Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 20:01:23 Player: beans Result: Destroyed self with Scatter Rocket Array Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2455) 2455 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1654) 1654 TOTAL SCORE: 8789 Bonus ------- High Alert Combat Kills 577 Follower Combat Kills 839 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -562 Cogmind --------- Core Integrity 0/850 Matter 55/550 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Matter Compressor 0b10 Decoder Chip [Looter] > --- WEAPON (3) ------- Scatter Rocket Array > --- INVENTORY (5) ---- Heavy Assault Cannon Compact Tesla Bomb Launcher CPS Tube (1) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Transport Network Coupler 0b10 Decoder Chip [Looter] Quantum Capacitor > --- WEAPON ----------- Phase Gun Phase Gun Compact Tesla Bomb Launcher > --- INVENTORY -------- Mapping Drone Bay Heavy Mass Driver CPS Tube [Rating: 90] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Salvage Targeting Computer Device Improved Cooling System Storage Matter Compressor Processor Salvage Targeting Computer Weapon Improved Assault Rifle Energy Gun Phase Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . . 2 . . . 2 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 58 | 5 5 . . 9 1 4 11 16 7 Power 6 | 1 . . . . . 1 1 2 1 Engine 2 | 1 . . . . . 1 . . . Core 2 | . . . . . . . 1 . 1 Reactor 2 | . . . . . . . . 2 . Propulsion 19 | 2 4 . . 3 . 1 5 3 1 Treads 5 | 2 . . . . . . 1 2 . Leg 2 | . . . . . . . . 1 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 12 | . 4 . . 3 . 1 4 . . Utility 10 | . 1 . . 3 . 2 . 4 . Device 5 | . 1 . . . . 1 . 3 . Storage 1 | . . . . . . . . 1 . Processor 4 | . . . . 3 . 1 . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 . . . 3 1 . 5 7 5 Energy Gun 4 | 2 . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 12 | . . . . 3 1 . 4 . 4 Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 3 | . . . . . . . 1 1 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . 1 1 3 Parts Lost 31 | . 4 . . 2 1 . 10 1 13 Power 4 | . 1 . . . . . 1 . 2 Propulsion 11 | . 2 . . 1 . . 6 . 2 Utility 5 | . . . . 1 . . . . 4 Weapon 11 | . 1 . . . 1 . 3 1 5 Highest Loss Streak 9 | . 3 . . 1 1 . 7 1 9 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . . 2 2 3 4 4 4 4 4 Power . | . . . . . . . . . . Propulsion . | . . 2 2 1 2 1 . . . Utility 1 | . . . . . 1 1 3 1 . Weapon 1 | . . . . 1 1 1 . 1 3 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . . . 1 . 6 4 1 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 2 1 . . Utility 4 | . . . . . . 1 2 1 . Weapon 5 | . . . . 1 . 3 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 71 | . 59 57 44 57 77 85 57 65 77 Engine 1 | . 12 . . . . . . . 2 Reactor 3 | . . . . . . . . 7 5 Treads 5 | . 14 . . . . . . 7 12 Flight 9 | . 5 28 22 21 22 22 17 . . Device 6 | . 5 14 11 1 . 2 . 8 16 Storage 2 | . . . . . . . . 5 6 Processor 23 | . . . . 15 33 38 26 21 13 Energy Gun 5 | . 20 14 11 1 . . . 7 10 Ballistic Gun 9 | . . . . 17 22 22 11 . 1 Ballistic Cannon 1 | . . . . . . . . 1 2 Peak Build Rating 90 | 5 5 4 4 18 18 24 36 90 83 Average Rating 41 | 3 4 4 4 11 17 21 26 56 74 On Entrance 17 | . 5 4 4 4 18 18 24 16 81 Avg Prop Armor Cover (%) 11 | . . . . . . . 8 . 20 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 8 8 2 2 6 6 11 20 73 65 Greatest Support 140 | 40 40 8 8 10 10 10 20 140 140 Greatest Overweight (x) 5 | . 1 . . . . 1 5 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 2 2 5 5 5 5 5 5 Average Carried 4 | . . 2 2 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 5 5 5 5 5 4 Class Distribution -------------------- 35% | Commander-Mutant 28% | Scavenger-Tank 23% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 2342 | 147 103 . . 460 107 31 175 765 554 Remotely . | . . . . . . . . . . Salvage Created 4504 | 15 113 . . 882 372 . 234 1279 1609 Parts 207 | 2 14 . . 55 13 . 14 15 94 Haulers Intercepted 8 | . . . . 6 . . . . 2 Recyclers Shooed 11 | . 2 . . 3 2 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 54 | . 6 . . 13 1 . 7 5 22 Guns 36 | . 6 . . 13 1 . 7 1 8 Cannons 2 | . . . . . . . . . 2 AOE 16 | . . . . . . . . 4 12 Classes Destroyed 18 | 1 2 . . 7 . . . 1 7 Worker 9 | . . . . 2 . . . . 7 Builder 8 | . . . . 1 . . . . 7 Tunneler 1 | 1 . . . . . . . . . Hauler 8 | . . . . 6 . . . . 2 Recycler 5 | . . . . 1 4 . . . . Mechanic 3 | . . . . . . . . . 3 Operator 1 | . . . . 1 . . . . . Drone 1 | . . . . . . . . . 1 Watcher 1 | . . . . 1 . . . . . Swarmer 18 | . 5 . . 6 . . 4 . 3 Grunt 16 | . 1 . . 3 . . 2 . 10 Sentry 8 | . . . . 4 1 . 1 . 2 Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 3 | . . . . . . . . . 3 Heavy 1 | . . . . . . . . . 1 Compactor 5 | . . . . . . . . 5 . Thug 1 | . . . . . . . . . 1 Martyr 1 | . . . . . . . . . 1 Best Kill Streak 11 | 1 2 . . 8 4 . 3 2 11 Combat Bots Only 6 | . 2 . . 4 1 . 3 2 6 Max Kills in Single Turn 7 | 1 1 . . 2 1 . 2 1 7 Gunslinging 1 | . . . . 1 . . . . . Exploded 4 | . . . . . . . . 1 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 431 | . 57 . . 46 25 . 120 . 183 Missed 154 | . 19 . . 14 10 . 52 . 59 Hits 277 | . 38 . . 32 15 . 68 . 124 Projectile 277 | . 38 . . 32 15 . 68 . 124 AOE 2 | . . . . . . . 1 . 1 Critical Strikes 3 | . 1 . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 4740 | . 316 . . 390 265 . 1240 29 2500 Core 1096 | . 72 . . 112 59 . 432 . 421 Absorbed by Shields 22 | . . . . 22 . . . . . Regen/Repaired (Parts) 425 | . . . . . . . . 362 63 Core Remaining (%) 76 | 100 . 71 . . . 57 . . . Volleys Fired 313 | 1 39 . . 65 20 . 24 75 89 Largest 3 | 2 2 . . 2 2 . 2 3 3 Hottest 274 | 90 90 . . 46 46 . 51 274 230 Shots Fired 497 | 2 51 . . 113 40 . 38 90 163 Gun 423 | 2 51 . . 113 40 . 37 58 122 Cannon 34 | . . . . . . . . 7 27 Launcher 39 | . . . . . . . 1 24 14 Special 1 | . . . . . . . . 1 . Kinetic 255 | . . . . 110 40 . 37 6 62 Thermal 202 | 2 51 . . 3 . . . 59 87 Explosive 26 | . . . . . . . 1 20 5 Electromagnetic 13 | . . . . . . . . 4 9 Robot Hit Streak 15 | 2 4 . . 13 15 . 7 8 12 Robot Miss Streak 9 | . 4 . . 3 2 . 9 4 9 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 9 | . 1 . . 3 . . 2 . 3 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . 1 Capacitor 4 | . . . . . . . . 4 . Shots Hit Robots 241 | 2 23 . . 73 27 . 32 21 63 Core Hits 201 | 1 7 . . 35 9 . 37 16 96 Critical Kills 4 | . . . . . . . . . 4 Critical Parts Destroyed 4 | . . . . 1 1 . . . 2 Critical Strikes 10 | . 1 . . 1 1 . . . 7 Burn 2 | . 1 . . . . . . . 1 Destroy 8 | . . . . 1 1 . . . 6 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9819 | 24 373 . . 1108 391 . 546 2279 5098 Guns 4316 | 24 301 . . 1108 391 . 546 678 1268 Cannons 429 | . . . . . . . . . 429 Explosions 5070 | . 72 . . . . . . 1601 3397 Melee . | . . . . . . . . . . Ramming 4 | . . . . . . . . . 4 Kinetic 2619 | . . . . 1085 391 . 546 . 597 Thermal 3594 | 24 301 . . 23 . . . 678 2568 Explosive 3024 | . 72 . . . . . . 1601 1351 Electromagnetic 578 | . . . . . . . . . 578 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 8 Average Corruption 2 | . . . . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . . . 1 12 32 Message Errors 10 | . . . . . . . 1 1 8 Matter Fused 9 | . . . . . . . . 2 7 Heat Flow Errors 7 | . . . . . . . . 2 5 Energy Discharges 4 | . . . . . . . . 2 2 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . 2 5 Data Loss (major) 3 | . . . . . . . . 2 1 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 393 | . 32 . . . . . . 23 338 Projectiles 23 | . . . . . . . . . 23 Explosions 370 | . 32 . . . . . . 23 315 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 257 | . . . . . 46 . . 29 182 Shots 12 | . . . . . 1 . . 1 10 Rammed 3 | . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 253 | 30 210 . . . . . 9 138 253 Average Temperature 49 | 18 95 . . . . . 7 25 45 Received Heat Transfer 837 | . 42 . . 93 63 . 180 . 459 Siege Activations 1 | . . . . . . . . 1 . Total Turns 17 | . . . . . . . . 17 . Longest Duration 17 | . . . . . . . . 17 . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . Heat Transferred 4371 | 62 856 . . 50 . . . 962 2441 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 4 | . . . . 1 . . 1 . 4 Low Security (%) 67 | 100 100 100 100 47 100 . 95 100 7 Level 1 6 | . . . . 52 . . 4 . 2 Level 2 17 | . . . . . . . . . 60 Level 3 8 | . . . . . . . . . 29 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1224 | 5 60 15 5 325 138 . 230 45 1224 Initial 117 | . . 15 5 1 117 . . 45 . Average 198 | . 27 15 5 167 91 . 66 2 585 Influence Increases 3342 | 5 180 . . 526 171 . 400 62 1998 Destroy 0b10 Robot/C 1480 | . 120 . . 280 40 . 220 . 820 Destroy 0b10 Robot/NC 190 | 5 . . . 60 20 . . . 105 Destroy Leader 348 | . 30 . . 84 . . 40 . 194 Allied During Kill 597 | . . . . 27 13 . 76 . 481 Successful Hack 11 | . . . . 11 . . . . . Select Force Hacks 60 | . . . . . 60 . . . . Disable Machine 210 | . 15 . . 15 30 . 30 . 120 Destroy Structure 356 | . 15 . . 4 8 . 34 62 233 Partial Spotted 30 | . . . . 30 . . . . . Lose Combat Pursuer 60 | . . . . 15 . . . . 45 Influence Decreases 2126 | 5 140 25 10 230 440 32 270 192 782 Entered New Map 340 | . . 25 10 4 184 32 . 85 . Time Decay 1161 | 5 100 . . 221 206 . 90 77 462 Lost Part 275 | . 40 . . 5 10 . 80 10 130 Lost Ally 350 | . . . . . 40 . 100 20 190 Squads Dispatched 15 | . 1 . . 4 . . 2 . 8 Investigation 4 | . . . . 2 . . 1 . 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 7 | . 1 . . 1 . . 1 . 4 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 6 | . 2 . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 13 . . 24 3 . 19 6 46 Peak Tracking Total 7 | . 6 . . 6 3 . 7 2 5 Tactical Retreats 4 | . . . . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 5 | . . . . 2 . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 14 | . 1 . . 1 2 . 2 . 8 Max in Single Turn 2 | . 1 . . 1 1 . 2 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 12 | . . . . 5 3 2 1 . 1 Terminals 6 | . . . . 5 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . 2 . 1 . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 20 | . . . . 6 5 5 3 . 1 Successful 15 | . . . . 4 5 5 . . 1 Failed 5 | . . . . 2 . . 3 . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . . . 1 3 . 4 . 1 Terminals 8 | . . . . 6 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . 3 . 3 . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . . . . 4 2 5 . . . Record 6 | . . . . . 2 4 . . . Robot Analysis 1 | . . . . 1 . . . . . Open Door 3 | . . . . 3 . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . 1 Tunnel 2 | . . . . . 2 . . . . Fedlink 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . 3 2 . 1 . . Full Trace Events 2 | . . . . 1 . . 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 31 | . . . . 10 . 1 . 20 . Largest Group 19 | . . . . 10 7 6 6 19 19 Highest-Rated Group 702 | . . . . 88 64 81 81 702 702 Highest-Rated Ally 50 | . . . . 16 16 34 34 50 50 Total Orders 3 | . . . . . . 2 . . 1 RETURN 3 | . . . . . . 2 . . 1 Ally Attacks 176 | . . . . 4 19 . 25 15 113 Total Damage 4266 | . . . . 33 163 . 253 273 3544 Kills 28 | . . . . 1 1 . 4 1 21 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 5314 | . . . . 396 436 1262 288 1677 1255 Decoding 3893 | . . . . . . 673 288 1677 1255 T.N.C. 5312 | . . . . 396 436 1260 288 1677 1255 Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 9 | . . . . . . 6 . . 3 Drone Recoveries 8 | . . . . . . 6 . . 2 Decoded 0b10 Intel 107 | . . . . . . . 20 24 63 Items 107 | . . . . . . . 20 24 63 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 5721 | 62 243 9 2 487 436 1262 288 1677 1255 Spaces Moved 5486 | 49 126 24 6 457 551 2411 408 862 592 Core 81 | 26 10 . . . . . 6 39 . Treads 1096 | 23 50 . . . . . 3 428 592 Legs 395 | . . . . . . . . 395 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3914 | . 66 24 6 457 551 2411 399 . . Fastest Speed 27 | 50 37 37 37 37 37 34 27 100 160 Average Speed 68 | 101 104 37 37 37 37 35 36 140 160 Slowest Speed 300 | 160 160 37 37 37 37 115 300 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . 6 . . . . . Potential Cave-ins 12 | . . . . . . . . . 12 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 29 13 1 68 89 91 7 91 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . . 5 . . . Spaces Dug 178 | . . . . . . . 7 38 133 Terrain Destroyed 403 | . 13 . . . 9 . 42 113 226 Melee . | . . . . . . . . . . Projectile 46 | . . . . . . . . 12 34 AOE 357 | . 13 . . . 9 . 42 101 192 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total 6980 | 59 186 23 5 656 742 2815 507 1241 746 Wait 983 | . 6 . . 90 170 365 56 261 35 Move 5465 | 48 125 23 5 444 550 2410 408 861 591 Hop 6 | . . . . 6 . . . . . Pick Up 48 | 5 7 . . 9 1 15 1 5 5 Fast Attach 36 | . . . . 3 . 3 11 13 6 Attach 35 | 5 5 . . 6 1 2 1 9 6 Detach 11 | . 1 . . 2 . 1 1 5 1 Swap 8 | . 1 . . 1 . 1 . 1 4 Drop 46 | . 2 . . 4 . 18 5 11 6 Fire 313 | 1 39 . . 65 20 . 24 75 89 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . . . . . . 3 Escape Stasis 26 | . . . . 26 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Lost 3 parts (1p1n1w) 306 | -10/Materials | Entered Mines 314 | -10/Mines | Discovered new exit (range 4) 315 | -10/Mines | Entered Materials 315 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Discovered new exit (range 5) 317 | -9/Materials | Entered Storage 583 | -9/Storage | Garrison activated, responded to threat 623 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 732 | -9/Storage | Lost 3 allies 764 | -9/Storage | Used back door to open Recycling access 764 | -9/Storage | Discovered new exit (range 4) 804 | -9/Storage | Entered Recycling 804 | -9/Recycling | Accompanied by 7 allies 931 | -9/Recycling | Build established: Commander-Mutant 997 | -9/Recycling | Discovered new exit (range 16) 1060 | -9/Recycling | Scanned before Scraplab entrance 1192 | -9/Recycling | Entered Scraplab 1195 | -9/Recycling | Discovered new exit (range 2) 1240 | -9/Recycling | Entered Scraptown 1240 | -9/Scraptown | Accompanied by 5 allies 1276 | -9/Scraptown | Visited UFD Registry 1276 | -9/Scraptown | Registered with UFD as "Metamachine" 1349 | -9/Scraptown | Visited Science Guys 1367 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1372 | -9/Scraptown | Visited Junk Repository 1381 | -9/Scraptown | Visited Supply Room 1386 | -9/Scraptown | Visited Chapter 10 1404 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1408 | -9/Scraptown | Found DCF Scrap (28 items) 1416 | -9/Scraptown | Visited Scrapoid Research Area 1420 | -9/Scraptown | Visited Cartography Club 1542 | -9/Scraptown | Discovered new exit (range 18) 1631 | -9/Scraptown | Visited Botcube Research 1757 | -9/Scraptown | Visited Curators Association 1827 | -9/Scraptown | Visited Infowarlord's Domain 1962 | -9/Scraptown | Visited Assassins FH 1972 | -9/Scraptown | Visited TADAMA 2049 | -9/Scraptown | Visited Spacefarers 2062 | -9/Scraptown | Visited SPCMW 2076 | -9/Scraptown | Visited Symbiants 2087 | -9/Scraptown | Visited Fellowship of the Rings 2108 | -9/Scraptown | Discovered new exit (range 9) 2167 | -9/Scraptown | Visited Red Mages 2173 | -9/Scraptown | Found Relay Coupler [Proto] 2233 | -9/Scraptown | Found Botcube 2360 | -9/Scraptown | Botcube activated 2372 | -9/Scraptown | Botcube completed mutation into flying form, armed with 1 cannon. 2428 | -9/Scraptown | Met Optimus 2428 | -9/Scraptown | Accepted into 0bPrime 2502 | -9/Scraptown | Entered Factory 2502 | -6/Factory | Accompanied by 6 allies 2502 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2749 | -6/Factory | Spotted B-75 Beast 2790 | -6/Factory | Core integrity fell below 50% 2790 | -6/Factory | Sucked down chute 2790 | -6/Factory | Entered Waste 2791 | -6/Waste | Met a frightened Derelict 2798 | -6/Waste | Lost 5 allies 2820 | -6/Waste | Lost 7 parts (1p5n1w) 2827 | -6/Waste | Spotted C-40 Crusher 2830 | -6/Waste | Spotted C-40 Crusher 2831 | -6/Waste | Destroyed C-40 Crusher 2838 | -6/Waste | Allies destroyed C-40 Crusher 2845 | -6/Waste | Spotted C-40 Crusher 2848 | -6/Waste | Spotted C-40 Crusher 2867 | -6/Waste | Destroyed C-40 Crusher 2869 | -6/Waste | Destroyed C-40 Crusher 2875 | -6/Waste | Spotted C-40 Crusher 2886 | -6/Waste | Spotted C-40 Crusher 2978 | -6/Waste | Destroyed C-40 Crusher 3034 | -6/Waste | Discovered new exit (range 16) 3058 | -6/Waste | Build established: Mutant 3070 | -6/Waste | Found Prototype Launcher 3071 | -6/Waste | Identified Com. Tesla Bomb Launcher 3120 | -6/Waste | Attached CPS modules to C-40 Crusher. 3430 | -6/Waste | Destroyed C-40 Crusher 3642 | -6/Waste | Warlord forces began an assault 3732 | -6/Waste | Build established: Scavenger-Mutant 4120 | -6/Waste | Build established: Scavenger-Tank 4261 | -6/Waste | Found Broken Quantum Capacitor 4467 | -6/Waste | Entered Factory 4467 | -6/Factory | Accompanied by 19 allies 4512 | -6/Factory | Discovered new exit (range 7) 4556 | -6/Factory | Lost 4 allies 4817 | -6/Factory | First assault squad dispatched 5001 | -6/Factory | Lost 4 allies 5018 | -6/Factory | Found Prototype Launcher 5018 | -6/Factory | Identified Scatter Rocket Array 5093 | -6/Factory | Lost 3 allies 5243 | -6/Factory | Loaded intel: 8 recycling unit locations 5329 | -6/Factory | Discovered new exit (range 15) 5612 | -6/Factory | Core integrity fell below 20% 5694 | -6/Factory | Lost 9 parts (1p1n2u5w) 5720 | -6/Factory | Cargo convoy interrupted 5722 | -6/Factory | Destroyed self with Scatter Rocket Array Last Messages --------------- H-66 Slayer destroyed. Destroyed Shock Rifle. P-60 Hacker destroyed. Destroyed Imp. Arc Projector. Power Conduit explodes. M-28 Smith destroyed. Destroyed Com. Battery. Destroyed Com. Wheel. Destroyed Wheel. M-28 Smith destroyed. Destroyed Imp. Carbon-fiber Leg. X-62 Marksman destroyed. Destroyed Imp. Deuterium Engine. A-27 Freighter destroyed. H-66 Slayer destroyed. Destroyed Pulse Rifle. Penetrated by Slug. Hvy. Treads destroyed. Penetrated by Slug. Transport Network Coupler destroyed. Map ----- +----------------------------------------------------+ | #? ????????????????????????????????????????? | | #? ????????????????????????????????????????? | | # """ ""????????????????????????????????????????? | | # """ ""????????????????????????????????????????? | | + """ ""????????????????????????????????????????? | | # #?????????????????????????????????????? | | ############????????????????????????????????????? | | ##### #????????????????????????????????????? | | #????????????????????????????????????? | | < #????????????????????????????????????? | | ! #??????????###???????????????????????? | | ##### #???????? ???????????????????????? | | ###???## ##????? #??????????????????????? | | ??##???# ##### [][ #?????????????????????? | | ? ? ???# + [[!]%]%][ #?????????????????????? | | ? ??# # " *=[![][![ #?????????????????????? | | ? """ ?# # hx %[ ![%i ?????????????????????? | | " """ # %# [!!! ==xx #?????????????????????? | | " """ # % # [ #?????????????????????? | | ???? " #### ###???????"""?????????? | | ???????# #??# #????????Y"?????????? | | ???=??## ##?# #???????"""?????????? | | ??????# %% #?# ] #???????????????????? | | ??????# % ##### #???????????????????? | | ??????+ %%* # #???????????????????? | | ??????# ### # #= @ ; #???????????????????? | | ??????# % # ; #???????????????????? | | ??????### # # #???????????????????? | | ???????## # # # ##???????????????????? | | ??????### ## # #????????????????????? | | ??????# # ;#????????????????????? | | ??????# # # ;#????????????????????? | | ??? + ! ## # ;###???????????????????? | | """ # ! + ??????????????? | | # # * ###????????????????????? | | """ ?## ## # #??????????????????????? | | """ ??## ## #??????????????????????? | | """???## % # # # ##??????????????????????? | | ? ????## ##### ##???????????????????????? | | ?????? # ####????????????????????? | | ?????? # A +????????????????????? | | ?????? # ##????????????????????? | | ????? #A ##### ### #?????????????????????? | | ##### #% #??##??# #?????????????????????? | | ??????# #?????????????????????? | | ##### #??????# #?????????????????????? | | ?????? ???????? ????????????????????? | | ???????????????????# ??????????????????? | | ???????????????????# ?????????????????? | | ???????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 37 Energy Capacity 550 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Frankenstein Hydra Immobile And Lovin' It Insider Info Jackpot Link The Feds My Bad Overwhelming Challenges ------------ None Game ------ Seed SiegeConceptMultitool Manual? 0 Play Time 01:01:06 Cumulative 194.9 hours Start 2025.10.21 @ 20:14:53 End 2025.10.22 @ 20:01:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 574 Rogue 573 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b346d292-7180-45a6-a6be-4e2a139184f2