Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 21:26:03 Player: Wyvric Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (212) 1060 Value Destroyed (11716) 11716 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3880) 3880 TOTAL SCORE: 24656 Bonus ------- High Alert Combat Kills 823 Aligned with FarCom 300 Win 3000 Friendly Fire -243 Cogmind --------- Core Integrity 73/1600 Matter 104/550 Energy 60/100 System Corruption 12% Temperature Cool (0) Movement Core (1150) Ox22 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Advanced Armor Integrity Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (24) --- Light Particle Reactor Advanced Heavy Treads Advanced Heavy Siege Treads Biometal Leg Centrium Leg Advanced Heat Sink Transmission Jammer Advanced Field Recycling Unit (46) Gamma Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Linear Accelerator Linear Accelerator Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Hacking Suite Advanced System Shield Advanced Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Matter Compressor Improved Melee Analysis Suite Nanoactuators Transmission Jammer Advanced Phase Shifter Cloaking Device Improved Focal Shield EM Disruption Field Advanced Shield Generator Point Defense Array Advanced Field Recycling Unit Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator Railgun Linear Accelerator Linear Accelerator Micro-nuke Launcher [Rating: 182] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon KE Penetrator Energy Gun Tesla Rifle Energy Cannon Proton Burst Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . 2 . Utility 11 | . . . . . . 2 2 1 2 1 . . 2 1 . . Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Parts Attached 448 | 7 2 19 3 2 3 3 27 6 79 6 6 2 120 29 84 50 Power 34 | 1 . 3 . . . . 1 . 4 1 . . 15 1 6 2 Engine 6 | 1 . 3 . . . . 1 . 1 . . . . . . . Core 7 | . . . . . . . . . 3 1 . . 2 . 1 . Reactor 21 | . . . . . . . . . . . . . 13 1 5 2 Propulsion 73 | 2 . 11 2 . . . 4 2 7 2 . . 18 5 14 6 Treads 35 | . . 7 2 . . . 4 . . . . . 14 4 1 3 Leg 28 | 2 . 4 . . . . . . 6 . . . . . 13 3 Wheel 10 | . . . . . . . . 2 1 2 . . 4 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 198 | 1 2 . . 2 2 2 10 3 43 2 5 2 54 14 34 22 Device 131 | . . . . . . 1 5 2 29 1 4 2 35 10 22 20 Storage 27 | 1 2 . . 2 2 1 2 . 5 . . . 7 . 3 2 Processor 20 | . . . . . . . 1 1 3 . 1 . 7 1 6 . Hackware 2 | . . . . . . . . . . . . . . . 2 . Protection 18 | . . . . . . . 2 . 6 1 . . 5 3 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 143 | 3 . 5 1 . 1 1 12 1 25 1 1 . 33 9 30 20 Energy Gun 42 | 2 . 1 . . . . 6 . 4 1 . . 9 2 14 3 Energy Cannon 11 | . . 1 . . . . . . . . . . 6 2 2 . Ballistic Gun 35 | 1 . 1 . . . . 1 . 11 . . . 6 1 5 9 Ballistic Cannon 13 | . . 2 1 . 1 1 2 . . . . . 3 1 2 . Launcher 16 | . . . . . . . . . 5 . . . 3 1 . 7 Special Weapon 2 | . . . . . . . 1 . . . . . . 1 . . Impact Weapon 10 | . . . . . . . 2 1 5 . 1 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon 13 | . . . . . . . . . . . . . 4 1 7 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 1 . . . 1 . . . 5 4 . . Parts Lost 91 | . . 2 . . 7 . . . 5 . . . 28 3 17 29 Power 13 | . . 1 . . 1 . . . . . . . 5 1 1 4 Propulsion 22 | . . 1 . . . . . . 1 . . . 7 . 5 8 Utility 28 | . . . . . 5 . . . 1 . . . 6 2 5 9 Weapon 28 | . . . . . 1 . . . 3 . . . 10 . 6 8 Highest Loss Streak 27 | . . 1 . . 3 . . . 1 . . . 12 1 13 27 Average Slot Usage (%) 91 | . 97 96 100 89 88 90 91 80 90 84 88 89 87 88 95 97 Engine 3 | . 14 8 11 11 11 9 7 6 . . . . . . . . Core 1 | . . . . . . . . . 4 9 10 10 . . . . Reactor 2 | . . . . . . . . . . . . . 7 7 7 7 Treads 13 | . . 11 44 44 44 36 30 8 . . . . 5 8 3 . Leg 6 | . 28 31 . . . . . . 10 . . . . . 16 23 Wheel 2 | . . . . . . . . 8 6 9 10 10 4 . . . Device 6 | . . . . . . 9 7 6 8 5 9 10 7 8 10 6 Storage 20 | . 25 22 22 12 11 18 22 20 22 26 26 26 21 17 17 20 Processor 12 | . . . . . . . 5 13 16 10 14 15 20 24 21 16 Energy Gun 5 | . 14 2 11 11 1 . 3 13 4 10 12 10 3 6 4 1 Ballistic Gun 3 | . 14 5 . . . . 1 . 7 . . . 2 . 8 12 Ballistic Cannon 3 | . . 10 11 11 20 18 6 . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 206 | 10 54 64 63 95 96 115 171 167 188 174 174 170 206 148 161 181 Greatest Support 205 | 20 20 60 80 80 80 80 96 96 78 75 56 56 145 135 205 180 Greatest Overweight (x) 22 | . 2 5 . 1 1 1 2 5 3 3 3 3 5 2 1 22 Average Overweight (x) 1 | . 1 2 . . . 1 1 1 1 2 2 2 1 1 . . Largest Inventory Capacity 54 | 6 18 18 18 24 24 30 40 40 54 40 40 40 40 28 36 36 Average Capacity 33 | 5 15 18 18 23 23 30 39 40 37 40 40 40 36 28 31 35 Most Carried 40 | 6 14 18 18 24 24 30 40 40 40 40 40 40 40 28 36 36 Average Carried 31 | 4 9 17 17 21 18 26 39 39 36 38 39 40 34 27 28 34 Final Capacity 40 | 6 18 18 18 24 24 30 40 40 40 40 40 40 28 28 36 24 Final Carried 40 | 6 14 18 18 24 19 30 40 40 40 40 40 40 28 28 36 22 Class Distribution -------------------- 22% | Hauler-Skirmisher 22% | Hauler-Mutant 17% | Hauler-Assassin 9% | Scavenger-Gunner 9% | Mutant 7% | Hauler-Gunner 5% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Hauler-Assassin | -4/Upper Caves Hauler-Assassin | -4/Upper Caves Hauler-Skirmisher | -3/Research Scavenger-Assassin | -2/Research Scavenger-Gunner | -1/Access Hauler-Gunner | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Matter Collected 8494 | 243 202 325 68 20 79 334 230 79 1779 90 86 . 2039 290 1334 1296 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13106 | . 39 776 187 . 146 264 230 . 1794 90 . . 4147 867 2775 1791 Parts 661 | . 1 37 9 . 5 23 20 . 112 2 . . 214 35 107 96 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . Recyclers Shooed 14 | . . 3 . . . . . . 5 . . . 1 . 1 4 Parts Field Recycled 52 | . . . . . . . . . 5 . 4 11 14 . 8 10 Retrieved Matter 883 | . . . . . . . . . 46 . 59 66 414 . 190 108 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 179 | . 1 11 4 . 3 12 5 . 29 1 . . 55 8 31 19 Melee 24 | . . . . . . . 2 . . . . . 16 2 4 . Guns 88 | . 1 3 2 . . . 1 . 23 . . . 22 . 18 18 Cannons 41 | . . 7 2 . 2 12 1 . . . . . 7 2 8 . AOE 11 | . . 1 . . 1 . . . 3 . . . 5 . . 1 Classes Destroyed 15 | . 1 5 . . . 1 1 . 2 . . . 4 . . 1 Worker 6 | . . . . . . . . . 1 . . . . . . 5 Builder 6 | . . 1 . . . . . . 3 . . . 2 . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . Recycler 14 | . . 4 . . . . . . 1 . . . 1 1 3 4 Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . . . . . . . . 1 . 1 2 Swarmer 26 | . . 3 . . . 6 . . 9 . . . 7 . . 1 Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 47 | . 1 2 3 . 3 3 . . 2 . . . 18 3 8 4 Brawler 2 | . . . . . . . . . . . . . 1 . 1 . Duelist 7 | . . . . . . . . . 2 . . . 5 . . . Sentry 24 | . . 6 1 . . 2 1 . 6 1 . . 2 3 2 . Hunter 18 | . . . . . . 1 . . 1 . . . 6 . 8 2 Programmer 54 | . . . . . . . 4 . 9 . . . 15 2 12 12 Best Kill Streak 11 | . 1 4 2 . 3 3 1 . 7 1 . . 9 5 11 5 Combat Bots Only 11 | . 1 3 2 . 3 3 1 . 5 1 . . 7 5 11 3 Max Kills in Single Turn 3 | . 1 2 1 . 2 1 1 . 3 1 . . 2 1 1 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . . 1 Exploded 3 | . . 1 . . 1 . . . 3 . . . 2 . . 1 Melee 1 | . . . . . . . 1 . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Damage Taken 28844 | . 120 654 65 . 191 509 399 . 3145 88 . . 8565 784 5586 8738 Core 2744 | . 35 53 15 . . 16 68 . 282 46 . . 659 43 405 1122 Absorbed by Shields 1062 | . . . . . . . . . . . . . . . 901 161 Reduced by Siege Mode 516 | . . . . . . . . . . . . . . 20 496 . Core Remaining (%) 79 | 100 86 . . . 83 97 90 100 71 . . 96 49 97 . 4 Volleys Fired 460 | . 5 38 7 . 6 28 19 . 84 7 . . 107 13 81 65 Largest 4 | . 2 2 2 . 2 2 2 . 3 3 . . 3 4 4 4 Hottest 363 | . 70 78 84 . 84 83 110 . 143 185 . . 278 363 358 195 Shots Fired 1230 | . 10 73 14 . 11 56 30 . 214 17 . . 268 41 268 228 Gun 920 | . 10 34 7 . 5 . 13 . 198 17 . . 196 25 214 201 Cannon 249 | . . 39 7 . 6 56 11 . . . . . 60 16 54 . Launcher 55 | . . . . . . . . . 16 . . . 12 . . 27 Special 6 | . . . . . . . 6 . . . . . . . . . Kinetic 783 | . 5 49 7 . 6 56 16 . 161 . . . 149 . 140 194 Thermal 165 | . 5 7 . . . . . . . . . . 45 11 90 7 Explosive 43 | . . . . . . . . . 16 . . . . . . 27 Electromagnetic 233 | . . 17 7 . 5 . 8 . 37 17 . . 74 30 38 . Robot Hit Streak 32 | . 4 7 13 . 8 15 10 . 25 6 . . 16 20 32 14 Robot Miss Streak 5 | . 2 2 2 . 1 3 2 . 5 1 . . 4 2 4 4 Penetration Max 2 | . . . . . . . . . 1 . . . 1 . 2 1 Secondary Targets 13 | . . . . . . . . . 5 . . . 2 . . 6 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . 1 . . 1 Shots Hit Robots 883 | . 7 47 10 . 10 37 33 . 141 10 . . 216 41 201 130 Core Hits 479 | . 2 19 8 . 7 20 12 . 89 3 . . 119 21 94 85 Critical Hits 117 | . . 1 . . . . . . 30 1 . . 37 2 27 19 Critical Kills 42 | . . . . . . . . . 10 . . . 19 1 7 5 Critical Parts Destroyed 68 | . . 1 . . . . . . 20 1 . . 18 1 17 10 Melee Attacks 157 | . . . . . . . 13 5 12 4 3 . 71 17 31 1 Impact 38 | . . . . . . . 13 5 12 4 3 . 1 . . . Slashing 8 | . . . . . . . . . . . . . 8 . . . Piercing 111 | . . . . . . . . . . . . . 62 17 31 1 Sneak Attacks 3 | . . . . . . . . . . . . . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 6 . . . Damage Inflicted 27762 | . 59 935 144 . 274 652 555 . 3376 197 . . 7923 1411 6668 5568 Guns 14479 | . 59 237 76 . 101 . 213 . 2703 197 . . 3132 525 4070 3166 Cannons 4582 | . . 563 68 . 100 638 147 . . . . . 1062 484 1520 . Explosions 4390 | . . 131 . . 73 . . . 673 . . . 1244 . . 2269 Melee 4153 | . . . . . . . 195 . . . . . 2485 395 1078 . Ramming 158 | . . 4 . . . 14 . . . . . . . 7 . 133 Kinetic 11777 | . 21 532 68 . 100 638 251 . 2105 . . . 2344 . 2687 3031 Thermal 3349 | . 38 183 . . 73 . . . . . . . 884 235 1801 135 Explosive 2875 | . . . . . . . . . 606 . . . . . . 2269 Electromagnetic 5450 | . . 216 76 . 101 . 109 . 665 197 . . 2210 774 1102 . Impact 195 | . . . . . . . 195 . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . 31 . . . Piercing 3927 | . . . . . . . . . . . . . 2454 395 1078 . Highest Corruption 24 | . 1 . . . . . . . 13 . . . 24 . 9 12 Average Corruption 9 | . 1 . . . . . . . 7 . . . 15 . 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 379 | . . . . . . . . . 89 . . . 151 . 60 79 Message Errors 73 | . . . . . . . . . 19 . . . 23 . 14 17 Matter Fused 64 | . . . . . . . . . 23 . . . 18 . 8 15 Heat Flow Errors 41 | . . . . . . . . . 13 . . . 15 . 7 6 Energy Discharges 33 | . . . . . . . . . 10 . . . 11 . 10 2 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 30 | . . . . . . . . . 10 . . . 11 . 7 2 Data Loss (major) 11 | . . . . . . . . . 2 . . . 4 . 2 3 Misfires 3 | . . . . . . . . . . . . . 2 . . 1 Alerts 8 | . . . . . . . . . 1 . . . 5 . . 2 Misdirections 27 | . . . . . . . . . 6 . . . 19 . . 2 Targeting Errors 74 | . . . . . . . . . 2 . . . 37 . 11 24 Weapon Failures 12 | . . . . . . . . . 3 . . . 5 . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 524 | . . 19 . . 14 4 27 . . . . . 222 29 104 105 Projectiles 79 | . . 17 . . . 4 3 . . . . . 46 . 9 . Explosions 107 | . . 2 . . 14 . . . . . . . 64 . . 27 Melee 338 | . . . . . . . 24 . . . . . 112 29 95 78 Knockbacks 33 | . . 1 . . . 14 9 . . . . . 3 . 5 1 Impact 4 | . . . . . . 1 2 . . . . . . . . 1 Kinetic 26 | . . 1 . . . 10 7 . . . . . 3 . 5 . Secondary 3 | . . . . . . 3 . . . . . . . . . . Self-Inflicted Damage 190 | . . 37 . . 64 . . . 71 . . . . . . 18 Shots 5 | . . 1 . . 1 . . . 2 . . . . . . 1 Rammed 3 | . . 1 . . . 1 . . . . . . . 1 . . Targets Rammed 5 | . . 1 . . . 1 . . . . . . . 1 . 2 Kicked 2 | . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 520 | . 126 75 129 . 162 63 93 . 442 135 . . 497 297 520 324 Average Temperature 107 | . 69 18 53 . 84 17 24 . 113 51 . . 140 139 138 75 Received Heat Transfer 1890 | . 66 126 39 . 63 117 30 . 261 18 . . 747 90 144 189 Effects 21 | . . . . . . . . . 2 . . . 7 . 11 1 Shutdowns 7 | . . . . . . . . . 1 . . . 4 . 2 . Energy Bleed 3 | . . . . . . . . . . . . . 1 . 2 . Interference 3 | . . . . . . . . . . . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . . . 1 . . 1 Short Circuit 2 | . . . . . . . . . 1 . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . Siege Activations 3 | . . . . . . . . . . . . . . 1 2 . Total Turns 87 | . . . . . . . . . . . . . . 7 80 . Longest Duration 55 | . . . . . . . . . . . . . . 7 55 . Robots Corrupted 17 | . . 2 . . . . 1 . 3 1 . . 4 4 2 . Combat Hostiles 14 | . . . . . . . 1 . 3 1 . . 4 4 1 . Parts Fried 49 | . . 4 . . . . 1 . 5 2 . . 18 11 8 . Impact Corruptions 5 | . . . . . . . 1 . . . . . . . . 4 Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 8 | . . . 1 . . . . . . . . . 3 . 2 2 Heat Transferred 4426 | . 111 298 . . 100 . . . . . . . 1142 296 2331 148 Parts Sabotaged 7 | . . . . . . . . . . . . . 7 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Peak Influence 708 | . 124 150 158 . 82 162 62 32 544 303 . . 708 522 472 699 Initial 398 | . . . 58 . . . 51 21 1 242 . . . 398 216 235 Average 208 | . 45 49 75 . 21 65 16 15 293 192 . . 401 369 322 298 Maximum Alert Level 3 | . . . . . . . . . 2 1 . . 3 2 2 2 Low Security (%) 51 | 100 100 100 100 . 100 100 100 100 35 40 . . 19 . . 11 Level 1 30 | . . . . . . . . . 23 59 . . 27 62 95 72 Level 2 17 | . . . . . . . . . 40 . . . 50 37 4 15 Level 3 . | . . . . . . . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 1 . . . 1 4 . 9 1 . . 13 2 6 6 Investigation 3 | . . . . . . 1 . . . . . . 2 . . . Extermination 26 | . . . . . . . 4 . 4 1 . . 6 1 6 4 Reinforcement 10 | . 1 1 . . . . . . 3 . . . 2 1 . 2 Assault 4 | . . . . . . . . . 1 . . . 3 . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Distress Signals 12 | . 1 1 . . . . 2 . 3 . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 287 | . 7 16 5 . 3 16 16 . 45 8 1 . 77 13 37 43 Peak Tracking Total 14 | . 3 4 2 . 3 5 3 . 6 3 1 . 8 6 6 14 Tactical Retreats 17 | . 2 2 . . . 1 1 . 1 . 1 . 8 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Traps Triggered 13 | . 1 3 . . . 1 . . 3 . . . 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Machines Disabled 10 | . . . . . . 1 . . 5 2 . . 1 . . 1 Max in Single Turn 2 | . . . . . . 1 . . 2 1 . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Machines Accessed 45 | . 2 1 . 4 . 2 9 2 7 4 . 1 2 2 5 4 Terminals 30 | . 2 1 . . . 2 6 2 4 2 . . 1 1 5 4 Fabricators 4 | . . . . . . . 1 . 1 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 1 . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 139 | . 5 4 . 49 . 5 29 5 12 7 . 1 4 4 8 6 Successful 97 | . 4 2 . 49 . 2 16 4 5 3 . 1 2 3 4 2 Failed 42 | . 1 2 . . . 3 13 1 7 4 . . 2 1 4 4 Catastrophic 11 | . . . . . . 2 2 . 3 1 . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 5 . . 1 . 5 17 2 5 3 . . 1 . . . Terminals 63 | . 5 4 . . . 5 19 5 6 3 . . 1 1 8 6 Fabricators 9 | . . . . . . . 2 . 2 2 . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 2 . . . . . . Scanalyzers 12 | . . . . . . . 6 . 3 . . . . 3 . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Terminal Hacks 69 | . 1 2 . 49 . 1 5 2 1 1 . 1 . . 4 2 Record 49 | . . . . 49 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . 3 . Level Access Points 3 | . . . . . . . 1 1 . . . . . . . 1 Branch Access Points 2 | . . 1 . . . . . . . . . . . . 1 . Alert Level 6 | . . . . . . 1 3 1 1 . . . . . . . Unreport Threat 3 | . . 1 . . . . 1 . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . 2 2 . . 2 . . . Network Status 2 | . . . . . . . 1 . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . . . . Build 3 | . . . . . . . . . 1 1 . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 10 | . . . . . . . 6 . 1 . . . . 3 . . Insert Component 6 | . . . . . . . 3 . 1 . . . . 2 . . Analyze 4 | . . . . . . . 3 . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . . 1 3 2 . . . . . . . . Terminals 8 | . 3 . . . . 1 2 2 . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . . 1 2 2 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 1 . . . 2 9 2 6 4 . . 2 2 2 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . . . . . . 1 . . Parts Built 5 | . . . . . . . . . 2 2 . . 1 . . . Matter 614 | . . . . . . . . . 168 168 . . 278 . . . Time 265 | . . . . . . . . . 84 42 . . 139 . . . Total Part Build Rating 25 | . . . . . . . . . 8 8 . . 9 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 3 . . . . . . 1 . . Part Schematics Acquired 4 | . . . . . . . 3 . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 4 . . . . . . . . . Non-combat 4 | . . . . . . . 4 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 6 . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . no_distress 4 | . . . . . . . 4 . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 1 . . . 4 . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . 6 . . . 2 . . 3 ROAM 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . EXPLORE 8 | . . . . . . . . . 3 . . . 2 . . 3 RETURN 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . 2 . . . 2 . . 4 Drone Recoveries 5 | . . . . . . . . . 2 . . . 1 . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Turns Passed 20564 | 78 503 947 603 1154 567 876 3112 590 2942 522 1389 141 2697 920 2137 1386 Spaces Moved 10120 | 55 266 382 348 635 269 380 1386 359 1471 309 695 97 1297 350 1178 643 Core 7 | 6 . . . . . . . . . . . . . . . 1 Treads 4301 | . . 91 348 635 269 380 1386 107 . . . . 463 350 259 13 Legs 2730 | 49 266 291 . . . . . . 565 11 . . . . 919 629 Wheels 3082 | . . . . . . . . 252 906 298 695 97 834 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 160 160 160 180 180 120 120 130 120 120 110 177 115 116 Average Speed 152 | 112 162 189 160 176 177 180 193 137 137 131 120 122 143 201 127 122 Slowest Speed 1150 | 120 180 270 160 180 180 180 200 180 182 182 130 130 260 210 165 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 50 34 84 95 39 23 33 12 44 9 78 10 27 10 20 27 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . . . 1 1 1 . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . . . 1 1 1 . . . . Scrap Searched 3 | . . . 1 . . . . . . . 2 . . . . . Spaces Dug 114 | . . . . . . 1 5 5 50 2 3 . 8 9 5 26 Terrain Destroyed 440 | . . 3 . . 9 5 5 5 187 2 3 . 31 9 20 161 Melee 49 | . . . . . . . 5 5 11 2 3 . 8 9 5 1 Projectile 45 | . . . . . . 5 . . 7 . . . 12 . 15 6 AOE 346 | . . 3 . . 9 . . . 169 . . . 11 . . 154 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Total 14049 | 67 328 541 383 673 350 521 1773 454 2223 411 1241 118 1798 508 1565 1095 Wait 2138 | . 41 47 16 1 30 79 247 55 469 50 534 20 100 54 103 292 Move 10104 | 54 265 381 347 634 268 380 1385 358 1470 308 694 96 1296 349 1177 642 Hop . | . . . . . . . . . . . . . . . . . Pick Up 433 | 6 11 32 4 28 40 22 45 14 54 18 2 . 67 21 51 18 Fast Attach 58 | 6 2 5 . . . . 2 2 1 . . . 18 8 13 1 Attach 147 | . . 10 . 1 3 2 3 4 29 4 2 . 41 9 20 19 Detach 10 | . . . . . . . . 1 4 . . . . . 3 2 Swap 244 | 1 . 4 3 1 . 1 22 . 49 2 4 2 61 13 51 30 Drop 308 | . 4 23 6 8 3 9 37 15 51 18 2 . 53 23 33 23 Fire 460 | . 5 38 7 . 6 28 19 . 84 7 . . 107 13 81 65 Melee 141 | . . . . . . . 13 5 12 4 3 . 55 17 31 1 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . 1 . . . . . . . . . . . . . 2 Crush 1 | . . . . . . . . . . . . . . 1 . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / [Qua]) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 4) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x2 1208 | -9/Materials | Identified exit to Mines 1367 | -9/Materials | Discovered new exit (range 3) 1529 | -9/Materials | Entered Mines 1857 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2123 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2124 | -9/Mines | Discovered new exit (range 5) 2132 | -9/Mines | Entered Exiles 2156 | -9/Exiles | Discovered new exit (range 15) 2179 | -9/Exiles | Build established: Scavenger-Mutant 2208 | -9/Exiles | Met 8R-AWN 2243 | -9/Exiles | Met EX-HEX 2452 | -9/Exiles | Met EX-DEC 2514 | -9/Exiles | Visited The Gauntlet 2597 | -9/Exiles | Build established: Hauler-Mutant 2859 | -9/Exiles | Met EX-BIN 2886 | -9/Exiles | Aligned with FarCom system 2888 | -9/Exiles | Given EX-Vault access code 2948 | -9/Exiles | Opened EX-Vault 3031 | -9/Exiles | Found Prototype Storage 3068 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3131 | -9/Exiles | Learned location of Zion (-7) 3260 | -9/Exiles | Discovered new exit (range 14) 3286 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3286 | -9/Exiles | Entered Mines 3310 | -8/Mines | Discovered new exit (range 16) 3425 | -8/Mines | Identified Lightpack 2.0 3455 | -8/Mines | Lost 3 parts (1p2u) 3541 | -8/Mines | Lost 3 parts (3u) 3687 | -8/Mines | Discovered new exit (range 9) 3853 | -8/Mines | Entered Materials 3853 | -8/Materials | Evolved 2 slots: Utility x2 4141 | -8/Materials | Build established: Hauler-Skirmisher 4726 | -8/Materials | Discovered new exit (range 3) 4729 | -8/Materials | Entered Factory 4729 | -7/Factory | Evolved 2 slots: Utility x2 5806 | -7/Factory | Build established: Hauler-Mutant 6954 | -7/Factory | Build established: Hauler-Skirmisher 7335 | -7/Factory | Build established: Hauler-Assassin 7684 | -7/Factory | Identified exit to Factory 7841 | -7/Factory | Entered another Factory area 7841 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8146 | -6/Factory | Build established: Hauler-Skirmisher 8188 | -6/Factory | Identified exit to Factory 8431 | -6/Factory | Entered another Factory area 8431 | -5/Factory | Evolved 2 slots: Utility x2 8432 | -5/Factory | Discovered new exit (range 17) 8453 | -5/Factory | Build established: Hauler-Assassin 8728 | -5/Factory | Garrison activated, responded to threat 8965 | -5/Factory | Found Launcher Loader 10095 | -5/Factory | Build established: Hauler-Mutant 10544 | -5/Factory | System corruption reached 10% 10661 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 10685 | -5/Factory | Build established: Hauler-Skirmisher 10950 | -5/Factory | Discovered new exit (range 6) 10964 | -5/Factory | Identified exit to Upper Caves 11043 | -5/Factory | Build established: Hauler-Mutant 11235 | -5/Factory | Discovered new exit (range 23) 11348 | -5/Factory | Build established: Hauler-Assassin 11371 | -5/Factory | Identified exit to Factory 11373 | -5/Factory | Entered another Factory area 11373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11437 | -4/Factory | Fabricated Arm. Huge Wheel (x2) 11829 | -4/Factory | Discovered new exit (range 7) 11895 | -4/Factory | Entered Upper Caves 12218 | -4/Upper Caves | Build established: Hauler-Skirmisher 12595 | -4/Upper Caves | Spotted B-86 Titan 12602 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12869 | -4/Upper Caves | Build established: Hauler-Assassin 13215 | -4/Upper Caves | Discovered new exit (range 24) 13284 | -4/Upper Caves | Entered another Upper Caves area 13350 | -4/Upper Caves | Discovered new exit (range 5) 13425 | -4/Upper Caves | Entered Research 13425 | -3/Research | Evolved 2 slots: Utility x2 13824 | -3/Research | Build established: Hauler-Skirmisher 13988 | -3/Research | System corruption reached 10% 14233 | -3/Research | Spotted B-86 Titan 14238 | -3/Research | Fabricated Imp. Stasis Canceller? 14543 | -3/Research | Found Prototype Device 14543 | -3/Research | Identified EM Disruption Field 14750 | -3/Research | Destroyed 7 combat bots 14889 | -3/Research | Lost 12 parts (1p2n1u8w) 14925 | -3/Research | First assault squad dispatched 14952 | -3/Research | Found Enh. Force Lance 15172 | -3/Research | Lost 6 parts (1p4n1w) 15195 | -3/Research | Found Enh. Force Lance 15306 | -3/Research | Lost 3 parts (1p1n1u) 15573 | -3/Research | Discovered new exit (range 37) 15866 | -3/Research | Discovered new exit (range 16) 15919 | -3/Research | Build established: Scavenger-Assassin 15980 | -3/Research | Core integrity fell below 50% 16116 | -3/Research | Identified exit to Research 16122 | -3/Research | Entered another Research area 16122 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16613 | -2/Research | Discovered new exit (range 22) 16909 | -2/Research | Identified exit to Access 16941 | -2/Research | Found Prototype Device 16941 | -2/Research | Identified Exp. Shield Generator 16977 | -2/Research | Found Prototype Device 16977 | -2/Research | Identified Exp. Force Field 17042 | -2/Research | Entered Access 17042 | -1/Access | Evolved 2 slots: Propulsion x2 17082 | -1/Access | Build established: Scavenger-Gunner 17433 | -1/Access | Destroyed 11 combat bots 17802 | -1/Access | Lost 13 parts (1p5n3u4w) 18246 | -1/Access | Found Enh. Force Lance 19004 | -1/Access | Discovered new exit (range 8) 19095 | -1/Access | Identified exit to Command 19179 | -1/Access | Entered Command 19251 | -1/Command | Identified exit to Surface 19573 | -1/Command | Build established: Hauler-Gunner 19731 | -1/Command | System corruption reached 10% 20488 | -1/Command | Spotted Striker 20490 | -1/Command | Spotted Alpha 7 20490 | -1/Command | Spotted Alpha 7 20519 | -1/Command | Spotted Striker 20525 | -1/Command | Spotted Executioner 20525 | -1/Command | Spotted Executioner 20527 | -1/Command | Spotted B-99 Colossus 20528 | -1/Command | Spotted Executioner 20528 | -1/Command | Spotted Executioner 20532 | -1/Command | Spotted B-99 Colossus 20533 | -1/Command | Core integrity fell below 50% 20559 | -1/Command | Core integrity fell below 20% 20565 | *** | Escaped! Last Messages --------------- 20561_ Centrium Leg destroyed. 20561_ Penetrated by Slug. 20561_ Adv. Heavy Treads destroyed. 20561_ Penetrated by Slug. 20561_ Slug penetrates Wall. 20562_ Penetrated by Slug. 20563_ Lgt. Antimatter Reactor destroyed. 20563_ Slug penetrates Wall. 20564_ Penetrated by Slug. 20564_ Adv. Target Analyzer destroyed. 20564_ Penetrated by Slug. 20565_ Striker knocked back. 20565_ Adv. Heavy Treads destroyed. 20565_ Knocked back. 20565_ Slug penetrates Striker. 20565_ Penetrated by Slug. [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Epsilon Run] [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ??????????????????????# #????????# #???????? | | ??????????????????????# #????????# #???????? | | ??????????????????????# #????????# #???????? | | ????????????????????### ########## !#???????? | | ????????????????????# =%#???????? | | ????????????????????# ! #???????? | | ????????????????????# =%#### #???????? | | ????????????????????## |*!#??# #???????? | | ?????????????????????# ! #??# #???????? | | ?????????????????????# #??# #???????? | | ?????????????????????# #??# #???????? | | ?????????????????????# ##### /#### #???????? | | ?????????????????#####+### # #???????? | | ?????????????????# # #???????? | | ?????????????????#!! ! * # ######### | | ?????????????????#!! # | | ?"???????????????# # ##+##### | | " ??????????????######## # # #?? | | ????????????????????########## # #?? | | ?????????????##########;#;;## # #?? | | !! ???##??###### ### # #?? | | !! ??#"###;;## ;## #### ########?? | | ! ###" # ; ; BB ^ ^ #?# #??# #????????? | | ##"" ^ ^^ BB #?# #??# #????????? | | " Y E ### #??? #????????? | | E "@ ;## #??? +????????? | | s K"" ;## #???##????????? | | =%[ 7 R [! ### #?????????????? | | # =^ !%! #?# #?????????????? | | 7 % E= BB ;## #?????????????? | | % ##" BB ### #?????????????? | | = ########## ;## #?????????????? | | ##??????########;;;#;;;## #?????????????? | | ! #?????????????########## #?????????????? | | # #??????????????????????# ###???????????? | | #" "###??????????????????????# # ###?????????? | | #" "#??????????????????????### #?????????? | | # # #???????????########### #[ ########+## | | ?# ############### | #! %% | | ?# + # # *= g | | ?# #### # """ ## # # ##### | | ?""#"""#??# # Y" # #???????? | | # ??# # """ # # #???????? | | # ?# # #???????? | | # ?# # # #???????? | | # ] # / != #???????? | | #######+### # !! ##???????? | | ??????????# ######### # %# #????????? | | ??????????# ???? | | ??????????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 8 Cloak Strength 2 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Resistance: EM 50 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Enh. Optical Array | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Arm. Heavy Treads | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -5/Factory Arm. Huge Wheel | x2 | -4/Factory Imp. Stasis Canceller | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club By A Hair Denied? Epsilon Run It's Just You Just Browsing Packrat Part-time Excavator Rockin' Loadout Tank root@ Challenges ------------ None Game ------ Seed MassXenonDoomcannon Manual? 0 Play Time 06:02:35 Cumulative 25.9 hours Start 2020.12.21 @ 13:12:43 End 2020.12.21 @ 21:26:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4f84cdf-8b02-4874-8f27-7f3dff247765