Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 06:07:09 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (4553) 4553 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1993) 1993 TOTAL SCORE: 11066 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 40 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 66/700 Matter 300/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core (fused) > --- PROPULSION (3) --- Light Treads (fused) Light Treads > --- UTILITY (7) ------ Huge Storage Unit Relay Coupler [NC] (31) Relay Coupler [Sentry] (2) > --- WEAPON (2) ------- Phase Cannon Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Large Storage Unit EM Disruption Field Relay Coupler [NC] (22) Relay Coupler [NC] (31) Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (26) Relay Coupler [Hunter] (18) Trap Extractor (3/4 Shock) Trap Reconfigurator Latent Energy Streamer AWS/Autocannon Precision Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Reactive Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- EM Disruption Field EM Disruption Field Trap Extractor Trap Reconfigurator Lightning Gun Lightning Gun Lightning Gun Lightning Gun Gatling Laser Gatling Laser Latent Energy Streamer Phase Cannon AWS/Autocannon [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Relay Coupler [NC] Protection Reactive Plating Weapon Ion Cannon Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 5 | . . 2 . . . 2 . 1 . Weapon . | . . . . . . . . . . Parts Attached 95 | 6 3 19 6 2 6 5 19 17 12 Power 13 | 1 1 3 . . 1 1 2 2 2 Engine 7 | 1 1 3 . . . . . 1 1 Core 6 | . . . . . 1 1 2 1 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 6 3 . 3 1 5 5 6 Treads 16 | 2 . 5 2 . . 1 3 1 2 Leg 2 | . . . . . . . 2 . . Wheel 10 | . . . 1 . 1 . . 4 4 Hover . | . . . . . . . . . . Flight 3 | . . 1 . . 2 . . . . Utility 27 | 1 2 6 2 1 1 3 7 4 . Device 14 | . 2 4 2 . 1 1 3 1 . Storage 6 | 1 . 1 . 1 . 1 . 2 . Processor . | . . . . . . . . . . Hackware 3 | . . . . . . . 2 1 . Protection 4 | . . 1 . . . 1 2 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 4 1 1 1 . 5 6 4 Energy Gun 8 | 2 . . . . . . . 4 2 Energy Cannon 7 | . . 4 . 1 1 . . . 1 Ballistic Gun 1 | . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . 5 . . Launcher 2 | . . . 1 . . . . 1 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 38 | . 1 2 2 . 4 . 9 2 18 Power 6 | . 1 1 . . 1 . 1 . 2 Propulsion 14 | . . 1 1 . 2 . 3 . 7 Utility 9 | . . . 1 . . . 3 2 3 Weapon 9 | . . . . . 1 . 2 . 6 Highest Loss Streak 18 | . 1 1 1 . 4 . 7 1 18 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 4 6 8 9 11 12 12 12 14 15 Power . | . . . . 1 . . . . 3 Propulsion 1 | 1 2 4 3 . . . . . . Utility 4 | 1 2 2 3 5 6 5 5 4 6 Weapon 4 | 1 1 1 2 3 4 5 6 8 4 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . . 7 3 . . 4 4 1 12 Power 3 | . . . . . . . . . 3 Propulsion 8 | . . 5 3 . . . . . . Utility 14 | . . 1 . . . 2 3 1 7 Weapon 5 | . . 1 . . . 2 . . 2 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 92 | . 90 94 98 100 92 87 95 93 59 Engine 5 | . 12 10 11 11 4 . . 4 1 Core 3 | . . . . . 6 9 7 2 4 Treads 12 | . 28 21 19 11 4 4 4 18 10 Leg 2 | . . . . . . . 11 . . Wheel 2 | . . . 1 11 5 9 . 2 4 Device 23 | . 7 24 28 33 33 35 25 16 2 Storage 9 | . 14 11 11 11 11 9 9 7 7 Hackware 6 | . . . . . . . 8 20 15 Protection 4 | . . 4 3 . . 2 10 4 . Energy Gun 3 | . 28 4 . . . . . 10 2 Energy Cannon 10 | . . 17 21 22 22 17 . . 5 Ballistic Cannon 4 | . . . . . . . 16 4 . Peak Build Rating 42 | 7 10 20 21 25 28 31 38 42 40 Average Rating 27 | 5 8 17 19 21 24 27 35 39 27 On Entrance 21 | . 7 10 20 20 25 25 31 36 40 Avg Prop Armor Cover (%) 10 | . . . 11 11 11 9 7 14 10 Naked Turns . | . . . . . . . . . . Heaviest Build 120 | 12 15 35 35 44 44 53 56 120 103 Greatest Support 60 | 40 40 43 43 10 10 10 43 60 40 Greatest Overweight (x) 14 | . . 1 3 4 13 5 14 10 9 Average Overweight (x) 1 | . . . . 3 4 4 2 . 3 Largest Inventory Capacity 25 | 8 8 10 10 15 15 15 15 25 25 Average Capacity 14 | 7 8 9 10 13 15 15 15 17 22 Most Carried 24 | 6 7 10 10 15 15 15 15 24 24 Average Carried 13 | 4 6 8 9 11 14 14 14 16 17 Final Capacity 25 | 8 8 10 10 15 15 15 15 25 25 Final Carried 24 | 6 7 10 9 15 15 15 15 24 18 Class Distribution -------------------- 55% | Scavenger-Mutant 16% | Skirmisher 13% | Mutant 11% | Scavenger-Skirmisher 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Matter Collected 2680 | 260 20 205 86 . 60 62 1264 540 183 Remotely . | . . . . . . . . . . Salvage Created 4305 | 174 183 1070 492 . 152 160 806 869 399 Parts 247 | 9 12 56 38 . 4 15 38 57 18 Haulers Intercepted 2 | . . 2 . . . . . . . Recyclers Shooed 6 | 1 . 1 . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 94 | . 4 18 21 . 2 5 27 9 8 Guns 14 | . 4 3 . . . . . 4 3 Cannons 69 | . . 14 16 . 2 3 27 2 5 AOE 9 | . . . 5 . . 2 . 2 . Classes Destroyed 13 | 2 1 5 1 . . 1 1 2 . Worker 15 | . . 1 2 . 2 . . 10 . Builder 3 | . . . . . . 1 . 2 . Tunneler 9 | 5 1 . . . . 1 . 2 . Hauler 2 | . . 2 . . . . . . . Recycler 6 | 1 . 2 . . . . . 3 . Operator 1 | . . . . . . . . 1 . Watcher 2 | . . 2 . . . . . . . Swarmer 23 | . . 4 14 . . 3 . 2 . Grunt 41 | . 4 8 6 . 2 . 15 1 5 Brawler 2 | . . . 1 . . . 1 . . Sentry 22 | . . 6 . . . 2 10 2 2 Hunter 3 | . . . . . . . 1 1 1 Programmer 3 | . . . . . . . . 3 . Best Kill Streak 6 | 2 4 5 5 . 2 3 3 6 3 Combat Bots Only 4 | . 3 3 4 . 2 3 3 2 3 Max Kills in Single Turn 3 | 1 1 1 3 . 1 2 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . 2 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Hostile Shots Fired 798 | . 18 91 78 . 31 11 169 139 261 Missed 244 | . 4 35 30 . 7 5 29 55 79 Hits 554 | . 14 56 48 . 24 6 140 84 182 Melee 1 | . . . . . . . 1 . . Projectile 553 | . 14 56 48 . 24 6 139 84 182 AOE 1 | . . . . . . . . 1 . Critical Strikes 12 | . . 1 . . 1 . 8 1 1 Damage Taken 6136 | . 180 632 486 . 385 100 2086 749 1518 Core 1222 | . 42 98 22 . 80 22 324 146 488 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 152 | . . . . . . 8 86 58 . Core Remaining (%) 67 | 100 83 . . . 50 . 37 . . Volleys Fired 369 | 17 13 61 47 . 17 13 118 45 38 Largest 2 | 2 2 2 2 . 2 2 2 2 2 Hottest 160 | 100 100 136 120 . 120 120 120 160 160 Shots Fired 667 | 34 26 119 88 . 28 23 216 78 55 Gun 186 | 34 26 38 . . . . . 59 29 Cannon 471 | . . 81 87 . 28 21 216 12 26 Launcher 6 | . . . 1 . . 2 . 3 . Special 4 | . . . . . . . . 4 . Kinetic 223 | . . . . . . . 202 12 9 Thermal 400 | 34 26 119 87 . 28 21 14 29 42 Explosive 6 | . . . 1 . . 2 . 3 . Electromagnetic 34 | . . . . . . . . 30 4 Robot Hit Streak 33 | 5 7 10 9 . 10 11 33 9 18 Robot Miss Streak 5 | 1 2 5 3 . 3 1 3 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 Shots Hit Robots 434 | 24 18 71 50 . 18 16 150 52 35 Core Hits 192 | 7 9 29 25 . 8 9 45 40 20 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | 1 1 3 . . . . 7 3 . Burn 5 | 1 1 3 . . . . . . . Blast 8 | . . . . . . . 7 1 . Corrupt 2 | . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10446 | 314 234 1435 1438 . 412 541 3665 1492 915 Guns 2360 | 314 234 326 . . . . . 1060 426 Cannons 7476 | . . 1109 1153 . 412 369 3665 279 489 Explosions 604 | . . . 285 . . 166 . 153 . Melee . | . . . . . . . . . . Ramming 6 | . . . . . . 6 . . . Kinetic 3778 | . . . . . . . 3481 279 18 Thermal 5690 | 314 234 1435 1298 . 412 369 184 614 830 Explosive 459 | . . . 140 . . 166 . 153 . Electromagnetic 513 | . . . . . . . . 446 67 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 4 7 Average Corruption 4 | . . . . . . . . 2 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . . . . . . 11 21 Message Errors 7 | . . . . . . . . 3 4 Matter Fused 9 | . . . . . . . . 4 5 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 5 | . . . . . . . . 2 3 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . . 21 11 . 17 16 5 19 . Projectiles 75 | . . 21 6 . 17 7 5 19 . Explosions 14 | . . . 5 . . 9 . . . Melee . | . . . . . . . . . . Knockbacks 19 | . . . . . . . 17 2 . Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . . 14 2 . Secondary 3 | . . . . . . . 3 . . Self-Inflicted Damage 100 | . . . 67 . . 3 . 30 . Shots 3 | . . . 2 . . . . 1 . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 441 | 273 318 140 22 . 1 . 441 . 246 Average Temperature 107 | 106 167 24 8 . 1 . 219 . 82 Received Heat Transfer 2421 | . 96 216 84 . 234 18 1152 81 540 Effects 6 | . . . . . . . 6 . . Interference 4 | . . . . . . . 4 . . Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . 6 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 26 | 4 4 6 5 . . . 3 2 2 Heat Transferred 11068 | 999 777 3071 2050 . 666 592 296 1250 1367 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Maximum Alert Level 3 | . . . 2 . . . 3 2 1 Low Security (%) 63 | 100 100 100 68 . 100 100 9 48 94 Level 1 15 | . . . 31 . . . 25 30 5 Level 2 12 | . . . . . . . 31 21 . Level 3 8 | . . . . . . . 34 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1054 | 10 106 147 405 . 40 97 1054 553 208 Initial 553 | . . 14 52 . . . 40 553 158 Average 230 | 1 52 47 167 . 1 47 552 264 128 Influence Increases 3456 | 30 136 548 716 . 69 198 1104 405 250 Destroy 0b10 Robot/C 1900 | . 80 360 420 . 40 100 540 200 160 Destroy 0b10 Robot/NC 200 | 30 5 35 10 . 10 10 5 95 . Destroy Leader 320 | . 20 118 70 . . 30 10 72 . Allied During Kill 5 | . . . . . . . . 4 1 Successful Hack 94 | . . 13 . . . 24 23 20 14 Disable Machine 180 | . . . 135 . 15 . 30 . . Anti-Garrison Action 500 | . . . . . . . 450 . 50 Destroy Structure 152 | . 1 7 36 . 4 19 46 14 25 Lose Combat Pursuer 105 | . 30 15 45 . . 15 . . . Influence Decreases 3248 | 30 100 449 488 363 69 135 113 1233 268 Entered New Map 1060 | . . 22 83 363 . . 23 501 68 Time Decay 1650 | 30 90 407 385 . 61 135 . 542 . Lost Part 348 | . 10 20 20 . 8 . 90 20 180 Lost Ally 40 | . . . . . . . . 20 20 Purge Threat 150 | . . . . . . . . 150 . Squads Dispatched 11 | . 2 3 . . . . . 6 . Investigation 2 | . 1 . . . . . . 1 . Extermination 4 | . . . . . . . . 4 . Reinforcement 4 | . 1 3 . . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Distress Signals 5 | . . . . . . 3 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 4 27 23 . 6 11 30 18 13 Peak Tracking Total 6 | . 2 4 4 . 3 4 6 3 5 Tactical Retreats 5 | . 1 1 2 . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 8 | . 1 . . . . . 4 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 3 3 3 3 3 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 18 | . . . 9 . 1 . 7 . 1 Max in Single Turn 9 | . . . 9 . 1 . 2 . 1 Garrison Relay 3 | . . . . . . . 2 . 1 Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 24 | . 2 3 . 2 1 2 4 9 1 Terminals 17 | . 1 3 . . 1 . 4 7 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 46 | . 4 7 . 2 1 8 5 17 2 Successful 20 | . . 4 . 2 1 4 2 6 1 Failed 26 | . 4 3 . . . 4 3 11 1 Catastrophic 5 | . 1 1 . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . Manual 5 | . . 2 . 1 . 1 . 1 . Terminals 29 | . 1 7 . . 1 . 5 13 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . Garrison Access 5 | . . . . . . 3 . 2 . Terminal Hacks 14 | . . 4 . 2 1 . 2 4 1 Record 2 | . . . . 1 1 . . . . Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 . Transport Status 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 . . . . . 1 . Security Stations 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . Retrieve Study 3 | . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 20 | . 2 2 . . 1 2 4 8 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . 134 . Total Part Build Rating 4 | . . . . . . . . 4 . Part Studies Acquired 3 | . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 Command Fork 1 | . . . . . . . . . 1 Robots Hacked 2 | . . . . . . . . 2 . Non-combat 1 | . . . . . . . . 1 . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . 3 . no_distress 1 | . . . . . . . . 1 . find_garrison 1 | . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . 1 . Relay Couplers Released 11 | . . . . . . . 6 . 5 Machine Destruction 11 | . . . . . . . 6 . 5 Attached 3 | . . . . . . . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Total Allies 2 | . . . . . . . 1 1 . Largest Group 1 | . . . . . . . 1 1 1 Highest-Rated Group 39 | . . . . . . . 39 39 32 Highest-Rated Ally 39 | . . . . . . . 39 39 32 Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 13 3 Total Damage 212 | . . . . . . . . 97 115 Kills 2 | . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Active Infowar (turns) 5082 | . . 1206 942 457 1073 354 1050 . . Terrain 4569 | . . 1206 942 457 1073 354 537 . . Seismic 1375 | . . . . . . 325 1050 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Turns Passed 8838 | 194 253 1268 942 457 1073 354 2165 1554 578 Spaces Moved 3889 | 88 121 610 506 327 443 174 751 745 124 Core 45 | 13 . . . . 25 . 3 . 4 Treads 2060 | 75 121 610 396 . . . 154 630 74 Legs 490 | . . . . . . . 490 . . Wheels 1241 | . . . 110 327 365 174 104 115 46 Hover . | . . . . . . . . . . Flight 53 | . . . . . 53 . . . . Fastest Speed 50 | 50 160 160 125 125 125 130 145 115 100 Average Speed 185 | 143 160 161 155 136 221 135 229 182 308 Slowest Speed 840 | 160 160 240 240 140 840 145 750 240 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 5 28 48 97 68 87 17 91 23 29 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 18 | . . . . . . 17 . 1 . Terrain Destroyed 158 | . . 5 38 . 4 19 70 20 2 Melee . | . . . . . . . . . . Projectile 26 | . . 5 12 . 4 2 . 1 2 AOE 132 | . . . 26 . . 17 70 19 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Total 4845 | 122 154 783 574 338 508 268 981 856 261 Wait 284 | . 15 50 4 . 36 62 37 13 67 Move 3881 | 87 120 609 505 326 442 174 750 744 124 Hop . | . . . . . . . . . . Pick Up 106 | 12 3 21 4 7 4 5 20 19 11 Fast Attach 16 | . . 1 2 . 2 3 5 3 . Attach 53 | 6 2 9 . . 3 . 11 5 17 Detach 2 | . . . . . . . . 1 1 Swap 45 | . 1 10 6 2 1 4 7 13 1 Drop 71 | . . 22 6 3 3 6 16 13 2 Fire 369 | 17 13 61 47 . 17 13 118 45 38 Melee . | . . . . . . . . . . Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 17 | . . . . . . . 17 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 195 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x2 1120 | -9/Materials | Build established: Scavenger-Mutant 1626 | -9/Materials | Identified exit to Mines 1716 | -9/Materials | Entered Mines 1882 | -9/Mines | Discovered new exit (range 11) 1917 | -9/Mines | Found a hidden stash of uninstalled traps 2000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2006 | -9/Mines | Discovered new exit (range 5) 2314 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2314 | -9/Mines | Discovered new exit (range 5) 2551 | -9/Mines | Learned Materials stockpile data 2658 | -9/Mines | Entered Exiles 2690 | -9/Exiles | Met 8R-AWN 2707 | -9/Exiles | Met EX-HEX 2776 | -9/Exiles | Met EX-DEC 2798 | -9/Exiles | Learned location of Zion (-6) 2914 | -9/Exiles | Met EX-BIN 2933 | -9/Exiles | Aligned with FarCom system 2935 | -9/Exiles | Given EX-Vault access code 2967 | -9/Exiles | Opened EX-Vault 2975 | -9/Exiles | Found Latent Energy Streamer 2979 | -9/Exiles | Found Trap Reconfigurator 2988 | -9/Exiles | Found AWS/Autocannon 3016 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3104 | -9/Exiles | Discovered new exit (range 10) 3115 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Latent Energy Streamer, AWS/Autocannon 3115 | -9/Exiles | Entered Mines 3388 | -8/Mines | Discovered new exit (range 6) 3408 | -8/Mines | Build established: Scavenger-Skirmisher 3574 | -8/Mines | Lost 4 parts (1p2n1w) 3809 | -8/Mines | Build established: Skirmisher 4125 | -8/Mines | Discovered new exit (range 5) 4188 | -8/Mines | Entered Materials 4188 | -8/Materials | Evolved 2 slots: Utility x2 4542 | -8/Materials | Identified exit to Garrison 4542 | -8/Materials | Entered Garrison 4596 | -8/Garrison | Phase Generator disabled 4733 | -8/Garrison | Triggered checkpoint 4840 | -8/Garrison | Learned Factory security intel 4855 | -8/Garrison | Garrison Relay disabled 5018 | -8/Garrison | Triggered checkpoint 5052 | -8/Garrison | Triggered checkpoint 5162 | -8/Garrison | Lost 7 parts (2n3u2w) 5283 | -8/Garrison | Triggered checkpoint 5343 | -8/Garrison | Installed Relay Interface Framework 5372 | -8/Garrison | Garrison Relay disabled 5485 | -8/Garrison | Build established: Scavenger-Skirmisher 5493 | -8/Garrison | Discovered new exit (range 15) 5752 | -8/Garrison | Triggered checkpoint 5962 | -8/Garrison | Build established: Scavenger-Mutant 5997 | -8/Garrison | Discovered new exit (range 10) 6094 | -8/Garrison | Triggered checkpoint 6107 | -8/Garrison | Core integrity fell below 50% 6209 | -8/Garrison | Discovered new exit (range 13) 6456 | -8/Garrison | Triggered checkpoint 6570 | -8/Garrison | Rescued a captive Derelict 6707 | -8/Garrison | Entered Factory 6707 | -7/Factory | Accompanied by 1 ally 6707 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6709 | -7/Factory | FarCom data flow suspended 6980 | -7/Factory | Identified exit to DSF 7239 | -7/Factory | Discovered new exit (range 20) 7592 | -7/Factory | Fabricated Prc. Grenade Launcher? 8161 | -7/Factory | Garrison activated, responded to threat 8240 | -7/Factory | Identified exit to Garrison 8261 | -7/Factory | Entered Garrison 8261 | -7/Garrison | Accompanied by 1 ally 8279 | -7/Garrison | Expanded RIF knowledge: Command Fork 8319 | -7/Garrison | Triggered checkpoint 8351 | -7/Garrison | Core integrity fell below 50% 8388 | -7/Garrison | Core integrity fell below 20% 8409 | -7/Garrison | Lost 18 parts (2p7n3u6w) 8507 | -7/Garrison | Garrison Relay disabled 8775 | -7/Garrison | Triggered checkpoint 8805 | -7/Garrison | Build established: Bothacker-Mutant 8839 | -7/Garrison | Self-destructed Last Messages --------------- 08560_ Slug penetrates Wall. 08575_ System corrupted: Lgt. Treads fused. 08578_ Slug penetrates Reinforced Barrier. 08581_ Slug penetrates Wall. 08656_ System corrupted: Energy discharge (-35). 08715_ System corrupted: Component data lost. 08730_ System corrupted: Matter fused (-10). 08748_ System corrupted: Matter fused (-7). 08763_ =3LPRGJ8BZ856CK Y&UAXD2JWUKTHNLC1UDE7F9A 08775_ Beams of light sweep through the air. An alarm sounds. 08791_ L5P1 QCUCSIPMXQK1,N2TU3:> 6S4T4D 08792_ G-47 Trooper destroyed. 08794_ Acquired 40 matter. 08795_ Critical hit (Burn: +37). 08803_ G-47 Trooper destroyed. 08807_ =C9/&D3OWW 32 A4B9AZK5416LA 08809_ Imp. Heat Sink melted. 08809_ G-47 Trooper destroyed. 08828_ System corrupted: Lgt. Nuclear Core+ fused. 08833_ Acquired 37 matter. Map ----- +----------------------------------------------------+ | ????#[% ! % #???????????????????????????? | | ????# !!% #???????????????????????????? | | ????# ############""#???????????????????????????? | | ????# #??????????# #???????????????????????????? | | ????# ###????????# #???????????????????????????? | | ##### #T##########"+#######???????++????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | # ####+#############"### #?????????????????????? | | # ##???????????????# #?# #?????????????????????? | | #???????????????# #?# #?????????????????????? | | " "#???????????????# #?# #?????????????????????? | | " "#?# ############# #?# #?????????????????????? | | " "#?# #?# #???????? ????????????? | | """#?############### #?# ##""""## ##??????????? | | ####???????????????# ### #??????????? | | ???????????????????# ; #??????????? | | ???????????????????##### #??????????? | | ???????????????????????# ## ## #??????????? | | ?????????????????????### ## ## #??????????? | | ?????????????????????# "??????????? | | ?????????????????????# "??????????? | | ?????????????????????# *= "??????????? | | ?????????????????????# [%!% "?+????????? | | ?????????????????????###=@ ## ## #??????????? | | ???????????????????????# #? #??? ????+??????? | | ??????????????????????gg ? ??????????????? | | ????????????????????? g ????????????? | | ???????????????????? g ???????????? | | ???????????????????######+###""""##++?????+??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+???????????????????????????+???? | | ?????????????????????????????????????????????+???? | | ?????????????????????????????????????????????????? | | ??????+??+???+???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????+?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+???????+?????????????????????? | | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ???????????????????????+?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Particle Charging 15 Relay Coupler Types 3 Relay Coupler Value 72 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Prc. Grenade Launcher | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderPersonalPod Manual? 0 Play Time 00:41:41 Cumulative 488.6 hours Start 2025.11.11 @ 04:07:55 End 2025.11.11 @ 06:07:09 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 645 Rogue 645 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 383a08c0-ba7e-4722-9143-dbfed88146ed