . . 7 . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . 2 . . . . . Part Schematics Acquired 3 | . . . . . . 1 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Used RIF Installer 4 | . . . . . . . 2 . 1 . 1 . . Command Fork 1 | . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . Autooverride 1 | . . . . . . . . . 1 . . . . Robots Hacked 15 | . . . . . . . . . 5 . 10 . . Non-combat . | . . . . . . . . . . . . . . Combat 15 | . . . . . . . . . 5 . 10 . . Autooverrided 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 14 | . . . . . . . . . 5 . 9 . . amplify_resonance 1 | . . . . . . . . . 1 . . . . reboot_system 2 | . . . . . . . . . 1 . 1 . . overwrite_iff 3 | . . . . . . . . . 2 . 1 . . formatsys_high 8 | . . . . . . . . . 1 . 7 . . Relay Couplers Released 31 | . . . . . . . 5 . 11 . 15 . . Machine Destruction 31 | . . . . . . . 5 . 11 . 15 . . Attached 9 | . . . . . . . . . 2 . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Total Allies 17 | . . . 3 . . . . . 5 . 9 . . Largest Group 3 | . . . 3 . . . . . 2 . 3 . . Highest-Rated Group 85 | . . . 40 . . . . . 47 . 85 . . Highest-Rated Ally 32 | . . . 16 . . . . . 31 . 32 . . Total Orders 4 | . . . . . . . . . . 4 . . . EXPLORE 2 | . . . . . . . . . . 2 . . . RETURN 2 | . . . . . . . . . . 2 . . . Ally Attacks 99 | . . . 8 . . . . . 53 . 35 . 3 Total Damage 2827 | . . . 70 . . . . . 1709 . 940 . 108 Kills 19 | . . . . . . . . . 9 . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . 2 . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Active Infowar (turns) 489 | . 29 154 . . . 234 72 . . . . . . Optics 82 | . . . . . . 82 . . . . . . . Seismic 183 | . 29 154 . . . . . . . . . . . Machine Analysis 224 | . . . . . . 152 72 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Turns Passed 4386 | 72 390 312 249 186 92 242 215 225 728 56 1352 15 252 Spaces Moved 5103 | 60 337 521 581 404 151 342 259 304 825 159 1027 10 123 Core 221 | 60 59 . . . . . . . . . 102 . . Treads 207 | . . . . . . . . . . . 74 10 123 Legs 289 | . . . . . . . . . . . 289 . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4386 | . 278 521 581 404 151 342 259 304 825 159 562 . . Fastest Speed 29 | 50 37 31 31 31 50 50 50 50 29 29 29 160 160 Average Speed 49 | 50 39 31 31 43 50 50 50 50 42 29 70 160 162 Slowest Speed 240 | 50 140 31 31 117 50 50 50 50 184 29 240 160 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 26 | . 1 7 7 . 2 1 1 4 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 44 50 98 70 49 45 47 41 62 23 76 . 25 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 6 | . 1 1 . . 1 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 . . 1 1 . . . . . . . 1 . Scrap Searched 3 | . . . 3 . . . . . . . . . . Spaces Dug 23 | . . . . . . 5 5 12 1 . . . . Terrain Destroyed 125 | . . . . . . 14 5 12 85 . 8 . 1 Melee 23 | . . . . . . 5 5 12 1 . . . . Projectile 9 | . . . . . . . . . . . 8 . 1 AOE 93 | . . . . . . 9 . . 84 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Total 6300 | 76 548 612 625 415 156 378 320 332 1104 168 1404 9 153 Wait 560 | . 157 51 24 . 1 . 37 . 173 7 92 . 18 Move 5040 | 59 334 506 566 403 146 340 256 296 818 158 1026 9 123 Hop 26 | . 1 7 7 . 2 1 1 4 3 . . . . Pick Up 39 | 1 5 4 5 5 . 1 2 3 4 . 9 . . Fast Attach 57 | 4 7 2 . 1 . 6 . . 9 1 27 . . Attach 18 | . 1 3 . . . . 1 . 5 1 6 . 1 Detach 7 | . . . . . . . . . 1 1 5 . . Swap 53 | . 7 7 5 1 1 5 . 5 12 . 10 . . Drop 61 | . 4 4 6 5 1 7 3 2 12 . 16 . 1 Fire 270 | 12 32 28 12 . 5 11 . 10 54 . 96 . 10 Melee 92 | . . . . . . 7 16 12 12 . 45 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . 4 . . . 62 . . Rewire 5 | . . . . . . . . . 1 . 4 . . Trap 6 | . . . . . . . . . . . 6 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / [*Low] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Core integrity fell below 50% 173 | -10/Materials | Core integrity fell below 20% 197 | -10/Materials | Lost 5 parts (2n1u2w) 199 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Learned Storage emergency access door positions 353 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Loaded intel: 11 interactive machine locations 382 | -10/Materials | Identified exit to Subcaves 393 | -10/Materials | Build established: Scavenger-Mutant 400 | -10/Materials | Loaded intel: 13 trap records 429 | -10/Materials | Learned location of 1 exit from Recycling 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x2 677 | -9/Materials | Discovered new exit (range 7) 706 | -9/Materials | Discovered new exit (range 15) 753 | -9/Materials | Central database locked down 759 | -9/Materials | Identified exit to Mines 775 | -9/Materials | Entered Mines 839 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 839 | -9/Mines | Discovered new exit (range 5) 854 | -9/Mines | Discovered new exit (range 12) 856 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 889 | -9/Mines | Identified exit to Materials 909 | -9/Mines | Lost 3 allies 1024 | -9/Mines | Entered Exiles 1032 | -9/Exiles | Met 8R-AWN 1037 | -9/Exiles | Met EX-HEX 1049 | -9/Exiles | Met EX-DEC 1051 | -9/Exiles | Learned location of Zion (-6) 1056 | -9/Exiles | Met EX-BIN 1060 | -9/Exiles | Aligned with FarCom system 1060 | -9/Exiles | Given EX-Vault access code 1068 | -9/Exiles | Opened EX-Vault 1073 | -9/Exiles | Found Flying Fortress v7 1084 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1154 | -9/Exiles | Found Supersonic Drone Bay 1156 | -9/Exiles | Found Deploy-a-Sentry 1157 | -9/Exiles | Found Deploy-a-Sentry 1159 | -9/Exiles | Found Deploy-a-Sentry 1206 | -9/Exiles | Discovered new exit (range 10) 1210 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Supersonic Drone Bay, Deploy-a-Sentry 1210 | -9/Exiles | Entered Mines 1298 | -8/Mines | Discovered exit to Materials (range 9) 1302 | -8/Mines | Entered Materials 1302 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1504 | -8/Materials | Discovered new exit (range 9) 1544 | -8/Materials | Identified exit to Garrison 1544 | -8/Materials | Entered Garrison 1568 | -8/Garrison | Triggered checkpoint 1592 | -8/Garrison | Installed Relay Interface Framework 1605 | -8/Garrison | Garrison Relay disabled 1618 | -8/Garrison | Learned Materials security intel 1692 | -8/Garrison | Triggered checkpoint 1733 | -8/Garrison | Discovered new exit (range 10) 1750 | -8/Garrison | Expanded RIF knowledge: Command Fork 1759 | -8/Garrison | Entered Materials 1968 | -8/Materials | Discovered new exit (range 4) 1984 | -8/Materials | Identified exit to Garrison 1984 | -8/Materials | Entered Garrison 2004 | -8/Garrison | Garrison Relay disabled 2062 | -8/Garrison | Phase Generator disabled 2062 | -8/Garrison | Spotted B-75 Beast 2062 | -8/Garrison | Spotted B-75 Beast 2133 | -8/Garrison | Garrison Relay disabled 2171 | -8/Garrison | Rescued a captive Derelict 2202 | -8/Garrison | DAS Turret deployed 2250 | -8/Garrison | Triggered checkpoint 2404 | -8/Garrison | Destroyed B-75 Beast 2416 | -8/Garrison | DAS Turret deployed 2433 | -8/Garrison | Destroyed B-75 Beast 2536 | -8/Garrison | Discovered new exit (range 7) 2552 | -8/Garrison | Triggered checkpoint 2556 | -8/Garrison | Triggered checkpoint 2591 | -8/Garrison | Core integrity fell below 50% 2652 | -8/Garrison | Garrison Relay disabled 2660 | -8/Garrison | Discovered new exit (range 11) 2662 | -8/Garrison | Triggered checkpoint 2671 | -8/Garrison | Expanded RIF knowledge: Autooverride 2707 | -8/Garrison | Triggered checkpoint 2712 | -8/Garrison | Entered Factory 2712 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2713 | -7/Factory | Identified exit to Storage 2714 | -7/Factory | FarCom data flow suspended 2725 | -7/Factory | Discovered new exit (range 137) 2746 | -7/Factory | Identified exit to Garrison 2768 | -7/Factory | Entered Garrison 2806 | -7/Garrison | Triggered checkpoint 2806 | -7/Garrison | Garrison Relay disabled 2866 | -7/Garrison | Triggered checkpoint 2869 | -7/Garrison | Triggered checkpoint 2897 | -7/Garrison | Garrison Relay disabled 2904 | -7/Garrison | Triggered checkpoint 2911 | -7/Garrison | Lost 4 parts (2n2w) 2956 | -7/Garrison | Lost 4 allies 2977 | -7/Garrison | Discovered new exit (range 12) 3136 | -7/Garrison | Triggered checkpoint 3216 | -7/Garrison | Core integrity fell below 50% 3238 | -7/Garrison | Core integrity fell below 20% 3256 | -7/Garrison | Lost 6 parts (3n3w) 3256 | -7/Garrison | Discovered new exit (range 11) 3264 | -7/Garrison | Phase Generator disabled 3378 | -7/Garrison | Triggered checkpoint 3380 | -7/Garrison | Garrison Relay disabled 3500 | -7/Garrison | Triggered checkpoint 3594 | -7/Garrison | Build established: Gunner 3612 | -7/Garrison | Heavy support dispatched to Factory 3617 | -7/Garrison | Triggered checkpoint 3622 | -7/Garrison | Discovered new exit (range 13) 3717 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3718 | -7/Garrison | Heavy support dispatched to Factory 3978 | -7/Garrison | Garrison Relay disabled 4120 | -7/Garrison | Entered Factory 4120 | -7/Factory | Discovered new exit (range 10) 4135 | -7/Factory | Entered Lower Caves 4136 | -7/Lower Caves | Supersonic Drone Bay stolen by Master Thief 4137 | -7/Lower Caves | Encountered a Master Thief 4138 | -7/Lower Caves | Encountered a Master Thief 4140 | -7/Lower Caves | DAS Turret deployed 4141 | -7/Lower Caves | Imp. Heavy Treads stolen by Master Thief 4349 | -7/Lower Caves | Build established: Bothacker-Tank 4387 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- beyond repair. 04280_ Aluminum Leg fries itself beyond repair. 04280_ Imp. Heat Sink fries itself beyond repair. 04285_ Ended siege mode. 04285_ Acquired 79 matter. 04286_ Aluminum Leg fries itself beyond repair. 04287_ Lgt. Nuclear Core fries itself beyond repair. 04287_ Acquired 47 matter. 04289_ Particle Gun fries itself beyond repair. 04319_ System corrupted: Component data lost. 04378_ Slug penetrates Wall. 04381_ L-41 Fighter destroyed. 04381_ Switching to secondary target: G-47 Trooper. 04381_ Slug penetrates Wall. 04385_ Activated siege mode. 04385_ Slug penetrates G-47 Trooper. 04387_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????###### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????##### # ## | | ????????????????# ????????????????????# # ?# | | ???????????????## ???????????????????# ###### ?? | | ???????????????# ??????????????????# #???? ??? | | ??????????? ## ?????????????##### #??? ??# | | ??????????? ????????????# #??#? ??? | | ???????????# ???????????# ####???# ???? | | ????????????# ###???????# #??????# ???? | | ?????????????# @######### #??????#????? | | ?????????????# ## ## ##??????????? | | ?????????????## ## ##?????????? | | ??????????????# ### #?????????? | | ??????????????# g ### #?????????? | | ??????????????#=%### ##?????????? | | ????????????? ##??????????? | | ???????????? ? #???????????? | | ??????????????# ##???????????? | | ??????????????# """" " "" #????????????? | | ??????????????## "" " " """ " #???????????? | | ???????????????# ? """ """ " ###???????????? | | ???????????????# ??"""""" """""" #?????????????? | | ?????????????????????? #?????????????? | | ???????????????????????"" """ #?????????????? | | ????????????????????????" "" "" #?????????????? | | ????????????????????????? ?"""?" ?????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 62 Trap Extractor Capacity 4 Item Schematics ----------------- Med. Laser | -9/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Autogun | -8/Materials | Hacked Datajack | -8/Materials | Hacked Flail | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Morally Flexible Challenges ------------ None Game ------ Seed GrapheneTargetNeutralizer Manual? 0 Play Time 01:12:08 Cumulative 722.1 hours Start 2025.11.29 @ 12:25:20 End 2025.11.29 @ 13:36:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 73 Types 38/5/11/5/6/1/1/3/0/3 Lore% 97 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 724cc313-bf3b-494d-b2dd-57a200792620