Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 22:05:46 Player: NOGames Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (1327) 1327 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 8427 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/1300 Matter 27/300 Energy 56/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Diametric Drive Q-thruster Impulse Thruster Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Axe > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Machine Analyzer Improved Transmission Jammer Rocket Launcher [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 1 . . . 1 Utility 9 | . . . 1 . . . 1 1 1 2 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 107 | 6 11 6 9 1 1 11 12 9 3 3 18 17 Power 15 | 1 1 1 1 . . 2 1 2 . 1 3 2 Engine 7 | 1 1 . 1 . . 2 . 1 . 1 . . Core 7 | . . 1 . . . . 1 1 . . 2 2 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 40 | 2 5 1 5 . . 4 5 1 . . 6 11 Treads 10 | 2 2 1 4 . . 1 . . . . . . Leg 4 | . . . . . . 3 1 . . . . . Wheel 3 | . 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 23 | . . . 1 . . . 4 1 . . 6 11 Utility 23 | 1 2 1 . . 1 . 3 6 3 2 3 1 Device 10 | . . 1 . . 1 . 1 3 1 . 2 1 Storage 3 | 1 2 . . . . . . . . . . . Processor 5 | . . . . . . . . 3 1 . 1 . Hackware 3 | . . . . . . . . . 1 2 . . Protection 2 | . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 3 3 3 1 . 5 3 . . . 6 3 Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon 10 | . . . 1 . . 1 1 . . . 4 3 Ballistic Gun 2 | 1 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . 2 . . . . . . Launcher 8 | . 1 2 . 1 . 2 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 1 . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 Parts Lost 33 | . 2 3 . . . 4 . . . 5 14 5 Power 7 | . 1 1 . . . 2 . . . 1 1 1 Propulsion 13 | . 1 . . . . 2 . . . 3 5 2 Utility 7 | . . . . . . . . . . 1 5 1 Weapon 6 | . . 2 . . . . . . . . 3 1 Highest Loss Streak 9 | . 1 2 . . . 2 . . . 5 9 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 83 83 87 88 77 81 77 85 85 86 54 36 Engine 4 | . 13 4 11 11 11 6 2 . . 1 . . Core 4 | . . 7 . . . . 6 6 6 3 . 3 Treads 13 | . 14 28 32 33 33 25 . . . . . . Leg 3 | . . . . . . 6 32 . . . . . Flight 12 | . . . . . . . . 38 33 28 18 12 Device 7 | . . 1 11 11 11 11 9 16 6 5 8 3 Storage 6 | . 14 14 11 11 11 11 9 . . . . . Processor 5 | . . . . . . . . 6 21 17 13 9 Hackware 2 | . . . . . . . . . 3 17 10 6 Protection 1 | . . . . . . . . 7 6 4 . . Energy Cannon 1 | . . . . 4 . 8 5 . . . . . Ballistic Gun 4 | . 14 14 7 . . . . . . . . . Ballistic Cannon 2 | . . . 6 11 5 9 8 . . . . . Launcher 3 | . . 13 . 6 5 3 3 . . . . . Slashing Weapon 2 | . . . 6 . . . . 7 6 5 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 88 | 13 88 49 57 57 55 57 57 20 19 23 23 11 Greatest Support 62 | 40 40 42 62 62 62 62 48 20 20 25 16 43 Greatest Overweight (x) 8 | 4 8 1 . . . 1 1 . . 1 3 2 Average Overweight (x) . | . 3 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 13 | 7 22 20 20 20 20 20 19 5 5 5 5 5 Most Carried 19 | 6 7 10 14 14 17 16 19 5 5 5 4 5 Average Carried 8 | 4 6 7 8 14 15 14 17 4 4 4 1 2 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 17 | 6 6 8 14 14 17 15 5 5 5 5 1 4 Class Distribution -------------------- 58% | Mutant 16% | Sprinter 9% | Scout 7% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1263 | 267 140 135 169 50 . 191 88 161 30 10 . 22 Remotely . | . . . . . . . . . . . . . Salvage Created 2045 | 83 320 127 333 97 . 142 98 279 473 . 93 . Parts 136 | 4 16 5 21 3 . 17 7 19 30 . 14 . Haulers Intercepted 7 | . 1 . 2 . . . 1 1 2 . . . Recyclers Shooed 2 | . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 37 | . 7 4 5 3 . 9 4 . . . 5 . Melee 2 | . . 1 . . . . . . . . 1 . Guns 6 | . 4 1 1 . . . . . . . . . Cannons 9 | . . . 4 1 . 4 . . . . . . AOE 20 | . 3 2 . 2 . 5 4 . . . 4 . Classes Destroyed 12 | 1 3 2 2 . . 1 1 1 . . 1 . Worker 7 | . . . . . . . . 2 5 . . . Builder 9 | . . 1 1 . . . . 1 6 . . . Hauler 7 | . 1 . 2 . . . 1 1 2 . . . Recycler 6 | 1 1 . . . . 1 . 2 1 . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 18 | . 3 . . . . 7 4 . . . 4 . Cutter 1 | . . . . . . . . . . . 1 . Grunt 12 | . 4 2 3 3 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . Best Kill Streak 6 | 1 6 2 3 3 . 5 4 2 3 . 5 . Combat Bots Only 5 | . 5 2 2 3 . 4 4 . . . 5 . Max Kills in Single Turn 4 | 1 3 1 1 2 . 3 4 1 1 . 3 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 1 . 2 . 3 4 . . . 3 . Melee 1 | . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 391 | . 41 30 15 3 . 46 3 . 7 40 76 130 Missed 160 | . 14 7 6 3 . 15 1 . 4 14 30 66 Damage Taken 5355 | . 410 494 136 . . 453 35 78 55 842 1092 1760 Core 2683 | . 120 108 31 . . 59 7 52 37 373 595 1301 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 8 . . . 77 98 92 95 62 48 . Volleys Fired 92 | 7 22 11 17 3 . 19 5 . . . 6 2 Largest 2 | 2 2 2 2 2 . 2 2 . . . 1 1 Hottest 99 | 60 70 53 59 72 . 99 99 . . . 90 90 Shots Fired 166 | 14 43 19 33 4 . 35 10 . . . 6 2 Gun 82 | 14 41 11 16 . . . . . . . . . Cannon 66 | . . . 17 3 . 32 8 . . . 4 2 Launcher 18 | . 2 8 . 1 . 3 2 . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 95 | 7 20 11 33 3 . 16 5 . . . . . Thermal 28 | . 4 . . . . 16 3 . . . 4 1 Explosive 18 | . 2 8 . 1 . 3 2 . . . 2 . Electromagnetic 25 | 7 17 . . . . . . . . . . 1 Robot Hit Streak 10 | 3 7 10 4 4 . 7 3 . . . . . Robot Miss Streak 4 | 2 3 2 4 1 . 4 2 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 138 | 7 28 11 22 3 . 17 6 7 33 1 3 . Core Hits 87 | 3 17 11 12 4 . 13 5 5 11 . 6 . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . 2 . . . . . 1 . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . Melee Attacks 78 | . . 1 5 . . . . 13 43 10 6 . Impact . | . . . . . . . . . . . . . Slashing 78 | . . 1 5 . . . . 13 43 10 6 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 26 | . . . 2 . . . . 6 17 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5764 | 78 491 357 556 181 . 976 329 471 1908 79 338 . Guns 479 | 78 272 52 77 . . . . . . . . . Cannons 681 | . . . 187 44 . 347 103 . . . . . Explosions 1660 | . 219 251 . 137 . 621 219 . . . 213 . Melee 2916 | . . 41 292 . . . . 471 1908 79 125 . Ramming 28 | . . 13 . . . 8 7 . . . . . Kinetic 670 | 25 91 52 264 44 . 138 56 . . . . . Thermal 431 | . 46 . . . . 338 47 . . . . . Explosive 1531 | . 219 251 . 137 . 492 219 . . . 213 . Electromagnetic 188 | 53 135 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2916 | . . 41 292 . . . . 471 1908 79 125 . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 1 1 1 . . . 1 . 6 Average Corruption 1 | . . . 1 1 1 1 . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . 2 1 3 4 . . . . . 3 Message Errors 2 | . . . 1 . . 1 . . . . . . Matter Fused 3 | . . . 1 . . . . . . . . 2 Heat Flow Errors 1 | . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . . 1 . . . . . 1 Data Loss (minor) 3 | . . . . 1 1 1 . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 564 | . . 25 8 . . 51 40 75 304 49 12 . Projectiles 19 | . . . . . . 19 . . . . . . Explosions 97 | . . 25 . . . 32 40 . . . . . Melee 448 | . . . 8 . . . . 75 304 49 12 . Knockbacks 3 | . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 310 | . 39 134 . . . 114 23 . . . . . Shots 11 | . 1 5 . . . 4 1 . . . . . Rammed 3 | . . 1 . . . 2 . . . . . . Targets Rammed 5 | . . 2 . . . 2 1 . . . . . Kicked 1 | . . . . . . . 1 . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 265 | 40 162 23 34 3 265 165 54 . . 5 64 20 Average Temperature 47 | 19 66 6 11 2 139 61 24 . . 5 26 12 Received Heat Transfer 558 | . 204 117 60 . . . . . 9 72 36 60 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 657 | . 100 . . . . 483 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 423 | 5 230 156 242 172 . 288 260 60 205 234 423 384 Initial 219 | . 3 89 42 94 . . 111 44 18 29 89 219 Average 107 | 1 93 54 145 136 . 206 162 36 52 112 201 301 Maximum Alert Level 2 | . 1 . 1 . . 1 1 . 1 1 2 1 Low Security (%) 79 | 100 74 100 56 100 . 53 57 100 98 82 65 . Level 1 19 | . 25 . 43 . . 46 42 . 1 17 23 100 Level 2 . | . . . . . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . 4 . . . . . 2 1 3 1 Investigation 2 | . . . 2 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 8 | . . . 2 . . . . . 1 1 3 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 5 | . . . . . . . . . 2 1 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 8 4 12 3 . 10 3 . 14 23 26 17 Peak Tracking Total 14 | . 5 2 4 3 . 4 3 . 5 14 12 8 Tactical Retreats 17 | . . . . . . 1 . . 7 3 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 15 | . . 1 2 . . . . 2 1 1 . 8 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 15 | . 2 2 2 . . 2 3 . . 1 2 1 Max in Single Turn 2 | . 1 1 1 . . 2 2 . . 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 27 | . . 1 1 . 1 . 5 2 5 2 7 3 Terminals 22 | . . . 1 . . . 5 2 4 2 5 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 2 . Total Hacks 63 | . . 1 6 . 1 . 12 6 9 6 15 7 Successful 35 | . . 1 1 . 1 . 9 1 5 5 10 2 Failed 28 | . . . 5 . . . 3 5 4 1 5 5 Catastrophic 9 | . . . 2 . . . . 2 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . . . 6 . 1 . 5 6 4 5 8 2 Terminals 57 | . . . 6 . . . 12 6 7 6 13 7 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . 2 . Terminal Hacks 25 | . . 1 . . 1 . 8 . 3 4 7 1 Record 4 | . . . . . . . 2 . . . 2 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . . 1 . 1 1 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . . . 1 1 1 Alert Level 1 | . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . 1 . Maintenance Status 3 | . . . . . . . 1 . . 1 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 2 . Seal Access 3 | . . . . . . . . . 1 . 2 . Unauthorized Hacks 7 | . . . 1 . . . 1 1 1 1 1 1 Terminals 7 | . . . 1 . . . 1 1 1 1 1 1 Botnet 7 | . . . 1 . . . 1 1 1 1 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . . . 1 . . . 3 2 3 2 5 3 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 7 | . . 1 . . . . . 3 3 . . . Largest Group 3 | . . 1 . . . . . 3 3 . . . Highest-Rated Group 93 | . . 31 . . . . . 93 93 . . . Highest-Rated Ally 31 | . . 31 . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . 6 . . . . . . 10 . . . Total Damage 313 | . . 124 . . . . . . 189 . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 5644 | 149 321 1087 393 210 329 257 570 665 814 207 333 309 Spaces Moved 6880 | 70 126 436 202 131 211 97 252 1541 1937 527 681 669 Core 38 | 19 . . . . . . . . . . 2 17 Treads 1167 | 51 49 436 202 131 211 87 . . . . . . Legs 260 | . . . . . . 10 250 . . . . . Wheels 77 | . 77 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5338 | . . . . . . . 2 1541 1937 527 679 652 Fastest Speed 24 | 50 140 232 155 155 155 155 29 29 29 27 24 24 Average Speed 65 | 164 185 237 155 155 155 178 188 29 29 29 33 34 Slowest Speed 250 | 250 240 240 155 155 155 240 190 29 29 107 200 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 24 81 26 39 60 11 24 30 40 24 22 20 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 25 | . . . . . . . . 6 9 8 2 . Terrain Destroyed 175 | . 18 51 1 10 . 49 12 6 9 8 11 . Melee 23 | . . . . . . . . 6 9 8 . . Projectile 12 | . . . 1 1 . 7 1 . . . 2 . AOE 140 | . 18 51 . 9 . 42 11 . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 7712 | 88 171 464 243 134 214 142 340 1736 2115 562 768 735 Wait 472 | . 9 5 . . . 10 52 162 122 18 50 44 Move 6854 | 69 125 435 201 130 210 96 251 1540 1936 526 680 655 Hop 7 | . . . . . . . . . . . . 7 Pick Up 47 | 6 2 4 7 . . 4 2 4 6 3 3 6 Fast Attach 39 | 6 2 1 1 . 1 . 2 5 . 1 7 13 Attach 42 | . 2 2 5 . . 6 7 1 2 2 11 4 Detach 16 | . . . 4 . 3 . 3 1 . . 4 1 Swap 26 | . 7 3 3 1 . 5 3 3 1 . . . Drop 34 | . 2 . . . . . 14 7 5 2 1 3 Fire 92 | 7 22 11 17 3 . 19 5 . . . 6 2 Melee 78 | . . 1 5 . . . . 13 43 10 6 . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . Crush 4 | . . 2 . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 6 exits: *Fac x4 / *Low / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 7) 471 | -10/Materials | Entered Mines 497 | -10/Mines | Met a Derelict bent on vengeance 591 | -10/Mines | Received a Mining Laser from a helpful Derelict 685 | -10/Mines | Core integrity fell below 50% 965 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1227 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1532 | -10/Mines | Discovered new exit (range 6) 1542 | -10/Mines | Core integrity fell below 20% 1558 | -10/Mines | Entered Materials 1558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1740 | -9/Materials | Discovered new exit (range 8) 1951 | -9/Materials | Entered Mines 2091 | -9/Mines | Assembled infested the area 2115 | -9/Mines | Discovered new exit (range 5) 2154 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2155 | -9/Mines | Discovered new exit (range 5) 2161 | -9/Mines | Entered Exiles 2199 | -9/Exiles | Met 8R-AWN 2223 | -9/Exiles | Met EX-HEX 2268 | -9/Exiles | Met EX-BIN 2285 | -9/Exiles | Aligned with FarCom system 2287 | -9/Exiles | Given EX-Vault access code 2323 | -9/Exiles | Opened EX-Vault 2334 | -9/Exiles | Found Cloak of Protection 2369 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2416 | -9/Exiles | Met EX-DEC 2474 | -9/Exiles | Discovered new exit (range 12) 2490 | -9/Exiles | Left Exiles lab with Cloak of Protection 2490 | -9/Exiles | Entered Mines 2721 | -8/Mines | Discovered new exit (range 7) 2747 | -8/Mines | Entered Materials 2747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3197 | -8/Materials | Identified exit to Factory 3317 | -8/Materials | Entered Factory 3317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3327 | -7/Factory | Discovered new exit (range 15) 3433 | -7/Factory | Discovered new exit (range 7) 3513 | -7/Factory | Discovered new exit (range 15) 3599 | -7/Factory | Build established: Sprinter 3823 | -7/Factory | Allied Derelicts emerged from ambush trap array 3975 | -7/Factory | Identified exit to Lower Caves 3982 | -7/Factory | Identified exit to Factory 3982 | -7/Factory | Entered another Factory area 3982 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4253 | -6/Factory | Build established: Scout 4360 | -6/Factory | Spotted B-75 Beast 4620 | -6/Factory | Discovered new exit (range 10) 4644 | -6/Factory | Build established: Sprinter 4721 | -6/Factory | Allied Derelicts emerged from ambush trap array 4771 | -6/Factory | Identified exit to Factory 4787 | -6/Factory | Discovered new exit (range 5) 4788 | -6/Factory | Identified exit to Lower Caves 4796 | -6/Factory | Entered another Factory area 4796 | -5/Factory | Evolved 2 slots: Utility x2 4850 | -5/Factory | Identified exit to Factory 4935 | -5/Factory | Spotted B-75 Beast 5003 | -5/Factory | Entered another Factory area 5003 | -4/Factory | Evolved 2 slots: Utility x2 5063 | -4/Factory | Lost 8 parts (1p3n3u1w) 5263 | -4/Factory | Lost 9 parts (4n3u2w) 5276 | -4/Factory | Discovered new exit (range 19) 5276 | -4/Factory | Identified exit to Research 5321 | -4/Factory | Core integrity fell below 50% 5326 | -4/Factory | Spotted B-86 Titan 5336 | -4/Factory | Entered Research 5336 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5353 | -3/Research | Build established: Hacker-Scout 5555 | -3/Research | Spotted B-86 Titan 5635 | -3/Research | Core integrity fell below 50% 5643 | -3/Research | Core integrity fell below 20% 5645 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 05616_ Impulse Thruster Array destroyed. 05616_ Knocked back. 05629_ P-80 Master resets P-80 Master, system corruption cleaned. 05632_ G-67 Veteran destroyed. 05633_ Acquired 2 matter. 05634_ Acquired 10 matter. 05634_ Knocked back. 05635_ K-01 Serf collects debris. 05638_ P-80 Master resets G-67 Veteran, system corruption cleaned. 05638_ Acquired 10 matter. 05639_ Penetrated by Slug. 05639_ Disruptor Cannon destroyed. 05640_ K-01 Serf collects debris. 05640_ Penetrated by Slug. 05640_ Knocked back. 05640_ K-01 Serf collects debris. 05643_ Machine Analyzer destroyed. 05644_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # *% #????????????????????????????????? | | # % ????????????????????????????????? | | # #??????"""???????????????????????? | | ## ####???"""???????????????????????? | | #### #???"""???????????????????????? | | #??#### #???"""???????????????????????? | | #?????# """ "" #???"""?????????#?????????????? | | #?????# """ "" #?????????????? #?????????????? | | #?????# """ """ #?????????????? #?????????????? | | #?????# #?########???? #?????????????? | | #?????# #?# #??? #?????????????? | | #?????######/######## =#??? c?????????????? | | ##?????????# + #?? #c????????????? | | ???????????# ####### #? #?????????????? | | ???????????# #?????# #? ##????????????? | | ???????????# #?????# # w #????????????? | | ???????????# ###########+## #????????????? | | ???????????# #????????????? | | ???????????# % +????????????? | | ???????????+ #????????????? | | ???????????# ###########k## #????????????? | | ???????????# #????# kY # #????????????? | | ??????????? ????# pHpp#?# ###????????????? | | ??????????? ????# % kg#?? #??????????????? | | ??????????? ????# #??? +??????????????? | | ??????????? ????# @ %#???? #??????????????? | | ??????????# #???#########?????#??????????????? | | ??????????#######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????"?????????????????????????????? | | ???????????????????"?????????????????????????????? | | ???????????????????"?????????????????????????????? | | ???????????????????T?????????????????????????????? | | ???????????????????"?????????????????????????????? | | ???????????????????"???????Y?????????????????????? | | ???????????????????"?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ##############???????????????????????????????????? | | # ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Close Call Omniscient Cartographer root@ Challenges ------------ None Game ------ Seed AerolevRainbowStorage Manual? 0 Play Time 02:05:04 Cumulative 5.7 hours Start 2024.04.17 @ 22:43:03 End 2024.04.19 @ 22:05:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5728d074-d26d-40f4-9103-39a592dde49b