Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 07:20:34 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (134) 134 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1749 Bonus ------- None Cogmind --------- Core Integrity 265/550 Matter 183/300 Energy 147/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Subdweller Optics Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Subdweller Power Source Light Treads Light Treads Disposable Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Subdweller Optics Armor Integrity Analyzer > --- WEAPON ----------- Beamcaster Slug Cannon Flamer > --- INVENTORY -------- Subdweller Power Source Light Angular Momentum Engine Light Treads Light Treads Disposable Heat Sink Medium Storage Unit Battle Rifle [Rating: 29] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Armor Integrity Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Scrap Shield Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 24 | 6 1 11 6 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 2 | 2 . . . Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 3 2 Device 2 | . . . 2 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 3 7 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 5 | . . 1 4 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Backups 4 | 1 3 4 6 Power 1 | . 1 . 2 Propulsion 1 | 1 2 1 2 Utility 1 | . . 1 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . . 1 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 65 | . 85 52 91 Engine 9 | . 14 8 9 Treads 12 | . 28 12 . Leg 8 | . . 4 27 Device 3 | . . . 16 Storage 5 | . 14 2 9 Processor 3 | . . 2 9 Protection 3 | . . 5 . Energy Gun 4 | . . 4 4 Ballistic Gun 11 | . 28 9 4 Ballistic Cannon 1 | . . . 8 Special Weapon 1 | . . 1 3 Peak Build Rating 29 | 6 7 18 29 Average Rating 9 | 4 6 6 25 On Entrance 7 | . 6 6 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns 156 | . . 156 . Heaviest Build 42 | 12 17 32 42 Greatest Support 40 | 40 40 40 35 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 8 | 7 9 6 15 Most Carried 11 | 3 3 11 10 Average Carried 4 | 2 3 4 6 Final Capacity 15 | 8 10 15 15 Final Carried 11 | 3 3 11 5 Class Distribution -------------------- 69% | Mutant 14% | Subdweller-Mutant 9% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 429 | 243 . 158 28 Remotely . | . . . . Salvage Created 110 | . . 48 62 Parts 5 | . . 3 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 3 | . . 1 2 Guns 1 | . . 1 . Cannons 2 | . . . 2 Classes Destroyed 2 | . . 1 1 Grunt 2 | . . . 2 Subdweller 1 | . . 1 . Best Kill Streak 2 | . . 1 2 Combat Bots Only 2 | . . 1 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 75 | . . 48 27 Missed 24 | . . 20 4 Hits 51 | . . 28 23 Projectile 51 | . . 28 23 Critical Strikes 1 | . . . 1 Damage Taken 1464 | . . 621 843 Core 412 | . . 127 285 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 49 . Volleys Fired 26 | . . 10 16 Largest 3 | . . 2 3 Hottest 140 | . . 80 140 Shots Fired 48 | . . 18 30 Gun 32 | . . 18 14 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 37 | . . 13 24 Thermal 11 | . . 5 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . . 11 2 Robot Miss Streak 4 | . . 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 25 | . . 13 12 Core Hits 7 | . . 2 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 529 | . . 236 293 Guns 333 | . . 236 97 Cannons 196 | . . . 196 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 406 | . . 154 252 Thermal 123 | . . 82 41 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles 20 | . . . 20 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | . . . 96 Average Temperature 40 | . . . 40 Received Heat Transfer 174 | . . 84 90 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 174 | . . 100 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 31 | . . . 31 Initial . | . . . . Average 3 | . . . 8 Influence Increases 85 | . . . 85 Destroy 0b10 Robot/C 40 | . . . 40 Destroy Leader 10 | . . . 10 Destroy Structure 5 | . . . 5 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 83 | . . . 83 Time Decay 30 | . . . 30 Lost Part 53 | . . . 53 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . . 20 4 Peak Tracking Total 9 | . . 9 3 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 120 | . . . 120 Optics 120 | . . . 120 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 677 | 67 98 390 122 Spaces Moved 524 | 36 61 400 27 Core 301 | 1 . 300 . Treads 168 | 35 61 72 . Legs 55 | . . 28 27 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 190 Average Speed 99 | 156 160 79 190 Slowest Speed 190 | 160 160 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 4 18 24 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile 6 | . . . 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 630 | 44 62 453 71 Wait 37 | . . 15 22 Move 521 | 35 60 399 27 Hop . | . . . . Pick Up 15 | 3 . 12 . Fast Attach 15 | 6 1 8 . Attach 9 | . . 3 6 Detach 1 | . . 1 . Swap . | . . . . Drop 5 | . 1 4 . Fire 26 | . . 10 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 8) 166 | -10/Materials | Entered Subcaves 274 | -10/Subcaves | Ambushed by swarm of Subdwellers 278 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 278 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 278 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 331 | -10/Subcaves | Released all parts (4) 334 | -10/Subcaves | Discovered new exit (range 7) 356 | -10/Subcaves | Lost 4 allies 361 | -10/Subcaves | Lost 3 parts (1p1u1w) 454 | -10/Subcaves | Core integrity fell below 50% 556 | -10/Subcaves | Entered Materials 556 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 674 | -8/Materials | Core integrity fell below 50% 678 | -8/Materials | Self-destructed Last Messages --------------- 00610_ Penetrated by Slug. 00614_ Beamcaster destroyed. 00615_ Acquired 19 matter. 00640_ Knocked back. 00653_ G-47 Trooper knocked back. 00659_ G-47 Trooper destroyed. 00664_ Slug penetrates Wall. 00664_ Battle Rifle destroyed. 00664_ Knocked back. 00668_ Acquired 9 matter. 00671_ Slug penetrates U-05 Engineer. 00671_ Destroyed Terrain Scanner. 00671_ U-05 Engineer knocked back. 00672_ Carbon-fiber Leg destroyed. 00673_ Sub. Power Source destroyed. 00674_ G-47 Trooper destroyed. 00676_ Slug penetrates H-61 Shepherd. 00678_ Slug Cannon destroyed. 00678_ Imp. Heat Sink destroyed. 00678_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????#####??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# % #??? | | ??????????????????????# #??? | | ??????????????????????# @#??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ?????????????????????#%% ##?? | | ??????????###"###"####H%= #?? | | ? %* "#? | | ? %%! ##? | | ? %! #?? | | ??# ###/"######;## #?? | | ??#???????????????##?###;###?? | | ???????????????????????# #???? | | ???????????????????????###???? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed GatlingEncryptedLaser Manual? 0 Play Time 00:22:12 Cumulative 66.0 hours Start 2026.02.20 @ 06:59:54 End 2026.02.20 @ 07:20:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a8a4a31-1a34-4650-8c12-bf88f6c99aec