Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.30 @ 14:19:03 Player: Maha Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (540) 540 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 3192 Bonus ------- Follower Combat Kills 162 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (-150) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Cryofiber Web High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Improved Heat Sink Large Matter Pod (150) Actuator Array Utility Shielding Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Arc Projector High-powered Shock Rifle Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Katana Chainsword > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Heat Sink High-capacity Storage Unit Large Matter Pod Actuator Array Utility Shielding Arc Projector Improved Light Cannon Improved Light Cannon Self-destruct Interrupter Self-destruct Interrupter [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Matter Pod Device Improved Cryofiber Web Storage Large Matter Pod Weapon Katana Energy Gun High-powered Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 36 | 6 5 1 14 . 5 5 Power 3 | 1 1 . . . . 1 Engine 2 | 1 . . . . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 7 . 2 . Treads . | . . . . . . . Leg 11 | 2 . . 7 . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 1 . 2 1 Device 2 | . . . . . 1 1 Storage 4 | 1 1 . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 3 1 6 . 1 3 Energy Gun 5 | . . . 2 . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 1 1 . . . . Ballistic Cannon 5 | . 2 . 3 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 11 | . 1 . 1 . . 9 Power 2 | . . . . . . 2 Propulsion 5 | . . . 1 . . 4 Utility . | . . . . . . . Weapon 4 | . 1 . . . . 3 Highest Loss Streak 4 | . 1 . 1 . . 4 Average Slot Usage (%) 93 | . 92 100 94 100 100 71 Engine 1 | . 3 . . . . 6 Core 10 | . 10 14 11 11 11 2 Leg 34 | . 28 28 39 44 44 19 Storage 22 | . 21 28 22 22 22 19 Energy Gun 1 | . . . . . . 9 Ballistic Gun 6 | . 23 6 11 11 1 . Ballistic Cannon 5 | . 4 21 7 . . . Slashing Weapon 10 | . . . 2 11 20 10 Naked Turns . | . . . . . . . Heaviest Build 55 | 11 18 18 45 45 45 55 Greatest Support 57 | 20 20 20 40 40 57 57 Greatest Overweight (x) 3 | 2 . . 1 1 1 3 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 12 | 6 6 6 12 12 12 12 Average Capacity 9 | 5 6 6 6 12 12 12 Most Carried 12 | 4 6 6 6 6 12 12 Average Carried 8 | 2 4 5 4 6 11 11 Final Capacity 12 | 6 6 6 12 12 12 12 Final Carried 12 | 2 6 6 6 6 12 11 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1074 | 207 289 155 314 27 50 32 Remotely . | . . . . . . . Salvage Created 956 | . 289 9 475 70 . 113 Parts 54 | . 13 2 25 10 . 4 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 5 1 3 4 . 2 Melee 2 | . . . . . . 2 Guns 10 | . 5 . 1 4 . . Cannons 3 | . . 1 2 . . . Classes Destroyed 8 | . 2 1 5 . . . Worker 2 | . . . 1 1 . . Builder 1 | . . . 1 . . . Hauler 4 | . 1 . 3 . . . Recycler 2 | . . . 2 . . . Watcher 2 | . . . 2 . . . Swarmer 5 | . . 1 . 4 . . Grunt 9 | . 5 . 2 . . 2 Duelist 1 | . . . 1 . . . Best Kill Streak 6 | . 2 1 6 4 . 2 Combat Bots Only 4 | . 2 1 1 4 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2021 | . 485 76 214 141 . 1105 Core 546 | . 124 10 28 7 . 377 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 86 | . 31 2 29 9 . 15 Largest 2 | . 2 2 2 1 . 2 Hottest 120 | . 40 58 62 23 . 120 Shots Fired 153 | . 62 4 52 9 . 26 Gun 128 | . 62 2 29 9 . 26 Cannon 25 | . . 2 23 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 127 | . 62 4 52 9 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 26 | . . . . . . 26 Robot Hit Streak 8 | . 8 4 8 2 . 8 Robot Miss Streak 4 | . 3 2 3 4 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 107 | . 39 2 36 5 . 25 Core Hits 47 | . 15 1 16 5 . 10 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 15 | . . . . 2 . 13 Impact . | . . . . . . . Slashing 15 | . . . . 2 . 13 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 1599 | . 413 32 587 176 . 391 Guns 844 | . 413 15 273 51 . 92 Cannons 331 | . . 17 314 . . . Explosions 77 | . . . . . . 77 Melee 323 | . . . . 125 . 198 Ramming 24 | . . . . . . 24 Kinetic 1083 | . 413 32 587 51 . . Thermal 77 | . . . . . . 77 Explosive . | . . . . . . . Electromagnetic 92 | . . . . . . 92 Impact . | . . . . . . . Slashing 323 | . . . . 125 . 198 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 72 | . . . 14 51 . 7 Projectiles 14 | . . . 14 . . . Explosions 7 | . . . . . . 7 Melee 51 | . . . . 51 . . Knockbacks 6 | . . . 6 . . . Impact . | . . . . . . . Kinetic 6 | . . . 6 . . . Secondary . | . . . . . . . Self-Inflicted Damage 65 | . . . . . . 65 Shots 1 | . . . . . . 1 Rammed 20 | . . . . . . 20 Targets Rammed 20 | . . . . . . 20 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 383 | . 10 6 8 . . 383 Average Temperature 98 | . 2 3 4 . . 170 Received Heat Transfer 414 | . 279 9 18 . . 108 Effects 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 185 | . 132 65 185 125 . . Initial . | . . . . . . . Average 51 | . 87 3 74 112 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 8 5 6 8 . 7 Peak Tracking Total 19 | . 5 3 2 19 . 6 Tactical Retreats 3 | . . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 3 | . . . 1 1 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . . . 5 . Successful 5 | . . . . . 5 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . . 5 . Part Schematic 5 | . . . . . 5 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 155 | . . . . . 155 155 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 25 | . . . . . . 25 Total Damage 704 | . . . . . . 704 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 3747 | 65 453 644 442 130 1339 674 Spaces Moved 2440 | 41 264 499 259 70 1021 286 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 2431 | 32 264 499 259 70 1021 286 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 150 122 125 Average Speed 129 | 121 120 120 124 150 126 165 Slowest Speed 220 | 150 120 120 150 150 150 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 39 98 23 21 92 34 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 2 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 11 | . . 3 . . 5 3 Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . . . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 7 | . . . . . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2766 | 56 341 540 327 83 1065 354 Wait 99 | . 26 37 7 3 23 3 Move 2434 | 40 263 498 258 69 1020 286 Hop . | . . . . . . . Pick Up 51 | 9 11 1 12 . 11 7 Fast Attach . | . . . . . . . Attach 22 | 6 4 . 8 . . 4 Detach . | . . . . . . . Swap 14 | . 1 1 6 . 5 1 Drop 26 | 1 5 1 7 . 6 6 Fire 86 | . 31 2 29 9 . 15 Melee 14 | . . . . 2 . 12 Ram 13 | . . . . . . 13 Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 7) 519 | -10/Materials | Entered Mines 533 | -10/Mines | Met a Derelict bent on vengeance 581 | -10/Mines | Discovered new exit (range 10) 600 | -10/Mines | Discovered new exit (range 4) 816 | -10/Mines | Learned Materials emergency access door positions 846 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 899 | -10/Mines | Core integrity fell below 50% 1163 | -10/Mines | Entered Materials 1163 | -9/Materials | Evolved 2 slots: Propulsion x2 1301 | -9/Materials | Discovered new exit (range 14) 1462 | -9/Materials | Build established: Scavenger-Mutant 1605 | -9/Materials | Entered Mines 1676 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1710 | -9/Mines | Assembled infested the area 1735 | -9/Mines | Entered Zion 1771 | -7/Zion | Given A8's code to call for help 1851 | -7/Zion | Learned Factory terminal intel 1962 | -7/Zion | Learned location of Recycling (-7) 2148 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2241 | -7/Zion | Imprinted 2243 | -7/Zion | Declared Zion's savior 2444 | -7/Zion | Found Prototype Device 2445 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2944 | -7/Zion | Found Prototype Device 2972 | -7/Zion | Discovered new exit (range 10) 3074 | -7/Zion | Entered Proximity Caves 3074 | -6/Proximity Caves | Accompanied by 4 allies 3248 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3306 | -6/Proximity Caves | Lost 4 parts (1p3n) 3554 | -6/Proximity Caves | Build established: Mutant 3628 | -6/Proximity Caves | Core integrity fell below 50% 3722 | -6/Proximity Caves | Core integrity fell below 20% 3748 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03652_ Titanium Leg destroyed. 03653_ Slammed into P-60 Hacker. 03653_ Imp. Deuterium Engine permanently disabled. 03653_ Destabilizing: Short circuit. 03656_ P-60 Hacker misfires. 03662_ Slammed into P-60 Hacker. 03673_ Hpw. Shock Rifle destroyed. 03680_ Slammed into P-60 Hacker. 03694_ P-60 Hacker misfires. 03696_ Slammed into P-60 Hacker. 03697_ P-60 Hacker misfires. 03704_ Slammed into P-60 Hacker. 03707_ Broken Imp. Deuterium Engine destroyed. 03712_ Slammed into P-60 Hacker. 03713_ System corrupted: Component data lost. 03719_ Slammed into P-60 Hacker. 03735_ P-60 Hacker misfires. 03738_ Slammed into P-60 Hacker. 03742_ Hpw. Shock Rifle destroyed. 03745_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ###+###### #????????????????????????????????????? | | // "# #???????#######??????????????????????? | | ! 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Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite The One Challenges ------------ None Game ------ Seed VortexIonicLaser Manual? 0 Play Time 00:58:35 Cumulative 8.5 hours Start 2021.11.30 @ 11:59:22 End 2021.11.30 @ 14:19:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62c50a6f-af2e-4134-b732-f512dca88c96